March 25, 2008

psp

PSP Getting "Unique" Games, "Very Unique"

Posted by Brian Ashcraft at 11:40 PM on March 25, 2008

The PSP really seems to on a role of late, doesn't it? Don't fret! Sony says that's not going to stop anytime soon. According to Sony marketing manager John Koller, later this year the PSP will see some "very unique" titles with a focus on "franchise umbrellas". That's not including Final Fantasy: Crisis Core and Secret Agent Clank. All hype and hot air? Or does Sony really have some "very unique" in store?
PSP Games Coming [PC Advisor]

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ds

SEGA's Cat Cafe (LOL)

Posted by Brian Ashcraft at 11:40 PM on March 25, 2008

Oh, hai! To get everyone excited (see above) for cat game Ume Neko DS, SEGA is rolling out the cat cafe! Starting tomorrow in Tokyo, the Nintendogs-cat-clone will be playable at feline friendly cafe Cat Café Kayriko. The game is supposed to relax players. Below, there's a buncha pics of real cats at the SEGA press preview today. Some of them are obnoxiously cute. Beware.

l_wk_080325cafe09.jpgl_wk_080325cafe12.jpgl_wk_080325cafe15.jpgl_wk_080325cafe18.jpgl_wk_080325cafe24.jpgl_wk_080325cafe23.jpgl_wk_080325cafe21.jpgl_wk_080325cafe20.jpgl_wk_080325cafe17.jpgl_wk_080325cafe16.jpgl_wk_080325cafe14.jpgl_wk_080325cafe13.jpgl_wk_080325cafe11.jpgl_wk_080325cafe10.jpgl_wk_080325cafe01.jpg
Cafe Cat [IT Media]

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ds

New Sonic Chronicles Screens

Posted by Luke Plunkett at 11:20 PM on March 25, 2008

Don't you dare go forgetting about Sonic on the DS just because you've seen hints at a possibly glorious future for the franchise. Instead, take a look at these new screens for BioWare's Sonic Chronicles: The Dark Brotherhood for the DS.

87654321
[via Gemaga]

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announcements

Max, The Egg Bunny Entry

Posted by Brian Ashcraft at 11:00 PM on March 25, 2008

And our color-an-egg-win-some-stuff contest is underway! Check out this entry from reader Jacob. (Notice how it says "Kotaku" in the picture.) Very nice. Decorate an egg (yes, an actual egg), take a pic of it with a Kotaku sign and send it to kotakucontestATgmailDOTcom. Commentland will vote for its favourite finalist. We'll kick this baby off right now, wrap it up on April 4th. Here's the loot. Hop to it!

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xbox 360

Hammer Comes Down On Xbox Live Cheaters

Posted by Luke Plunkett at 10:30 PM on March 25, 2008

Last year, MIcrosoft's Larry Hryb issued a stark warning to Xbox Live users in the wake of some issues with identity theft and achievement tampering. Today, Microsoft have taken action against those found to be in violation of the service's code of conduct. A number of accounts have been "affected", with punishments ranging from a resetting of gamerscore to public shamings (above) to permanent bannings to all of the above. Those caught, you have, oh, none of our sympathies. Those unaffected, nothing more to see here, move along.
Gamerscore Correction [Microsoft]

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ds

Doki Doki Majo Shinpan 2 Gets Jubblie Close-Ups

Posted by Brian Ashcraft at 10:00 PM on March 25, 2008

If those Doki Doki Majo Shinpan 2 first-look screens weren't enough, here are some more! We've handpicked the most MAXIMUM RISKY "Witch Check Mode" images and carefully stored them away after the jump. This time SNK has added a magnification function to the Witch Check Mode. Know what that means? That's right, boob close-ups. That, after the jump.

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xbox 360

360 Supreme Commander Pushed Back

Posted by Luke Plunkett at 9:30 PM on March 25, 2008

Patience, 360 fans, is a virtue, one any of you waiting for the console version of Supreme Commander would do well to polish up on. Aspyr, who are publishing the game, have announced that the title's slipped to sometime later this year, with only a "spring or early summer" timeframe hinted at.
Supreme Commander X360 Delayed to Summer [Shacknews]

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wii

First WiiWare Footage

Posted by Brian Ashcraft at 9:00 PM on March 25, 2008


Do you like watching people toggle through menu screens? What about download stuff? Does listening to people talk to themselves strike your fancy? If so, this clip is for you. There's added button pushing as well.

Thanks, JJBro1!

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pc

Bums...In...Space!

Posted by Luke Plunkett at 8:30 PM on March 25, 2008

This is Twin Hobo Rocket, a pretty great downloadable game by Edmund McMillen and Florian Himsl, creators of Tri-achnid. You control two bums. In space. As they pop balloons and pester aliens for spare change. It's only 5MB, and has some wonderful toe-tappin hobo music, so go on, have a go.
Freeware Game Pick: Twin Hobo Rocket [IndieGames]

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real world

Senior Citizen Claims Blu-ray Patent Infringement

Posted by Brian Ashcraft at 8:00 PM on March 25, 2008

With HD DVD done and dusted, you'd think Sony would have time to chill out, max and relax. Nope! The U.S. government is investigating Sony and other companies that developed Blu-ray (Samsung, Sharp, Hitachi, Nokia, Panasonic, among others) for patent infringement. The investigation kicked off due to a compliant by senior citizen Gertrude Neumark Rothschild who claimed that Blu-ray infringed on one of her patents and will focus on "certain short-wavelength light emitting diodes, laser diodes, and products containing same". Rothschild isn't just some old lady, she's some old lady who's a Professor Emeritus at Columbia University and has done pivotal research into blue and violet LEDs. This could get interesting. Then again, it could get really, really boring. Who knows!
Gov't Investigating [GameSpot via Shack News Thanks, John!] [Pic]

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xbox 360

 ·  Halo 3 Heroic Map Pack - Just a friendly reminder that the Halo 3 Heroic Map Pack's now free to download. Anyone still playing the game online should know this isn't really an optional deal; if you don't get it, you won't be able to play in ranked Big Team, Social Big Team, Team Slayer and Rocket Race matches.

industry news

With This, Guitar Hero Has My Interest Again

Posted by Luke Plunkett at 7:30 PM on March 25, 2008


Activision are running a little Guitar Hero competition. An awesome Guitar Hero competition. It's an air guitar (well, fake-plastic-guitar-playing) contest, where entrants have to fake rocking out to a track in front of Activision for a shot at appearing as a character in the next Guitar Hero game. That's not the awesome part. No, that comes now: the comp's judge is Lemmy. Yeah, Lemmy. Brilliant.

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real world

Virgins Wanted!

Posted by Brian Ashcraft at 7:00 PM on March 25, 2008

Just because clerks sell sex games doesn't mean that they necessary need to have had sex! An Akihabara erotic game shop has a part-time job listing for salesclerks. High school students aren't allowed, and prospective applicants need to be between 18 and 23 years old for the ¥850 ($US 8.46) an hour gig. The poster also points out:

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psp

Monster Hunter Could Be Big In The West (Maybe)

Posted by Luke Plunkett at 6:30 PM on March 25, 2008

Monster Hunter is big in Japan. Not in the joking way, either, it's seriously big in Japan. But it's big only in Japan, nowhere else. Why is that? You love killing giant monsters with a SWORD IN THE FACE, don't you? Maybe the problem is that the series just hasn't been advertised well enough in the West, something Capcom aren't just aawre of, they may actually do something about:

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wii

WiiWare, Extra Payment WiiWare Games Go Live

Posted by Brian Ashcraft at 6:00 PM on March 25, 2008

Yep! Just as Nintendo announced at GDC, the just-live-in-Japan WiiWare has added pay-to-play cost elements. Square Enix's WiiWare title Final Fantasy Crystal Chronicles: My Life As A King has extra costs for players. When downloading the title, the above screen appears that lets players know they are about to download a title that requires more points for "[additional] data or service." As we've posted before, WiiWare game Mojipittan also has downloadable content that requires extra money as well. Since the games just launched, we're not sure what form these added costs will take.
Pay-to-Play Elements [Game|Life]

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real world

It's Official, The Japanese News Media Is Dumb

Posted by Brian Ashcraft at 5:00 PM on March 25, 2008

As alluded to yesterday, here is a screen clip from the Fuji TV nationwide network news attempting to draw a link between the senseless multiple stabbings by suspect Masahiro Kanagawa in Ibaraki Prefecture and gaming. Fuji TV flashed a clip of Ninja Gaiden: Dragon Sword and wrote this at the bottom of the screen:

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wii

Rock Band Wii: No Waggle, No GHIII Support

Posted by Luke Plunkett at 4:30 PM on March 25, 2008

Few more bits of info regarding the freshly-announced Wii version of Rock Band, courtesy of Harmonix. First is that the game's almost a straight-up port of the PS2 version, so don't expect any Wii Remote-specific treats like you got in Guitar Hero. And while we're on the subject of Guitar Hero, Harmonix have also said that the Wii's Guitar Hero controller won't - as you've probably guessed by now - work with the Wii's Rock Band. As with the PS3 version, they're instructing all upset gamers to go right ahead and blame Activision.
[GH compat via Joystiq]

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fashion

Wear Pikachu On Your Head!

Posted by Brian Ashcraft at 4:00 PM on March 25, 2008

That's not just a Pikachu baseball cap. Oh, no. It's a fitted Pikachu baseball cap! This officially licensed Bioworld made hat will ship this summer. Heads will never be the same.

Hit the jump for another Pikacap.

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pc

DirectX Creator: Consoles, Chocolate Barrels Are DOOMED

Posted by Luke Plunkett at 3:30 PM on March 25, 2008

For all the doom and gloom talk surrounding PC gaming of late, it sure is swell to see someone sticking up for the poor old personal computer. That someone is Alex St. John, who was one of the creators of DirectX, a man who believes that PC gaming's digital delivery potential is the future of gaming.

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real world

Bomb at Real Life Social Game

Posted by Brian Ashcraft at 3:22 PM on March 25, 2008


Socialbomb is a real world social game that clocks players' popularity. Players wear phony lookin' bombs around their necks that measure interpersonal reputation. The game is designed to accommodate up to 30 players, with the player with the lowest social score being dubbed the "Socialbomb" and developing self-esteem issues. Think of it as high school, but not. Socialbomb [BBTV]

art

Games As Art: Line Rider

Posted by Luke Plunkett at 3:21 PM on March 25, 2008


No, this isn't going to turn into some soap-box straddling address on why games should be considered art. There's a time and a place for that, and this is neither. This is just a Line Rider level you may enjoy watching, that's all.
[via Rock, Paper, Shotgun]

first person shooter

Details On CoD4 Map Packs For PC, PS3

Posted by Luke Plunkett at 3:20 PM on March 25, 2008

360 owners keen for Call of Duty 4's upcoming map pack are up to their wahzoos in information. Release dates, pricing, the works. But PS3 and PC owners? They're in the dark. No longer! Infinity Ward's Robert Bowling has posted on his PR blog that the PS3 map pack should be ready "approximately" 21 days after the 360 pack's release (ie April 24). PC users, you'll have to make do with this:

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art

The "Moe" Portal Companion Cutie

Posted by Brian Ashcraft at 3:19 PM on March 25, 2008

Cutesy Japanese-style anime fan art are a dime a dozen. Indulge us, because this moe Portal one somehow seems fitting for Kotaku. Witzbold friend found this on a Chinese art site. So, many thanks to him — whoever he is!
Companion Cutie

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retro

Miyamoto Signed Super Famicom Going For $US 1,475 On eBay

Posted by Michael McWhertor at 2:02 PM on March 25, 2008

Here's a funny story. I was at this same Nintendo World Store signing event with Shigeru Miyamoto as "press" and had the man sign my own game device, a Nintendo DS. For some reason, and against the advice of my co-worker who also attended, I continued to play that DS until the signature had completely worn off, rendering it not only devoid of novelty, but collector value as well. Wait, here's the funny part. Nathan Smart of The Game Rag fame has decided to clear up some space by selling his Super Famicom, along with a few games, with Mr. Miyamoto's signature. It's currently going for $US 1475 at time of publish.

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psp

What's In The God of War: Chains of Olympus Box?

Australian Post Posted by Logan Booker at 2:00 PM on March 25, 2008

gow_box_1.jpgThis black box arrived from Sony by courier today. The company adores pretty press packs. Adores them to death, the afterlife and the afterlife-death. And whatever comes after those.

The symbol is nice and furry, while the container itself is heavy. Given the logo, one would assume its contents are related to God of War in some way. A fair and reasonable conclusion, yes, but is it correct? Hit the jump to find out what this little package holds. It's worth it, trust me.

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playstation 3

PS3 Firmware 2.20 Available Now

Posted by Luke Plunkett at 1:59 PM on March 25, 2008

Late March it is. My PS3 just politely informed me that firmware 2.20 is now available, and is dutifully downloading & installing as I type this. In case you need a final reminder, this update brings us a whole bunch of improvements to the PS3's Blu-Ray playback (including Blu-Ray Live), as well as nifty features like letting you use your PSP as a remote control for your PS3 for music playback.

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xbox 360

Rainbow Six Vegas 2 On 360 Also A Bit Of A Mess

Posted by Luke Plunkett at 1:31 PM on March 25, 2008

Don't worry, 360 owners, when Ubisoft dropped the ball on the PS3 version of Rainbow Six Vegas 2, they didn't forget about you, either. While the 360's problems aren't as dramatic as the online shambles currently affecting the PS3 iteration, it's still littered with bugs and glitches, the most annoying of which are stat-tracking issues and a Gamerscore hiccup that prevents anyone who's carried their data over from the first RSV game from earning some early achievements. As with the PS3 version, 360 owners experiencing issues are asked to complain officially (but politely!) on the game's forum.

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pc

The Worst PC Game Launches Ever

Posted by Mike Fahey at 1:29 PM on March 25, 2008

A PC game having a bad launch isn't as rare an occurrence as it should be, especially in these days of readily available internet patches, so it takes something special to be called a truly botched PC game launch. 1UP takes a look at five of the worst first days ever in their feature, "Top 5 Botched PC Game Launches". For the most part they've chosen the ones you'd expect. Hellgate: London, with its greedy payment system and near character wipe in Asia; Vanguard, which just plain wasn't finished when they launched it, and of course Half-Life 2, which completely ate the newly launched Steam service's servers. I can think of a few they missed - Anarchy Online, which lost most of its subscriber base thanks to a buggy launch, only to evolve into a damn fine game once half their audience had stopped caring, or Dungeon Lords, which was the only PC game I have EVER returned. Hit the link to see their full list, and be sure to add your own in the handy dandy comment section.

Top 5 Botched PC Game Launches [1UP]

role-playing

 · Square Enix Members Site Goes Live. The North American Square Enix Members only site has officially launched. The site is currently featuring a Q&A with Crisis Core director Hajime Tabata, soundtrack giveaways and a couple of web apps, including the bizarre Zack Squat Test. You'll have to register (if you haven't already) to access the goods, but keep in mind that Members Only jackets are not required. Square Enix Members

art

Casual Gamers Aren't Necessarily Gamers

Australian Post Posted by Logan Booker at 1:00 PM on March 25, 2008

sfawkner.jpgGamasutra has uploaded an informative post-mortem for Infinite Interactive's Puzzle Quest. CEO and designer Steve Fawkner is basically a master at mixing casual and hardcore gameplay, so if you're keen to learn a few of the ingredients of his magic recipe, this is a good place to start.

The article also has some great insights into the minds of casual gamers. Take this, uh, gem, from the end of the piece:

* Some of the standard RPG conventions were absolutely mystifying to casual gamers, such as matching purple gems to level up.
I know I don't blink an eyelid at terms like "level up", "skill points" or "man girdle", so it's hard to imagine how a casual gamer would feel faced with such esoteric concepts.

There's loads more on how Infinite pitched the game and the challenges it faced with different platforms, as well as the steps the developer took with the original prototyping.

Postmortem: How Puzzle Quest Saved Infinite Interactive [Gamasutra, via Sumea]

fighting

A Better Look At Soul Calibur IV's Scheherezade

Posted by Michael McWhertor at 12:59 PM on March 25, 2008

Our first look at the latest soul to join Namco Bandai's weapons-based fighter was far from ideal. Magazine scans suck, but digicam pics of mags are even worse. Thankfully, Impress Game Watch has new photos of Soul Calibur IV's elfin rapier expert, Scheherezade, giving us a better in-game look at the newcomer. I'd say she looks a bit out of place—not to mention Zelda-esque—but she's not the only character sporting pointy ears this go round.

Soulcalibur IV Character Profiles [Impress Game Watch]

playstation 2

Persona FES Webisode Dump

Posted by Mike Fahey at 12:39 PM on March 25, 2008

Shame on us, getting all excited about Persona 4 when Persona 3 FES still hasn't come out yet. Atlus has been busy releasing tiny webisodes from the upcoming updated version of P3, in which the Specialised Extracurricular Execution Squad tries to unravel the mystery of a day that seems to keep repeating itself. It's like Groundhog Day, only with more kids shooting themselves in the head. Hit the jump for the complete set of six shorts, featuring the three C's: cutscenes, combat, and more cutscenes.

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playstation 3

First Tiny Look At Linger In Shadows, A Mysterious Real Time PlayStation 3 Demo

Posted by Michael McWhertor at 12:38 PM on March 25, 2008

German site 4Sceners.de published this weekend the first captured images of a demo for a mysterious commercial product known as Linger In Shadows, created by demoscene group Plastic. Details are virtually nonexistent on Linger In Shadows, a title Sony Computer Entertainment trademarked in November of last year. Members of the Plastic team said of the demo, which was shown at the Breakpoint 2008 gathering this weekend, that it would be released publicly on the PlayStation 3, possibly as a graphical showcase for the system, but that it was not a game in the conventional sense.

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industry news

N+ Devs Clear Up Live Arcade Shit Talk

Posted by Michael McWhertor at 12:37 PM on March 25, 2008

The guys at Metanet are begging the internet to stop, they want to get off. After comments from a Game Developers Conference interview with Gamasutra made their way online, comments that slammed the crap, shit and liquid feces clogging the plumbing that is Xbox Live Arcade, people got various things bunched up, rubbed raw and in a tizzy. The N+ team wants to couch those complaints, writing on their official blog, "We didn't intend to provoke outrage, we simply spoke candidly". Add to that some tenderness about royalties being cut for Live Arcade development and people can get understandably testy.

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first person shooter

Fallout 3 Has Over 200 Endings

Posted by Mike Fahey at 12:36 PM on March 25, 2008

It seems Bethesda's changed plans for Fallout 3 quite a bit since I first got a glimpse of the game in action back in June of last year. When they originally stated they were going for 9-12 endings, I was seriously impressed, imagining the sort of replay value that would generate. Now Bethesda's Todd Howard has appeared in the latest OXM podcast, saying that the game now has more than 200 different endings as of last week. 200 endings? That doesn't even seem like a real number, does it? Considering he's also saying the game is twice as long as they initially estimated (40 hours with side quests), I am pretty sure you could play the game forever. Todd says the game is finished and on track for Fall 2008, but needs a ton of testing and polishing. Hit up OXM below for the full story while I try to wrap my head around the whole 200 ending thing.

KOXM Episode 107 [OXM Via Fallout 3 Post Nuclear Blog]

real world

Kmart: 20% Off All Games

Australian Post Posted by Logan Booker at 11:30 AM on March 25, 2008

kmart_20off.jpgWhat's with all the recent sales? Not that we mind, of course.

The latest retail chain to join in the discount fun is Kmart. It's offering 20% off all games until March 26. Note that this is just for games, so if you're after a new console, best to look elsewhere.

Obviously, if you're a hardcore importer, it's going to take more than 20% off to get you to spend your cash in Australia again.

K-Mart 20% off all games [CheapOzGamer, thanks Cheapo]

fighting

Dead Fantasy II: Return Of Video Game Girls Kicking The Crap Out Of Each Other

Posted by Michael McWhertor at 10:47 AM on March 25, 2008

If you thought the first episode of Dead Fantasy was spectacular, you simply aren't prepared for the fan service orgasm of part two. The story so far: Tifa, Rikku and Yuna from various Final Fantasy releases are inexplicably trading blows with Hitomi, Ayane and Kasumi of Dead Or Alive fame. In the new episode of Mounty Oum's epic kick-fest—he also did Haloid—the girls go at while sprinting down the side of a massive tower, dramatic fireballs are thrown and franchise guest appearances abound. There's even a bit where someone runs on lava. It's that terribly good.

You'll notice that near the end of this 11-minute fan film, Oum teases Dead Fantasy is "to be continued", He says five more episodes are in the works, so expect a heaping helping of lady kicks in the future.

Thanks for the heads up, Dara!

announcements

Wrap-o-matic: Over The Easter Weekend

Australian Post Posted by Logan Booker at 10:37 AM on March 25, 2008

Hope you guys had an excellent break. I spent the last two days with a nasty head cold that my body is still dealing with. But hey, at least I'm not dead.

Darwinia Coming To Xbox 360
One of Introversion's best games makes its way to Microsoft's console. This way, it's easier to forget about Defcon.

First Persona 4 Screens Surface
Yeah, it's Persona 4! Now all Altus needs to do is move off the Playstation 2.

Electronic Arts' CFO Quits
You'd think a gig at EA would be pretty sweet. Apparently not the Chief Financial Officer's position.

Kotaku Originals: Reviews Gone Wild
Originals, because we love to remind you of all the amazing content you may have missed during the Easter break.

New Zealand Won't Forget Atari
NZ helps the country remember retro gaming. So when is everyone else going to follow suit?

announcements

Webkinz is Crack

Posted by Brian Crecente at 10:00 AM on March 25, 2008

To: Ash
From: Crecente
Re: Last Friday Was Hell

My wife bought Tristan a Webkinz for Easter. BAD mistake. It's like crack for kids. Tristan ate dinner playing it and then woke up this morning bleary eyed and stumbled to his computer to log in. Of course we put a stop to that nonsense, but man is he hooked. The game is essentially like Sims for kids with some silly little games thrown in to allow you to earn cash to deck out your Webkinz home. You get into the game by buying a stuffed animal. The good news is that now we have a great way to punish him when he does poorly in school, we just cut his Webkinz supply.

What you missed:
Tom Clancy's EndWar Voice-On Impressions
Digg Bitch Slaps Kid For 360 Ransom
Watch Blu-ray on Your PSP with Latest PS3 Update
Valve Restocks Companion Cubes
Rock Band Hits Wii on June 22
Harmonix: No DLC for Rock Band Wii...Yet
Sony: PSP Portable Copy Not Coming with 2.2
EA Responds to Bad Company Weapons Charge

xbox 360