real time strategy
Starcraft 2 Is Blizzard's "Best Game Ever"
Posted by Luke Plunkett at 11:30 PM on March 3, 2008
Lost Vikings? Great. Warcraft? Wonderful. Diablo? Fantastic. But Starcraft 2, well, it might just be better than the lot of them. Or at least that's what Blizzard is saying, hoping we'll be swept up by the pre-release hype and play along. Totally unnecessary, since we were going to do that anyways, but whatever. Blizzard's Chris Metzen:
I think we're all doing the best work of our careers... It's been very, very rewarding to see this thing take shape. Just getting back to that Blizzard of yesteryear where it's not all about WoW - don't get me wrong, I love WOW! But we're so much more than that.After all these years, Chris, it's lovely to hear someone from within Blizzard say that.
StarCraft II is Blizzard's "best work ever" [Blizzcast, via Eurogamer]

We (and I mean "we" as in "humanity") are all already super-excited for the upcoming Lego MMO. We'll all have to find room to squeeze a little more excitement in, though. Think there's some space up the back. Why? Because Lego have announced that, if you'd like, they can take any character - and "other creations" - that you create in the game and make them. Into real Lego. At the proper Lego factory in Denmark.
Like eating? Like eating so much you feel like you're gonna puke and then you actually do? Me neither! But for those who do, go pig out. Everyone else, check out the WiiWare port of PC title Major League Eating: The Game. The game will take advantage of the Wii-mote and have players mimic shoving food down their gullets. What's more, the game will feature "famous eating athletes." It's apparently like a fighting game complete with burp attacks. We're sure competitive eating is a sport of some sort, but man, every time I see
Datel's
Sega's trying. Trying its best, trying to make good games, trying not to suck. Good for Sega! While many Japanese publishers keep up the same old song and dance, Sega is releasing a diverse smattering of games, some of which seems directed towards Western tastes, some of which were made by Western devs and some of which we actually want to play. Says Sega US president Simon Jeffery:
Shhhh. It's Kotaku After Dark. Time to dim the lights, pull the door closed and look at these. This. These. This Italian minx is Silvia Shon, and Silvia likes Tomb Raider. That or she thinks a Tomb Raider-inspired calendar - with naughty bits - will still do good business on the internet. Could be both, but is probably the latter. This has absolutely nothing to do with SCi or Eidos, and is already two months late, so don't expect a marketing blitz. What you can expect are Lara Croft poses and, predictably, lady bits. Clicking through while at work is not advised.
And the amazing bug entries keep rolling in! Here's a creepy crawly from reader WhyCause, who writes:
Via G4TV, it's been confirmed that Valve's desirable, adorable line of plushies are about to expand beyond the Half-Life universe. They'll also be releasing plushies based on Team Fortress 2's iconic characters, with the big, cuddly Heavy to be first in line. All well and good, I say, but don't dilly-dally from the HL ones too long - my future, unborn son will not want a Wallace Breen plush toy, he will need one.
Nerds! Two thousand of them, apparently. They came in droves to the Akihabara Sofmap for the midnight release of erotic PC game To Heart 2 Another Days. The game's launch is supposedly one of the biggest for an erotic game, and it would've been bigger if not for the game leaking online before it went on sale. So there ya go.
You'd think that, considering the tepid, room temperature-response most of you had for America's finest XNA-developed titles, Japan's would be even worse. After all, tons of Americans have a 360, but very, very few Japanese do. That logic is, however, all busted up, as Microsoft Japan have shown at their "XNA Game Studio Japan 2008 Spring Contest". While most American titles
According to Japanese game blog My Game News Flash, a year ago, 20GB PS3s were being bought back at ¥15,000 ($US 145) for 20GB and ¥20,000 ($194) for 60GB. But now that Sony has dropped backwards compatibility from the new consoles, those BC launch day machines are starting to look more attractive. And valuable! Some stores are buying back used consoles the 20GB for ¥40,100 ($US 388) and the 60GB for ¥46,000 ($US 446). Of course, that means stores will turn around and sell these machines for more! Ah, too bad folks didn't realize a good deal last year. Guess everyone was too busy hating on the PS3!
Sure, we know Metal Gear Solid 4 is a big game and all. We didn't know it was gianormous. Literally! Last week, Kojima Productions producer Ryan Payton said 
We had
On March 25, the Australia Interactive Media Industry Association will be hosting a panel at the Privilege Club in Sydney to discuss the evolution of online gaming and its implications on advertising and marketing. The panel will consist of various industry experts, including EA's Mark Fordham and Janet Carr, producer of the ABC's Good Game.
Okay folks, two corrections:
There's a fun little piece over at the Escapist on social networks (real ones, not the virtual variety) and gaming. The social aspect of gaming lends itself to the creation of complicated rules and unspoken codes of behavior: