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Jonathan Blow Braid Interview
Posted by Maggie Greene at 10:30 AM on March 16, 2008
I have a sort of love-hate relationship with Jonathan Blow. I still think he can come off like a pretentious jerk, but after some epistolary exchanges, I think we're maybe seeing a little more eye to eye on several key issues. But I adore his game Braid. I'm even willing to put up with the fact that it doesn't play nicely with my Mac: it's really a pleasure to play, and I'm looking forward to having it on my 360 so I can look at it on something bigger than my laptop. The guys at 1UP did an interview with developers Blow and David Hellman on the subject of Braid; we posted the gameplay montage a few weeks back. Now you have another chance to hear Blow talking about why Braid is pretty awesome. And I will — for once — gleefully concur on a lot of it.

Regular Wii just a bit too vanilla for you? Perhaps you ought to have won Nintendo's Super Smash Bros. Brawl tournament! Of course, if you suck at Brawl and think a Wii decked out with 20,000 Swarovski crystals is very much "your thing," you could possibly just grab one from Crystal Icing, maker of all things crystallised. They're not currently selling them, but I'm sure if you got them on the phone and asked them to charge four grand to your credit card, something could be worked out.
The Cyberathlete Professional League has become the latest pro-gaming operation to close its doors. The organisation announced that it had ceased operations on March 13, cancelling all currently schedule events. The official statement cites "the current fragmentation of the sport, a crowded field of competing leagues, and the current economic climate" as responsible for the CPL suspending operations. General ennui was not mentioned as a factor.
Looking forward to some new Nintendo announcements? Might want to hold tight until about July, according to Nintendo of America president Reggie Fils-Aime. He tells Geoff Keighley on the newest GameTrailers TV that the company will be announcing the second half of '08's line-up at E3. What's on tap? Mostly misdirection and fanboy teasing, it sounds like.
The most recent Bungie Weekly Update teases that this Tuesday will see the official word on new Halo 3 Legendary Map Pack details, including a solid release date and a look at the second of three new levels. The first, "
How long's it been since we first saw BioWare's PC RPG Dragon Age? Nearly four years? That's an awful long time. So long, in fact, it's led many people (including myself) to wonder whether the game's ever going to be released at all. Well, according to BioWare, it is coming out, and it'll be coming out soon. Well, soon relative to this game's development, anyways, with BioWare's Matt Atwood saying the title should be out before April 2009, and that when it does hit, we'll all be "extremely excited". Good to hear, though a release date or new info would be gooder to hear.
What, buying Harmonix and hooking up with Jerry Bruckheimer aren't enough for you, MTV, you've gotta go looking for more dev studios to buy-up? Fine. It's your money. You do what you want with it. MTV Networks' Mika Salmi has told MCV that while they're deliriously happy with how the Harmonix deal's worked out, it's probably just the start of a long, serious move into games publishing:
This is one of those flyers that I wasn't able to find much info on, but after checking it out I think you'll understand why I featured it this week.
Sega have just unleashed a fresh salvo of screens for the upcoming Westernised port of Japanese strategy title Valkyria Chronicles, this time featuring the brawny-looking Largo Potter. As expected, the game continues to look beautiful. And I, as a result, continue to be more than a little excited about the whole thing.









Final Fantasy VII: Crisis Core's been a long time coming for Europe. Still going to be a while, actually, with the game not due to hit until much later this year. As a half-hearted compensatory offer, Square Enix are offering British customers a special edition of the title, which will come in a fancy box and include a 48-page art book. No word on whether continental Europe can expect the same deal. As for interested Britons, Eurogamer reckon the bundle will be the same price as the standard edition, but will only be available for pre-order customers, so if you'd fancy one best get your pre-purchase skates on sharpish.
We brought the original this week. Flynn hit up Capcom's Digital Day, we recovered from EIEIO info dumps and juggled EA/Take-Two wackiness. Reviews, features, asides—the originality was all over the place, including gathering informal data on how y'all discovered Kotaku. A thousand comments? Woosh! That's BANANAS! We also formally said goodbye to our lovely intern Tori, welcoming new credit-slave Adam to Kotaku Tower. Bye, Tori! Keep in touch!