May 11, 2008

third person shooter

GTA IV: A FAQ for Old People

Posted by Owen Good at 10:00 AM on May 11, 2008

So, Brian's 70-year-old dad took on GTA IV and took quite a liking to it. Others his age are not as enlightened or -- shocker -- willing to try new things, and so the series might require further explication.

Helpfully, here is a FAQ (a FAQ? an F-A-Q? how do I do this) from 23/6 to break down the choices and consequences and action and intrigue that make all the young folk shine shoes and save up their penny-candy money to buy it.

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fashion

The ABCs of Gaming

Posted by Owen Good at 10:00 AM on May 11, 2008

And to wrap things up today, here's "The ABCs of Gaming," from a T-shirt design contest at Shirt.woot.com. The contest closed this week. The latest on the site shows another shirt claiming 2nd place in this derby so, who knows, maybe it won. I'm sure the ordering information will follow.

For now, take a long look and see if you can name all 26. I can name about 19 offhand. There's a spoiler solution after the jump.


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art

LOLBox Art: You're Doing it Wrong

Posted by Owen Good at 9:00 AM on May 11, 2008

1Up has a running feature on worst-ever box cover art. It's been about six months since the last installation so they drop another dozen or so for us to laugh at. Yes, Okami's watermarked box makes the list. So does the Orange Box. Remember, just because it's bad box doesn't make it a bad game. In fact, a good game triumphing over bad packaging is ... even gooder!

Some of these are so bad they look like LOLz. Utterly incongruous text over the graphics. Like someone developed a game and then they retrofit whatever art was laying around because they ran out the packaging budget. Pure Pinball? That looks more like a concept for Fox Force Five or something.

The Worst Video Game Box Covers, Part 4 [1Up]

humour

If Nintendo Made Halo 3

Posted by Owen Good at 8:00 AM on May 11, 2008

Reader Dead Hex found this -- apparently it was posted in mid-April and we missed it? But it's a concept video that dares asks the question, what if Nintendo developed Halo 3?

Oh, most of the punchlines are predictable stereotypes (you see, Nintendo develops games like this and Microsoft develops games like this) but, c'mon, some of it's pretty clever. Especially the final level. And the aerial combat. As soon as they take off, I was waiting for Starfox and ... yep, it doesn't disappoint.

Gal, Guy and Villain [Major League Gaming, via Typing Loudly, thanks Dead Hex.]

real time strategy

The Stalin vs. Martians Interview

Posted by Maggie Greene at 7:30 AM on May 11, 2008

We've mentioned the Russian RTS Stalin vs. Martians, which is set in Siberia circa 1942 and features the Red Army versus ... martians. Kieron Gillen has posted a funny interview with Alexander Shcherbakov, the lead creator, over at Rock, Paper, Shotgun, which features tantalising hints at future projects (A game featuring Lenin? A winter add-on pack for Stalin vs. Martians?), as well as some generally gaming related chatter:

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real world

Sociologist Finds GTA IV is "Less Sensational" Than Real Crime

Posted by Owen Good at 7:00 AM on May 11, 2008

Slate contributor Sudhir Venkatesh is a Columbia sociology professor who has written a book about street gangs, even going so far as to run with one in Chicago for a book. So, naturally, Grand Theft Auto IV would intrigue him. His verdict on the game's realism? It "actually offered a less sensational portrait of gangland and ghetto streets than the one put out by most cops, politicians, policymakers, and even academics."

But it does pretty much nail the always changing landscape of a criminal's life, in enemies who become friends and vice versa, risks taken trusting someone and goals that were of vital importance at one point becoming expendable in short time.

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game design

Academics vs. 'Gaming' Academics: Let the Snark Begin

Posted by Maggie Greene at 6:30 AM on May 11, 2008

While academia occasionally manages to maintain the veneer of being 'civilised,' academic battles of words can frequently be just as epic as anything occurring outside the Ivory Tower — even when couched in elegant language and well-reasoned points, you can tell people are out to draw blood. So it (sort of) is with Roger Travis, a classics professor who wrote a passionate plea for gamers to "turn the tables on Aarseth and other doyens of game studies" in the Escapist:

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massively multiplayer

New Age of Conan Videos Show Braless Demons

Posted by Owen Good at 6:00 AM on May 11, 2008

Age of Conan is going after World of Warcraft in the MMO space. It's also a vehicle for getting those hot babes Roy Thomas drew in Savage Sword of Conan into 3D animation. Seriously, the Conan franchise's sensuous representation of bodies in combat is absolutely one of its drawing cards, acknowledged or not. So developer Funcom has gone to it with gusto, looks like.

GamesRadar has two videos up of Age of Conan: Hyborian Adventures, which releases for the PC on May 20. It's due for Xbox 360 sometime by September. The first shows combat and the character classes, with some dry narration about succubus boobies and a not-really apology if anyone's offended. The second covers the dungeon crawl.

Edit: I tried to embed these but it dint work the thang's broked stupid embed code etc. Best to just visit the GamesRadar site. They're still pretty slick to watch.

Two Exclusive Age of Conan Videos [GamesRadar]

massively multiplayer

New Sega Title Begins Testing in China

Posted by Maggie Greene at 5:30 AM on May 11, 2008

Adding to my theory that Three Kingdoms-related material will outlast us all, Dynasty Gaming has announced the start of closed testing with the first of their Sega-licensed "China Series" of games. And what would that game be? A MMORPG entitled Sanguko Seisen ('Saga of the Three Kingdoms'), designed to "secure a loyal following of SEGA game enthusiasts in China." Considering the current success of domestically-produced titles, it seems a little late to be trying to secure a 'loyal following,' but people do love their Three Kingdoms related stuff. Full release after the jump:

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xbox 360

Gametrailers Blows It with PS3/360 Footage

Posted by Owen Good at 5:00 AM on May 11, 2008


So I poked the console-wars snake last week and learned a big Fat Albert lesson about people's feelings in the process. Gametrailers, with a longer history than me, not so much.

We've been hearing a lot of chatter about how they botched a comparison video of Race Driver: GRID. In an attempt to show cooler crash physics on the 360, they used PS3's instead -- easily identifiable by the controller map in the lower left corner. Doh!

Gametrailers took down the video after getting barbecued in the comment flamewar. But someone already YouTubed it and spliced in comments pointing out the negligence, or worse.

Anyway, here you go. Just shows that console comparison is absolutely the third rail discussion in our neck of the woods. And if you undertake it, everything has to be bulletproof, or you'll get ripped for looking like a shill.

GRID Playstation 3 vs Xbox 360 Comparison is Fishy [onaxis]

game design

The Tactile Side of Games

Posted by Maggie Greene at 4:30 AM on May 11, 2008

Anyone who has ever had the misfortune of having a mahjong addict neighbour can attest to the double-edged sword that is traditional table games: the sensation of having smooth and cool tiles in your hand can be a pleasurable one, but damn it all if that incessant shuffling isn't irritating after hours and hours of it into the wee hours. Still, it's the positives of the sense of touch that Ian Bogost picks up on in his latest Gamasutra column. Using the classic game of Go as a starting point and ending with Rez, he takes a look at what games can do — and maybe should do — to enhance the tactile pleasure of playing:

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casual

The Ultimate Sandboxer

Posted by Owen Good at 4:00 AM on May 11, 2008

Quite literally. "The Hell of Sand" is a brilliant time-waster of a flash game. "There are many dynamics to this game but no goal. Play around for a while and you'll get the hang of it." Great premise.

You play with four streams of coloured sand using 18 different effects, some of them working in awesome combinations with each other.

C-4 and Torch, for example, wasn't too hard to figure out. I've also been making little cups of gunpowder and blasting them to hell with torch. But can someone tell me what "plant" does? Does it grow in the water? I can't figure it out.

The Hell of Sand [AndysLife.org]

first person shooter

Get Your Portal Beer Stein

Posted by Maggie Greene at 3:30 AM on May 11, 2008

I drink my beer out of plain glassware, but if you're a Portal fan and prefer to imbibe out of something a little heftier, these $US 14.99 beer steins are for you. It's a clever little twist on Portal's ... portals, and reasonably priced to boot.

The Portal Stein [via Geekologie]

humour

Wives and GTA IV: Worlds in Collision

Posted by Owen Good at 3:00 AM on May 11, 2008

Nothing shreds the mystique of a game like watching as it's played by someone who not only is not in awe of it, but also obliviously misses its point. It also makes for an hilarious write-up, as The Exploding Barrel demonstrates with author Jeremy's report on inviting his non-gamer wife to play.

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massively multiplayer

Chinese MMOs Go After Tibetans ... Er, 'Drug Smugglers'

Posted by Maggie Greene at 2:30 AM on May 11, 2008

Oh, the punny, punny Chinese language — an article from an Indian site noted that a "new online game" is offering Chinese players the chance to go after people engaging in cangdu (smuggling drugs, 藏毒) which, if you use the other pronunciation of the first character, sounds like zangdu (Tibetan independence, 藏獨). Some perfunctory nosing around revealed some frighteningly nationalistic rambling and cranky Taiwanese gamers, though at least one 'game' would appear to be new content for an existing MMO, QQ Huaxia. Says the (unnamed in the article) company:

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fighting

MK vs DC: Heeeeere's Scorpion

Posted by Owen Good at 2:00 AM on May 11, 2008

Game With a Brain put up this render of Scorpion yesterday, didn't say where they got it from but it might be an in-game pose. Pretty nice uniform update, with the bone mask and all; but his tunic looks sorta like one of those beaded massagers cab drivers sit on. I kid, Mr. Scorpion, I kid.

So someone already did Dress Like Niko, can anyone tell me how much this business-caz ensemble goes for? I think I could pull off that look.

And remember children, bone masks are OK. Skull bongs are not.

Image of the Day: Scorpion Gets a Spiffy New Look [Game With a Brain]

xbox 360

Two More Gears 2 Videos Out

Posted by Owen Good at 1:00 AM on May 11, 2008


So Bash ducked back in to give you the first Gears of War 2 gameplay footage from 1Up/GameVideos.com last night (apparently there was some international video-leaking and embargo-breaking intrigue; we had no part in it). This morning we'll update you with GameVideos' overnight post of two more videos: A CliffyB-free gameplay version (above). And an analysis (after the jump) of the first video, pointing out and freezing cool details that might have got lost in the action. They also analyse Cliffy, but not too closely.


"Gears of War 2" is due for release in November on Xbox 360 only.

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announcements

Kotaku Originals: The Cool Sub

Posted by Owen Good at 12:00 AM on May 11, 2008

Good morning class. Your cool substitute teacher Owen is here to let you goof off and get away with shit that Mr. Crecente doesn't allow. For the next two days anyway. Just so long as you keep your spitwads and paper airplanes away from me.

So, uh, here's your reading list. Komrade Kayce, please pass these out to the rest of the class. Thank you. Be prepared to discuss the nature of symbolism, specifically themes regarding coping with death, in "My PlayStation 2.5". Now, let me pour a mug from this thermos that is absolutely nothing but coffee and don't you little bastards dare suggest otherwise or spread rumours.

On another note, does anyone have any useful or economical suggestions for doing console video-game footage captures onto a Macintosh (with no RCA video board input)? I've tried the Pinnacle "Dazzle" video transfer for Mac. It's a piece of shit. Can't even get a signal. This question is germane to something Adam Barenblat and I hope to deliver next weekend.

My PlayStation 2.5
EA Takes Out $US 1 Billion Loan For Take-Two Acquisition
Call of Duty 5 Already Playable
echochrome Review: Poppin', Lockin' and Thinkin'
Gran Turismo: 50 Million Served
Rumor: Microsoft May Debut New Xbox 360 Motion Controller Next Week
Battle of the Bands Review: Musical Smackdown
Wii Nintendo Channel Video Walkthrough
Analyst: Record GTA Sales Change Nothing For EA's "80/20" Take-Two Bid
A 70-year-old's Take on GTA IV
Sony PlayStation Day London '08 Roundup
Boom Blox Review: Explosive Casual Play
Target: Terror Review: 90s Arcade Action
Spongebob Savior: Will Kid-Friendly Licenses Save THQ?
The Only Mother's Day GTA Ad You'll Ever See (I Hope)
What's Worse: RRoD or GTA IV Lockup?
Capcom's Sushi Muse?