industry news
Leipzig Officially Moving To Köln
Posted by Luke Plunkett at 11:30 PM on February 22, 2008
Those German insiders were right on the money: the Leipzig Games Convention is moving, and in the process getting a new name: Games Con. From 2009 the show - renamed because it lets them use the popular "GC" acronym even though the Leipzig team refused to relinquish the name "Games Convention" - will be held in the western city of Köln, which will not only increase the number of public visitors but also make it easier for industry types to get to the show. Which is all well and good, but "Leipzig" had a warm ring to it that the cold, teutonic "Köln Games Con" just can't match.
Spielemesse heißt künftig „Games Con" [FAZ.net]

Yes, it's that time again. Time for another episode of Amazing Erotic Game Displays! Previously, we've covered this NSFW ground before with the likes of 





The final build of Street Fighter IV
Word has it that No More Heroes creator Goichi Suda and Resident Evil creator Shinji Mikami have joined forces for a yet unannounced project. (Previously, the duo worked together on Killer7.) We've been hearing rumblings about this for a while, as has game magazine GamesTM. The latest issue dishes:
So Pandemic are the latest once-promising independent studio to be absorbed into the Electronic Arts hivemind. Cash money influx aside, are they bummed about now being associated with one the industry's less popular institutions? Or worried that their "independent" ideas and concepts will be put to the sword in favour of something like Mercenaries 2009? Nope.
Starbreeze, the developers behind Riddick and The Darkness, have announced that they've teamed up with EA to "reinvent one of EA's most acclaimed classic franchises". The project, which at the moment is going under the codename Project RedLime, will be released on 360, PS3 and PC. So...what could it be? EA have a ton of "acclaimed classic franchises", like Skate or Die and the Strike series, and they bought loads more, like Origin's and Bullfrog's back catalogues. Since Starbreeze seem big on FPS games, though, I'm gonna go a little leftfield and suggest (or...madly hope) that it's a new Crusader game. Twelve years is far too long to go without further adventures of gaming's most badarse red mailbox.
Nope, Sony can't stop risqué UMDs! Nor risqué "games," it seems! Take Soleil, which is truly an 18 and up erotic game. Released yesterday in Japan, Soleil follows three maids, who are also high school students. Fascinating! Originally, the game was released last year on PCs as Sugao no Bishou (Real Smile). Since the game isn't really a PSP game per se, but more of an interactive movie, it's possible to get a PSP release as a UMD video. Sony is strict about game software, but doesn't have much control over UMD movies (hence, UMD porn). For the curious, not-so-graphic-but-still-NSFW screenies after the jump! Proceed with caution.
Speaking with Eurogamer, Lionhead boss Peter Molyneux has chimed in on the increasingly-important issue of HDD usage for 360 games.
Bionic Commando Rearmed on PC will have high-res textures. Bionic Commando Rearmed on PS3 will have high-res textures. Bionic Commando Rearmed on Xbox Live Arcade? Not-so-high-res textures. BC producer Ben Judd has said that, thanks to Xbox Live Arcade's file-size restrictons, which limit games offered on the service to 150MB, the XBLA version's textures won't be of the same quality as those found on the PS3 and PC. Won't make a lick of difference to the gameplay, of course, but if you own a 360 and a PS3/PC, this has probably made the decision on which platform to get it on that little easier.
Don't trash those Xbox 360 HD DVD players just yet! You can use them for other things. Site TeamXbox has a lighthearted look at ways to get the most out of your obsolete peripheral. They include: paper weight, cup holder, chair leg balancer, door stop, mouse pad, Xbox 360 Power Supply platform, straight edge ruler and book end. This list makes us feel way better and happy that all Microsoft's effort was not in vain. Click through the gallery below to see the HD DVD player in action.







Ars Technica's Microsoft mole, who's been largely on-point in
Phil Harrison? Not happy. Back when he was boss at SCE Europe, he oversaw the transformation of the PS2 from a gamer's console into a mainstream entertainment device, thanks to SCEE titles like SingStar and Buzz! Because of those titles (and the millions of PS2s they helped sell), the inroads made by the Wii don't seem as revolutionary in Europe and Australia as they do elsewhere, because we've seen girls and families gaming together on a PS2 for years. So why, he wonders, didn't Sony Japan do the same thing?
We've got a buncha new fighters coming out: SNK's The King of Fighters XII, Capcom's Street Fighter IV and Namco's Soul Calibur. We are totally! Whot does SNK think its biggest competitor is? Says Masaaki Kukino, King of Fighters XII producer:
Super Smash Bros. Brawl creator Masahiro Sakurai had the best intentions, really. Like, when he started making SSBB, he thought it would be great if the online battles between friends had voice chat and possibly even keyboard chat. Hey, that sounds pretty great! What the hell happened?
Speaking to Bloomberg, NoA talisman Reggie Fils-Aime reckons that the 360's lead over the Wii in North America will disappear this year. And not just "this year", but by June. Which is not too far away! He reckons the launch of Super Smash Bros will be a big factor in this, and while I can't see the logic in that - surely the people who freaked out over every pointless Dojo update already have a Wii - the overall prediction seems watertight to anyone who's been looking at sales charts for the past 12 months.
With the
Sony Computer Entertainment's worldwide studios boss Phil Harrison countered the success of Nintendo's latest console at GDC today, according to a Gamasutra report, saying that the Wii's "addressable market is only 40% of the installed base". He's talking about the prospects of third party developers, who, despite having a massive Wii customer base to sell to, have to compete with Nintendo's own software, effectively limiting the market by more than half.
Yyyyeah. Outside of the PixelJunk Monsters demo, PlayStation 3 owners may have some difficulty mustering up too much excitement about this week's PlayStation Store additions. There's only one other playable, an original PlayStation title, but maybe you'll find this week's light dusting of gameplay trailers enough to keep you busy between F5ing the site. There is that Bionic Commando: Rearmed trailer available, the kind of thing you may want to watch and rewatch and rewatch. And rewatch.
Japanese clothing label A Bathing Ape (aka Bape) is the latest to lend its signature brand to the Nintendo DS, with new white and gold portables hitting in April. Nintendo's Mario and Bape's Baby Milo will adorn the packaging and the top half of the DS, the latter of which mimics the familiar Louis Vuitton pattern that has adorned overpriced baggage for decades.
Yay! We're going to the park everybody! We're going to hang out with Nathan, and play on the swings, and shoot at big ugly cyborg looking guys til the sun sets and we all go home to dream about going to the park again! Ahem, sorry. These are newly released Bionic Commando screenshots from Capcom, showing Nathan maneuvering about the park level of the game. I just see the word park and get all excited. 







I was lucky enough to get a chance to sit down with Lego's Mark Hanson to talk a bit about their upcoming MMO project,
Today Bungie released the first screens of the first map in the upcoming Halo 3 Legendary Map Pack, due out this Spring. A general purpose map, Ghost Town is the ruins of a 24th century water processing plant built in a shallow ravine, and from the looks of these screens it is definitely my sort of map - plenty of places to hide while your teammates take care of business. Hit up Bungie for a tiny interview up with artists Vic DeLeon and Cameron Pinard and designer Lars Bakken about the inspirations behind this intriguing new map. 


Last night Valve held their GDC party at the lovely and white Temple Nightclub in beautiful downtown San Francisco, and a group from Harmonix were on the scene to catch a special performance by Jonathan Coulton, who you may remember as the writer behind the
Last summer, the gang at Insomniac Games
I totally didn't see this one coming. At all. By the looks of things, Intel has just swept in and plucked the company from the realms of independent development.

Sometimes there's so much beauty in the world I feel like I can't take it, like my heart's going to cave in. On Tuesday the Florida Supreme Court hit good old Jackie T with a show cause order, basically requiring that he explain why he has been abusing the legal system. Here's the text, passed on to Game Politics by JT himself:
Another week, another billion yen for Super Smash Bros. Brawl. The Wii fighter doesn't look like it will be knocked off the top spot of Media Create's Japanese software sales charts any time soon, at least not while folks are snapping up Brawl and Wii Fit so fast.
Mark Wilson and I hit up the PlayStation "Block Party" last night to enjoy an evening packed with drinks, developers and white dudes getting down to the hip-hop stylings of Guru and Q-Tip. We came hoping that Sony Computer Entertainment Worldwide Studios boss Phil Harrison would join the Rock Force Crew in a b-boy throwdown after dropping details on Home and LittleBigPlanet, but nothing of the sort happened. While the aroma of the room was definitely appropriate, one thing that stood out as an odd fit was the barber shop on the second floor of The Mezzanine. There were plenty on hand that thought it was a fine idea, though, with a grotesque mountain of hair amassing by evening's end. I'll spare you the photo of that one.
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