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One Thousand Nukes Set Off

Posted by Brian Ashcraft at 5:29 PM on February 5, 2008


Here's the Crysis editor at work. Hard work. Someone has piled up 1000 nuclear canisters in the Crysis world editor and made them go ka-boom. The explosion that follows shows how the game engine renders physics for individual particles. Kinda interesting to see the engine's wheels churn!

 

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