playstation 3
Three Minutes Of MotorStorm 2
Posted by Michael McWhertor at 10:20 AM on May 9, 2008
Motorstorm? Loved it. Probably loved it more than you did, as I played through the entire thing, sticking up for it during the public picking apart of it's graphical promise. "It doesn't look like that E3 2005 footage!" they said. "La la la! I can't hear you! Vrrooom!!" I said. Motorstorm 2? I'm concerned. I keep looking at that ever present "pre-alpha 40% complete" reminder, but, man, does that water look less interactive than I'd hoped—even though the cooling properties are nifty. Still, monster trucks! And that lens flare? Just like the real thing. Whaddya think?
Motorstorm 2 'SCEE Gamers Day' HD [GameVideos]

Comments (AU Comments · US Comments)
There are currently no AU comments for this post.
scottyman218
Posted 11:16 AM 9/5/08
@LittleBigPlaneteer: @PogiJet:
He's saying multiplayer on ONE system. Meaning there's no sort of splitscreen.
I love how they put 40% done. Just in case people complain about the game, they throw a random % done number on it.
scottyman218
Sparx
Posted 11:15 AM 9/5/08
@henri1kk:
Oh, my bad dude, guess I misread your comment. No disrespect meant on my part.
Sparx
josh51
Posted 11:15 AM 9/5/08
Wow, I wish this wasn't ps3 exclusive. I reckon the water probably isn't finished yet, seeing as those are the sort of effects the wii can push about and it is only 40% done.
josh51
slomo788
Posted 11:13 AM 9/5/08
So, target render: Motorstorm gets bashed. Realistic but still VERY impressive pre-alpha stage, its successor gets bashed. Not even a consideration for the fact that it was one of the BEST and most innovative/fun racer of this generation and that the sequel promises the best feature for a racing game ever... *Sighs*.
slomo788
henri1kk
Posted 11:12 AM 9/5/08
@Sparx: i was only joking! i said that i hoped this was really pre-alpha as other game developers claim their games are in pre-alpha stage and when they're finally released not much has changed! i hope it's not the case with MS2!
henri1kk
Grave
Posted 11:03 AM 9/5/08
I really liked the first game too... but that music! Argh! That's why I haven't played more of it. Frustrating. I'd be willing to fork over more money for a custom soundtrack patch than I would for more courses.
Grave
dgonchild
Posted 11:01 AM 9/5/08
Stop saying the water needs work...the water needs work...40% complete alpha. Of course things wont be working they way they would when the game's complete. But yea, that looks pretty good.
dgonchild
gozirah
Posted 11:00 AM 9/5/08
The vehicles seem bit light, looking at the collisions. Could use more oomph.
And mud. Needs more mud.
gozirah
Cenobite
Posted 10:59 AM 9/5/08
I do want to play this... I will pretend it's an updated Jet Moto.
Cenobite
Sparx
Posted 10:59 AM 9/5/08
@henri1kk:
Are you familiar with the stages? Theres pre-alpha (which this is in), alpha, beta, and gold
fro pre alpha this is pretty damn good, alpha is where all the other effects get inserted with beta testing for bigs and whatnot. This is merely a placeholder for them to build upon in the alpha stage to add in all the bells and whistles.
Sparx
Grimmjow Jeagerjaques
Posted 10:58 AM 9/5/08
so I guess Motorstorm has become the PS3's ATV Off-road Fury. they should make one for PS3 cause it was really fun on PS2.
Grimmjow Jeagerjaques
D2point0
Posted 10:55 AM 9/5/08
I'm excited for this one. I don't care what anybody says, Motorstorm was really, really fun.
@Fryfat: haha totally. I really liked that mechanic, actually.
The water will look better. It has to. I mean, think about how good these guys made mud look.
D2point0
Cenobite
Posted 10:54 AM 9/5/08
Make the plants SMALLER, please. They are ruining the scale. Some of those plants make it look like an RC racer.
Cenobite
JorgieX
Posted 10:53 AM 9/5/08
I can see 2 player split but 4 player split i have a 50" and even then the 4 screens will be to small and dizzying to me. But it an option non the less. I'm not gonna pick on the game since i hate racers anyways but there is nothing in this game that can't be done on the other console...you know which one I mean. lmao
JorgieX
artistpavel
Posted 10:52 AM 9/5/08
I can have this kind of driving fun in gta4
artistpavel
henri1kk
Posted 10:51 AM 9/5/08
i re-e-e-e-eally hope they're being sincere about the 40% complete thing.. the game looks horrible! i've seen better water effects on my N64..
henri1kk
LittleBigPlaneteer
Posted 10:50 AM 9/5/08
@talk2sk:
Were you really expected the game to look like a pre-rendered trailer? Wow...
I don't see how this looks terrible...Obviously it isn't fully polished yet (still 60% left to do), but races are looking mighty fine.
The water does need some work. It looks pretty, but the cars just don't seem to interact well with it as Mcwhertor says.
LittleBigPlaneteer
tomsamson
Posted 10:49 AM 9/5/08
overall it has some really nice moments,but yeah,the water needs quite some work.
I also hope one can actually crush the smaller vehicles with a monster truck like they showd in that short prerendered sequence, cause in the ingame moments the monster truck could drive onto and over the smaller vehicles but seemed to not affect em much as if he had no weight.
tomsamson
FIRST!!!
Posted 10:47 AM 9/5/08
You're not alone McWhertor.
I too loved the hell out of the game, and I stood by it as well. The gameplay completely made up for any features the game didn't have. It just felt right. The tracks were just as good too.
Hell I might even say it's the best off-road racing game so far.
FIRST!!!
PogiJet
Posted 10:47 AM 9/5/08
@Stratovarius: clearly you do not know what you are talking about Motorstorm had online multiplayer and according to your comment any type of multiplayer.
PogiJet
Tom Clancy's Samuraidino
Posted 10:47 AM 9/5/08
For a pre alpha its looking mighty pretty.The first was really fun,and im glad theyv added split screen to this one.
Tom Clancy's Samuraidino
Sparx
Posted 10:46 AM 9/5/08
I think it looked decent for pre-alpha. I'll just have to see what kind of other racers are on the market before I commit
Sparx
talk2sk
Posted 10:42 AM 9/5/08
Sir, You Lie!! Surely that can't be Motorstorm 2. The trailers looked wowtastic!! This is terriblastic ... :-(
Might as well skip this one then..
LBP Here I come.. [wait rather].
talk2sk
LittleBigPlaneteer
Posted 10:41 AM 9/5/08
Also, don't know about you guys, but this game is looking amazing and this is just the pre-alpha. I'm liking the physics of the environment, etc...
LittleBigPlaneteer
iFlash
Posted 10:41 AM 9/5/08
@McWhertor: I agree with you on the water. Looks like its not being affected at all and just splash effect added off the tires.
iFlash
DigiMish
Posted 10:40 AM 9/5/08
I definitely like how they're thinking of the environment and the effect it has on various vehicles. I liked the demo of Motorstorm, but never bought it. I'm pretty much sold on Motorstorm 2 at this point though.
DigiMish
LittleBigPlaneteer
Posted 10:40 AM 9/5/08
@Stratovarius:
What? Motorstorm had multiplayer dude...
LittleBigPlaneteer
Fryfat
Posted 10:40 AM 9/5/08
"water also cools down the engine"
What's up Excite Truck?
Fryfat
Stratovarius
Posted 10:38 AM 9/5/08
"After listening to the community, we added split screen playing for up to 4 players."
Guys, sorry, but that's not something you should have to get feedback on. There is no excuse for not having some type of multiplayer on a single system. None.
Stratovarius
iamcool388
Posted 10:38 AM 9/5/08
Split screen racing was pretty much my biggest issue with Motorstorm... If they take care of that, and put out a decent game, I'll definitely be interested.
iamcool388
slomo788
Posted 11:54 AM 9/5/08
@scottyman218: @eunoia: Ah. I didn't see it that way. I thought he was saying that they were lying or something. But from that angle, it is... pointless. Sorry scottyman ;).
slomo788
eunoia
Posted 11:46 AM 9/5/08
@slomo788:
I don't disagree, it looks stunning already even in that stage, I'm just saying that having that number there is dubious. Not only that, the interpretation is up for grabs.
40% complete of the pre-alpha stage?
40% complete in the pre-alpha stage?
and it doesn't say what part is complete.
the graphics could be 90% complete but only 20% of the tracks are done, 40% of the physics and gameply, 20% of the cars are modelled and 30% of the modes
And, not only does it pre-maturely start the hype train (which is leading to much tougher reviews on games, and much worse sales... hype doesn't sell, look at lair), it leads to more uneccessary and childish flamewars between fanboys.
all in all, a stupid thing to include.
eunoia
DigiMish
Posted 11:46 AM 9/5/08
a) The game is 40% done, and is in PRE-ALPHA .
b) The best we can do is estimate. However, you are correct. Unless you're working on Motorstorm 2, you don't know what changes/additions/deletions those other 60% are going to entail.
DigiMish
slomo788
Posted 11:39 AM 9/5/08
@Doshu: I second that. I don't think the AI needs to get anymore "brutal." After a certain point the game was borderline frustrating because of the AI.
slomo788
scottyman218
Posted 11:38 AM 9/5/08
@slomo788: Nobody's jumping at them for every move they make, I just pointed out how humorous I found it.
Percentage doesn't matter because:
A) It's vague on WHAT's done. 40% done pre-alpha? 40% done the entire game? 40% done that track?
B) Percentage is no indicator of time. Imagine if a game came out and said 80% done! What does that mean? 2 months? 6 months? 2 years? If they've been working on a game 4 years, we could do math and assume they mean it will take them a total of 5 years to complete, so 1 more year to go!
I was never claiming I knew the %, so quit attacking me.
scottyman218
Doshu
Posted 11:35 AM 9/5/08
@McWhertor: I also loved the first MotorStorm. Finished the main game, and much of the add-on content.
However, I'm concerned about their comments on making the AI tougher. I thought the AI was a total PITA in the first game. It was more focused on crashing you than on actually winning a race. That and the fact that it seemed to have almost endless boost totally pissed me off. There were a number of times when I nearly threw my controller out the window on the last few races.
As for the video? Wish I could view it. Gamevideos totally sucks. Their videos and home page never load at work or at home. Speaking of which; any other Aussies have that issue?
Doshu
shadydentist
Posted 11:34 AM 9/5/08
Split screen? Thank god.
shadydentist
slomo788
Posted 11:31 AM 9/5/08
@eunoia: Even with the first one's level of graphics it will still be a gorgeous looking game.
slomo788
mindf1ow
Posted 11:30 AM 9/5/08
Its official. I need a PS3 for 3 games this year. MGS4, Resistance 2, and Motorstorm 2.
mindf1ow
TOWER_JUNKIE
Posted 11:30 AM 9/5/08
Oh boy! Interactive vegetation technology!
TOWER_JUNKIE
slomo788
Posted 11:26 AM 9/5/08
@henri1kk:The percentage is still a better estimate that anyone else can give us. I think it's kinda unfair that everyone jumps at them for every move they make, especially since their game was actually amazing.
@okenny :): ROFL. Well it sure is more realistic than the target render that's for sure.
slomo788
eunoia
Posted 11:24 AM 9/5/08
I love how they have the 40% done on it... that could mean anything, like 2 of 6 modes are done.
or 3 of 8 maps are done
they should've just said, "incomplete" instead of giving us some percentage to create hype about how the game might look.
eunoia
Fyren
Posted 11:24 AM 9/5/08
Now just take yourself off the the Top 3 Loading... game of all time and I will take another gander.
Fyren
okenny :)
Posted 11:23 AM 9/5/08
...also RROD!
okenny :)
okenny :)
Posted 11:22 AM 9/5/08
@slomo788: It doesn't look realistic[RROD]! It looks ok[RROD]. I'm sure they're going to add more polish to it and throw in the blur to confuse the eyes as[RROD] they so love to do but this here is the essence of the game [RROD] and it looks like it will be a better game then the original[RROD].
okenny :)
henri1kk
Posted 11:22 AM 9/5/08
@slomo788: he may not know but the percentage they put in there is not really accurate! they can decide, in the middle of the developing cycle, that they want to put in another multiplayer mode, or that they want to add X more tracks and, if they do so, this percentage becomes meaningless.. so.. scottyman218's kinda right..
henri1kk
pylon_trooper
Posted 11:20 AM 9/5/08
Looks so tasty, even at this stage. As a portable-only gamer, I'm hungrily envious of this!
SEGA Ralley Revo on PSP does its job in this regard...but I wouldn't say no to a sprawling crash-tastic racer like this.
pylon_trooper
slikz21
Posted 11:20 AM 9/5/08
I was completely taken by surprise by Motorstorm and absolutely loved it. Definitely the most fun I've had in a racing game in a long time.
slikz21
slomo788
Posted 11:19 AM 9/5/08
@scottyman218: Right, because YOU are developing it and YOU know what the real percentage it.
slomo788
eunoia
Posted 12:09 PM 9/5/08
@jitty9: They had something going with having to use a seperate path for each vehical type but I agree there's not enough finess in the game for me.
eunoia
Collins1
Posted 12:09 PM 9/5/08
[tiny cough]EXCITE TRUCK, BITCHES!![splutter]
Collins1
jitty9
Posted 12:02 PM 9/5/08
I thought the game was good but I hated the amount of levels (needed more) and the fact that once you have found a good route through a track, you're almost never inclined to veer from that route and use a different route. Essentially killing the fact that there are multiple routes through each level. If they do something about those problems, I will surely buy motorstorm 2
As for the graphics: considering this game can do 4 player split screen and the game is less than half done, the graphics are pretty good.
jitty9
Cartman86
Posted 12:00 PM 9/5/08
Still want that cockpit view. Don't know how usefull it would be but damn would it be awesome to see.
Cartman86
zanzibarlegend
Posted 12:44 PM 9/5/08
@JorgieX: you mean the wii?
:D
zanzibarlegend
LittleBigPlaneteer
Posted 12:44 PM 9/5/08
@stryder19: @stryder19:
We might have to do an IQ filter to stop posts like yours......
LittleBigPlaneteer
Slash3
Posted 12:40 PM 9/5/08
Text wall, hide the children:
The mention of a 40% complete alpha figure is likely a guesstimate. They're likely working on levels, bugfixes, gameplay balancing and interaction tweaking, as well as interface and asset tweaking. So, they've got some slack, but typically the engine and "look and feel" of a game does not change much from alpha to beta. It just gets a bit more polish and packaging.
Lens flare was kind of retro, not sure if that's what they were going for. With HDR/bloom effects and soft lighting you can achieve more realistic light glare for when you're staring into a sunrise/set, but maybe it's a placeholder.
Water interaction needs tweaking, this goes without saying. Although I'll say it anyway. The water apparently exists in a dimension parallel to our own, and is not directly influenced by the vehicles driving through and into it. Vehicles have buoyancy, but don't seem to actually displace any volume of water. It's as if the surface of the water is given a gravity value, and the vehicle simply bounces back up to meet it. I also like how the water just clips through the vehicle, instantly filling the interior with still, calm waters. Like a water laser. Of death. The water spray kickback sprites are a nice touch, but giving them a particle behavior would go miles towards the feel of the game. Make the mud and water kick up and spray, and let it hit trailing vehicles. If water hits a muddy windshield/body panel, it should clean it off a bit. If mud hits a dry windshield/body panel, it should stick. And such.
The vegetation is a bit weird. They're trying to portray a kind of tropical island but it seems pretty thin on the green stuff. There should be grass all over the place, not just a few strategically placed "tough weeds" to ruin your day. The plants also seem unnaturally strong. A lot of plants are hollow inside, storing water. They should get demolished in a cloud of cellulose by a vehicle going any faster than walking speed. This obviously does not apply to trees, which are far more elastic or dense depending on the type. Hitting a decent sized sapling will indeed ramp your (lightweight) vehicle up and likely roll it. Heavier vehicles won't have this problem.
On that note, vehicle mass seems very unnatural. Just going by the way the vehicles react and move in the video, it seems like they should weigh twice as much as they appear to, at least. A decent sized baja truck is not going to go bouncing around off of weeds or be able to take corners at 90MPH, and a monster truck should most certainly demolish a rally racer should it be introduced from behind, and not simply drive up and bounce off of it. Hell, monster truck tires often weigh over a half of a ton each. Total vehicle weight ranges from 10 to 20,000 pounds for most. If a monster truck managed to catch up to a sand buggy (in itself kind of a fantasy, since they almost all cap out at like 80MPH) the only thing left sticking out of the ground should be an engine block and maybe a piece of roll cage.
That said, this isn't Pro Formula Tropical Island Racer Series, so they've got their arcade gameplay license. I think that if they put some more polish on the environment interactions and give us levels that are scenic, creative and don't contain controller crushing cheap punches, this could be a ton of fun.
There's a reason why people still cite WaveRace64 for its wave "feel" - it did it superbly. Add touches of the superlative here and there and you'll get people to not only notice your game, but remember it for years to come.
Dang, that's a lot of text.
Slash3
stryder19
Posted 12:30 PM 9/5/08
this game looks terrible, especially for a racing game?....PGR4 looks better, GRID demo looks better, and GTA anyting looks beter then this off road racer...its kinda embrassing, honest, and yes, i did play Motorstorm on PS3...OH...and to further extendm y point, are you serious? bigger BRANCHES? to stop a 2 ton car? great excuse for improvement
stryder19
boxmyth
Posted 1:21 PM 9/5/08
Loved Motorstorm, and will love Motorstorm 2, methinks.
boxmyth
fenderfuel08
Posted 1:33 PM 9/5/08
Those graphics look really bad, and I agree that interactive water is scary in a bad way.
It's way too early for them to show the game like this.
The first motorstorm was one of my favorite games and was gorgeous, so I'm hoping this one is just like the original.
fenderfuel08
zoesch
Posted 2:10 PM 9/5/08
@Slash3: You make some good points, but it seems to be on the same level as MotorStorm 1 in terms of arcadey feel, which is fantastic because I like GT for the sim part but there's no way in hell I want to play an off road simulator.
As for the pre-alpha bits, I have seen games change dramatically from pre-alpha to beta. Just look how Halo 3 turned out from the online beta to the actual game, there was a ton of graphical tweaking.
zoesch
KrsJin
Posted 2:10 PM 9/5/08
@Stratovarius:
So that game, oh heck what's the name of it, it just came out recently... Sold the most in a single day/week out of any game ever? What's it called... Anyway, it didn't have split screen multiplayer either.
KrsJin
Jelster
Posted 1:49 PM 9/5/08
Surely "40% done" is a polite way of saying "Don't be retarded and think this is the all of the game and all of the polish". Guess they should have gone for the longer version or perhaps a picture.
Seems a lot of the stuff, including graphics still needs to be worked on. I'd say the water is definitely one of them but I'm sure they want to get the physics working how they like before making it go splashy splashy.
I sometimes wonder if the stream of demos masquerading as "open betas" aren't giving the more impressionable people the wrong idea about developing a game.
Jelster
Gambare
Posted 1:46 PM 9/5/08
@fenderfuel08:
40% PRE ALPHA! WHAT PART OF THAT YOU DON? UNDERSTAND?
Gambare
Gambare
Posted 1:45 PM 9/5/08
@Slash3:
so.... you don't like the game because it's not on 360
Gambare
oosiegewolfoo
Posted 1:44 PM 9/5/08
@Stratovarius: Seriously? GTA IV doesnt have split screen, is there no excuse for that? Come down to earth and think about it please. There are a ton of games that don't have split screen multiplayer but have online.
oosiegewolfoo
kNZA
Posted 2:29 PM 9/5/08
That really seemed like a joke.
In the last 15 seconds or so, the graphics looked more or less current gen. Up to then, ick!
Why would anyone release that video?
It truly plays like comedy!
kNZA
Slash3
Posted 3:02 PM 9/5/08
@KrsJin: GTA4 could benefit from split screen multiplayer, but the fact that the game is already so open ended and has sold millions means that finding a decent multiplayer internet game is fairly easy, and the offline content can occupy you for days as it is. Motorstorm is a far less complex game mechanic, in that there are cars and you race them. The traditional method of racing cars is to compete against other actual drivers, and the quick & dirty nature of doing a few laps with a friend almost necessitates having a splitscreen mode. For a "pick up and play" style game, splitscreen works great. And being a racing game, the reduced viewing area isn't a killer flaw. If GTA4 had splitscreen, it'd be playable, but you'd have a harder time navigating the world with a reduced resolution screen cross-section.
And such.
Slash3
Slash3
Posted 2:56 PM 9/5/08
@Gambare: Not sure where you got that from, I never brought up platforms. I've got all three current home consoles, regardless.
Slash3
The Red Comet
Posted 2:55 PM 9/5/08
I really like how this game looks, with the vegetation and vehicle variety and all. I was interested in the first Motorstorm, and had fun with the demo, but it seemed a bit sparse to warrant a full purchase. I was right too, since apparently it only had a few tracks. I hope it's better this time.
The Red Comet
V1L3
Posted 2:42 PM 9/5/08
@kNZA: You apparently have very poor taste in comedy.
Do you watch Friends?
V1L3
ShirtGuyDom
Posted 3:16 PM 9/5/08
This iteration looks more feature-heavy, which is definitely an improvement over MotorStorm 1. I am a little worried about the graphics though. Hopefully they'll be able to touch them up by launch.
ShirtGuyDom
Slash3
Posted 3:07 PM 9/5/08
@zoesch: I just hope they manage to give the game the polish that it needs. It seems that by moving the game to a jungle setting they've opened themselves up to a whole new world of technical hurdles and potential gameplay pitfalls (pardon the pun) that might ruin the focus of the game, which was all out foot to floorboard racing, above average vehicle dynamics and environments, as well as the dramatic crashes.
Slash3
Astrofox
Posted 3:52 PM 9/5/08
If anyone cares to watch the making-of video of Motorstorm one you will see just how basic that game looked in early stages of it's development cycle.
It's discouraging to see that some people are not mature enough to get a sneak peek of what Evolution is working on without condemning the game for unfinished effects.
Astrofox
jacksons98
Posted 3:48 PM 9/5/08
I enjoyed the first one a lot, this one looks to be better in every way. Looking like a buy for me already.
jacksons98
bloog
Posted 3:43 PM 9/5/08
@V1L3:
You must not, otherwise you'd know that it's often hilarious.
But you'll never know because you can't bring yourself to watch something that your mom and your sister enjoy because you may be chastised by your peers who. it so happens, share your insecurities.
bloog
ffmusicdj
Posted 4:07 PM 9/5/08
@eunoia: You dont have the right to know that kind of information.
fact? It's 40% complete, they can change just about anything from here, not just fix bugs.
ffmusicdj
Eclectified
Posted 4:35 PM 9/5/08
Judging by the way the monster truck smashed the buggy when it dropped, vehicle damage is still there but, it didn't seem as prominent or fun as the first mo-storm. I hope to all that is good and holy that they don't do away with the massive car gibs because, I loved watching all the parts go everywhere in the first one.
Eclectified
Youlikeyams
Posted 4:31 PM 9/5/08
Can't wait for this - looks great already.
Youlikeyams
mahjustin
Posted 4:58 PM 9/5/08
I found it interesting that near the beginning of the video, the lighter vehicles would be lifted slightly if it ran into a bush, whereas a larger and heavier vehicle would just downright flatten it.
But I agree with some of the ppl here who say that the cars still feel very floaty, especially the monster trucks
mahjustin
TheRedBayonet
Posted 5:49 PM 9/5/08
Anyone else think showing that 40% Alpha was a bad move? I don't think it showed enough new and exciting things to get me carried away and forget all the flaws shown in that video. But as for the water, I wouldnt fret McWhertor, they wouldnt be sporting "Interactive Water" the way they are if it wasnt going to get much better than that. For an Alpha, I actually think the water effects look pretty good. Missing textural punch sure, but height relation to speed and size of the trails from tires looked good.
I think it looks good for an Alpha, but still dont think they should have shown that. Cant wait to see Beta footage though.
TheRedBayonet
cheeses
Posted 6:06 PM 9/5/08
That reminds me of Mass Effect's "sprayed on" water. Other than that, this looks to be great fun.
cheeses
TheRedBayonet
Posted 5:52 PM 9/5/08
@mahjustin: I'm not worried about the monster trucks looking floaty personally. If you watch Monster Jam on speed much you'll see drivers constantly fighting with their trucks to keep them from rolling when taking a turn at 10mph, let alone making turns going through uneven forest terrain at some fictionally absurd speed as the trucks were there.
TheRedBayonet
Furu
Posted 6:44 PM 9/5/08
Might be worth mentioning that this video is in EU PSN Store under Playstation Day tab. Also others, like the Killzone 2 trailer, can be watched in HD.
Furu
CartBlanche
Posted 6:26 PM 9/5/08
Assuming it's 40% complete of the total game, I think it's looking pretty good.
Definitely a purchase for me.
CartBlanche
GimmeCat
Posted 8:09 PM 9/5/08
MONSTER TUROK!
GimmeCat
Hylian
Posted 12:35 AM 10/5/08
GASP! Four player split screen?! What an innovation!
Hylian
Zootalor
Posted 2:19 AM 10/5/08
Wow this doesnt look nearly as good as I expected for this brand. The first outing graphics were amazing. I also dont like get stuck on small plants!
Zootalor
funkonaut
Posted 4:16 AM 10/5/08
Looks like a cross between Excite Truck and Smuggler's Run. Look at Sony innovate! (grin)
funkonaut
Zazu_Yen
Posted 5:43 AM 10/5/08
Awe, I'm sorry I missed this when it came out. I'm not going to go back and read 88 posts now...
40% complete pre-alpha? I think they did themselves more harm than good releasing this, it's obviously not fully baked. The water being particularly flat and unresponsive.
4 player split screen doesn't look very practical either, you're vehicle takes up what looks like 80% of your view! Maybe if they force POV or turn your vehicle transparent it would work.
Zazu_Yen