xbox 360
Two Worlds Spills Tainted Blood On Xbox Live
Posted by Mike Fahey at 4:40 AM on March 14, 2008
SouthPeak's epic RPG Two Worlds gets a little bit bigger today, as the company releases the first of two planned expansion packs onto Xbox Live. This pack, titled Tainted Blood, focuses on expanding the multiplayer gameplay of the game, adding four new maps to explore with friends, over 35 new quests, and a new PVP mode in which players vie for control of magical orbs of some sort.
"This pack of downloadable content is a fantastic expansion for players who love playing Two Worlds with friends and are ready for some new and exhilarating features," said Melanie Mroz, CEO of SouthPeak Games. "Tainted Blood's excellent new multiplayer mode is the key thing to note. The introduction of a completely new multiplayer mode lives up to our commitment to making sure Two Worlds is the best RPG experience we can create."I particularly love the line about it being the best game they can create. It might not be the best RPG, but it's the best you'll get from us! Tainted Blood is available for download now for 600 Microsoft points.
Two Worlds Gets Tainted Blood The Massive Online World of Antaloor Gets Bigger as SouthPeak Games Release first Downloadable Content PackThursday 13th March/... SouthPeak Games has announced that the first of two downloadable content expansions for their epic role-playing game, Two Worlds, is now available via Xbox LIVE® Marketplace for the Xbox 360® video game and entertainment system from Microsoft®. Titled Tainted Blood, the pack significantly expands the online multiplayer portion of SouthPeak's vast RPG and is available now for 600 Microsoft points.
Tainted Blood boasts four new online multiplayer maps that allow players the chance to explore completely new locales and face unprecedented challenges with friends. Over 35 new quests await those who download the expansion, as well as an innovative player-versus-player challenge mode where opponents battle to control magical orbs within a variety of arenas.
"This pack of downloadable content is a fantastic expansion for players who love playing Two Worlds with friends and are ready for some new and exhilarating features," said Melanie Mroz, CEO of SouthPeak Games. "Tainted Blood's excellent new multiplayer mode is the key thing to note. The introduction of a completely new multiplayer mode lives up to our commitment to making sure Two Worlds is the best RPG experience we can create."
Tainted Blood is available for download via Xbox LIVE Marketplace now, costing 600 Microsoft points.

Comments (AU Comments · US Comments)
There are currently no AU comments for this post.
arkhamster
Posted 10:53 PM 19/3/08
@static:
I completely agree, i felt like I was playing the game with a really crappy video card.
And the voice acting? Unbelievably bad.
arkhamster
static
Posted 10:53 PM 19/3/08
I have spent about 20 minutes in this game and I would have to say it is one of the worst games I have ever played on my 360.
I had such high hopes for this one, at least the fans have something new to play.
static
Trawgdoor!
Posted 10:53 PM 19/3/08
Pathetic. This game had so much potential, and they killed it.
Trawgdoor!
SwindleUK
Posted 10:53 PM 19/3/08
@Modus_Operandi:
yeah but 35 side quests! thats way more than some homes, and a dungeon. shivering isles was quite short, maybe ten quests and your god. and this is the first expansion of two i think.
SwindleUK
Eirias
Posted 10:53 PM 19/3/08
@Modus_Operandi: Kudos.
My best friend is playing this game solely because he is an Achievement Whore and, as I watched him play it, I wondered how a fairly creative person, as most game programmers must be, can stomach making something like this. To be sure, it is not as much of a sellout or blatant money-ploy as something like NFL Tour or another clone of Puzzle Bobble, but still, to waste however much talent one has is a shame.
Eirias
BigWeather
Posted 10:53 PM 19/3/08
@KingDavid73:
In theory it sounds good, and I can understand that sometimes implementation goes awry and in those cases where it impacts gameplay the sensible decision is to yank it. Ultima Online had a virtual ecology that had to be yanked. Oblivion's Radiant AI got yanked.
Fable yanked some features for gameplay reasons and they are still flamed for it. I still don't understand the reason why some developers get so much crap for it and others don't.
I could see the argument about Molyneux "over hyping". However the Radiant AI was heavily hyped as well. And, to be honest, sad is the day that people get shot down for being excited about pushing the boundaries -- and failing to do so to the extent they dreamed. Better to dream and fail than to not dream at all.
BigWeather
unicronband
Posted 10:53 PM 19/3/08
Man I fucking love when forums devolve into Oblivion Love/Hate pissing contests. That being said, I've only played the Two Worlds demo if the actual game is anything like that, I'd gorge out my own eyes before playing it.
unicronband
excaleranth
Posted 10:53 PM 19/3/08
I feel sorry for this game. I have not played it, but I pity how it is ridiculed so. They made an effort, and that's worth something.
excaleranth
jayntampa
Posted 10:53 PM 19/3/08
@KingDavid73: lol yes, but if one policeman was missing from the city, all the rest wouldn't chase after him -- they'd still do their job.
jayntampa
KingDavid73
Posted 10:53 PM 19/3/08
I don't know, If one guard was missing, they would probably do something, but you're right, they probably all wouldn't leave. Either way... I don't know where I'm going with this, I withdraw my argument.
KingDavid73
KingDavid73
Posted 10:53 PM 19/3/08
@jayntampa:
Well, I guess. If in real life, all the police left a city, and everyone knew it, there would probably be mass chaos.
KingDavid73
jayntampa
Posted 10:53 PM 19/3/08
@KingDavid73: I'd suggest that example more supports the theory that the AI was broken. Good AI wouldn't leave an entire town unprotected because one guard was missing ...
jayntampa
Kimiko
Posted 10:53 PM 19/3/08
@kingross:
and you would know this becauuse?
Kimiko
KingDavid73
Posted 10:53 PM 19/3/08
@BigWeather:
Back before Oblivion came out, I was very involved in the eldercrolls forums. The AI used to be very intense and realistic, but they had to tone it down, because the game was broken. The developers would occasionally post funny stories about the AI, and tell why they had to suppress it. There was one story I remember well --> A guard got hungry, so he left his post to go hunt. The other guards noticed he was gone, so they went and looked for him. The townsfolk noticed the guards were gone, so they started killing each other. A couple minutes later, everyone was dead.
They had to tone it down because they would frequently go to a city, only to find every single person dead, or gone, or some other problem. They mellowed the AI to simulate traffic and a living community, rather than actual people, because it broke the game.
Apparently people suck... if a working game can't be built around our actions...
KingDavid73
jayntampa
Posted 10:53 PM 19/3/08
@BigWeather: I think the quests are multiplayer, as well. The Temptation expansion will have a huge single-player quest, so I'd wait for that.
jayntampa
BigWeather
Posted 10:53 PM 19/3/08
I'm assuming that the only single-player addition of this first DLC is the 35 quests? Or is that multi-player too? Regardless, I'll just wait until I get something like more land to explore / monsters to fight / etc. in single-player.
BigWeather
BigWeather
Posted 10:53 PM 19/3/08
I dislike Oblivion. They woefully under-delivered on their promises of the AI (as badly as one could argue Lionhead did with Fable -- yet oddly Bethesda rarely gets crap for it). The level scaling of monsters sucked. Good luck creating a female that didn't look like she fell from the ugly tree and hit every damn branch on the way down. The main plot was crap, no sense of urgency, and did nothing for me. I could go on...
Two Worlds. I liked it. There is no doubt it has many flaws. The framerate can stutter. But I think the world was well-realized and I liked the variety of terrain (as opposed to Oblivion's generic forest with castles and towns). I liked the ability to combine weapons to augment them and I really liked the third-person perspective. The dialog is cheesy, for sure. The main plot is only marginally better. But as a mindless hack and slash in an interesting enough world, it worked.
Neither one is a masterpiece, by any means.
BigWeather
KingDavid73
Posted 10:53 PM 19/3/08
Mayhap I look at this?
perchance?
Methinks nay.
Forsooth, thine Two Worlds be verilly composed of thine crap.
+ Watch video
^^ My video review of Two Worlds...
KingDavid73
jayntampa
Posted 10:53 PM 19/3/08
I just went to the Two Worlds Web site and they have announced a new feature for The Temptation expansion:
Players will be hoisting their sails to explore distant islands! The new region has a huge bay with a multitude of islands and when the relevant skill is learned, the player can get into a boat and steer it to a desired destination. The direction of travel is set using the tiller at the stern, just like a real sailboat, but you'll have to watch the wind - a red flag at the tip of the mast will tell you which way it's blowing. You can fight from the saddle of your horse - and you can fight from your boat too.
A special series of quests, like a smuggling adventure, for example, have been specially designed for this saltwater feature - and you'll have to put to sea sooner or later in the Main Quest as well.
Sounds pretty cool! Hopefully they fixed up the bugs, too.
jayntampa
thedap
Posted 10:53 PM 19/3/08
@Ken: Amen to that. I thoroughly enjoyed the game. It was buggy and cinematic dialogue was cheesy, but I was tired of people saying, "Eh, it's not Oblivion."
That's like saying The Orange Box "isn't Halo'. Fan boys make me sick with their narrow-minded reviews.
thedap
Modus_Operandi
Posted 10:53 PM 19/3/08
@PearceShea: I cant vouch for Morrowind that much. That game is still on my eternal "stack". But, aside from the dreaded Horse Armor, Betheseda has released alot of quality for their title. Maybe less quantity. But we are dealing with a game that was released on multiple current gen consoles plus the PC. And a company who's piling more on their dish lately. Im sure Fallout development has kept them from making more content for Oblivion. But you cant really complain if Shivering Isles is your swan song.
Bottom line. There is no way anyone can say that Oblivion was underserved and even less of a chance that the people who made Two Worlds have one upped them in terms of content updates.
Modus_Operandi
jayntampa
Posted 10:53 PM 19/3/08
@Ken: I don't know why, but I never ran into any of the game glitches ... and, it ran really well for me. I actually beat the game, too. However, I've heard enough complaints similar to yours to know that something weird was definitely going on with the game.
jayntampa
PearceShea
Posted 10:53 PM 19/3/08
@Modus_Operandi: Bethesda released very little compared to what they released for Morrowind. It seems a shame especially because the developer updates really spurred on a lot of great mods.
PearceShea
Ulquiorra
Posted 10:53 PM 19/3/08
Epic fail, that's all i can say about the potential of this game in relation to the end result.
Ulquiorra
Modus_Operandi
Posted 10:53 PM 19/3/08
@HurricaneDave: A constant stream of updates like Two Worlds? Please tell me you forgot to add "/sarcasm" to that. This is the first 2 packs theyve released. Im not going to list all the stuff Betheseda has produced for Obilivion. Im just going to name one. Shivering Isles. You go and be happy with a company releasing a couple more modes for its broken buggy game and Ill enjoy the fact that Oblivions expansion is better than that whole ufdging game. And at half the price!
Yea you are right. I did assume. I assumed you knew wtfudge you were talking about and had an iota of common sense.
Modus_Operandi
LPDustin
Posted 10:53 PM 19/3/08
Im probably not getting this... Two Worlds... it gives a VERY bad first impression, but if people would actually play it longer then an hour they would see its actually a very addictive game with ALOT to do.
LPDustin
Ken
Posted 10:53 PM 19/3/08
I could find some happiness in playing Two Worlds,... there could have been a good game there if I hadn't seen some of the most interesting game glitches in a game engine yet.
Poor, Poor Two Worlds
Ken
jayntampa
Posted 10:53 PM 19/3/08
I'm pretty rough on games, I'm the sort that will just stop if I don't find enjoyment with them ... and, I actually enjoyed Two Worlds quite a bit. The beginning part was really kind pathetic, but once you got the system down, it was fun. I was also happy that the creatures didn't level with you ... meaning even close to the end of the game you could come across dangerous foes you'd never seen, while you could head back to early areas and just slaughter for components.
jayntampa
DaPress
Posted 10:53 PM 19/3/08
@kylenalepa: Don't encourage them! It's like praising Uwe Boll for putting out new "movies."
DaPress
kylenalepa
Posted 10:53 PM 19/3/08
The game is awful, but you gotta admire the developers for continuing to put out new content for it.
kylenalepa
mind in rewind
Posted 10:53 PM 19/3/08
Dun dun. Tainted Blood, whoa oh oh oh.
mind in rewind
aveneyer
Posted 10:53 PM 19/3/08
Why is this not part of the "The Best RPGs are on 360" promotion? ::giggle::
aveneyer
SAGA
Posted 10:53 PM 19/3/08
this game is garbage, why bother with the dlc?
SAGA
argh
Posted 10:53 PM 19/3/08
They should probably finish the game before they add new content.
argh
Gadgetron
Posted 10:53 PM 19/3/08
@HurricaneDave: seriously wtf are you smoking? so far DLC for Oblivion checks in at:
Horse Armor Pack
Orrery
Wizard's Tower
The Thieves Den
Mehrunes' Razor
The Vile Lair
Spell Tomes
Knights of the Nine
Fighter's Stronghold
and a little thing called The Shivering Isles
But yeah your right Bethesda has been lacking in content updates for Oblivion.
Gadgetron
kingross
Posted 10:53 PM 19/3/08
@HurricaneDave: South Peak is doing something along the lines of a mother telling her retarded son that hes special and intellegent.
kingross
kingross
Posted 10:53 PM 19/3/08
Bethesda couldve made a better game in about a month with only half their staff on hand, who all happen to be drunk for the entire development duration.
kingross
HurricaneDave
Posted 10:53 PM 19/3/08
@Modus_Operandi: Didn't say they did nothing for Oblivion, but they have not put out a constant stream of updates and new missions like these guys.
Quit crying because you incorrectly assumed I was insulting Betheseda. Like they say when you assume....
HurricaneDave
whiptcracker
Posted 10:53 PM 19/3/08
Instead of releasing more content, they should patch up the flaws in the game.
If this is the best RPG experience that they can create...well that's just kind of sad.
whiptcracker
tzaketh
Posted 10:53 PM 19/3/08
@AstrayPenguin:
Yeah, the Blitz of what are essentially double posts has annoyed the hell out of me too. I don't mind extraordinarily frequent postings, but damn, at least consolidate the galleries with the articles.
tzaketh
DaPress
Posted 10:53 PM 19/3/08
I didn't want to trust the negative reviews because I love fantasy RPGs and thought that this could be the next Oblivion.
So I played the demo.
I will never, ever, ever touch anything related to this game. Everything is wrong, from the teeny-weeny text that makes it nearly impossible to read quest directions to the very broken game engine.
DaPress
AudibleDefect
Posted 10:53 PM 19/3/08
Sure it may have bland, and perhaps a little buggy, but still, I really enjoyed the Single Player game.. Though, once i finished it 3 days latter, I was excited to go online... Wow, I couldn't believe, imho, how terrible it was...
AudibleDefect
AstrayPenguin
Posted 10:53 PM 19/3/08
Wow, could we chill on the posts a bit please or put some of them together?
We just had like 10 posts in 30 minutes. The entire front page has been invaded by galleries and then "hands on" posts of exactly the same game just a few seconds later. Couldn't you have joined those posts together and saved us half the story space?
AstrayPenguin
Modus_Operandi
Posted 10:53 PM 19/3/08
@HurricaneDave: Yea because those asshats at Betheseda havent released ANYTHING at all for Obilivion. Sweet Jesus man! Stop drinking that Kool-Aid!
Modus_Operandi
Risky+Safety
Posted 10:53 PM 19/3/08
Ugh.. Two Worlds....
I bought the game when it first came out. After laughing hysterically at the opening..."cinematics"(?), the game quickly showed off why it was the most buggy, boring, and bland RPG I have ever played.
Good to know they're heaping the crap on.
Risky+Safety
Modus_Operandi
Posted 10:53 PM 19/3/08
I personally love the lines about "players who love Two-Worlds" and "playing with friends". Talk about high fantasy.
Modus_Operandi
tzaketh
Posted 10:53 PM 19/3/08
The Demo made me vomit.
tzaketh
HurricaneDave
Posted 10:53 PM 19/3/08
If only the engine the game was built on was great. I mean except for the initial game, their support for it has been exceptional. I wish the Oblivion developers took care of their baby like these guys.
HurricaneDave