third person shooter

EA Say Region-Locked Multiplayer Isn't Company Policy

Posted by Luke Plunkett at 3:20 PM on March 14, 2008

Heeeey, wait a minute. If Army of Two's multiplayer was (apparently) region-locked due to - what amounts to - lag between international players, does that mean future EA games will be doing the same thing?

 

...this decision was taken by the development team for reasons specific to the AOT gameplay, rather than being an indicator for future games.
Glad that was cleared up. A gaming iron curtain wouldn't exactly do your evil empire nickname any favours, EA.
Region-locking specific to Army of Two [Eurogamer]

Comments (AU Comments · US Comments)

There are currently no AU comments for this post.

Post Your Comment

Kotaku Australia moderates comments to avoid spam and abuse. We're looking for comments that are interesting, substantial and/or highly amusing. HTML is not accepted.

You must supply a name and your email address.