playstation 3
Rainbow Six Vegas 2 On PS3 Is Buggy Pooh Pooh
Posted by Luke Plunkett at 6:30 PM on March 24, 2008
Yeah, broken. Shame. Seems anyone who owns the PS3 version of the game and wants to play online is shit outta luck, with widespread reports flooding into our poor, beleaguered tips box all weekend of problems associated with the game's multiplayer. Chief amongst these is just finding someone to play against, with most users complaining of an inability to connect to servers for a game, though those who can connect aren't out of the woods, with a number of glitches and bugs during online play reported. All in all a big fat mess, really. Ubisoft are aware of the problems, and are asking anyone affected to hit up the game's forums and complain officially and in detail, as "this information will be invaluable in working out and addressing the issues you are experiencing".
Issues [Rainbow Six Boards]

Comments (AU Comments · US Comments)
There are currently no AU comments for this post.
neojam
Posted 8:09 PM 26/3/08
Imho the game felt rushed and RSV1 was MUCH better than this crap. Anyways, seems like Ubisoft getting sloppy.
neojam
Knight-Zero
Posted 8:09 PM 26/3/08
@interstate78: Thats just a crappy game. Play a good game.
Knight-Zero
interstate78
Posted 8:09 PM 26/3/08
PSN's Free Online Play: You Get What You Pay For!
whenever I try to play NHL 08 online I now expect at least half an hour of trouble. when it's not the bluetooth headset that's not working properly it's the game that crashes when trying to update.
interstate78
Chef
Posted 8:09 PM 26/3/08
Rainbow 6: Vegas 2 - The new expansion pack with:
-More missions!
-More levels!
-More weapons!
-More bugs!
-More freezing!
-More multiplayer modes!
-More questionable design decisions probably made out of unwillingness to modify the old game engine!
-More camouflage!
-More Clancy-man!
-More advertising!
-More ways to command your team!
-More terrorist hunt enemy spawning!
-More more!
Chef
Mr.SithNinja
Posted 8:09 PM 26/3/08
@GoonieGooGoo: I was going to say the same. I have both systems and if it is a game that will be mostly online I get the 360 version. They realy need to figure out the problem with PS3 online play. It seems that no game has done it right yet.
Mr.SithNinja
GoonieGooGoo
Posted 8:09 PM 26/3/08
Yet another example of why when its a multi-platform release = 360 Purchase.
GoonieGooGoo
exstrat
Posted 8:09 PM 26/3/08
don't buy games designed using PC codes then ported to the ps3.
how to do what infinity ward did and build a game from the ground up separately for each console once the core engine was finished.
exstrat
LittlestLamshi
Posted 8:09 PM 26/3/08
@Verum:
actually the items making "music" is caused by the weapon trying to get a proper lay. this usually happens the gun is leaning against a surface and not perfectly flat.
LittlestLamshi
Verum
Posted 8:09 PM 26/3/08
This game, while a lot of fun, was rushed out of the door to cash in on the first Rainbow Six Vegas. I've come across TONS of bugs on the 360 version, from clear walls, to rotating sniper rifles (think like the hands of a clock), to items making music for no reason at all.
Verum
brandonf
Posted 8:09 PM 26/3/08
@Ethyn: Cause PC games never require patches and patching games definitely didn't originate on PCs.
brandonf
optimusprime
Posted 8:09 PM 26/3/08
Ubisoft's track record in quality control has been horrible in the last few years. Let's start with King kong on the 360, which was very dark on some TV screens when it first came out. The PC version of Prince of persia: the two thrones had a bug that would not allow you to finish the game. I looked 2 years later, and no patch was released for it, forcing me to buy a PS2 version to replay it. Fast foreward to 2007 and you got Assassin's Creed, a game that was shipped unfinished and unproperly tested to retail, on both the 360 and the PS3. And now this. There should be recall laws against faulty products like this.
optimusprime
goliathvv
Posted 8:09 PM 26/3/08
Those were good times when they sold only games that were ready to be sold, not betas...
goliathvv
DeeBG
Posted 8:09 PM 26/3/08
@maniacmayhem: Very true, the whole industry is moving like this. I am reminded of the PS3 Lost Planet demo that had to be removed less than 24h after release because it was an online demo and there were massive connection problems. There have also been other faulty demos with excuses abound, but if you cannot get a fully working partial part of your game up and running without problems a month or so before it's released, you can probably bet the retail won't be so hot to start off with either.
I honestly never thought we'd come to see "Day 1 Patches". If the developers could fix the problems the game had during pressing, it obviously wasn't ready to be pressed yet. After waiting years for some games, I am more than happy to give them an extra month or two if needed.
I also think next-gen console developers or at least their publishers are willing to push out a game sooner than they should because they know they can keep patching issues, unlike last-gen.
DeeBG
DeeBG
Posted 8:09 PM 26/3/08
I'm not too concerned myself. New game, just launched, I'm sure lots of people would like to be playing online right now but just give them a few days to patch things up.
DeeBG
maniacmayhem
Posted 8:09 PM 26/3/08
Counsoles are going the way of PC's. Developers are going to put out anything to make their date and release patches to fix their crappy code.
maniacmayhem
LittlestLamshi
Posted 8:09 PM 26/3/08
@PapaBear434:
they did voice syncing with RSV #1
LittlestLamshi
Muffin_Man
Posted 8:09 PM 26/3/08
Gosh, kind of sad the PS3 version is unpolished like this, but on the 360 version I have problems joining a game cause there are too many people connecting, lol. Created games are filled within a minute or two typically.
Muffin_Man
R3load
Posted 8:09 PM 26/3/08
@Knight-Zero: Well we cant actually be sure of how many since Sony has kept quiet on their practices. Though I do feel Sony has used this practice far less, due to the fact that they were the only system to go during the PS2 era and naturally most developers were probably already on board to develop for the PS3.
R3load
PapaBear434
Posted 8:09 PM 26/3/08
@LittlestLamshi:
No EyeToy either. But if that's true (the characters mouth semi-syncing to your voice online) that's freaking cool and makes the "NOM NOM NOM" forgivable.
PapaBear434
artofwar420
Posted 8:09 PM 26/3/08
That's fucking lame, I guess I won't be getting the game, YET.
artofwar420
LittlestLamshi
Posted 8:09 PM 26/3/08
@PapaBear434:
i cited the wrong thing... damnit! i was talking about the
"Not only does Bishop's mouth move mechanically with no lip syncing at all during his talking parts (up and down, NOM NOM NOM style,) but his mouth also often moves no matter who is talking. It's like he's mocking other people on the com, or standing right next to him. Just being a dick."
but you stated that your mic wasn't in... maybe your eyetoy was on...
LittlestLamshi
Koztah
Posted 8:09 PM 26/3/08
@Ravey:
"Unreal Tournament - from the developers of Gears of War"
That has to be one of the saddest things I've ever read. I say to hell with that!
Unreal Tournament III, from the developers of Jazz Jackrabbit!
Koztah
PapaBear434
Posted 8:09 PM 26/3/08
@LittlestLamshi:
I didn't have my mic turned on, since I wasn't playing online. All I know is he keeps talking over vital story info, and it pissed me off.
PapaBear434
LittlestLamshi
Posted 8:09 PM 26/3/08
@Jest:
i had no problems with the first rainbow at all...
@Witzbold:
i dont know why they would do it... scumbags...!
@KEELr:
pre-ordered that bizzotch... damn!
@Travar:
wtf are you talking about? i got the better half when i bought the thing.
@Furu:
the exact same thing happened to me. the game even screwed up my hdd. when i rebooted it said my hdd was corrupted. thankfully, they have a restore function.
+ Watch video
LittlestLamshi
Knight-Zero
Posted 8:09 PM 26/3/08
@R3load: But in this case Sony has for a FEW, M-Sost has paid for well over a dozen.
Knight-Zero
Collapse The Control
Posted 8:09 PM 26/3/08
@Rockwallaby: WRONG! lmao. I don't know what you are babbling about, but i've had COD4 & RB6:V2 all on day 1 and never had any problems playing matches or getting matches going. Neither has my 40 friends that play the game as well. I only speak of my experience, not for others past my friends.
Collapse The Control
theone124
Posted 8:09 PM 26/3/08
Two years of playing my 360, no issues. Five hours of R6:V2 - blue checkered screen and RROD. ick.
theone124
LittlestLamshi
Posted 8:09 PM 26/3/08
@PapaBear434:
"-Bishop's voice cues seem to lag. Someone will say something over the com channel, there is a decently long pause, and then the guy on the com will start saying the line as Bishop FINALLY starts chatting."
if you have your mic plugged in, the game actually tries to sync your voice with the character... 'mumbling' happens when then thing pics up static... problem solved...
oh and PapaBear434, the last sniper blows... SEVERELY...
also the ACES system, is waaaay too short... should have went to 50 at least... and after having unlocked all the xp boosts i only have 89000 xp.... i think that by the time one becomes an elite, they should just be unlocking the final guns...
LittlestLamshi
R3load
Posted 8:09 PM 26/3/08
@Knight-Zero: And don't tell me, you don't know Microsoft is paying through the nose to get exclusives for Vista and the 360
Of course they are, thats how you get exclusives. In some form or fashion you are paying for big named exclusives regardless of who you are. Sony does it also. Nintendo is the only company that doesn't need to do it since their own games push the system while 3rd parties push the PS3 and 360.
R3load
PapaBear434
Posted 8:09 PM 26/3/08
Besides the "unable to connect to server" bug, once I'm connected it seems to work just fine. The only bugs I find REALLY annoying is the stupid freaking sound issues.
-Sometimes, you'll be standing next to someone while they're talking, and it will sound like you are overhearing them from the next room.
-Bishop's voice cues seem to lag. Someone will say something over the com channel, there is a decently long pause, and then the guy on the com will start saying the line as Bishop FINALLY starts chatting.
-Not only does Bishop's mouth move mechanically with no lip syncing at all during his talking parts (up and down, NOM NOM NOM style,) but his mouth also often moves no matter who is talking. It's like he's mocking other people on the com, or standing right next to him. Just being a dick.
-To make matters worse, a lot of the times when this starts happening, the people standing there that are suppose to be talking don't move their mouths at all. Yes, it's mechanical and lame looking, but the whole ventriloquism is even worse.
-Hearing a bullet or shotgun blast hit next to your head, but not being able to hear the gun shot. Hell, a lot of times you can see the guy shooting, see the flash, and even feel the damn bullets hitting you, but you hear nothing from the gunfire. I didn't know they could silence a shotgun at all, let along well enough to not hear it at twelve feet.
Get past that stuff, the game is actually quite cool. The new XP and ACES upgrade system is actually pretty fun, the customization stuff you earn is strangely addictive. My marksman level is through the roof, and it won't be long before I have the last sniper rifle unlocked (God help you all then.)
But the thing is, at $60, I shouldn't have to get over bugs to enjoy the game. It should just work. And the fact that the appeal of console games used to be that with the standard hardware loadout, there were little to no bugs to contend with. That's why it beat PC gaming; simplicity.
Now in the age of online enabled consoles, this kind of cheap crap is allowed to pass.
PapaBear434
coladict
Posted 8:09 PM 26/3/08
@Captain Impulse: I agree with you that Assassin's Creed is a great game, but still...
It wouldn't hurt Ubisoft to try beta-testing some day. This article (and the comments of those who have played the x360 version and say it's just as buggy) prove that Ubi completely skip on test-playing. They just try out if it's compiled correctly and if each segment of the game works, but they don't have someone actually play it. Or that someone is really, really incompetent.
coladict
CarlitosColon
Posted 8:09 PM 26/3/08
Wait, I thought this was supposed to be the "Year of the PS3." I guess Ubisoft didn't get the memo.
CarlitosColon
LittlestLamshi
Posted 8:09 PM 26/3/08
I also heard the X80X version has lag issues... severe lag issues? no?
LittlestLamshi
Akmed
Posted 8:09 PM 26/3/08
worked perfectly fine for me. don't see what's the problem? online modes suck ass though. co-op is fine.
waaa waaa
Akmed
JackTretton
Posted 8:09 PM 26/3/08
Consumer = Beta Tester.
JackTretton
Knight-Zero
Posted 8:09 PM 26/3/08
@Bando: I understand brother, we have to to wait for exclusives now-a-days to get good games, or we have to buy COD4. I mean really, the only unbuggy, good looking games, are exclusive! They need to build more games on the PS3 and then port them to the 360 (move on fanboys nothing to reply to here, or else I start posting images of the MGS4 360 boxset), no offense people but a lot of the industry has already admitted to the PS3 being more powerful. And don't tell me, you don't know Microsoft is paying through the nose to get exclusives for Vista and the 360
@Witzbold: QA testing has gone out the window with large publishers doing multi-plat games. "If the game isn't going to sell a million copies, why test it anyway?"
And I'd take a moment and look at another game.
Haze.
I already know its probably not going to be a AAA, 10/10, A++ reviewed game. But I do know that I'm not going to be falling through walls into oblivion or not being able to connect to servers. Its going to deliver solid gameplay and I'll buy it for that. No patches, no updates, no hard disk space wasted. Screw you Halo effect! I don't need F-ing WOW titles to get through day! ¡Screw you general gaming opinion!
Knight-Zero
Fantus
Posted 8:09 PM 26/3/08
@Witzbold:
Ok dood. I know people love you on this site and all. But are you serious? OF COURSE THEY TEST SHIT. But do you REALLY think that the TESTERS get to dictate when a game does/doesn't get released? Unfortunately no. QA simply reports issues found with whatever title they are looking at. They have the Producers and Marketing teams to determine the severity of the issues found. I bet if you were to check out the database of bugs reported by QA (which you'll never get to do) you would see many issues that "should" have been fixed. However, the producers get to determine what does and dcoesn't get fixed before a games release. And they do this by weighing how risky something is to the overall code base, how easily it can be patched later, and how it could potentinally impact the games release schedule which in turn equates to dollars lost.
Stop yelling at QA.
Learn something about the production cycle of video games if you want to comment on them.
Fantus
PapaBear434
Posted 8:09 PM 26/3/08
I thought it was just me and my buddy having issued to connect.
Hopefully, it will be fixed soon. Some co-op fun would be nice. And that final battle with the gunship raining down death from a vulcan cannon would have been a LOT easier with a second person.
PapaBear434
ChoZ3nWon
Posted 8:09 PM 26/3/08
in this one its easy to glitch out of all the maps and to have one of the most funniest glitches portable turrents.
ChoZ3nWon
ChoZ3nWon
Posted 8:09 PM 26/3/08
one problem could be that they didn't anticipate so many ps3 owners buying the game because at like 2 am in the morning there isn't a problem connecting to games only during peak hours. that doesn't dismiss ubicrap shitty treatment of the ps3 they should of anticipated this from the beginning.
ChoZ3nWon
houkah
Posted 8:09 PM 26/3/08
while i have it on 360 i have to say this is one of the sloppiest and poorly produced games ever. How can there be MORE glitches in the sequel than the original??? Seriously there are times the framerate dips to somewhere in the 15 fps range. Shame on you ubisoft.
houkah
axiomatic
Posted 8:09 PM 26/3/08
@CordableTuna: All you had to do was take cover behind the pillars in the room, opposite to the wall with the three doors, no bug. Your team mate already taking cover there was not enough of a clue for you to do the same?
axiomatic
JackTretton
Posted 8:09 PM 26/3/08
how do you not know about these problems? Did they just skip the test phase?
JackTretton
cactaur
Posted 8:09 PM 26/3/08
@CordableTuna: Lag kill is something we had back in Rogue Spear days. Inconceivable that Ubi is reusing nearly 10 year old netcode.
cactaur
Kdawg
Posted 8:09 PM 26/3/08
It's more like Rainbow Six Vegas 1.5 - now with sprint!
Not much at all has changed since the first one, but the first one was really good. I was disappointed that several of the multiplayer maps were nearly identical to those in Vegas 1. I paid 60 dollars for a new experience. If I wanted to play the old maps I'd play Vegas 1.
I made it through the campaign last night on realistic, and it seemed really dumbed down compared to the first one. There were ammo crates before every difficult area so no need to worry about saving those grenades when I can just walk back to the next room and get a refill.
The respawning is bittersweet. Part of me likes that I get an extra shot at it, but part of me detests it because it saps the realism from a game that's supposedly prides itself on exactly that.
I still had fun, but overall I am disappointed. In 18 months Ubisoft had time to correct some issues from the first game and make this one spectacular. Opportunity lost.
Kdawg
Ganglor
Posted 8:09 PM 26/3/08
@hop3less: Agreed! Friendly airstrike on the way!
Ganglor
LowNemesis
Posted 8:09 PM 26/3/08
@Bando:LOL! I love my 360 and I still found that funny!
LowNemesis
njhardcoreguy
Posted 8:09 PM 26/3/08
Dear Ubisoft,
I've got Rayman. Don't worry, he's safe and unharmed... for now. You'll get your legless friend back if and ONLY IF you fix the problems with Vegas 2. I am milking the single-player for all it's worth, but I'm going to be done soon and terrorist hunt is not fun with AI partners.
You have until the week's end. After then, Rayman will not just be missing his arms and legs (if you get my drift).
Best,
Andy (PSN:IndieAndy)
njhardcoreguy
PowerButton
Posted 8:09 PM 26/3/08
I have many Ubi games for my PC like the first ghost recon games or the first Rainbow Six games those games are from 10 years ago and since then, had problems, they have a lot of bugs and they released many patches for them, but for this patches we had to wait soooooooo long , 1 year or so. Anyone who have Ghost Recon 1 could tell me about it. The answer to the problem: stop buying Ubi games.
PS. I will buy Haze b/c its been developed by Free Radical Desing, Ubi is just the publisher
PowerButton
NPlace
Posted 8:09 PM 26/3/08
@Bando: Eh... that might have been a bit much.
NPlace
Candlejack
Posted 8:09 PM 26/3/08
@SnakeCL: Yes it's true that Vegas1 was ass on the PS3, but Vegas2 has virtually no technical difference to the Xbox360 version - besides glitches or bugs in the online I suppose. No reports of FPS issues other than those that both versions have, no sub-HD, etc.
It could be way worse. Vegas1 was released later on the PS3 and had awfully inferior visuals at the same time.
Candlejack
LowNemesis
Posted 8:09 PM 26/3/08
Awhile ago I would have laughed at this since I haven't picked up a PS3 yet but this kind of stuff is just getting sad and there is no excuse, especially from Ubisoft. Hopefully it gets patched or something, I feel bad for anyone who bought it.
LowNemesis
SnakeCL
Posted 8:09 PM 26/3/08
Actually, I figured the game was going to be like this.
Back when Vegas1 came out on PS3 juneish/julyish, it was buggy, and Ubi promised a patch. Know when they got the patch out? They didn't. They made Vegas 2 instead.
Ubisoft can rot for all I care. They promise fixes and never deliver.
SnakeCL
Ravey
Posted 8:09 PM 26/3/08
Ubisoft, lol.
Their PC games have been terrible for the past few years, I wouldn't trust them to do any PS3 games. It annoys the hell out of me to see what they've done to their games and when they can't even offer decent support or enthusiasm for a single polished product, it's really quite lame.
As far as I know, they don't even offer modding tools for their PC games either.
It's built on the Unreal engine without having modding tools...
Unreal isn't doing too good on the PC side of things either.
(Unreal Tournament 3 - From the developers of Gears of War)
Ravey
Jeremy
Posted 8:09 PM 26/3/08
I don't know if this is a PS3 specific problem or just a general engine problems. But I have some complaints about the audio in the game.
It does not correctly produce all the sounds at times. Once and a while someone will be firing a gun right in front of your face and you will hear nothing. :( It usually happens during big fire fights. Seems it is not properly handling many sounds at the same time.
Also the frame rate is bad in certain places. Not HL2 on PS3 bad, but enough to be annoying in certain areas.
But otherwise the single player game was quite fun and enjoyable. The basic gameplay mechanics are good. It's just missing some needed polish. I haven't even bothered with MP yet. Hopefully they will patch it soon.
Jeremy
Capp
Posted 8:09 PM 26/3/08
Fortunately, everything seems to be working fine on the 360. I played it all weekend without any major issues. A few graphical bugs.
One thing that has been happening that irks me is that the grenade throw is soooo slow and doesn't throw where you tell it. I can't count the number of times I've aimed inside a door and have the grenade bounce off the door frame and killed myself.
Other than that no problems.
This really is no surprise though. Has Ubisoft released a game in the last few years that wasn't plagued with bugs? They'll release a patch and it'll be fixed, for awhile, then something else will happen. Just look at their track record with EVERY OTHER GAME they've ever released.
Capp
kifbox
Posted 8:09 PM 26/3/08
R6V1 sucked...so you thought it would be different with R6V2? What a yawn...
kifbox
arekkusu
Posted 8:09 PM 26/3/08
QA DOESN'T decide if the game is released or not ... QA reports bugs, management decides if the game is released or not. So if you guys would kindly shut the fuck up about poor QA that'd be great, cry about the big wigs who care about your money and decide to realease buggy products if you want to blame someone.
arekkusu
Candlejack
Posted 8:09 PM 26/3/08
I have honestly not tried the multiplayer yet. But I'm loving the singleplayer and beating that for the experience points.
I'll see if I have anything to complain about in a few days when the issues are fixed probably :D
Candlejack
qBIRD
Posted 8:09 PM 26/3/08
@JustJake:
because Haze is a PS3 exclusive.
qBIRD
qBIRD
Posted 8:09 PM 26/3/08
I have had problems connecting to games with my copy of RB6V2 as well..but at least I got some new underwear with my $10 Target gift card I got for buying the game..as everyone knows if you can't play online on RB6V2..the next best thing is nice underwear.
qBIRD
JustJake
Posted 8:09 PM 26/3/08
Why is it that when a game comes out on the PS3 and the 360 the PS3 version is the one to have the most problems?
It is things like this that make me rethink getting that PS3 I wanted.
JustJake
Pornosaur
Posted 8:09 PM 26/3/08
Hmmm I haven't seen any major problems on the 360 version. I better keep my fingers crossed. I will scream from the mountain top about how Konami raped me this week with their unplayable online in PES 2008. I wish that game was as popular and the word was getting out about how awful the newtwork code is.
Pornosaur
FlimFlaminus
Posted 8:09 PM 26/3/08
@Witzbold: Ubisoft does alot of internal testing. It has been reported in numerous UBI game forums. I'm not saying this is the case with Vegas2 but it would make sense given the number of highly visible bugs. Think about the connection issues - it makes sense if they tested it on a LAN rather than in a real world like environment. Ubi cannot for the life of them seem to release a game with out a series of game crippling bugs. They are in a mode of releasing a game in a rush, watching the sales numbers and then determining if they will patch it or not. They have entered into a model of having the end consumer fund their development process from beta (or 2nd or 3rd beta to final). It's pathetic. Alot of companies have been doing this for a while on the PC but now that consoles have harddrives and game can be patched, even they are falling victim to the rushed releases that are seeming becoming the norm.
FlimFlaminus
Rockwallaby
Posted 8:09 PM 26/3/08
@Albanian_Killa: GRAW 2 was fine
Rockwallaby
hop3less
Posted 8:09 PM 26/3/08
I can't hear all this yelling.
I'm still enjoying Call of Duty 4.
hop3less
TearsandScreams
Posted 8:09 PM 26/3/08
@Collapse The Control: I'll be honest, you might have got lucky but pre patch Bully was a mess on my 360. It was crashing every 2nd mission or so, I was lucky if I could get through a day without having to reset my console. It might not have affected everyone, but it's still a pretty poor. Credit where credit's due, they did patch it effectively, I just hope this gets the same treatment, because sub par PS3 games are just lazy now, it's not a new machine anymore. It might be more difficult to develop games on but people manage it fine EXCEPT when making ports. And it's not all ports, so it's even more irritating.
TearsandScreams
KilgoreTrout__XL
Posted 8:09 PM 26/3/08
The 360 version of R6:V had terrible problems as well. My favorite glitch (of many) was when the game would suddenly kick me from XBL live AND cause my router to reset, usually in the first ten seconds of a match. Good times.
When I went to Ubisoft's forums I found that they were already crammed with complaints. I posted about it for four weeks or so on their official forum, but no one ever responded. So I just stopped playing.
KilgoreTrout__XL
wallapuctus
Posted 8:09 PM 26/3/08
@CordableTuna: About that first scene, it's a level design hook to start the final sequence. Once you leave the guy alone he gets shot by a terrorist and the room is stormed. If you're right next to him the event won't start. It's part of the story.
I'm really enjoying it on the 360, although it has crashed several times in the campaign. No problem in multi-player though, where the real meat of the game is.
wallapuctus
Albanian_Killa
Posted 8:09 PM 26/3/08
Which is why I stayed away from this game. UbiSoft has always screwed up on the PLAYSTATION 3 and they screwed up with the original RSV online. Since this was going to be the same game, I said "Why waste $60 for new guns?" so I didn't get it. Now I'm glad I didn't. UbiSoft has to get their shit together.
Albanian_Killa
JRock
Posted 8:09 PM 26/3/08
I'm not saying it's OKAY by any means to release buggy games, but at least in this generation, it is possible to patch bugs. Squaresoft had bugs in lots of their games and there wasn't a damn thing they could do about it. I recall the bug in FFVI where the evade % stat was completely useless, and all attacks were based off of the magic block %. That's a pretty serious issue and could greatly affect gameplay.
JRock
heisert
Posted 8:09 PM 26/3/08
UT3 Crap Engine Suxx!
heisert
Billkwando
Posted 8:09 PM 26/3/08
I'll keep it short for now.
EVERY Rainbow Six console game has been buggy, going back to 3 on the Xbox and it game-breaking "lean glitch", which was never fixed (because they could make more money with the update, Black Arrow.
Point to any Raindow Six game and I can point out a glitch/exploit that lasted months before fixing (RS3: action replay molotov cocktails) or was never fixed at all (RS3:BA: falling out of the map and staying in limbo the whole round unless you quit).
I called this already in Crescente's review. Waiting for the 360 glitches to be found and exploited.
Maybe they should make the Frag Dolls earn their money by doing some QA.
Billkwando
Rockwallaby
Posted 8:09 PM 26/3/08
@Travar: well most of sony st & second party devs are insanely good.
@Balance_In_Life (PSN): Killzone could go either way in my opinion, SOCOM will have sony servers & it's going to have a big community so it should be fine, I got this hoping it would ake me away from COD.
@Collapse The Control: WRONG the online is fatally flawed for the majority of people, most online games have teething problems but this is beyond that, COD 4 had issues but at least I could always get a game & the recent patch it's pretty good for me once you get an ozzy room your set
There is nothing else to say except this game is shit, there is a good game in there but its hidden beneath dodgy AI & appalling textures textures, Ubisoft has now dropped below EA in my opinion.
Fuck Ubisoft, fuck them in their stupid asses!
Rockwallaby
-EDGE-
Posted 8:09 PM 26/3/08
I will tell you from my own personal experience with the PS3 version, the first 2 days were SHIT in terms of getting into any servers, or staying connected for any length of time. So I got pissed and was going to go get the 360 version…problem solved right? Wrong! I spoke to and played at a buddy's house on the 360 and he had issues too. Both versions in typical Ubishit fashion shipped half cooked. Be it the achievement/lockup issues on 360 or the PS3's connection issues, the game shipped plain broken. This is even after a patch on start up of the game.
That all said, I an somewhat happy to report that be it an act of divine intervention or whatever from Friday the 21st thru the Easter weekend I had no more issues connecting to friends or games on the PSN. I will also say to anyone on the fence about this game (either version) wait for a patch. Also the game is very much a glorified "Map Pack" as other then sprint (which appeared in Lockdown" it is the exact same game. But, more of a good thing is a good thing, right?
Well when it works it is. ;)
-EDGE-
Kyle81
Posted 8:09 PM 26/3/08
Got it on 360 cause I knew Ubisoft would fuck it up, they have a bad record working on the PS3 while other companies seem to be getting it right finally.... even EA did a good job with Army of Two and Burnout.
.... and well also you unlock some free shit for having a save from the previous R6V :P
Do feel ripped off sadly. The online play while better, still feels like crap that had to pay $60 for an expansion basically... the new content is very minimal. I also expected more guns, they only added a handful, and almost nothing new gear wise.
Kyle81
Collapse The Control
Posted 8:09 PM 26/3/08
I'm gonna put RB6:V2 into the same category of Bully, a game that really doesn't have any problems but with the wide spread surge of everyone using blogs & whatnot to communicate, it blows out of proportion.
It seems now-a-days, if one person has a problem and makes a fuss about it, it'll spread and be brought up to be bigger than it actually is.
But, then again, I don't play this game on the PS3, it's been working fine on the 360 since day one.
Collapse The Control
nxp3
Posted 8:09 PM 26/3/08
Wow, another crappy release by Ubisoft. Can't they fuckin test the game out first. Man, I am glad I didn't get this game. And from the looks of it, I will never get it. I'm boycotting developers who release bad games and then trying to fix it later when they already have your money.
nxp3
aelfin
Posted 8:09 PM 26/3/08
THis continual screwing-up of online console games has me just not trying anymore. I'll try again next generation!
aelfin
Captain Impulse
Posted 8:09 PM 26/3/08
@TrevWolf: Even with the HUD, I really, really enjoyed AC. I think Gabe from Penny Arcade said it best in this article:
[www.penny-arcade.com]
You have to read his whole entry to get the full gist, but the essence is that AC is a game you need to immerse yourself in. If you're one of those players that skips cut-scenes and goes to grab a soda during the bad guy's monologue, this game is not for you. Treated as an assassin-simulator and played on your own time (instead of rushing to beat it so you can move on to your next game), AC is an amazing game with an awesome plot. It's also very obviously the first chapter in a much larger story...a story I can't wait to learn more about.
Captain Impulse
jun581
Posted 8:09 PM 26/3/08
@pot3ntial2suck: i'm there with you....uh...i might get haze :(
i held off R6V2 purposely because i thought it was just an expansion of the R6V (played the 360 version). i was thinking of getting the PS3 version before i played it at my friends house. I was on the fence after playing the game. Now with the bugs issues, my Decision just got easier...i ain't getting it.
jun581
TrevWolf
Posted 8:09 PM 26/3/08
@pot3ntial2suck: You know, I thought that when I first got it, but I recently popped AC(dakka) back in and had a blast. I figured it out: Turn off that goddamn HUD - it turns the game from a shopping list of miniquests to a truly fun and immersive experience. I don't know why, but I'm so glad it works.
TrevWolf
ragfragger
Posted 8:09 PM 26/3/08
exactly what happens when prod. overrules qa
ragfragger
pot3ntial2suck
Posted 8:09 PM 26/3/08
I learned my lesson with Assassins Creed, Ubisoft can't make big budget games properly. That's not to say that they are a terrible studio, but it is to say that they overreach their comfort zone with these big titles. Is anyone really surprised after playing AC that the AI in RSV2 is terrible or that the game is glitchy? My Ubisoft boycott continues...all I wanna know is, who's coming with me!??
pot3ntial2suck
boxofthegods
Posted 8:09 PM 26/3/08
@Furu:
Your game crashed, thats pretty lame, and inexcusable for a console title. I think I've had one game in the history of owning consoles that crashed on me I believe it was Wing Commander 4 ( whichever one had Mark Hammel in it ) for the ps1, though the crash was kind of cool it went into the debug menu for the game. Anyway this is nothing really new for Ubisoft as the either have no play testing team and make the programmers do it or figure they can just patch it later ala Assassin's Creed for the ps3 and the white screen of death.
boxofthegods
Furu
Posted 8:09 PM 26/3/08
I wonder what the 1.1 patch did when I first went online after playing RSV2 on my PS3?
The game for me has been a solid 10/10 single player/split-screen co-op experience, but I haven´t tried the multiplayer, at all. Maybe I have to try tonight to see if the problems really are that extensive.
My copy crashed once in the monorail section after about 20 hours of combined play. Not good when checkpoints were erased back a few notches.
Furu
AEREC
Posted 8:09 PM 26/3/08
The 360 version is also terrible...I love R6V1 but R6V2 is a mess...The game suffers from slowdown and image tearing where the first one did not.
Also the online portion hasnt changed one bit from the first game...which was decent before Halo 3 and CoD4, but now it's just incredibly cumbersome and frustrating. It takes forever to get into a decent game with friends
AEREC
Travar
Posted 8:09 PM 26/3/08
PS3 got pwned... again... Will there ever come a day when PS3 owners will get the better half of the deal?
Travar
Snappywave
Posted 8:09 PM 26/3/08
Comon UBISOFT! Do you expect us to pay about 60 dollars for this? No thanks!
Snappywave
Soyerz
Posted 8:09 PM 26/3/08
Oops they did it again!
Soyerz
gmanisme
Posted 8:09 PM 26/3/08
Man, i feel for ps3 owners, it's not fair how they get second rate treatment. I've got a ps3 and 360 and the 360 is always breaking down on me, but yet it gets preferrential treatment from develoeprs, total horse shit if you ask me.
gmanisme
Balance_In_Life (PSN)
Posted 8:09 PM 26/3/08
And this is exactly why Haze is so on the fence right now for me. Assassin's Creed was a VERY cool game HOWEVER it was bugger then all hell. R6V2 again good game but all bugs. Right now it seems that everything coming out of Ubisoft is rushed. Like they have to keep up with EA or something. Haze has the potental of being a good game, just Ubi hasn't really made me feel any better lately.
Balance_In_Life (PSN)
evlyti
Posted 8:09 PM 26/3/08
I actually enjoyed R6V1 and R6V2 is just as fun... when you can get into a damn game. Its disturbing that games can get released and not even function properly. R6V2 will be good when its finished.
evlyti
HamThePharoah
Posted 8:09 PM 26/3/08
I've tried the 360 version as well, really buggy too. WTF Ubisoft?
HamThePharoah
boxofthegods
Posted 8:09 PM 26/3/08
@Witzbold:
I've heard that Ubisoft doesn't hire playtesters actually, I think they may make the programmers test it or something, mind you these are comments that I've heard from Chatterbox Video Game Radio, who dose the awesome video game trivia thing at pax every year so I trust him quite a bit on these things.
boxofthegods
mishakoz
Posted 8:09 PM 26/3/08
Both versions suck. Its an unfinished game banking on the success of the first.
If we allow games like this to sell well, we are just going to see a lot more of them, we are going to see more games finding it "acceptable" to have bugs in them at launch, using patches and updates as crutches for the buggy game.
mishakoz
tei
Posted 8:09 PM 26/3/08
Maybe is servers issue.
tei
CordableTuna
Posted 8:09 PM 26/3/08
Oh, don't worry PS3 people, the XBox version is crap too.
First surprise came before we got in the game: mandatory respawns in campain co-op. Okay, not a bug, just a game breaking design decision. Oh well, on we go.
Then it turns out in co-op campaign, one player has to control two AI guys, no way around this one either. Lovely. How about letting us just remove them? No? How about one AI for each player? No.
Hideous spoiler here. On the first mission, you've got to let your team member defuse a bomb. Well, once the guy got to the bomb, he started to complain about needing more space. The sample played endlessly in a loop and we couldn't do anything to get it going again. In the end, we loaded a checkpoint and tried again, staying as far away from the bomb as possible. That one helped.
Later it turned out one Vegas standard bug was still present and correct. My friend started to complain getting killed through doors and without seeing anyone. This one seems to work like in the old days. There's a lag which delays the animations on the client side, sometimes not playing them at all. Also, sometimes some enemies simply don't register damage from the client side player, making the enemy invulnerable. He still shoots though.
So, that's what I got from playing the first co-op campaign mission online with a friend. While playing, there was a little voice in my head, endlessly chanting "65€, 65€..."
CordableTuna
Captain Impulse
Posted 8:09 PM 26/3/08
So, the 360 version is not experiencing these same issues? Did UbiSoft develop the game using the 360 as the development platform and just pray it would work okay in the PS3 as well? I don't understand how this kind of thing can keep occurring, especially when the same company has already been burned by these issues in the past.
Captain Impulse
[KU]Shindokie: Hates The New Layout!
Posted 8:09 PM 26/3/08
@Balance_In_Life (PSN): I hope you don't forget me though balance. I will get Socom as well so we can play online and show you that i am better then you :D
This sucks that PS3 owners get kicked in the nuts by 3rd party publishers. Ps3 owners are going to have to wait 3 weeks after the 360 gets their maps for COD4. I'm not buy it because i'm saving money for other games like gta and metal gear.
[KU]Shindokie: Hates The New Layout!
KEELr
Posted 8:09 PM 26/3/08
There's only one way to deal with this..
Dont buy the game!
KEELr
Sathan
Posted 8:09 PM 26/3/08
A PS3 3rd party game experiencing problems not in the 360 version you say. I'm shocked at this rare occurrence. Not! This is why if it's 3rd party I always play the 360 version. It seem like publishers nowadays only care that the versions which will result in the most sales is finished and optimized.(of course that's not always true = Bully on 360) Which is sad because I really could use more PS3 games, but I'm always paranoid stuff like this will happen. I hope Ubisoft fixes this next week.
Sathan
Witzbold
Posted 8:09 PM 26/3/08
Dont people TEST shit before the release? Its almost as if Ubisoft has no QA division or something.
Witzbold
Balance_In_Life (PSN)
Posted 8:09 PM 26/3/08
@Rockwallaby: Yeah SOCOM is the only game down the pipeline that may make me put away COD4 for a while. That and maybe Killzone 2. That being said, I was kinda looking foward to picking this one up, but after this I may just wait will they patch it to buy it. Even then it may now only be a rent.
Balance_In_Life (PSN)
Rockwallaby
Posted 8:09 PM 26/3/08
@orangeclover: well they never addressed them on the PS3.
SOCOM & bad company & then later Flashpoint until then COD 4 it is.
Ubisoft can lick my balls
Rockwallaby
GexX2
Posted 8:09 PM 26/3/08
@illmatic291: That comment was great. You really put forth a suprisingly well thought out opinion on the state of the game, and it's effects on the gaming community. You should get a medal.
GexX2
Evdor
Posted 8:09 PM 26/3/08
You know, it's a crying shame.
I mean literally, at this point I would buy a PS3 if I didn't see so many of these stupid 'this port is buggy' things crop up. Yes, I know, I can own multiple systems, but the knowledge that buying a PS3 game that isn't first-exclusive is a game of russian roulette is just crap.
Also,k Taco, this really ISN'T Sony's fault. Sony's system is fine. In fact, it's far more stable than a certain Microsoft product. This is just software.
Than again, it's Ubisoft, and really, Ubisoft releasing a bug-ridden game is nothing new for any system.
Evdor
orangeclover
Posted 8:09 PM 26/3/08
For those looking forward to the PC version, like me, this can only mean an even worse treatment.
For the first Vegas on the PC they took FOREVER to address major issues.
orangeclover
Taco Bell™
Posted 8:09 PM 26/3/08
Well, you get what you paid for.
Wait, how much did this cost again?
Taco Bell™
illmatic291
Posted 8:09 PM 26/3/08
OWN3D!
illmatic291
ca$h
Posted 8:09 PM 26/3/08
Is it just me or are more and more games relying on the users who BOUGHT the game to report bugs now, as opposed to acutally testing the game in QA before its release? If this trend continues, it could very well hurt the game industry as more people hold off buying a game to see if there are bugs associated with it.
ca$h
Waka in Japan
Posted 8:09 PM 26/3/08
This is what comes with hard disks and updatable games, they release it, and then they fix it 2 months later. Instead of shipping it 2 month later and not having to fix it.
Waka in Japan
Bando
Posted 8:09 PM 26/3/08
Is ANYONE honestly surprised by this? I mean, it's not like it's because UbiSoft and MSoft are good bed buddies, oh no no no, it's because the PS3 is IMPOSSIBLE to work with, I mean, just look at WarHawk and Drake's Fortune, Ratchet, the cross-platform COD4, those are PRIME examples of creating software for the PS3. Now with this comparison, it will only help strengthen MSoft's "bitch pitch" "Games sell better on three-sixtah, because they run better on three-sixtah",
I know this just business as usual, but FUCK you UbiSoft, FUCK YOU!
Bando
munchausen
Posted 8:09 PM 26/3/08
The last version had a lot of issues with efficient online multiplayer. At least, it would be very slow to start up and required excessive loading, and network problems (both technical and the fact that people would be indiscriminantly kicked off of games before they started but after a lengthy load time) were frequenty enough to cause me to expect, with all inefficiencies included, to routinely waste about 15 minutes before a solid game was started. Since they didn't do much to fix the first one, and they already started this one with some significant issues, I'll be glad to skip on this. Thanks Kotaku, made my decision all the easier.
munchausen
coladict
Posted 8:09 PM 26/3/08
Ubisoft did it again...
coladict
Rockwallaby
Posted 8:09 PM 26/3/08
This game is bad on many levels the total lack of online is just the icing on the cake.
I mean Ubi didn't even fix the bugs from the previous vegas, poor show
Rockwallaby
Superuser
Posted 8:09 PM 26/3/08
Ubisoft is in no way better than EA... Fucking big publishers! One would think that there is a phase in develpment where they test the online part. Obviously not!
Superuser
Jest
Posted 8:09 PM 26/3/08
Wow, after suffering through the first Vegas' offering of multiplayer on PS3, I had figured that who ever is getting paid to make this game would've improved the experience.
I have zero interest in buying it now.
Jest
Boudabras
Posted 8:09 PM 26/3/08
For everyone that instantly blames the lack of QA on games, Jesus kills a kitten.
Seriously people, there are powers higher than the poor folks in QA that decide the game will go out in a buggy state.
Boudabras
Knight-Zero
Posted 8:09 PM 26/3/08
We went from awesome UTIII mods to RSV2 problems, Kotaku maintains the balance once again.
Knight-Zero
Part-Time-Viking
Posted 8:09 PM 26/3/08
@Ethyn: No kidding dude. But I love how some patches just screw things up more (Gears of War's online).
Part-Time-Viking
deathsyth8888
Posted 8:09 PM 26/3/08
I guess Rainbow Six Vegas 2 is out of luck on the PS3.
(I know I just made a gambling joke but someone had to do it.)
deathsyth8888
Part-Time-Viking
Posted 8:09 PM 26/3/08
Give me a moment to say this, as a PS3 owner, I am not surprised, and that is where me caring on this subject ends.
Screw Tom Clancy games.
Part-Time-Viking
Ethyn
Posted 8:09 PM 26/3/08
Man, the more reports I see about CONSOLE games being broken or unplayable for any reason just keeps fueling the fire of how half-assed they're approaching their games. "Meh, it's good enough, we'll patch it later."
Ethyn
GexX2
Posted 8:09 PM 26/3/08
Really Ubisoft? AGAIN?
I'm under the impression that Ubisoft decided to save some time and money, and cut out the bug-testing phase of game design at their studios. Either that or they need to hire new programmers.
GexX2
TheEngineer: Rocking the Goggles
Posted 8:09 PM 26/3/08
Sucks.
TheEngineer: Rocking the Goggles
hard8
Posted 2:05 AM 26/3/08
This sounds more like the PS3 Networks problem to me. I don't think Ubi controls the servers at Sony.
That being said, I guess that free online play is only worth a shit if it works.
This is why I pay for LIVE service... So when it fails I can bitch.
Seriously... what do you want for free? Your money back?
hard8
deejdave
Posted 8:01 AM 25/3/08
Er, has anyone actually read the posts on the vegas 2 site. The 360 version is buggy too, I think it's misleading trying to focus on the PS3 issues. We have had dozens of people coming into our store to return 360 and PS3 versions because theyre so fed up with it already...
deejdave
Tarnis-Phoenix
Posted 11:24 PM 24/3/08
PS3 Is not the only buggy game. Xbox 360 is bug and glitch filled. I sent a tip email to you and to Ubisoft. I even called the corporate HQ the other day and sadly the intern at the frontdesk was like a dear in the headlights when I got a hold of him.
Tarnis-Phoenix
takaetun
Posted 9:00 PM 24/3/08
It's not just the PS3. The 360 online is seriously, seriously broken. My favourite was when we loaded the very first level, only to find there wasn't a helipad. Just mountain. Hoorah for jagged rock junction! Personally, I like minor details like textures, light and sound, but that's just me. Maybe, I'm a freak, who knows?
takaetun
Balatack
Posted 7:32 PM 24/3/08
I've stopped buying UbiSoft products after one too many dissapointments. Last game I liked from these guys was Beyond Good & Evil for PS2. The rest of their titles are pure garbage.
Balatack
No1ne
Posted 1:35 AM 26/3/08
@Boudabras: You are absoluteley correct. Trust me, we tested the game for months.
lol @I agree with you that Assassin's Creed is a great game, but still...
It wouldn't hurt Ubisoft to try beta-testing some day. This article (and the comments of those who have played the x360 version and say it's just as buggy) prove that Ubi completely skip on test-playing. They just try out if it's compiled correctly and if each segment of the game works, but they don't have someone actually play it. Or that someone is really, really incompetent
No1ne