April 30, 2008

announcements

Aw Fuckles, Wife Back in Hospital

Posted by Brian Ashcraft at 11:40 PM on April 30, 2008

To: Crecente
From: Bash

Been a shitty few days. Wife took a sudden turn for the worst, lost something like 3 kilograms in two days, throwing up non-stop, back in the hospital. Brutal, brutal times. She threw up so many times today in the hospital that her throat is raw and she can't eat solids.

Good news: Doctor says baby is fine, healthy. And as of tonight, Mrs. Bashcraft is doing much better. When she was pregnant with Mini-Bash, it was like this until her 14th week. So we've got a few more weeks of morning sickness from hell before she'll return to normal.

Played soccer with Mini Bash today for about an hour. Seemed to cheer him up.

We knew it was going to be like this (was like this last time), but still, words cannot describe how stressful these past few days have been. Leaving the hospital today, Mrs. Bashcraft said this: "I'm sorry."

What you missed last night
Revenge of Capcom didn't dev SFIV
Man paid 15 grand for cart
Microsoft said no to Steam
Pikachu NSF...brains
God of War III to feature online?


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wii

Rabbids Can Smell Wii Fit's Success

Posted by Luke Plunkett at 11:20 PM on April 30, 2008

We haven't heard squat from Ubisoft on the next Raving Rabbids game. No announcement, no screens, no carefully-worded press release, nothing. Just this video. But after watching it, is it safe to assume that Ubisoft know which of Nintendo's cash-making coattails to grab next, and will be making the next Rabbids game at least partially compatible with the Wii Fit Board? You know the answer.


fighting

Revenge of Capcom Didn't Dev Street Fighter IV

Posted by Brian Ashcraft at 10:45 PM on April 30, 2008

Forget for a moment this is still "unconfirmed", but according to magazine EGM, Capcom's Street Fighter IV isn't being developed by Capcom — but outsourced to another Osaka developer. That's right, apparently DIMPS is working on the game. DIMPS was founded by former SNK devs and is best known for its excellent Rumble Fish fighters along with churning out run-of-the-mill Dragon Ball Z games. Another DIMPS fun fact: That FPS Gundam game they developed for the Xbox 360 wasn't really being developed by them, but apparently outsourced to a Korean dev who's did a shitty job on it. Anyway! Also, forget for a moment that Capcom USA has been saying that Street Fighter IV is being developed internally. One more thing, forget for a moment that we've been going on about DIMPS doing SFIV since, well, last year. Personally, I don't care if Capcom or DIMPS does the game — just don't make it sucky, m'kay?
Capcom Lied Again [NeoGAF]


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music & sound

Guitar Hero On Tour Tracklist

Posted by Brian Ashcraft at 10:40 PM on April 30, 2008

Activision released the tracklist for its DS title Guitar Hero: On Tour. It's 15 songs, though it was announced previously that there would be 25 songs. Unlockables? Downloadable? Dunno knowable! Hit the jump for the full tracklist:


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real world

These Nintendo Pins Could KILL YOU

Posted by Luke Plunkett at 10:20 PM on April 30, 2008

Between 2004 and 2007, Nintendo were selling some small, character-adorned pins at both their Redmond HQ and Nintendo World Store. Little metal Nintendo characters, little sharp pin, you stick them on your jacket/bag/hat. Standard stuff. Oh, except for the fact they contain unsafe levels of lead. Before you plan a trip to your doctor's/lawyer's office, however, note that they're only dangerous if you swallow them, not wear them, so unless you've been snacking on lapel pins between Smash Bros rounds, you'll probably live to see the morning. If you are snacking on them, though, and would like pins less likely to cause serious health issues, Nintendo are recalling them and offering free replacements. Details below.
Character Lapel Pin Recall [Nintendo, via GameSpot]


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retro

This Man Paid $15,000 For A NES Cartridge

Posted by Brian Ashcraft at 10:00 PM on April 30, 2008

After parting with $US15,000, James Baker became the proud owner of one of 26 gold-coloured NES cartridges made especially for the 1990 Nintendo World Championships. Remember, it's not a gold NES cart, it's a gold-coloured NES cart. Says James:


I've avoided collecting carts for a while — I always looked at them as a slippery slope, since there are just so many collectible carts out there to get. When I started, I concentrated on systems — I'm up to 130 now.

A slippery slope? No James. More like a fucking expensive slope.
Big Collection [Next Generation]


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playstation 3

Eight Days & Getaway 3 Will Be A While

Posted by Luke Plunkett at 9:30 PM on April 30, 2008

When first trotting out the PS3 for a public look-see in 05/06, two "games" Sony showed off were Eight Days and Getaway 3. Hope you weren't expecting them any time soon (or honestly believed what you saw was real in any way), because The Guardian have been told by Sony London that Eight Days has only just entered full production, and that Getaway 3 is in pre-production, and will only kick it up a notch when Eight Days is finished. Seeing how well-received the first two Getaway games were, I don't know how they hope to keep our expectations in check for that long.
Inside Sony's secret powerhouse [The Guardian]


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industry news

The Most Expensive Game Budget Ever

Posted by Brian Ashcraft at 9:00 PM on April 30, 2008

Shenmue, that was a pricey game! For the past 18 years or so, Yu Suzuki's Shenmue has been the most expensive game ever developed at $US70 million, making the game the current Guinnes World Record holder. According to Rockstar producer Leslie Benzies, Grand Theft Auto IV just might supplant Shenmue. Over a thousand people worked on the game, and Benzies guestimates GTA IV cost roughly $100 million. Just imagine if Tom Cruise had done voice acting work! So, any takers on what Metal Gear Solid 4 cost? I'm betting slightly north of $120 million.
Grand Theft Auto Producer [Times Online via NeoGAF via Sega Nerds]


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industry news

Valve Asked Microsoft To Build Steam (Microsoft Said "No, Thanks")

Posted by Luke Plunkett at 8:30 PM on April 30, 2008

Sure, it had a rocky start to life, but Valve's Steam platform is probably the best thing PC gaming has going for it right now, and has given the company far more clout in the industry than it could muster from its games alone. But how different could things have been if Valve had looked to somebody else to build the system? Somebody like...Microsoft? Or maybe even Yahoo? Valve's Doug Lombardi tells GamesIndustry:

You know, we went around to Yahoo, Microsoft...and anybody who seemed like a likely candidate to build something like Steam.

We basically had our feature list that we wanted. We wanted auto-updating, we wanted better anti-piracy, better anti-cheat, and selling the games over the wire was something we came up with later.

We went around to everybody and asked 'Are you guys doing anything like this?' And everyone was like 'That's a million miles in the future...We can't help you.

Can you imagine a Steam built by Yahoo? And how goddamned brilliant it would be? And intuitive? Boggles the mind.
Microsoft and Yahoo rejected Steam, says Valve [Gamesindustry.biz]


xbox 360

"Anti-Americanism Higher Than Its Been In A Long Time"

Posted by Brian Ashcraft at 8:00 PM on April 30, 2008

So Peter Moore has long since taken the reigns over at EA Sports. He's a regular and has blended in like the carpet. But when he left Microsoft last year, did he have any reservations about going over to EA Sports. Yes, yes he did. According to Moore:


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wii

ScummVM, Now For Your Nintendo Wii

Posted by Luke Plunkett at 7:30 PM on April 30, 2008


If you're not interested in getting homebrew up and running on your Wii, fine. That's your business. You're probably not interested in knowing that ScummVM is now working for the system, either, nor in seeing a man play Full Throttle on his couch using a Wii Remote. Because that's not awesome at all, is it?
[via Savygamer]


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playstation 3

SEGA's Valkyria Chronicles SEGA Cameo

Posted by Brian Ashcraft at 7:00 PM on April 30, 2008

Crossover time! Characters Vyse and Aika from SEGA RPG Skies of Arcadia appear in Sega's new PS3 title Senjo no Valkyuria (Valkyria Chronicles). Makes sense with Sega rumoured to be working on a Skies of Arcadia. Right up there is proof of Vyse's in game appearance, and Aika is after the jump. Click over if you like. If not, don't. YOUR CHOICE.


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toys

Newer, Better Halo 3 Toys

Posted by Luke Plunkett at 6:30 PM on April 30, 2008

Look, there's nothing wrong with McFarlane's Halo line. They're nice figures. It's just, McFarlane are known for stuff with a little more size, and a little more detail, than the wee little figures they've released thus far. Now this new stuff, it's more their style. They've just announced two new lines for the end of the year: two 12" Master Chiefs (one a Wal-Mart exclusive) and the "Legendary Collection", a series of "non-articulated large-scale" figures that includes the Chief, Arbiter and a Brute Chieftain. The 12" figures are due in September, the Legendary Collection in November.

12 Inch Wal Mart Exclusive12 Inch Master ChiefLegendary Collection - Master ChiefLegendary Collection - Brute ChieftainLegendary Collection - Arbiter


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xbox 360

Fatal Inertia's Fatal Regrets

Posted by Brian Ashcraft at 6:00 PM on April 30, 2008

Koei's Fatal Inertia has had a rough history: It started out as a PS3 exclusive, missed launch, became a default Xbox 360 exclusive and now is now being ported to the PS3 as Fatal Inertia EX as a PSN title. Ouch. Looking back at how things have panned out, lead designer Mike Bond says:


Yeah, the 360 demo didn't run well and we really regret releasing it when we did... The final game performed substantially better but still often dropped frames... In FI EX, we've dramatically improved the frame-rate again and I think players will be pleasantly surprised... This combined with a significantly higher game speed makes for a much, much nicer experience.

Though, doubt it gets the bad taste out of Koei's mouth. Still? A PSN title? Why not...
Regrets [Eurogamer]


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third person shooter

GAME's Online Store Force-Bundling GTA IV [Update]

Posted by Luke Plunkett at 5:30 PM on April 30, 2008

We haven't (yet) heard of any bricks-n-mortar retailers force bundling GTA IV. Which is a good thing! Online retailers, however, are a different story. Anyone hoping to pick up a copy of the game's standard edition from the website of European mega-retailer GAME will find they can't. Not unless they also want a Sixaxis. Or a wireless 360 pad. Or a copy of...Devil May Cry 4. Because GAME's online store will only sell you the standard edition if you buy it in one of their "fantastic GTA deals!!!", the cheapest of which is £54.98 (USD$108, for GTA IV & Kane & Lynch) and most expensive being £329.99 (USD$650, for an Elite 360, GTA IV, PGR4 and Rainbow Six Vegas 2). You stay classy, GAME!
Fantastic GTA Deals! [GAME, thanks David!]

UPDATE - Individual listings for the title have since been added to GAME's site, however all are currently listed as "sold out".


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arcade

The Arcade Majong Public Shame Part II Electric Boogaloo

Posted by Brian Ashcraft at 5:00 PM on April 30, 2008

Thought it couldn't get worst than NSFW mahjong moony man? It can't. But this, this is pretty damn close. Here, a gentleman is standing and up and stretching in front of a mahjong game. Remember it's okay to enjoy yourself in Japanese game centres, just don't enjoy yourself in Japanese game centres.

Many thanks to Luke for his Pointing Fish skills! The unfished pic is in the link below and not as bad as you think — whatever that means! Still, it's both a little NSFW and a lotta unsettling.
Mahjong Game Undressing Number 2 [Hatimaki]


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industry news

Queensland, Home To 40 Percent Of Australian Developers

Australian Post Posted by Logan Booker at 4:30 PM on April 30, 2008

qld_left.jpgA Courier Mail story, posted today, points out that at 48.5%, the Queensland has the highest percentage of game developers in the country and collects 40% of the industry's earnings, or $55 million if you happen to like dollar signs. It's all in the Australian Bureau of Statistics report we talked about not long ago.

The article includes comments from Steve Stamatiadis, creative director at Krome Studios, as to why the state is such a force in the Oz games industry. According to Stamatiadis, Queensland is not only a hotbed of talent, but has the educational facilities and history to back it up.

Stamatiadis also couldn't help but mention that the Wii version of Star Wars: The Force Unleashed is being developed at Krome. He reckons it's "a big honour and a huge marketing juggernaut", two facts we couldn't agree more with.

State leads the industry [Courier Mail, via Sumea]

third person shooter

Let's See How GTA IV Xbox 360 and PS3 Are Different

Posted by Brian Ashcraft at 4:00 PM on April 30, 2008

Frame rate issues aside, it's really getting hard to tell. And with mutli-platform releases like GTA IV, that's probably the point. Imagine that the differences we'll start seeing is if and when some of the bigger PS3 titles get Xbox 360 ports. Even then, we surmise that they'll just put the game on multiple discs. No biggie! PS3 vs. 360 GTA4 Compared [GayGamer]


real world

Wii Fit Trams It Up

Australian Post Posted by Logan Booker at 4:00 PM on April 30, 2008

wiitram_1.jpgTipster Luke sent us this shot of a Melbourne tram decorated with Wii Fit advertising. Not content with just sharing the pictures, Luke provided us with his perspective:

The irony of promoting a fitness product on a vehicle designed to minimise walking definitely put a smile on my face.
If you were walking down the street and saw this zoom by, would you point and laugh? I'd be too busy trying to catch my breath... you know, from all the outside movement.

Another shot after the jump.

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Why Does Pikachu Look So Content?

Posted by Luke Plunkett at 3:30 PM on April 30, 2008

I mean...I knew Pokemon bred. It's a staple of the series. But, you know...I always thought it was Nintendo-style breeding, which just happens. Not real-style breeding, where...urgh. Full pic is after the jump, not because it's NSFW, just because it's NSF...brains.


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music & sound

Guitar Hero Ported To...Widgets

Posted by Luke Plunkett at 2:30 PM on April 30, 2008

Think Guitar Hero jumped the proverbial shark with a DS version? You may wish to avert your gaze from this, then. Activision have released a browser-based version of the game, which is "played" using the keypad while you listen to crackly, low-quality versions songs by Living Colour, Alice Cooper and Lions. Plays like a pig, but then, it doesn't cost you a cent, either.
[via Game|Life]

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playstation 3

PlayTV Hits European, Aussie PS3s In Q4

Posted by Luke Plunkett at 1:40 PM on April 30, 2008

PlayTV, Sony's digital television tuner/recording device for the PS3, has finally been given a release window. Speaking with Sony Australia during a techy meeting this morning, Gizmodo AU were told that the system would launch in Australia during Q4 2008, "roughly a month" after it's released in Europe. They were also told that it would retail "for less than AUD$200" ($US185). Any Americans not already aware, now's a good time to remind you that, sorry, thanks to the way your TV is broadcast, you will never ever see this in the US.
PlayTV To Launch In Oz 4th Quarter 08, Sub-$200 [Gizmodo AU]


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pc

Crytek Ditch PC Exclusivity, Blame Pirates

Posted by Luke Plunkett at 1:20 PM on April 30, 2008

Crytek were probably the last great dev team devoted solely to making PC users feel inadequate about their system specs. No longer. In an interview with PC Play, Crytek president Cevat Yerli has said that thanks to both "huge piracy" and the small returns PC games bring in compared to console titles, the company will no longer be making games exclusively for the PC market. They'll still make games for the PC, of course, just...not only for the PC.
Crytek president Cevat Yerli [PC Play]


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playstation 3

God Of War III To Feature Online Play?

Posted by Luke Plunkett at 12:20 PM on April 30, 2008

Eagle-eyed reader Byron has pointed us towards a job listing on SCEA's website, for an "Online Gameplay Programmer", who will "join the team behind the critically acclaimed AAA titles "God of War" and "God of War II." Interesting, interesting. That doesn't say online programmer, it says online gameplay programmer. Anyone for a Kratos v Kratos battle for loin-cloth supremacy?


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industry news

Prince Of Persia Site Reveals New Logo

Posted by Mike Fahey at 12:00 PM on April 30, 2008

The black goo that previously obscured glowing blue glyphs has oozed away from the front page of Ubisoft's Prince of Persia website, revealing a brilliant blue logo and the promise of things to come. Right now registering with the site will grant you access to future exclusive content and updates about the next chapter in the series, officially announced yesterday via handy dandy press release. Signing up and logging in does indeed open up new areas of the website, but said new areas merely confirm that once new media and updates are available, I'll be able to see them. Head on over and sign up today!

Prince of Persia Official Website [Ubisoft - Thanks ES!]


real world

Your GameStop "Reservation" For GTA IV May Be Meaningless

Posted by Michael McWhertor at 11:40 AM on April 30, 2008

We really hope that if you were one of the bazillions who threw down a tenner on a reserved copy of Grand Theft Auto IV at your local GameStop or EBGames, that you've already acquired your prize. If not, we wish you good luck and godspeed! An employee writes to us today about what he calls "some disturbing marching orders from corporate" that basically say that your pre-order doesn't guarantee your copy won't be sold to the next walk-in customer. In fact, "we are being told to specifically disregard our reservation customers, who have payed a deposit on this game in exchange for a guarantee of availability, for walk-in customers."


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pc

Team Fortress 2 Goes Gold Rush

Posted by Michael McWhertor at 11:20 AM on April 30, 2008

Valve has just released the latest update to the PC version of Team Fortress 2, adding the new gameplay mode known as Payload—which is playable on the new map Gold Rush—plus three new weapons for the Medic and 36 new Medic-specific achievements. Steam users can get the update now.


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fighting

Street Fighter IV's B-List - Balrog And Bison

Posted by Mike Fahey at 11:00 AM on April 30, 2008

Reader Pon Zu reminds us that there is another game with the Roman numeral IV in that we are terribly excited about by pointing us towards Famitsu, where the latest batch of screens from the game reveal two new characters, M.Bison and Balrog. Better known in the states as Balrog and Vega, these two are at completely opposite ends of the fighting spectrum, with one being all about speed and finesse and the other focused solely on brute force. M.Bison knows not how to kick, and Balrog looks like more of a woman than Chun Li. All is right with the world.

Street Fighter IV Balgog And M. BisonStreet Fighter IV Balgog And M. BisonStreet Fighter IV Balgog And M. BisonStreet Fighter IV Balgog And M. BisonStreet Fighter IV Balgog And M. BisonStreet Fighter IV Balgog And M. BisonStreet Fighter IV Balgog And M. BisonStreet Fighter IV Balgog And M. BisonStreet Fighter IV Balgog And M. BisonStreet Fighter IV Balgog And M. Bison


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third person shooter

Rockstar Makes A Grand Theft Auto IV Fan Of Jack Thompson

Posted by Michael McWhertor at 10:40 AM on April 30, 2008

Looks like someone was hitting the local GameStop midnight launch in his best cabana wear, as that puffiness and scruffiness is clearly indicative that the self-promoting attorney was pulling an all-nighter. Jack sent the above pic into tips, I presume, to fanboy out with us. We don't know your Gamertag, Jack, but would love to Bomb Da Base with you. PM me!


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humour

Tribunal Finds Delta Squad Did Not Commit ...  ·  Tribunal Finds Delta Squad Did Not Commit Gears Of War Crimes. We can't find this story anywhere other than The Onion for now, so consider it unconfirmed, but the Gears of War Crimes Tribunal has apparently found that Colonel Hoffman, Marcus Fenix, and Dominic Santiago did not use unjustifiable force in battling the Locust horde. Sure to be a controversial ruling, especially in light of those cheat code allegations. Gears Of War Crimes Court Finds 2006 Locust Horde Massacre Justified [The Onion]

real world

In The "Real" Liberty City, GTA IV is Cathartic

Posted by Kotaku US Edition at 10:05 AM on April 30, 2008

For the likely millions of players embarking on tongue-in-cheek crime sprees in Grand Theft Auto IV's Liberty City this week, it's only a game. But a close look into some communities within New York City, the real-world inspiration for the Liberty City environs, reveals a different story.


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pc

Tabula Rasa Offers Free Re-Enlistment Week

Posted by Mike Fahey at 10:00 AM on April 30, 2008

Tabula Rasa has only been up and running for six months, but they've already lost a sizeable enough chunk of folks that they'd do anything to win you back. Since release they've had 8 new content updates, introduced alien hybrids, and added respec tokens to the mix, and for the week beginning May 5th and ending May 12th players who've passed on the action can log into their accounts and see how the game has been shaping up, completely free. I played the game a bit during beta as well as a good month after launch, and it just couldn't hold my attentions, but I'll log in next week, just in case it was just a case of bad timing.


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massively multiplayer

EA Kills EA Land, The Sims Online

Posted by Michael McWhertor at 9:40 AM on April 30, 2008

Just two months ago, EA Land was announced to be the new home of struggling MMO The Sims Online. The good part of that news was that TSO would now be free, hosted at EA Land and was promised to have a host of new features, including user created custom content, web services and social networking tools.


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playstation 3

GTA IV Multiplayer Down For PS3 Players

Posted by Michael McWhertor at 9:20 AM on April 30, 2008

Even if you're particular copy of Grand Theft Auto IV doesn't lock up your PlayStation 3, you may still find it a challenge to experience the online component of the game. Crecente posted earlier today that he was having connection issues, but he's not the only one. We've heard from a number of tipsters that they've been unable to connect to the Gamespy hosted servers, with a quick peek at popular online forums reflecting similar complaints.

We've already contacted SCEA who tells us that they're aware of the issue and "looking into it." Calls to Rockstar Games' support line have so far gone unanswered. We're awaiting response from their public relations team and will update when we hear more. In the meantime, PS3 owners who are experiencing connection issues with GTA IV should let us know in the comments.

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toys

Capcomaniax's Street Fighter B-List T&A Figures

Posted by Michael McWhertor at 8:40 AM on April 30, 2008

Capcomaniax's Street Fighter B-List T&A Figures Now Pre-orderable. Just a heads up to the 22,000 or so folks who found the potentially NSFW Capcomaniax Ibuki and R. Mika figures so appealing that National Console Support is now accepting pre-orders. They're listing for $60.90 USD and plan to hit in late July.


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Fan-Made Sonic 2 HD Remix Coming

Posted by Michael McWhertor at 8:20 AM on April 30, 2008

Super Street Fighter II Turbo isn't the only classic getting the "HD Remix" treatment, as an unofficial, fan-created remake of Sonic 2 is underway. A team of five superfans from the Sonic "community" have released some of the artwork and animation from the high-def update which can be gawked at SavyGamer. Early looks at Sonic, Tails, Knuckles and Dr. Robotnik should give you a clear indication just how pretty this looks. Let's hope they finish it before the cease and desist departs Sega HQ.

Sonic 2 HD fan remake on the way [SavyGamer via UK:R]

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toys

Statue Of Happiness Sits On My Desk (Not To Scale)

Posted by Brian Crecente at 8:00 AM on April 30, 2008

I received my copy of Grand Theft Auto IV today from Rockstar and tucked inside the box along with the game was this pretty damn cool replica of Liberty City's Statue of Happiness. Note how well it blends in with my other bobbles?

freedomfeelsidebysidestatstat2statbottomcoffee


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