massively multiplayer
Why Microsoft Murdered The Marvel MMO
Posted by Mike Fahey at 2:40 AM on February 12, 2008
The rumours are true. Marvel Universe Online as gone the way of True Fantasy Live Online, another Microsoft MMO project killed before ever seeing the light of day. MTV Multiplayer's Stephen Totilo spoke with Microsoft Game Studios' head Shane Kim, who confirmed the cancellation of the highly anticipated title and explained why it had to die.
When we first entered into the development and agreement of the development of 'Marvel Universe Online,' we thought we would create another subscription-based MMO. And if you really look at the data there's basically one that's successful and everything else wouldn't meet our level or definition of commercial success.Wow. Yeah, so basically Kim explains that they had gone too far to change the pricing structure into something more likely to bring money in, such as item and transaction-based models, so they let the project die. Hit up the rest of Totilo's story to see him pump Kim for information on Fable 2, Alan Wake, and the future of Halo while I go mourn the official loss of MUO.
Microsoft's Shane Kim On 'Fable 2,' Why Marvel MMO Was Canceled And More [MTV Multiplayer]

Comments (AU Comments · US Comments)
Mentoes
Posted February 12, 2008 12:49 PM
It would have been horrible anyway. I want a real game rather than yet another weak subscription based grinding sim.
Karlott
Posted 5:02 PM 16/2/08
Let's see, so they can't make as much money as WoW, so not worth it. Right then.
This could totally fly, and totally be awesome. Start with City of Heroes style character customization. Then for powers, use a system like the old TSR Marvel Super Heroes tabletop RPG. Run events constantly. Bank heists, muggings, plots to take over the world, what have you. It would print money. It would at least print my money, and I hate MMOs.
Karlott
cheeses
Posted 5:02 PM 16/2/08
Ironman using the High Evolutionary's lower half? Charming. Hulk wearing Galactus' purple skirt? Cheeky.
Knowing who the High Evolutionary is? Rather sad.
cheeses
XvCowboyvX
Posted 5:02 PM 16/2/08
Marvel Zombies pic FTW. The insane looking zombie teeth on our favorite Marvel characters never fails to illicit a giggle from me.
XvCowboyvX
Azrael
Posted 5:02 PM 16/2/08
This sucks, what am I supposed to do if I want to play a Cryptic-made MMO in which I can be a superhero now?
Azrael
justhesh
Posted 5:02 PM 16/2/08
There's no way it would have worked anyway. Did they expect to have a million Spider-Men running around at time?
justhesh
TheIrishNinja
Posted 5:02 PM 16/2/08
+1 for marvel zombies reference
-10 for destroying what couldve been a lotta fun for us fanboys because, waaaah, we wont get WoW #'s. neither did PSO, you cunts, and it was great fun.
TheIrishNinja
Insomnia Bob
Posted 5:02 PM 16/2/08
I really can't believe that WOW is so god damn successful that there's no room left on the internets for a different type of MMO.
I think MS forgot about all the people out there who like MMORPGs, but aren't playing WoW.
Insomnia Bob
mind in rewind
Posted 5:02 PM 16/2/08
@Witzbold: Gotta love Marvel Zombies!
mind in rewind
gramblor
Posted 5:02 PM 16/2/08
There's just something disturbing about the idea of a zombie Thanos... I mean I know he worships Death, but becoming a zombie... I guess I just hoped somebody would put an end to the Marvel Zombie madness eventually!
Really, as great as a read as the Marvel Zombie original series was (haven't read much of the other materials), I can't help but feel immeasurably saddened by it... They're the good guys! They are supposed to win!!
gramblor
worsethannormal
Posted 5:02 PM 16/2/08
All those lamenting the loss of theis game, please ask yourselves, "What would this game have been like?" and then hang your head in shame. How do you even conceivably make this game? The idea was to let players play Marvel Superheroes in an MMO. Ok, so, I call Wolverine. Am I the only Wolverine running around or does everyone get the chance to pick him? So what there 2000 Wolverines running around a server? But if I'm the only Wolverine on the server, can you imagine my asking price for my account. $5000 sounds appropriate. Or I guess Cryptic could have gone the easy route and just built a "Marvel flavored" version of City of Heroes; fight Marvel Villians, you get missions from Marvel heroes, etc. Anyway you look at it, there is no workable game concept for this. It was doomed from the begining.
worsethannormal
Dudemeister
Posted 5:02 PM 16/2/08
Looks like zombie Mahvel.
Oh he got da zombie sent'nel.
Dudemeister
ExtremeOne316
Posted 5:02 PM 16/2/08
Thats flat out bull shit and I hope Marvel takes their video game licensee they gave Microsoft since its clear they had no plans on making this game a bunch of worthless hot air shit . No wonder Sony is going to slaughter them this year. This is one reason why I am glad I have a PS3 now .
ExtremeOne316
zsavior
Posted 5:02 PM 16/2/08
The way the current gaming world is today is really sad, you can see the industry almost grinding to a halt, it is having record number years but compared to other industries it really isn't impressive. Because the industry is making money so fast people aren't trying to make money off of making games, they are trying to make money off of franchising. People are jumping on the band wagon because they believe gamers to be dumb, and sheepish.
The industry is stagnating and it seems like nobody wants to say or do anything, about it. To openly say things like "We didn't produce for that system because it wouldn't port easily." or "We don't want to create a game because we can't make as much money as another game." all it shows is that they have given up on getting money from creation and have settled for what is the easiest thing to do. Seriously that won't make money for long with the type of fanbase games are attracting and have.
zsavior
GOLD5
Posted 5:02 PM 16/2/08
When he says "one that is successful" the "one" is World of Warcraft. He means one MMO. No other MMO's are profitable. I think it's because WOW is deep enough to fill up all of your time, everyone knows that it's the best and most populous MMO; and most people can't afford to pay a $20 per month fee for more than one game.
GOLD5
kidnicky
Posted 5:02 PM 16/2/08
They canned it because they realised WoW is the most succesful,and no other MMO's come even close? Why didn't they just reach that conclusion before they even started? Hell,I could have told them not to bother.
kidnicky
biffpow
Posted 5:02 PM 16/2/08
Actual real reason for MS not getting into MMOs: They heart X-Box. Throwing all that $ at an MMO for the PC just doesn't make sense when they've already got a closed-system console unit and can develop Halo to the Nth power for it and make more $ than an MMO that isn't WoW ever would.
And Sony will come to the same conclusion regarding a PC-based DC MMO.
Oh, and BUDDY_DOQ is absolutely right above about how the IP for this kind of thing should be working moving forward. Put these in smaller environments, foster community, and that would be massively successful with licensed characters.
biffpow
Hengst2404
Posted 5:02 PM 16/2/08
@LeChuck: Dude, seriously? That is your rationale? That they still exist therefore they must not be that bad? You can take the sales of all of those games, across all platforms and it won't even equal Blue Dragon's sales. Does that mean Blue Dragon is a blockbuster? I made the mistake of playing FF11 on the PC, nothing special.
Hengst2404
DARTH_TIGRIS
Posted 5:02 PM 16/2/08
This was one of the smartest decisions that MGS has made yet (the TFL cancellation was as well). Why?
Because, as I've said many times before, MMO's are the dot.coms of today. Everyone wants one after WoW's success, but, as MGS realized, its extremely hard to repeat that success. Its particularly hard considering the typical life cycle of a console. MMO's need to run like 4-5 years at least, so if one isn't released early enough in a consoles life, then its going to be hard to continue to support deep into the life of the next console (this is why I think TFL was cancelled).
Well, that's my piece.
DARTH_TIGRIS
R3load
Posted 5:02 PM 16/2/08
@bluestreak108: Agreed completely. What some companies need to realize is that even though WoW is massive, does not mean their game cannot be successful. I guarantee there are many MMO's that were canned or taken back to the drawing board after seeing what WoW turned out to be.
@Irenicus-the one and only: Hehe, me too. I had to finally quit when I noticed the hours I was pouring into the game due to my addiction.
R3load
FullMetalJacket85
Posted 5:02 PM 16/2/08
Yeah I think they might have meant city of heroes. Since that one is already out and doing fairly well it would be kind of pointless to have another super hero mmo.
FullMetalJacket85
DeeBG
Posted 5:02 PM 16/2/08
Considering they took the time to port FFXI + all the expansion packs to the 360 (a game which racks in less money than WoW regardless of being on 3 different platforms), I think this is just proof that they never wanted it in the first place (they just didn't want Sony to have control over both DC and Marvel IPs).
- Tony R.
DeeBG
kemicon
Posted 5:02 PM 16/2/08
So I guess re-creating City of Heroes was a bad idea after all.
kemicon
Samos42
Posted 5:02 PM 16/2/08
I don't think that many people were anticipating this (personally, I just don't like MMOs), but that is a terrible reason to cancel a game really.
Samos42
LeChuck
Posted 5:02 PM 16/2/08
@Hengst2404: As far as I know Everquest Online Adventures, FF 11, and PSU (not really an MMO but close enough) are the only MMOs that have ever been released on console. And since all of them are still running (even EQOA which should've died out long ago) they must not have sucked that much.
LeChuck
Hengst2404
Posted 5:02 PM 16/2/08
Wow, yeah I mean grr!!!! Bad MS, how foolish of you to cancel your MMO. After all lot at all of the successful console MMOs out there today. FF11 online and Phantasy Star and....well there is also.... and finally let's not forget the classic.......
Hmm MMORPG pretty much suck on consoles. I thin k MS did us a favor here.
Hengst2404
Father ColdCuts
Posted 5:02 PM 16/2/08
@Ashurahori: They made me cry );
Father ColdCuts
bluestreak108
Posted 5:02 PM 16/2/08
@R3load:Is that because you say so? Personally I think WoW is the best MMO up and running.
I think what he means is that it's success is beyond the norm for any MMO. The second place MMO out there isn't even on the same page as WoW, the gap is ludicrous.
Companies look at that gap and get scared, yeah, because it's largely impossible to jump through force of checkbook alone. Companies are used to buying a successful game; paying for top notch graphics, state-of-the-art physics and the like. WoW has none of that and they're smoking everybody.
WoW will be defeated when Blizzard is bored with it, or when they screw up royaly (WoW 2 might bone them if they aren't smart about it).
Potential MMOs need to take the Wii approach; do something different and don't fight the giant on the giant's terms. Hell, don't even fight the giant! Don't try to beat WoW, just make a fun game. Then when the giant sees your success and tries to do what you're doing, it trips and loses.
bluestreak108
Father ColdCuts
Posted 5:02 PM 16/2/08
@Chromeo: PS3 will be the console of choice for the MMOs in my opinion.
Father ColdCuts
Ashurahori
Posted 5:02 PM 16/2/08
Marvel Zombies pic = Made my day.
Ashurahori
Strangelove
Posted 5:02 PM 16/2/08
@Irenicus-the one and only:
I meant more that I felt the rug was pulled out from under me than trying to compare the two -- they pretty fundamentally changed the experience for my class in the update (I was, I believe, level 34), and added all these imperative quests to the beginning of your levelling, so I would've been forced to go back to the beginning areas to do busy quests for no xp and crappy rewards. But yeah, the Jedi thing was an absolute debacle.
Strangelove
Chromeo
Posted 5:02 PM 16/2/08
I know that most people will disagree with me buuuut...
...I was really looking forward to an MMO on the Xbox 360. Well, not counting FFXI, which I quit years ago due to the fact that I was becoming more Hume than Human every day I played it. And PSO, which is pretty much doomed.
City of Heroes for the 360! Someone make it happen!!!
Chromeo
mtheumer
Posted 5:02 PM 16/2/08
@KnightRider: City of Heroes already had the answer. No you can't play as a signature character, but you have so many creative options, it not that bad. Also there are many opportunities to fight along sode them or against them.
mtheumer
DaiMacculate
Posted 5:02 PM 16/2/08
So basically WoW is so successful it scared MS away from the market? Thats either really cool, really creepy, or a little of both. Props to Blizzard I guess? ;)
DaiMacculate
ryanfrost
Posted 5:02 PM 16/2/08
Ah, he is an idiot then, a well managed mmo can make around 40% profit with only 100,000 subscribers. city of heroese has stayed at around 140,000 for years now and according to their foremer lead dev, jack "statesman" emmett they were always well into the black. This isnt about subscribers, its about how microsoft hasnt a clue how to run an mmo. Idiot.
ryanfrost
mtheumer
Posted 5:02 PM 16/2/08
Make no bones about it, Cryptic hoped to pull many of the Superhero crowd over to MUO and bought into the hype of had Marvel and Microsoft backing them, unfortunately, they got left holding the bag. Good thing ST:O fell into their lap. Or did it?
mtheumer
KnightRider
Posted 5:02 PM 16/2/08
What the deuce?
I do see the potential problem with a MMO based on comics where you could play as a beloved hero.
*enters new area - "look, there are 1400 spidermans here too... so I thought I'd be original and be the Hulk. No one would ever pick him!"
KnightRider
Heliophage
Posted 5:02 PM 16/2/08
"Yeah, so basically Kim explains that they had gone too far to change the pricing structure into something more likely to bring money in, such as item and transaction-based models, so they let the project die."
Is that explained more clearly in the interview? From the excerpt, I could only gather that Microsoft was fairly confident that they couldn't compete with World of Warcraft, and to be "successful", they would have to.
Or, perhaps I should read the interview before posting.
...
Maybe later.
Heliophage
Buddy_DoQ
Posted 5:02 PM 16/2/08
I think they were going about the IP the wrong way anyway. Comic heroes don't need to be a sideshow in a MMORPG, but a 16~32 player Marvel City action game ala Crackdown/GTA wouldn't stay on the shelf. Set it up with a traditional join-game lobby, have a nice Marvel vs Capcom style character select screen, and tackle an epic co-op challenge in a very large modeled city with up to 32 other heroes. Lots fun with your favorite heroes, plenty of room for DLC, everybody wins. Best of all, nobody has to roll a dex-check to cast web-swing.
Buddy_DoQ
ruba-dub-dub
Posted 5:02 PM 16/2/08
i wouldn't pay extra to play a game online. i'm already doing that with LIVE.
ruba-dub-dub
Irenicus-the one and only
Posted 5:02 PM 16/2/08
@R3load: Definatley one of the best, I would still play it if it wasn't for the addiction :P
Irenicus-the one and only
smd31
Posted 5:02 PM 16/2/08
That's too bad really.
It makes me think about why Cryptic sold off their CoH/V IP rights to NcSoft a bit more now. I mean did Cryptic really buy into this Marvel MMO and then notice they weren't getting any responses from Microsoft and so they needed money for whatever reason and they sold Co* IP or was it for another reason altogether?
One may never know...
smd31
R3load
Posted 5:02 PM 16/2/08
@Dreadfish: WoW SHOULDN'T have the insane number of subscribers that it does...
Is that because you say so? Personally I think WoW is the best MMO up and running.
R3load
Irenicus-the one and only
Posted 5:02 PM 16/2/08
@Strangelove: Not until you made jedi chars taking years to make and then have them all be a standard class anyone can make after 5minutes. But yeah, it sux, my mage being nerfed in WoW for a million years was not fun.
Irenicus-the one and only
PokeSmot
Posted 5:02 PM 16/2/08
One less reason to finally grab a 360. Luckily every other game that has me interested will hit the PC soon. Who knows, this might finally end up there too.
PokeSmot
Rebochan
Posted 5:02 PM 16/2/08
Nice picture for the article. Marvel Zombies FTW!
Rebochan
Strangelove
Posted 5:02 PM 16/2/08
I was pretty engaged with Lord of the Rings Online until an update completely nerfed my archer. Now I know what the Starwars Galaxies players were bitching about.
Strangelove
waraling
Posted 5:02 PM 16/2/08
EverQuest was the biggest MMO when WoW was still in the making. Blizzard had the advantage of taking most of the complaints people had about EQ and MMOs in general, and tweaked it. Not to mention people were desperate to leave EQ for something new, and that new addiction was World of Warcraft.
Microsoft doesn't have the same opportunity.
waraling
presto117
Posted 5:02 PM 16/2/08
@knulpm: there plan was to have you play as player created ones.
there was a huge Q&A thing about it on IGN like a year or more ago that answered a lot of questions.
i really wanted this to work out =(
presto117
Irenicus-the one and only
Posted 5:02 PM 16/2/08
I still miss the MMO that was suppose to come out for the old Xbox, True Fantasy :( MS...
Irenicus-the one and only
Tempestora
Posted 5:02 PM 16/2/08
@Madeira: I know, how very dare me!
Tempestora
exkon
Posted 5:02 PM 16/2/08
I wonder if MS thought they couldn't create a successful MMO on a console?
Interesting that they just decided cancel it.. Maybe they could have created the PC version?
exkon
Irenicus-the one and only
Posted 5:02 PM 16/2/08
@Dreadfish: SWG made money, but they got greedy and jealous and fucked it up. Many MMO's I think have proven that you can make an MMO and make profit even if not as good or successful as WoW. People don't stop making FPS games when Half life or Halo came.
Irenicus-the one and only
Madeira
Posted 5:02 PM 16/2/08
@Tempestora: Wait... are you... Hating on Halo? On the internets?!?
You provocateur, you!
Madeira
Skitzoap
Posted 5:02 PM 16/2/08
What the shit?! Nooooo! I was so looking forward to this! Now what do I have to live for? Dammit...
Skitzoap
knulpm
Posted 5:02 PM 16/2/08
I'm sad to see it go, only because I was curious on how they were going to work there plan where you play as actual Marvel characters and not player created ones.
knulpm
jp182
Posted 5:02 PM 16/2/08
@iskew: M$ has shown on many occasions that they have no problem buying first place if it's cheaper than working for it.
jp182
Hiero Glyph
Posted 5:02 PM 16/2/08
Age of Conan anyone? Seriously, no one is asking for perfection, just a good MMO that is fun to play with our friends. Looks like it is back to waiting for Too Human and Sacred 2 to be released as no serious MMO is on the horizon again (and yes, I have seen the videos for Huxley and am not impressed).
Hiero Glyph
JohnnytheFuture
Posted 5:02 PM 16/2/08
I guess in a way Microsoft "murdered" the Marvel MMO, in that they backed out before they could see if it would be able to compete with WoW.
JohnnytheFuture
kyosen
Posted 5:02 PM 16/2/08
Oh yeah, is this pretty much the deathblow to Sigil? Or had they already lost this..
kyosen
Dreadfish
Posted 5:02 PM 16/2/08
@Irenicus-the one and only: Wow is a freak happening. WoW SHOULDN'T have the insane number of subscribers that it does...but somehow it has this freakish number of people playing. MMOs are generally a lose lose situation when it comes to money.
Dreadfish
Father ColdCuts
Posted 5:02 PM 16/2/08
This just pisses me off! It's another example of some board room suite getting in the way of a potentially good game! Wan**rs! How could this have failed!? I'm sure the IP would have been dealt with in the highest regard and respect. This could have been amazing! Thank you, you pen pushing money grabbing kn*bs!
Amen!
Father ColdCuts
ghnvt
Posted 5:02 PM 16/2/08
I guess all other FPS games should not be made because data shows that Halo 3 outsells everything else. That is hogwash. Typical.
ghnvt
kyosen
Posted 5:02 PM 16/2/08
I'd much rather see it canceled than be released with micro transactions. If you can't release a good solid MMO without a monthly fee and have to replace that with ads or the ability for people to buy gear or levels with cash, then get out of the fucking industry.
kyosen
Father ColdCuts
Posted 5:02 PM 16/2/08
@Witzbold: It shocked me too. I'm worries if i'll sleap tonight.I also might have "Red-Eye" tomorrow!
Father ColdCuts
Phunk
Posted 5:02 PM 16/2/08
As someone who collected marvel comics by the truckload as a kid, I'm glad this got shit canned before it was even shat out.
How would you make this work? I don't see it as possible inside the bounds of the lore in the Marvel universe (not to get technical or anything).
Seriously, stay dead.
Phunk
Tempestora
Posted 5:02 PM 16/2/08
Regardless of everything else in the Article, the one thing that annoys me most (regadless of the lack of Mumorperger) Is the fact that everyone and sundry seems to think that the Halo 'Universe' is rich, and not, infact, a totally uninspired and cliched version of every lame Sci-Fi film ever, replete with Day-Glo Aliens and a Faceless, Boring and totally uninventive Protagonist...
Yay Marvel Zombies!
Tempestora
Muisee
Posted 5:02 PM 16/2/08
MMO's are the single worst thing to happen to gaming since, well, ever. Takes little skill and they can take your social life if you are not careful. On top of all of that they are usually pay to play. Glad one of these travesties are dead and gone before ever hitting stores. Just think of all the marriages and relationships saved, all the kids that will continue going to school, thank you M$.
Muisee
ArgentAngel
Posted 5:02 PM 16/2/08
So, they either want to match/beat WoW or just say "fuck it" to anything that won't meet that exceptionally high bar.
NOTE: Regardless of whether or not you like WoW, I'm going on the "it has 10+ million accounts" bar, and not the "OMFG BEST MMO EVAR" bar.
The thing is, they can't just make, yet another, WoW clone. It has to be new and edgy, which is exceedingly difficult. Even Blizzard took their ideas from other MMOs (regardless what they would actually say in a press release).
Most things that come out that aren't WoW clones are lacking in some department, may that be gameplay, graphics (WoW doesn't have the best graphics, but they cover that up well with their very nice textures), or something else (not enough quests, terrible/no story, etc). Blizzard has found a happy medium between all of these making WoW great for casual gamers or hardcore ones.
Many developers today aren't trying to find that medium in their own way, but try to just shove all of their development into one thing or the other (usually graphics) and just seem to shove everything else to the side.
Eventually someone will come out with something to rival WoW, just like WoW came to rival EQ. WoW will die out, but it doesn't seem like that is going to be for a while.
I'm not saying that any developers need to just give up hope, but they need to start thinking "new and better" and not "let's take what works and make it our own."
Okay, rant over.
ArgentAngel
Wyld
Posted 5:02 PM 16/2/08
"There´s only ones sucessfull MMO" = "I´m not good enough to make money with MMO´s as my competitors are, cuz I suck at quality and marketing." = "low budget crappty game, but can´t make big profit from them. No no, i won´t make it into a huge budget thing because I´m a coward and don´t like to take risks since I don´t even understand what I´m into" = "It´s like trying to develop another Lord of the Ring´s alike movie movie attempt"
"GRRBAAWWRRRLLLLLLLL" - Chewbacca.
Wyld
iskew
Posted 5:02 PM 16/2/08
It's amazing for me that they can't even see how their own PR backfired on this one. It sounds like they pulled the plug a long time ago. It's not as if when this project started that WoW wasn't already the king of that hill, so what changed? Perhaps it just became a money sink. But they can't possibly have screwed up a more apt and waiting IP. The depth of the IP Marvel handed them was more than enough to plum for ages as long as they could create compelling MMO gameplay and integration.
Which is probably the real rub here. If this thing really got it's plug pulled by suits who got cold feet, than this was never about making an interesting MMO. I wonder if it ever got far in development and if the artists and developers working on it are kicking themselves for investing in a project the suits apparently weren't convinced of from the start. Moreover, M$FT has rarely shown a public respect for intellectual work and is often content with letting early-funding die on the vine for the write-off. R&D is disposable. Heck, they'd rather buy Yahoo and clumsily integrate rather than continue and invest their own portal/social/ad initiatives.
Microsoft will eventually have a successful MMO- if they buy one. If one other than WoW ever becomes successful, rest assured M$FT will buy it if it's for sale. But generating one from within their purchased studios will not work with this executive attitude. They don't want second place and apparently aren't willing to work for it. Even if IP gold is handed to them.
iskew
Knoxximus (360/PSN)
Posted 5:02 PM 16/2/08
DAMMIT EA!!
GIVE UP THE DAMN LICENSE SO CAPCOM CAN DO SOMETHING PRODUCTIVE WITH IT ALREADY!!!
Knoxximus (360/PSN)
Irenicus-the one and only
Posted 5:02 PM 16/2/08
@Gray665: It is getting real sad, EvE Online and many other MMO's makes great profit and games even if they don't beat WoW. Maybe now we can all stop making FPS games too and just play cod 5, 6, 7, 8, 9...
Irenicus-the one and only
ElijahDProphet
Posted 5:02 PM 16/2/08
As a comics geek I am at once sad about this and glad it never came to pass. I am sad because I think as comic book movies seem to average out to OK I would like to see a well made game based on them. I am glad because I was worried the game would be complete crap.
With it scrapped MS needs to deal with Wizkids to make XBL versions of their games, especially HeroClix. A FFTactics style HeroClix game could be awesome, never mind Pirates and HaloClix
ElijahDProphet
Darkedge
Posted 5:02 PM 16/2/08
It wouldn't of worked unless you would've liked running around in a world full of Spidermen and Wolverines. I'm sure that was more of a problem than just the influence of WoW.
Darkedge
Gray665
Posted 5:02 PM 16/2/08
Ha. All MMOs cower in the pressence of WoW. Honestly, everyone else should just give up.
Gray665
Foxstar Sixtail
Posted 5:02 PM 16/2/08
It would have been a waste of time, if they were going to do it, it should have been ready to go two years ago at the least.
Foxstar Sixtail
sUKi
Posted 5:02 PM 16/2/08
They should take a gamble. It's not like they don't have the cash to do it.
sUKi
Witzbold
Posted 5:02 PM 16/2/08
Im more worried about how scary that picture is Mr. Fahey.
Witzbold
Surlaw-the-Mai
Posted 5:02 PM 16/2/08
Wow, never even heard of this to get excited before it was canned. Sux.
Surlaw-the-Mai
Irenicus-the one and only
Posted 5:02 PM 16/2/08
Wait, wtf!!?? I thought they were still making it just as Sony got the DC comics licence, and they go and scrap it because they can't make as much profit as WoW? Thats fucking retarded (sorry for my language.)
This is sooo freaking dumb, this is even as bad as SOE and LA fucking up Star Wars galaxies because they made less profit then WoW...
New definition of an MMO in websters: Have to sell more then WoW!
Irenicus-the one and only
Livid
Posted 5:02 PM 16/2/08
Thanks a lot, pricks.
Livid
GameChad
Posted 5:02 PM 16/2/08
It seems odd that this is being mourned and talked about with such reverence... I'd heard like one, maybe two rumors about it three years ago- then nothing. To think this was the 'big canceled title' that everyone was so worried about a while back seems funny. And a big relief.
GameChad
botbotbotbotbot
Posted 7:40 PM 3/3/08
imho, i think he's lying. wow shows there is a large market. eventually wow players will move on to something different. blaming it on pricing structure is prolly just one problem used to cover up bigger reasons. most likely involving greed / control / egos.
botbotbotbotbot