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Play By Not Playing: Relaxation and Meditation in Games
Posted by Flynn De Marco at 6:00 AM on February 20, 2008
I wasn't sure what to expect when I checked out the Relaxation and Meditation in Games session I was assigned to. Would it even be interesting? Well, some of it was and some of it wasn't, as you'll see.
First up was Wendy Goldner who spoke about her game, Wild Divine's Healing Rhythms which was created to help with stress management. Through the use of some little leads, the player's heart rate and breathing are monitored and become used in the "gameplay." Its execution was a little hippy-dippy for my taste, something along the lines of scented candles in the bathroom and sage smudges. Various self help gurus such as Deepak Chopra appear and talk the player through various relaxation exercises like breathing in time to the pulsating graphic of a tree. Once the proper breath rate was achieved, things would happen with the graphics like magical bridges, rainbows and butterflies appearing. I'm sure it's a very helpful program for some and certainly a great concept, but not quite my cup of tea.
Persuasive Games' Ian Bogost was also on hand showing off a great little old-school style game to relax with, Guru Meditation. Using an old Amiga JoyPad hooked up to an Atari 2600, the player basically sits on the JoyBoard and doesn't move, causing an on-screen 8-bit counterpart to float above his little pixelated yoga mat. You essentially play by not playing. If this sounds familiar to you it's because it's the same basic concept as the Wii Fit Balance Board and its meditation program.
"I'd say Nintendo stole it from me if I hadn't already stolen it from Amiga," Bogost joked.
Finally, USC's Tracy Fullerton took the mic and spoke a bit about one of the games developed at USC's Experimental Game Lab, The Night Journey. I had heard Fullerton talk about this game before at last year's Serious Games Summit in Atlanta. Based on and using the works of Video Artist Bill Viola, The Night Journey isn't a game about reaching a certain destination, but more about the journey. A virtual "journey of enlightenment" that takes players through dreamy landscapes and promotes pausing and reflecting on one's surroundings. Stopping and reflecting at any given area will cause landscape to morph and change.
It was interesting to see the three very different takes on the "relaxation in games" theme. Especially given that with the exception of the burgeoning casual games market, many games these days aren't designed with relaxation in mind. So just remember to always take some time to stop and smell the 8-bit roses.

Comments (AU Comments · US Comments)
There are currently no AU comments for this post.
ZinkO: Neo-Confucian Literati '08
Posted 1:29 PM 23/2/08
so, uh, whose idea was it to produce "LSD:THE GAME"?
and yes, you all just lost.
ZinkO: Neo-Confucian Literati '08
Allen750
Posted 1:29 PM 23/2/08
Santy is here!
Allen750
Excalibur
Posted 1:29 PM 23/2/08
My uncle bought my dad one of the incarnations of the Wild Divine gam....er, programs. Honestly, it was pretty ridiculous in its execution but the fact that your heart rate and some other bio-feedback-type-monitoring had an impact was actually pretty cool. Increasing or decreasing your heart rate actually did stuff fairly consistently, and one of the trippy "minigames" it had actually worked by laughing, not even joking. Weird shit, but entertaining for the five minutes you can stand women in shawls riding zebras around and such.
Excalibur
v-rus
Posted 1:29 PM 23/2/08
Wow, what a wast of money. There is no reason why someone would need a video game to meditate.
v-rus
topaz420
Posted 1:29 PM 23/2/08
Transcendental Meditation is about a lot more than "breathing." It's trying to willfully enter a state somewhere between waking life and dream life, where the ultimate goal is a complete lifting of the veil of consciousness. In ancient Native American cultures, hallucinogenic extracts were used, and still can be used today, if care and guidance are taken. But the aim is to eventually be able to get to that state without the use of any substances.
These games are a bit costly for me to try, but I love the concept of it and look forward to trying it in the future.
topaz420
DOC409
Posted 1:29 PM 23/2/08
Based on what I know about relaxation, meditation, and games, I'd say that relaxation is possible. fl0w showed us that. Meditation is a different matter.
The software they're talking about involving a blooming tree doesn't really sound like a "game". "Interactive software", sure, but not a game. I think the concept of a game is completely antithetical to what I've learned about meditation.
DOC409
dannyzuko
Posted 1:29 PM 23/2/08
@Juganawt: You know you can never catch the dragon, right?
dannyzuko
CarbonatedWater
Posted 1:29 PM 23/2/08
no
CarbonatedWater
LordSkippy
Posted 1:29 PM 23/2/08
Software Failure. Press left mouse button to continue.
Guru Meditation #00000004.0000AAC0
Ah! The memories! [en.wikipedia.org]
LordSkippy
FallenAzrael
Posted 1:29 PM 23/2/08
Most RPG's (or now "JRPGs")seem to do the trick for me. Some mindless grinding, (That's what she said!) some mellow music, and the fun of advancing your party is plenty to help me relax.
I just don't know how well this game would do in the American market.
FallenAzrael
boopadoo
Posted 1:29 PM 23/2/08
Is this the "revolution" that Nintendo was hoping for? I think the gaming world needs another coup.
boopadoo
Crashproof
Posted 1:29 PM 23/2/08
Electroplankton totally zones me out.
Crashproof
cynopt
Posted 1:29 PM 23/2/08
Not a bad idea this; as far as purely relaxing games go, the new Animal Crossing would definitely benefit from adding a small meditation mechanic to the usual tasks.
cynopt
Irenicus-the one and only
Posted 1:29 PM 23/2/08
@Bokusatsu_Tenshi: Flow was really relaxing in a great way, good game.
I think games can do it all, music can make you sleep or dance. Oh and nice to see someone else who likes classical music :)
Irenicus-the one and only
Bokusatsu_Tenshi
Posted 1:29 PM 23/2/08
Relaxing? Games are made to entertain... if you wanna relax, I recommend shiatsu, classical music or something.
No, really. Some people may disagree with me, but I think games don't have to go trying to cover everything out there.
I usually think that if a game is making me too relaxed, there's something wrong with the game... :P
Bokusatsu_Tenshi
fuchikoma
Posted 1:29 PM 23/2/08
I find games like Beatmania very meditative. Basically once you've learned the layout and stop missing the buttons, I find it's easiest to do well if I just empty my head of any distractions, give my full attention, and react rather than overanalyzing. Now that Guitar Hero is so popular I think more people will know what I mean - sometimes I just kind of fall into a trance and start doing incredibly well for a stretch. In a game like DJ Max this can even mean 2000+ note combos. There are those who get way more yet.
Then again it's not that relaxing physically - body temperature and heart rate go way up playing hard enough levels - but the net result is basically awareness meditation, and an effect I only otherwise see in racers.
Audiosurf is great BTW
fuchikoma
xDiscoStu
Posted 1:29 PM 23/2/08
Forest, bridges, colorful butterflies... my God, they're describing Heroin Hero.
xDiscoStu
worrpyro
Posted 1:29 PM 23/2/08
.. all these games seem like you either need to be high, or on acid/shrooms to fully enjoy them? I mean, how trippy to someone on shrooms would a game where controlling your breathing changed a tree be?
Or maybe that is the goal, I know that I like to stare at flOw when I'm wasted..(Yes, I know.. it's still kinda playing a game)
worrpyro
Deadeyereborn
Posted 1:29 PM 23/2/08
@Tzero7: I'd say the latter rather than the former.
Deadeyereborn
Eric
Posted 1:29 PM 23/2/08
Geometry Wars on the DS is very relaxing for me. It's easy to fall into rhythm with the enemies and basically go into a trance while dancing around the screen with them.
Eric
Tzero7
Posted 1:29 PM 23/2/08
@Deadeyereborn: Imagine a Harvest Moon game where you could blow peoples heads off. Now that would be relaxing well... that or very traumatizing.
Tzero7
Juganawt
Posted 1:29 PM 23/2/08
Roll on Heroin Hero!
Juganawt
Irenicus-the one and only
Posted 1:29 PM 23/2/08
@Deadeyereborn: handheld games usually does it for me :)
Lego Star Wars is relaxing after playing some real frustrating games, no need to worry about death just chill and play. I like to play hardcore and then casual games. Playing games like dmc or NG all the time would make me go crazy. Wii for me is very nice and relaxing. Exploring things are nice, as for harvest moon, that was anything but relaxing.
In WoW after a raid fishing can be very nice :P
Irenicus-the one and only
GUNDAM-RX-78-2
Posted 1:29 PM 23/2/08
@Deadeyereborn: I like the music to Final Fantasy games sometimes ill leave my PSP on to help me go to sleep. I find RPG's relaxing or i might just be bored and sleep deprived.
GUNDAM-RX-78-2
giddieon
Posted 1:29 PM 23/2/08
I find games like Patapon and Pixel Junk Monsters very relaxing... more mello strategy games...
FPS wake me up
giddieon
Setzer IIDX
Posted 1:29 PM 23/2/08
I'm sorry you had to cover these games. Good attempt.
The Night Journey seems interesting...to a degree. Then again, so do screen savers. Or...yanno...nature? A hike?
Seriously, when they really ARE trying to market games that are 'Sit still and do nothing for the high score'...c'mon guys..we're not THAT bad.
I won't ever even hear of these games after this article, I'd bet. Which is good. I don't need a game to tell me to breathe.
Setzer IIDX
KindaGamey
Posted 1:29 PM 23/2/08
The Monroe Institute offers a sound technology called 'hemi-sync' that can influence brainwave activity through a dissonance between the left and right audio channels.
I've always thought that a relaxation-type game would be well served by using a hemi-sync-based carrot and stick approach, penalizing the user for getting jumpy and frustrated and rewarding them all the way up to theta-brainwave activity by using more relaxed and flowing movements. Maybe one day I'll make one.
KindaGamey
Deadeyereborn
Posted 1:29 PM 23/2/08
Am I the only one who finds violent games relaxing? I think its pretty calming to blow some heads off. Addiontionally I find harvest moon very relaxing its a combonation of the easy gameplay the music and the scenery. Whats the most relaxing games for you guys? These non-playing games,violent ones or stuff like harvest moon?
Deadeyereborn
giddieon
Posted 1:29 PM 23/2/08
get the lady on the box art to get naked and I will find a way to relax and sleep sleep sleep....
aaaaaaaahhhhhhhhh I am blind
giddieon