April 10, 2008

announcements

So, Yeah, I Watched The Transformers Cartoon And...

Posted by Brian Ashcraft at 11:40 PM on April 10, 2008

To: Crecente
From: Bashcraft
RE: Transformers? Bah!

Boy, oh boy, did it stink. This has made me gun shy about pretty much everything I liked as a kid. Funny how memories can play tricks on you, huh? Rather, cruel.

What you missed last night
Every other effin' black video game character
Bay responds to "fucking retarded"
Japanese PlayStation Store renewal dated
Bad Company not win at all
Haze gets another release date
Bad Company drops weapons
Sony wants to know why you hack PSP

real world

Say It Better With A Pokemon Trophy Telegram

Posted by Brian Ashcraft at 11:20 PM on April 10, 2008

In Japan, when you want to send an important message and letters or email or faxes won't cut it, there is another option: The Pocket Monster Telegram. For only ¥2,100 ($US 20), residents of Western Japan can send Pokémon telegram trophies to each other. Think about it. That's magical.

Hit the jump for another pic.

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xbox 360

"Every Other Effin' Black Video Game Character"

Posted by Brian Ashcraft at 11:00 PM on April 10, 2008

Ah, the Cole Train. Not exactly the deepest of characters. Says Morgan Grey, Senior Producer at Crystal Dynamics:

Here's the thing: Cole Train on his own, no harm no foul. But what is Cole Train? Cole Train is basically like every other effin' black character in a video game. Like here comes the urban stereotype. Where is this 1990's — not even 2000 — black slang, where does this fit in this futuristic world that doesn't even take place on Earth? They go really far to do a lot of fictional justifications for this culture that they've built, and they go right back to this urban stereotype for the black character.

I'm not knocking Epic; the game was fun and gorgeous. But it's just a lack of thought, right? All it does is reinforce dumb stereotypes and it sort of reinforces casual racism.

The man has a point. A very, very valid one.
Black Professionals in Games [MTV via Joystiq]

playstation 3

European Retailers Showing GTAIV PS3 Bundle

Posted by Brian Ashcraft at 10:40 PM on April 10, 2008

Various European retailers are showing listings for a Grand Theft Auto IV PS3 bundle. Euro retailer Bart Smit lists "Playstation 3 Gta-4 Pack" above the regular and special editions of the game. Other retailers are stating for fact the bundle is definitely coming to Europe. Sony Europe has called this "rumour and speculation." We'll call it "obvious and probable."
Looking Likely [videogaming247]

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xbox 360

Proper Operation Darkness Trailer

Posted by Luke Plunkett at 10:20 PM on April 10, 2008


Ah, Operation Darkness. A tactical RPG set in WWII. But with vampires and werewolves. Last time we saw it, I was getting a little down on it. The fact they were pretty rough trailers may have contributed. But this? This has revived my flagging spirits. Mostly because it's as cheesy as a triple-cheese sandwich with cheese for bread. And I do like cheese.

wii

Buy Another Wii Wheel? No, Make Another (Sorta)

Posted by Brian Ashcraft at 10:00 PM on April 10, 2008

Mario Kart Wii comes with one pack-in Wii Wheel. But what if you'd like to get some 2 player Wii Wheeling on, that means an extra purchase. For those who don't want to shell out $US 9.99 for another Wii Wheel, a Japanese blogger has an economical solution. That, after the jump.

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first person shooter

Traveller's Tales So Not Behind Bubba Lego-Tep

Posted by Luke Plunkett at 9:30 PM on April 10, 2008

Lego Star Wars, Lego Indiana Jones, Lego Batman, you can see why they're made. Those kind of properties make money. Bubba Ho-Tep, on the other hand...the marketing possibilities are somewhat limited. Which doesn't bother mod-maker trepaning from putting together Bubba Lego-Tep, a mod that doesn't only take the Elvis v Mummy masterpiece and make a Lego game out of it, it's done via the Doom 3 engine. So strange. And by strange, I mean strangely fascinating.
Bubba Lego-Tep [Game Artisans, via Boing-Boing]

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wii

Club Nintendo Dates Animal Crossing Wii? Eh...

Posted by Brian Ashcraft at 9:00 PM on April 10, 2008

Maybe this is just a kwinky-dink. Who knows? Nintendo does! The 2008 Japanese Club Nintendo has a picture of Mario Kart Wii for April. And of course, Mario Kart Wii goes on sale in April. Taking this rubrick, let's look at December, which shows a picture of...

Hit the jump for an image of December.

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toys

Awww, New Sony Cat Action Figures

Posted by Luke Plunkett at 8:30 PM on April 10, 2008

Heeeeey, it's Toro, Sony Computer Entertainment's kooky mascot cat. And his friends! And their new official line of action figures/desk paperweights. You may be ordering yours (as we speak!) as a devoted fan of all things PlayStation, but since the figures come with interchangeable faces, I'm ordering mine as a handy mood indicator. If Toro's happy, I'm happy. If he's sad, I'm sad. If he's that face on the far right, I'm...having toilet issues?
PlayStation Store [Sony Japan]

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real world

Michael Bay Responds To "Fucking Retard" Remark

Posted by Brian Ashcraft at 8:00 PM on April 10, 2008

Michael Bay is a powerful man. He's not a fucking retard. So when Uwe Boll called Michael Bay a fucking retard, the Armageddon director thought he should, you know, say something. On his own official message board, Bay wrote:

I find people who rant like that - calling shit about both me, and George Clooney - comes from someone screaming because he is not being heard. He is obviously a sad being. When you ask 'do I care?' Not in the slightest.

M

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industry news

Why Does Sam & Max Work While Other Episodic Stuff Fails?

Posted by Luke Plunkett at 7:30 PM on April 10, 2008

It's an interesting question. Telltale's own Bone died before its time, SiN did likewise, and most full game sequels come around faster than Half-Life 2's "episodes". So why, the, does Sam & Max stand as the only successful episodic series to date?

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playstation 3

Japanese Playstation Store Renewal Officially Dated

Posted by Brian Ashcraft at 7:00 PM on April 10, 2008

It's officially official. Today, a Sony press release states that the Japanese PSN Store is getting its update the evening of April 15th. The slicker, easier to use store will hit with the 2.30 Firmware update. Download!
PS3 Store Update [Sony]

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xbox 360

Rockets, Riots, Yeah, This Is A Rocket Riot

Posted by Luke Plunkett at 6:30 PM on April 10, 2008

First announced last October, Rocket Riot, a collaboration between Coin-Op, CodeGlue and THQ, is looking great. Slated for release sometime later this year on Xbox Live Arcade, here are some early screens of the game in progress, which show that, hey, you can make a Worms clone look interesting.

321
Rocket Riot [Coin-Op, via Shard @ NeoGAF]

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game design

Five Tips For Not Making a Crappy Game

Posted by Brian Ashcraft at 6:00 PM on April 10, 2008

This month's Wired has a look at MMO Arden: The World of William Shakespeare. Armed with a $US 250,000 MacArthur Foundation grant, Indiana University profession Ted Castronova and his students created the MMO, which as the professor points out, was "no fun" and "failed." Castronova and his team and working on the game's sequel. He's learned from his experience and offers up these five tips on making academic games that don't suck:

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real world

eBay Game Auctions Get "Regulated"

Posted by Luke Plunkett at 5:30 PM on April 10, 2008

If you've ever bought action figures or comics or anything like that on an auction site, there's a fair chance it's been graded/appraised by a third party. This lets the buyer know that someone who's not the seller has independently vouched for the quality of the item in question. Well, if you're selling or buying games, you've now got the same option, as the first games to have been examined by Video Game Authority have popped up on eBay over the past week. For $US 25, the VGA will grade your game, then seal it inside a hard plastic, tamper-proof shell, which instantly lets buyers know the condition of the game. Useless if you're just after a sealed copy of GTAIV (especially considering the $US 25 fee), but if your online purchasing habits lean more towards boxed copies of Chrono Trigger, this looks like its worth a look.
First VGA Graded Games Hit eBay [GameSniped]

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announcements

Egg Contest Winner

Posted by Brian Ashcraft at 5:00 PM on April 10, 2008

We've got a winner! That person wins!! And gets all my stuff!!! (Plus a neato Fallout 3 signed shirt.) That's right, as voted by Kotakuland, the winner of the Spring Cleaning Contest is Jonathan C., the individual who made this Portal egg. So Jonathan C., the individual who made this, shoot us an email at kotakucontestATgamilDOTcom to claim your prize. And congrats!

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playstation 3

Public Home Beta Can Be Installed, Played

Posted by Luke Plunkett at 4:30 PM on April 10, 2008


This internet thing sure moves fast. No sooner do we hear that people are downloading the public Home beta than we see this video footage of someone downloading it, installing it then getting access to it, complete with placeholder end-user agreement and welcome screens. Looks pretty solid, though as with the earlier screens, it's recommended you still enjoy your daily intake of salt grains when watching.
PlayStation Home BETA working, with play now?! [PS3NEWS, thanks Bryce!]

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editorial

Why The Bad Company Win Isn't A Win At All

Posted by Luke Plunkett at 4:00 PM on April 10, 2008

So EA & DICE have, as you've probably heard, altered their decision to charge users for certain weapons in the upcoming Battlefield: Bad Company. Cue high-fives and slapped backs across the internet. It's a victory! Score one for the little guy! Take that, big business! I'm sure a lot of people feel very proud of themselves! Thing is, how many of you have really sat back and considered what, exactly, just happened?

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real world

Americans Turn Maid Cafes Into Arty Maid Cafes (Wha?)

Posted by Brian Ashcraft at 3:40 PM on April 10, 2008

Maids! No, wait. American maids! That's right, instead of reading about maids, you Americans can go visit them in America. Previously, a maid opened in Canada. Then it closed! And now, another maid cafe is giving North America a go.

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playstation 3

Haze Gets Yet Another Release Date

Posted by Luke Plunkett at 3:30 PM on April 10, 2008

Hear the one about the boy who cried Haze? Cried about a release date too many times, so when the game actually did appear, nobody believed him, and the game bombed at retail. Wise words. Those unable to heed the teachings of Aesop, however, may as well know that Ubisoft have announced a May 23 release date for Free Radical's very yellow shooter. That's for Europe. No date as of yet for the US or Australia, but if precedent's anything to go by, it shouldn't be too far off May 23.
Europe getting Hazed May 23 [GameSpot]

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ds

LOL Not LOL-ing In Stores?

Posted by Brian Ashcraft at 3:00 PM on April 10, 2008

Doesn't look like multiplayer chat DS game LOL is getting a bricks and mortal retail U.S. release. Known as Archime DS in Japan, the game is party game that has players think up challenges while the other players battle it out in a sexied-up Pictochat. The game goes good with booze. According to the game's US distributor Agetec, the game is "available only online." Not sure what that means exactly, but it sounds like it won't get a traditional retail release.
LOL Page [Agetec via Cosmos Gaming via Siliconera]

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ds

Daigasso! Band Brothers Sequel Announced

Posted by Luke Plunkett at 2:40 PM on April 10, 2008

Daigasso! Band Brothers (ie Jam With The Band) was, early in its life, one of the DS's best games. Basically you and your DS-owning friends sat around and made beautiful music together. Sadly, it was never released outside of Japan. Anyway, it's got a sequel on the way. Called Daigasso! Band Brothers DX, it'll feature over 50 instruments (including the NES), 6-player wi-fi play and will be available in the US on May 26. Don't just circle that date, circle it in red.
Band Brothers Sequel Announced [IGN]

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real world

Wait, So Now Jake Gyllenhaal Is The Prince Of Persia?

Posted by Luke Plunkett at 1:33 PM on April 10, 2008

So say Latino Review, who according to "multiple sources in Hollywood" tell him the Jarhead's not merely in the running, but that Disney have already offered him the role. On first thought, he seems more "nice" than "dashing/swarthy". But on second thought...yeah, this could work. He's an awfully pretty man, and the Prince is - at least in Sands of Time - an awfully pretty man. Put Jake in some MC Hammer pants and a wig, have him run up some walls and I'm sure he'll do just fine.
Exclusive: Prince of Persia MIGHT BE A Jarhead! [Latino Review]

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announcements

We're Giving Away Two Copies of Ace Combat 6

Posted by Brian Ashcraft at 1:30 PM on April 10, 2008

Alrighty! Since none of you bastards (I repeat none) are willing to cosplay as airplanes, we're going to change up this contest. And giveaway another copy of Ace Combat 6 in the process. That's right, we're giving away two copies of Ace Combat 6 to the winner and the runner-up. New contest: Make a three dimensional aeroplane out of anything tangible, but paper. So you can't make CGI planes! And you can't draw them either! But, you can make them out of anything else as long as it's not paper. Rocks, clay, toothpicks, whatever! And remember, that means make and not build a plastic plane model you bought in the store. Send entries to kotakucontestATgmailDOTcom. Remember, we're giving away two copies of the game and INTERNET FAME.

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retro

Super Mario Bros. In 14 Kilobytes Of Javascript

Posted by Michael McWhertor at 1:27 PM on April 10, 2008

It may be lacking in Koopas, power ups and an underworld—not to mention the dreaded embedded MIDI soundtrack—but this Super Mario Bros. clone packed into 14 KB of Javascript is still damn impressive. Using no graphics, rendered entirely in compressed script, the exercise is definitely worth a few minutes of your time, even if the collision detection leaves a bit to be desired. It's only World 1-1, so you won't have to invest much time to get the gist, but a fantastic accomplishment regardless.

Super Mario in 14kB Javascript [nihilogic]

events

Australian Premiere Of 8-Bit Movie At ACMI

Australian Post Posted by Logan Booker at 12:30 PM on April 10, 2008

8bitmovie.jpgThe world has gone 8-bit crazy. It has, and the Australian Centre for the Moving Image's April 24 premiere of director Marcin Ramocki's film 8 Bit: A Documentary About Art And Videogames is proof of this fact.

If you happen to live near the ACMI (pro tip: It's in Melbourne) and have a keen interest in the history of art in games, then you should contemplate paying the institution a visit. Ramocki will be in attendance to field questions, so it's definitely worth the effort.

DJ Trip will also be at the premiere. Trip has a love of 8-bit music, which is why he'll be back at the ACMI on May 4 for Game-O-Rama.

Read on to see a special document designed to inform one of the specifics of this event. A press release, in other words.

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playstation 3

Public Home Beta Can Be Installed, Not Played

Posted by Luke Plunkett at 12:28 PM on April 10, 2008

Some cheeky posters over on the PS3news forums have allegedly found a way for you to download version 1.00 of Home, which going by that lovely round figure should be the build that's used for the upcoming public beta. Any possible celebrations regarding this news will begin with news that downloading the file's fairly easy, and end with the news that you can only install the program, not boot it up (no functioning servers yet, you see). Could be the latest example of CRT-TV photoshoppery, but is more likely the latest sign that the beta, which has been promised as hitting "very soon", will be hitting "very soon".
PlayStation@Home working! (but you can't play) [PS3NEWS, thanks Chris81!]

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industry news

Sessler On Grand Theft Box Office

Posted by Mike Fahey at 12:25 PM on April 10, 2008


We've touched on the subject before and have even come to the same conclusion, but there's something charming about X-Play's Adam Sessler delivery of the material in this instalment of Sessler's Soapbox. Perhaps the best thing about these segments is that this is exactly how a conversation with Sessler goes in real life, only with varying degrees of slurring depending on how late at night it is. I still remember the first time I met him, when he put his arm across my shoulders and said...um. Well I couldn't quite make it out. The point here is Sessler kicks arse, regardless of whether you can make out what he's saying or not.

mobile

Australian Developers & iPhone Gaming

Australian Post Posted by Logan Booker at 12:00 PM on April 10, 2008

iphone_small.jpgWith the iPhone SDK out and about, quite a few developers and publishers are seriously considering Apple's mobile phone/happy-fun-gizmo as a gaming platform. I mean, why wouldn't you when it can make all those pretty, pretty colours?

Rainbow-like appeal aside, we've read what EA, id Software and Sega think about gaming on the iPhone. But what about our local guys? Sumea threw a few mobile and iPhone-related questions at Tantalus, Firemint, Infinite Interactive and Sidhe to get their opinions.

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real world

49 Million U.S. Gamers Buy Used Games To The Tune Of $US 1.3 Billion

Posted by Michael McWhertor at 11:50 AM on April 10, 2008

Used games, the bane of publishers and the bread and butter of retailer GameStop, is a $US 1.3 billion business in the U.S. alone, reports research firm OTX. Their findings from the MI6 summit breaks down the used games biz, showing the buying habits of folks who dabble in the pre-owned, all of which is detailed at the report at Gamasutra.

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massively multiplayer

Join GameSpot For Age Of Conan PVP Weekend

Posted by Mike Fahey at 11:38 AM on April 10, 2008

Do you want to spend a weekend with 14,999 not-so-close friends participating in ferocious Age of Conan PVP combat? Are you willing to sign up for a GameSpot account to make this happen? Eidos and Funcom have just announced a unique beta partnership with GameSpot that will allow 15,000 players to participate in a special PVP weekend the 18th-20th of this month. Select players will be able to create a character using the game's character generator, which Funcom will then transform into a level 20 powerhouse. They can then enter PVP lobbies, chat, and kill each other. To sign up for a chance at a spot have have to first be a GameSpot member, and then fill out the application located at http://www.gamespot.com/test/ageofconan. Those accepted will be notified by email on Wednesday the 16th. In other news, I just signed up for a free GameSpot account. Here's hoping I see some of you folks come PVP weekend!

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real world

Microsoft Talks More About GAME's Xbox 360 Chopper Bike

Australian Post Posted by Logan Booker at 11:30 AM on April 10, 2008

chopper_4.jpgIt's that Chopper motorcycle again! You know, the one we mentioned a few months ago, and saw pictures of recently. Now Microsoft has put out a press release with juicy details. I say juicy, because they sound impressive, but I don't know much about bikes so it could all be "meh".

Okay, so the bike is being constructed by GHL Custom Choppers. It'll come with a 1200cc engine and 18/21-inch chrome wheels. Wayne Harrison, who's apparently a "world-renowned" airbrush artist, will be behind the paint job. All up, the vehicle is worth $80,000. Yikes.

The release also goes into detail about how exactly you can win this monstrous motorbike. It's part of an April/May GAME promo, if you didn't already know. More after the jump.

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wii

The BBC Explains Why The BBC Went With Wii

Posted by Michael McWhertor at 11:03 AM on April 10, 2008

The BBC announced earlier today, along with Nintendo, that the British broadcaster's iPlayer service has been tailored for Wii Internet Channel users. BBC dot.life blogger Darren Waters poses the question, "Why didn't it come to the Xbox 360 or PlayStation 3?" Well, Waters writes, it's due to the assertion that Sony and Microsoft were less flexible, with BBC's Erik Huggers saying the corporations "want control of the look, the feel and the experience; they want it done within their shop, and their shop only."

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industry news

Bad Company Drops Weapon Charges

Posted by Mike Fahey at 11:00 AM on April 10, 2008

After the shitstorm of dissension in the ranks of gamers upset over the possibility of EA's upcoming Battlefield: Bad Company including weapons that were only available for purchase via Xbox Live or in the special Gold Edition of the game, DICE senior producer Karl-Magnus Troedsson has come forward to announce that there will indeed be no exclusive weapons for sale. Reversing what EA told Crecente back on the 24th of last month, Troedsson reveals that while the Gold Edition does contain five exclusive weapons, purchasers of the regular version will be able to unlock all of the weapons by reaching the final rank in the game..

All guns are available to everyone. However, we want to give some exclusivity to those who buy the Gold Edition. They will get the five Gold Edition weapons from Day One when they put the disc in. People that don't buy the Gold Edition can get the five additional weapons by getting to the final rank in the game.

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third person shooter

Rockstar Speaks On Australia GTA IV Edits, R18+ Classification

Australian Post Posted by Logan Booker at 10:30 AM on April 10, 2008

Rockstar has released a statement regarding the changes made to the Australian version of GTA IV to get it past the OFLC with an MA15+ rating. Here's the crux of it: "While there are some minor differences between the Australian and US/EU versions, they are not significant and we do not believe they take away from the level of scope and detail that make GTA IV such an incredible experience. We would not release the game in Australia if we believed these differences compromised the quality of the game in any way."

So there you have it folks. No specifics, sadly, but Rockstar's confident the changes won't affect your playing experience. Whether this is true or not is up to you to decide.

The full statement after the jump, including mention of the publisher's desire for an R18+ rating for video games.

UPDATE (15/4/2008): New Zealand is getting the same version of GTA IV as Australia.

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xbox 360

Halo 3's Legendary Map Pack In Motion

Posted by Michael McWhertor at 10:29 AM on April 10, 2008

Screenshots? Bah. Video is the wave of the future! To wit, Bungie's latest "vidoc" focuses on Halo 3's upcoming Legendary Map Pack, combining video walkthrough goodness with good old witty banter from the map's designers and developers. If you want to get an in-motion perspective on the trio of downloadables hitting next week, there's 10 full minutes of animated goodness in the clip. Check out those "juicy" filter effects! For giant downloadable versions of the short, grab it from the official site.

ViDOC: Mapmaker, Mapmaker Make Me a Map [Bungie]

psp

Sony Wants To Know Why You're Hacking Your PSP

Posted by Michael McWhertor at 9:59 AM on April 10, 2008

The engineers at Sony can't be too thrilled with fighting the constant battle against PSP hackers, issuing firmware updates that "strengthen security" in a futile attempt to curb piracy and homebrew applications. Going by a recent survey commissioned by Sony Computer Entertainment, passed on to us by a reader who was asked to take part, the company seems to be looking into the reasons why PSP owners are opening up their portables.

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announcements

Wrap-o-matic: Wednesday Night

Australian Post Posted by Logan Booker at 9:30 AM on April 10, 2008

Rock Band European Release Doesn't Include Australia
Okay, fair enough EA. But seeing as it's been priced in the US and Europe, surely you have some idea of the cost for Australia? I mean, you're not going to come up with a random number on release... or are you...?

Two Hours of Mario Kart Direct Feed
Nothing to do this morning? Here's a great way to spend your time until lunch.

Zero Punctuation Relishes No More Heroes
Zero Punctuation. Fast talking. Funny. No More Heroes. Need I say more?

Interplay Sequelising Earthworm Jim, Dark Alliance, Descent, MDK
Interplay is back from the dead. Let's see how long it lasts.

BioShock 2 Coming To... The Wii?
Question: If Bioshock 2 did come out on Wii, would you buy it over the 360, PS3 and PC versions?

music & sound

Mushroom Rock Band Pads

Posted by Michael McWhertor at 9:29 AM on April 10, 2008

Grey drum pads? Cripplingly boring. Super Mario Bros. style mushroom drum pads? Oh, yes, please! This adorable little Rock Band drum controller mod is, I hope, the start of a trend, inspiring more custom controller art and hopefully fewer video game tattoos. Express yourself via pad, kids! There are plenty of photos on Flickr, proving that Rock Band is still fun when played in front of a sliding glass door, with video backing up the theory.

Super Mario Mushroom Drum Pads for Rock Band [Behold the Mundane - thanks, Alexandre!]