third person shooter
Frankenreview, Army of Two (PS3)
Posted by Mark Wilson at 8:00 AM on March 7, 2008
EA's Army of Two has had a rough road to release. A title focused on co-op mercenary missions to extents of borderline innovation, its tongue-in-cheek, adolescent play on private contractor military presence in the current world has been mistaken by many for a poor attempt at humour with no greater punchline than a well-timed fart.
So what did the critics think of Army of Two? Hit the jump for our Frankenreview on the game—what is inarguably the leading meta review system on Kotaku today.

GameTap
The aggro mechanic, where one player draws attention and hostility and glows red as a result while the other player effectively becomes invisible, sounds really goofy but actually works...It sounds nonsensical and looks pretty goofy, but the visceral feel of one guy tearing through baddies with an unlimited-ammo gun while the other slinks around and ends fools like a ninja is pretty great. 
Eurogamer
There's a whole plethora of other co-op mechanics built into the game, and the majority of them are mildly pointless and prosaic in their implementation. Boosting up to high ledges, simultaneous co-op sniping, pre-animated feats of twin strength, and the scripted moments of back-to-back, slow-motion massacre all feel rather forced and flow-breaking. 
IGN
[AI] will do what you need it to do for the most part and help you through most missions without major incidents. However, the AI will perform some stupid mistakes here and there, such as dragging you large distances to what it determines to be "safe cover" before healing you...and will sometimes charge blindly into the middle of battle, swinging the momentum its way and leaving it open to be quickly injured or even killed. 
Daily Game
Borrowing a page from Gears of War, Army of Two [online multiplayer] goes the route of more-intimate online matches, with four players hopping into games that see two armies of two going up against one another. Like a tactical team-based game, Army of Two includes several objectives within each of its three game types (Warzone, Bounties and Extraction), and although the map choices are limited (four total, based on the campaign), they offer enough diversity that players can switch up their tactics each time out. 
Kotaku (360 version)
I've never been a fan of small team shooter match-ups, but Army of Two doesn't just make it work, it makes it sing. Buy it for the chance to head butt your enemies to death in a custom mask, keep it because you're not going to want to give up on the ability to drag and heal, distract enemies with gunfire and use car doors to block bullets on the move.
Whether or not the game is going to rattle the industry, it looks like a pretty fun co-op shooter.

Comments (AU Comments · US Comments)
There are currently no AU comments for this post.
thinlebowski
Posted 10:27 PM 19/3/08
@Witzbold: Thanks! I mostly read about the healing process, etc... And didn't read if any of the healing/ressing was somehow limited or not...
thinlebowski
Pandamanda
Posted 10:27 PM 19/3/08
I'm getting this after work. This is how my boyfriend and I spend quality time together. <3
Pandamanda
finelicker
Posted 10:27 PM 19/3/08
@Azeron:
where does it say that?
finelicker
Azeron
Posted 10:27 PM 19/3/08
If you're from Europe I'd reconsider buying this game. EA region locked it so Europeans can't play with/against America or any other part of the world with the NTSC version, pretty much leaving me unable to play with my friends. For a game based on coop this is just unacceptably bad, especially because the only mention of this is a single line in the manual. >:(
Azeron
Witzbold
Posted 10:27 PM 19/3/08
@thinlebowski: Apparently you can res eachother. Its the whole point of the games "buddy" system and all.
Witzbold
FranUnFine
Posted 10:27 PM 19/3/08
To import, or not to import. That is the question.
FranUnFine
thinlebowski
Posted 10:27 PM 19/3/08
Can someone tell me if dying in coop is like:
1. Gears of War: When you die, your buddy can res you
2. Rainbow Six: When you die, you're dead
Reason being that I play with a friend who loves games, but isn't good at them - just a gorgeous dentist with a two-year old baby who loves to kill things. The ressing feature in GoW was just fantastic for us (me effectively soloing it).
thinlebowski
weenort
Posted 10:27 PM 19/3/08
@DoomDragon6: Nice try man... but... you're not really making much sense. It's a graph, it's either easy to read or not, there's no loot involved man, stop playing wow and making wow jokes.
And how do go from puzzle game to phat lewt? just stop man.
weenort
LittleBigPlaneteer
Posted 10:27 PM 19/3/08
@Mark Wilson:
Only one is PS3 specific and it's from IGN who gave the exact same score for the 360 version. The other three reviews do not specify a console and Kotaku's review is of the 360 version. I just didn't understand the reason for it there considering it's a multiplatform game and there's probably little difference between teh two.
LittleBigPlaneteer
kcorbo
Posted 10:27 PM 19/3/08
@OGHowie: Glad I'm not the only one that feels that way.
kcorbo
DoomDragon6
Posted 10:27 PM 19/3/08
Just pretend the graph is a puzzle game.
You're all gamers right?
2D graphs are for newbs. The 3D graphs are the higher levels where all the good loot is.
You want the good loot right? You just gotta play harder. >_>
DoomDragon6
krztov
Posted 10:27 PM 19/3/08
server has been down for about 45 mins, pissed off, has been fun otherwise :)
krztov
Devenish
Posted 10:27 PM 19/3/08
While the reviews are not bad it comes in only average for a $60 premium price, pretty much leaving this the "Army of 2 little 2 late".
Maybe endless Quality free DLC could fix it.
Devenish
RonJeremy4Pres
Posted 10:27 PM 19/3/08
@Torgen thinks AAA means "Costs $60": Thank you!
I enjoyed this game, even though I was highly biased against it to begin with. I believe that when Gears came out, one of the creators of AO2 said Gears had "zero innovation". I still vehemently disagree with that statement (How can you talk shit about a game that came out so much earlier and you clearly borrowed from?)
But, this game is VERY good if you play it with the right teammate. I played through the entire game split screen with my brother and we had a blast, especially laughing,etc., about the numerous gun upgrades and the "pimp out my gun" option.
RonJeremy4Pres
champ24 vamp_24(psn)
Posted 10:27 PM 19/3/08
"We're not out to make the graph easy to read."
LMMFAO That's the craziest shit I've read in about 3 weeks. Am I stoned or something?
champ24 vamp_24(psn)
gblock
Posted 10:27 PM 19/3/08
As a matter of fact, the median is a 74.5; meaning the scores range from +5 to -9 or so, which is actually a pretty wide gulf, assuming that I've read the chart's scores correctly That's 14 points difference from the best review to the worst review, and represents a more useful insight than the scores themselves, in this case.
gblock
Madeira
Posted 10:27 PM 19/3/08
It seems like the 3d graph situation is coming to a head. I thought it was an accepted Kotakuism, a subversive dig on review scores. Ah well.
scores die = gamers win
Madeira
gblock
Posted 10:27 PM 19/3/08
Graph FTL. If you don't want us to see what it was, don't put it there, but don't waste screen real estate and my time making shit hard to read.
If you don't want it to be there, don't put it there. If you think we shouldn't need to know the scores, and that the text is enough, don't include the scores.
But don't ever, ever, ever do things that make things harder for your reader to decipher.
What you *could* have done instead is that instead of providing the actual scoring as an absolute number, show the position relative to one another, with the average being the zero line and bars left-and-right showing the deviation from the average as a percentage.
That shows us how much variation there is between review scores without actually showing us the review scores, which is probably a more interesting comparison *anyways*.
I'd certainly be more interested in seeing the variance graphed than the scores themselves; a wide variance would show dissonance between reviewers, which in and of itself is interesting.
gblock
FeendRendor
Posted 10:27 PM 19/3/08
Take any Prob and Stats class and the professor will slap you if you use a 3D bar graph. Graphs are not meant to look cool, they are meant to provide information. Awesome two-player gun games ARE meant to look cool, and from the Frankenreview it looks like Army of Two just might have pulled it off. I'll have to give it a look when I get a 360/PS3. Until then I'll be spending too much time playing WoW and SSBB...heh...
FeendRendor
invictus
Posted 10:27 PM 19/3/08
Look outside the bar... and into the box. These 3d bar graphs are very easy to read with experience and if you are getting worked up over a graphical representation of a game that is stored on a piece of plastic you couldn't possibly decipher without a computer that you couldn't possibly design you need to take a deep breath, step back from your computer, and prioritize yo-self!
invictus
dusty_p_42
Posted 10:27 PM 19/3/08
"We're not out to make the graph easy to read."
What the hell is that supposed to mean? You're trying to de-emphasize the importance of exact numerical scores by making them artificially difficult to see? Are you serious?
dusty_p_42
FadedEchos
Posted 10:27 PM 19/3/08
@Torgen thinks AAA means "Costs $60": You are a gentleman and a scholar, sir.
FadedEchos
JoDi
Posted 10:27 PM 19/3/08
I think this game is so fun.
JoDi
JKPierce
Posted 10:27 PM 19/3/08
@Danj3ris: man of many overlooked ideas.: I thought that was what Eurogamer was for. Can't remember the last time I agreed with their determination to be unimpressed. Ever.
I do thoroughly enjoy this game, though. It's not meant for hyper realism, or any similar complaints found throughout the reviews. Seems the style of game detracts some from it, which I suppose I understand.
Don't understand the 'gimmick' effect, either. Boosting your partner up on a wall and watching them hang their gun over the ledge to mow people down doesn't get old. The back-to-back is so over the top that it's amusing, too.
JKPierce
Torgen thinks AAA means “Costs $60”
Posted 10:27 PM 19/3/08
Torgen thinks AAA means “Costs $60”
Yuki
Posted 10:27 PM 19/3/08
Yeah, kill the 3D graphs. 2D was always superior (so many levels of meaning in that statement).
Yuki
nxp3
Posted 10:27 PM 19/3/08
While this looks like another ordinary shooter, I like the small team play. Much better than getting your ass killed as soon as you spawn.
nxp3
PaulHunter
Posted 10:27 PM 19/3/08
I lost interest in this article the second I had to squint my eyes just to try and piece together the review scores. It's not so much that I really care what number sites are giving this game, but more that turned off by actually having to expend effort just to understand the basics of what this post is trying to convey.
PaulHunter
Ampillion, now with the hair stylings of TVs Frank
Posted 10:27 PM 19/3/08
@Danj3ris: man of many overlooked ideas.: Insomnia closed down so that they could create a newer site, a newer design where they could push their creative emoism and closed mindedness to new levels unfounded by net citizens the world over.
Ampillion, now with the hair stylings of TVs Frank
zeropoint.0
Posted 10:27 PM 19/3/08
2d or 3d, these frankenviews in my opinion have really help me out..
zeropoint.0
Danj3ris: man of many overlooked ideas.
Posted 10:27 PM 19/3/08
Hey, where's Insomnia's review? Because you know that no Frankenreview is complete unless you have a reviewer that completely disagrees with the reviews that actually matter.
Danj3ris: man of many overlooked ideas.
OGHowie
Posted 10:27 PM 19/3/08
@Mark Wilson:
Why wouldn't you want the scores to be easy to read?
OGHowie
J-Fro
Posted 10:27 PM 19/3/08
@onidavin: It has local (split screen) co-op. If you want to play co-op over a lan, both consoles need gold accounts. Hopefully this isn't a trend.
J-Fro
EmTeeZ
Posted 10:27 PM 19/3/08
@Mark Wilson: Wait, really? So you're trying to make it more difficult for your readers to get accurate information? I'm not sure what the point is at all, then, other than to mislead.
I propose a switch to a ratings system of puppies in a kennel. For instance, Army of Two could get twenty-three dalmation puppies in a kennel. Halo 3, obviously, was worth thirty-two pembroke welsh corgis in a kennel.
Also, if the color scheme of the site could be changed to white text on cream background, that'd be great.
EmTeeZ
onidavin
Posted 10:27 PM 19/3/08
I guess I should clarify my question -- I was considering buying this to play local co-op for the campaign, not multiplayer online.
onidavin
Konatsu
Posted 10:27 PM 19/3/08
Didn't they do the bullets-through-the-car-door thing on Mythbusters? Which was horribly busted because it went completely through the car door and into the opposite door?
Hmm...
Konatsu
onidavin
Posted 10:27 PM 19/3/08
Apparently it does not have local multiplayer? Can anyone confirm this?
onidavin
Mark Wilson
Posted 10:27 PM 19/3/08
@LittleBigPlaneteer: These are PS3 version reviews.
Mark Wilson
Mark Wilson
Posted 10:27 PM 19/3/08
@velvet396: We're not out to make the graph easy to read. If we wanted to list precise numbers, we'd do that.
Mark Wilson
ascully
Posted 10:27 PM 19/3/08
I had fun with it last night for a few hours but its no where near a 9/10. Its pretty rough around the edges and the controls are not perfect. The reviews comparing it to gears are very inaccurate its a unique game but not a great one.
ascully
rkr215
Posted 10:27 PM 19/3/08
+1 3d graph hatred.
(in ones) made me lol though...
rkr215
J-Fro
Posted 10:27 PM 19/3/08
Count me in on the 3D graph hate. I had to squint like I was looking at a Magic Eye book before I could figure out what the scores were.
J-Fro
dosboot
Posted 10:27 PM 19/3/08
Seconding that this graph is very misleading at a glance.
dosboot
bOOmStiCK83
Posted 10:27 PM 19/3/08
@GodzillaVsJapan: I'm hoping Resistance 2 will raise the co-op bar. I've been playing Army of Two yesterday and I wasn't overwhelmed at all. The little interactions between players are fun but merely a gimmicky relief from the dull and repetitive action. Although it had some great moments, the level where you have run up a sinking ship avoiding objects was a fun part. I had great expectations when this was announced but later when they stated it was going to be delayed because of unsatisfied pretesting and early reviews, I knew it was going to fail.
In the end I don't wanna discourage people, this game is still fun when in the right mood and with a good mate to enjoy it. The one thing that makes me wanna play it, is the amount of weaponry and the customization. But overall I guess it just isn't what I was hoping for. Maybe I got my hopes up.
bOOmStiCK83
diablodevil2
Posted 10:27 PM 19/3/08
I think part of it is that a good deal of humans read left to right, not front to back :P
diablodevil2
dusty_p_42
Posted 10:27 PM 19/3/08
If this is going to be the thread where all the graph-related venting is done, I have to throw in: Please, switch to 2d graphs.
dusty_p_42
Zegridathes
Posted 10:27 PM 19/3/08
I don't really want to add to the 'graph rants' but, it would do a lot if the scale was moved to that rear-right edge instead of the front-left edge.
Then you get shiny 3d-ness and a more functional graph!
Zegridathes
Sparx
Posted 10:27 PM 19/3/08
@metallicorphan:
At least the delay helped the game. If it had came out when it was supposed to it'd probably be all under 50
Sparx
KaneRobot
Posted 10:27 PM 19/3/08
Looks like a rental at best to me. Can't say I'm sad to see it get mere "good" review scores...after one of the devs was talking trash about Gears of War, I had a feeling Ao2 would be somewhat of a letdown.
KaneRobot
GodzillaVsJapan
Posted 10:27 PM 19/3/08
@Barbara: I agree but I also hope it sells well so shooters and other genres focus more resources on co-op campaigns and missions.
GodzillaVsJapan
diablodevil2
Posted 10:27 PM 19/3/08
@LittlestLamshi:
I'm not sure that it's done on purpose, but looking at it, yea, I thought it was getting 90's and whatnot until I started reading the comments on the graph o.o;
Ah well. Anybody knows that the 'review' should be in the text. The number just helps set the tone of the review, while the article is the actual objective content.
Er, well, not anybody, but...makes sense to me. o.o
diablodevil2
metallicorphan
Posted 10:27 PM 19/3/08
wow,is that 3d chart showing what i think its showing?...all under 80s score...shame,instead of a good game that i was expecting it seems that we have a average game
woah..actually,hang on a minute....i forgot,i dont trust reviewers anymore after lost odyssey<<
i think playable demos or internet forums are the best way forward for me
metallicorphan
Sparx
Posted 10:27 PM 19/3/08
You mean there's actually a PS3 review of a multi-plat game? I must be dreaming because that never happens.
Sparx
cronotrigger913
Posted 10:27 PM 19/3/08
At least put the the actual review scores in the excerpts for each website.
cronotrigger913
Bishmon
Posted 10:27 PM 19/3/08
Yeah, the Frankenreview graphs are annoying.
Bishmon
00000000
Posted 10:27 PM 19/3/08
From Gametap: "...slinks around and ends fools like a ninja is pretty great."
Too good. This kind of journalism really speaks to my generation. <3
00000000
Candlejack
Posted 10:27 PM 19/3/08
I am confident I'll get this game in a few weeks after it launched. It's not really a number one title for me but it looked like fun and the graphics are crisp.
Candlejack
jayntampa
Posted 10:27 PM 19/3/08
I have to agree with the graph issues -- when I glanced at it, I immediately thought, "WTF, how did it get such high scores?!?!" -- then I took the time to trace the lines. Either put the numbers on the flat side or make it 2D ...
jayntampa
velvet396
Posted 10:27 PM 19/3/08
that graph is damn hard to read... think I said so last time they used a similar graph in a frankenreview :)
velvet396
Techknow
Posted 10:27 PM 19/3/08
I've been playing the game since last night and can vouch for its awesomeness. The enemy AI will punish you severely for not working as a team and using the Aggro mechanic to your advantage. Definitely a worthy purchase ...if you have a friend.
If you have to play with a computer controlled partner, may the lord have mercy on your soul. Another one of my buddies is playing the game on one player and when he got gunned down for playing for trying to be the hero, his AI partner dragged him clear across Somalia till he could be healed. To the AI's credit, he did single-handedly fend off the enemy while my buddy was out of commission.
So let that be a lesson to you who will play this on single-player: If you get pwned while trying to be Rambo, your AI partner will put you on timeout and drag you clear across the third world til you've learned your lesson.
Techknow
romBox
Posted 10:27 PM 19/3/08
The 3D graph can also be misleading for me at first glance. By just a quick look it almost looks like the game got some really good scores, since I'm comparing it to the numbers on the left. But when I realize it's one of those 3D charts, I see that, instead of the 80-90s that I thought it got, it really got 70-80 with a couple in the 60s.
Well, doesn't really matter to me either way. I wasn't really looking forward to this game anyway.
romBox
OGHowie
Posted 10:27 PM 19/3/08
@LittlestLamshi:
Hmmm, good theory.
OGHowie
LittleBigPlaneteer
Posted 10:27 PM 19/3/08
@LittlestLamshi:
Kotaku does it even with highly rated games so that's not the reason. It's just for looks over functionality
LittleBigPlaneteer
7ucky
Posted 10:27 PM 19/3/08
@OGHowie: @ProfWho: I have to admit it's a little misleading. Especially when something like the DailyGame score looks like something in the 90s and not actually the 70s.
But hey, what does everyone else care?
I think I'll give this one a Gamefly!
7ucky
Sloopydrew
Posted 10:27 PM 19/3/08
X-Play sung the game's praises. The only real complaint they had was in single-player your teammate's A.I. is pretty bad and gets you in a lot of trouble. I'd pick the game up, but I've found it hard to be online at the same time as my friends to play the game through from beginning to end in any reasonable amount of time. My gaming hours are pretty random. Playing through Gears on co-op was a great experience though and I'd really like to try this.
Sloopydrew
dubz
Posted 10:27 PM 19/3/08
3D graphs FTL
dubz
Jangie
Posted 10:27 PM 19/3/08
@Norellicus: But why make it any harder than it needs to be to actually glean information from the graph? That is the point of graphs, right? To make the dissemination of information easier for the viewer?
Jangie
GM08
Posted 10:27 PM 19/3/08
Might give it a Rent. It seems okay, but I always doubt the AI.
GM08
LittlestLamshi
Posted 10:27 PM 19/3/08
Actually, i just figured out why the 3d thing... it's simple... it actually looks like the game recieved much better reviews... kinda like selling things at 59.99
LittlestLamshi
LittleBigPlaneteer
Posted 10:27 PM 19/3/08
@Norellicus:
It isn't easy either.
I'm having a hard time really figuring out why the PS3 was mentioned in the title though, most reviews cover both platforms not just the PS3 version.
LittleBigPlaneteer
LittlestLamshi
Posted 10:27 PM 19/3/08
@OGHowie:
if you look at the front, and imagine the thing as 2d it isn'hard to read at all... as to why they have a 3d rating thingy... the world may never know.
LittlestLamshi
3inst3in
Posted 10:27 PM 19/3/08
@OGHowie: agreed
3inst3in
Norellicus
Posted 10:27 PM 19/3/08
@OGHowie: Use the emboldened lines to determine the 10 marks, it's really not that difficult to read :P
Norellicus
ProfWho
Posted 10:27 PM 19/3/08
Wow, another 3D graph that is hard to read. Really making 3D doesn't make it any cooler.
ProfWho
Car2oon
Posted 10:27 PM 19/3/08
I'm glad it was saved from certain disaster with the delay. People should be less angry when they happen.
Car2oon
Powerbuns
Posted 10:27 PM 19/3/08
Very few things are funnier than a well timed fart.
Powerbuns
Barbara
Posted 10:27 PM 19/3/08
I hope this game sells well so other companies can see that shooting games aren't just for the niche crowd.
Barbara
LittleBigPlaneteer
Posted 10:27 PM 19/3/08
Mark why did you put PS3 in the title?
LittleBigPlaneteer
OGHowie
Posted 10:27 PM 19/3/08
For the review scores.
OGHowie
OGHowie
Posted 10:27 PM 19/3/08
I think the 3d blocks need to be changed to just 2d. It's pretty hard to read?
OGHowie
LittlestLamshi
Posted 10:27 PM 19/3/08
the idea, the concept... AWESOME...
the actual game... uhhhhh
army of 2 in ones.... good one....
LittlestLamshi
ChibiKyKiske
Posted 10:27 PM 19/3/08
i'm having so much fun with it. it's so great doing co-op with a friend. especially doing the "air guitar" high five move in the heat of battle.
ChibiKyKiske