June 10, 2008

announcements

Is Indy Jones IV Any Good?

Posted by Brian Ashcraft at 11:40 PM on June 10, 2008

To: Crecente
From: Ashcraft

Pheeeeeeeeew! What a day. Lots of news. Lots of stuff. Go, go, go.

Today, I advanced purchased two tickets to the new Indiana Jones movie, which is opening in Japan later this month. You see it? I've gotten an earful from both Luke and McWhertor who hated the flick. I'll be going in with low expectations. Very low. The kid, though, man, he's thrilled!

What you missed last night
Star Ocean 4, Infinite Undiscovery Trailers
Tales of Vesperia bundle
English presser of Microsoft's Japan RPG presser
Last Remnant on Xbox 360 first
Star Ocean 4 coming to Xbox 360 in 2009
RIP Soul Calibur
Afrika priced, dated
Portal 2 casting call reveals details?

playstation 2

Not So Good Voice Acting Explained!

Posted by Brian Ashcraft at 11:20 PM on June 10, 2008


Remember that horribly unmotivated Chaos Wars voice work? If not, watch the above clip and never forget. According to game site Insert Credit, there's a good reason for that crummy VO. That is... nepotism! The CEO of O3 Entertainment is Chris Jelinek. The voice actors apparently include Quest Jelinek and Tyler Jelinek, with special thanks to Kay Jelinek and Lee Jelinek. Blame the Jelineks for this dubbing travesty!

Employs CEO's Family [Insert Credit]

real world

Internet Vigilante Searches For Akihabara Tragedy Grinning Morons

Posted by Brian Ashcraft at 11:00 PM on June 10, 2008

Previously we brought word of the tragedy that hit Tokyo's gaming/anime/manga district Akihabara. A 25-year-old-man attacked 17, killing 7. Horrible, horrible stuff. When reporters showed up on the scenes, some idiots got very excited to be on TV! Because when people have been mowed down with a truck and stabbed, there's nothing more exciting than getting on TV. Forget that, you know, the streets were literally covered in blood. Huge Japanese forum 2-channel has launched an effort to actually expose the identities of the shameless dummies who grinned and waved at the TV cameras. A "Wanted" YouTube video even popped up recently. Certainly, these people acted disrespectful, but not sure if vigilante internet justice is appropriate either.

Hit the jump for the YouTube video.

Read More »

role-playing

New Neverwinter Nights 2 Expansion In Development

Posted by Luke Plunkett at 10:30 PM on June 10, 2008

It's been quietly (very quietly) announced that a new expansion pack for classic PC title Neverwinter Nights 2 is in development at Obsidian. Called Storm of Zehir, it brings some pretty considerable changes to the game, like "full party customisation, dungeon crawling, and free exploration of a non-linear game world via an Overland Map". No idea on a release date, but seeing as the game's nearly three years old, I'm sure you can wait it out.

NX2 Anunciada: Storm of Zehir [Neverwintos, via IGN]

industry news

Russian Publisher 1C Going Multiplatform, Worldwide

Posted by Brian Ashcraft at 10:00 PM on June 10, 2008

Russian game publisher 1C has its sights set on the global market. The company has announced two multiplatform titles: the in-house developed Captain Blood for Xbox 360 and PC and the outside developed multiplatform IL-2 Sturmovik: Birds of Prey. Says 1C Company's International Sales Director Nikolay Baryshnikov:

1C is using cutting-edge technology, including the amazing power of modern consoles, to bring superior games to every market... Our aim is to bring our games to even more players and expand our vision with cross platform development. We are embracing any new gaming technology that will improve our products including digital downloads, consoles, handheld gaming, Epic's Unreal 3 Engine, NVIDIA PhysX and DirectX 10.

Both games will be out late 2009 and will be the first cross-platform titles "from 1C to be developed and published worldwide". Seems like multiplatform is the new, big thing.

1C Announces First 360-PS3 Titles [MCVUK]

wii

The Best Fake Wii Controllers Yet!

Posted by Luke Plunkett at 9:30 PM on June 10, 2008

And by "best", I don't mean most awesome. This is no Vii. No, by "best" I mean most slavish attention to detail, because these Wii Remotes and Nunchuks aren't trying to look like the Wii's peripherals. They're trying to be the Wii's peripherals. Though restricted to Asian markets (for now), from the outside these knock-offs look near-identical to the real thing, and it's only when you crack them open and compare them to actual peripherals that you can tell the difference. YYJoy have a neat guide up showing you how to spot the difference: a good read if you're in the market for Wii controllers and are also the type to succumb to the lure of cheap online shopping.

组装来袭----组装Wii遥控器和摇杆手柄评测 [YYJoy, via Wii Fanboy]

xbox 360

Star Ocean 4, Infinite Undiscovery Trailers

Posted by Luke Plunkett at 9:15 PM on June 10, 2008


Tonight's Microsoft Japan RPG press event wasn't all about announcements. There were videos, too! Here's two of them. Above, a trailer for Squeenix & Tri-Ace's Star Ocean 4, helpfully (and relatively tastefully) dubbed in English for all us English-speaking sorts. After the jump, an Infinite Undiscovery clip that takes the old trailer, keeps the cheese and throws in a few new scenes to try and hold your attention.

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industry news

British Sales Charts

Posted by Luke Plunkett at 9:00 PM on June 10, 2008

You, uh, like Indiana Jones, Britain? Seeing as four versions of Lego Indy made last week's top 10, I'll take that as a "yes". It's money-generating debut week pushes GTA IV to the fringes of the charts, with the PS3 one hanging on at #10, while Nintendo - long-accustomed to taking up around half the charts - have to settle for a sole entry, Wii Play, because for some reason Nintendo Europe are unable to actually ship units of Wii Fit into the UK.

Read More »

xbox 360

A Look At The Tales Of Vesperia 360 Bundle

Posted by Luke Plunkett at 8:30 PM on June 10, 2008

Announced earlier tonight at the Microsoft Japan RPG press event, here's a better look at the Japan-only Tales of Vesperia hardware bundle that'll go on sale on August 20. To recap, it includes: Tales of Vesperia (the game), a Tales faceplate, a copy of the game's script and a 20GB 360. All that can be yours if you live in Japan and can be parted with ¥37,800 ($AU 373.23). Box art is above, click through for what's in the box.

Read More »

xbox 360

Jamzy: The Game

Posted by Luke Plunkett at 8:00 PM on June 10, 2008

Been a while since we last saw Jamzy. So what's Japan's #1 Microsoft fanboy been up to since? Oh, he's been keeping himself very busy. Busy designing games! Not real games, as in ones you can one day walk into a store and buy. Dream games, as in ones that Microsoft Japan aren't making, but in Jamzy's dreams, probably should be (that's his dog, and the text reads: "Oh, long time no see. Well, today, Jump In"). I mean, shit, I'd pay $AU 52.87 for a game about little dogs and wacky hairstyles. Bet most of Japan would, too.

【雑記】インサイドXbox、リニューアルです。[Famitsu]

events

Microsoft Japan RPG Presser: The Actual Presser

Posted by Luke Plunkett at 7:30 PM on June 10, 2008

Loads of news spilling out of Microsoft's RPG press event in Tokyo tonight. Some of it important, some of it interesting, some of it...not. Ah well! To slam a more official seal on things - and ensure nothing of any import was lost in translation - Microsoft US have put out a press release rounding up the key announcements and release dates revealed during the event. Sorry Europe. That 2009 date for Tales of Vesperia was no typo. [Pic]

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xbox 360

The Last Remnant Getting Xbox 360 Release First, True Simultaneous Release

Posted by Brian Ashcraft at 6:37 PM on June 10, 2008

Upcoming Square Enix RPG The Last Remnant will be getting an Xbox 360 release before the PS3 one. The game was first announced in 2007, and Square Enix touted the fact that it would be getting a simultaneous PS3/Xbox 360 release in both Japan and North America this winter with Europe following later. Now, it looks like it will get a simultaneous Xbox 360 release and a PS3 one later. And get this, Square Enix now says the game will launch in Japan, North America and Europe at the same time this winter — on the Xbox 360.

Read More »

playstation 3

Infinite Undiscovery Dated For North America, Europe, Japan, Asia

Posted by Brian Ashcraft at 6:16 PM on June 10, 2008

Square Enix published, tri-Ace developed Xbox 360 title Infinite Undiscovery has been dated for North America (9/2), Europe (9/5), Japan (9/11) and Asia (9/11). The North America and Europe dates are ship dates, but presumably the other dates are actual in-store dates.

Infinite Undiscovery Dated [Famitsu]

xbox 360

Star Ocean 4 Coming To Xbox 360 in 2009

Posted by Brian Ashcraft at 6:02 PM on June 10, 2008

Square Enix and tri-Ace's RPG Star Ocean 4 is coming to the Xbox 360. The game has gotten a final title as well: Star Ocean 4: The Last Hope. The game will be released in 2009. SO4 was first announced back in 2007 at the Square Enix Party, and it will take place a few hundred years before the first Star Ocean title. The title was originally thought to be a PS3 exclusive. Obviously, because this is a Microsoft event, no word if and when it will appear on the PLAYSTATION 3. Hit the jump for the logo and title.

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xbox 360

Tales of Vesperia Dated For Japan, Getting Bundle

Posted by Brian Ashcraft at 6:00 PM on June 10, 2008

Today, it was just announced at the Xbox 360 RPG Premiere 2008 press event that Microsoft will be selling a special Tales of Vesperia Xbox 360 bundle for ¥37,800 ($AU 374.97). The Namco Bandai title will be released in Japan on August 7th with a demo out this month. Microsoft showed off the game's opening sequence as well.

photo-20080610-073529-0-c5a71297a9c4bc80fb298c18cfade6ce.jpgphoto-20080610-073236-0-a36dfd0087ef642623299cf98633d5fa.jpgphoto-20080610-071945-0-284f7ceed58458e1d81b5c37ec7363ad.jpgphoto-20080610-072812-0-c66f2d4a94eb0ad22a8112aa3f5b6701.jpgphoto-20080610-072254-0-9365a52578eeb9bebf7ebff8c70612ff.jpgphoto-20080610-071736-0-4e4197117018778890abc97fe49481ad.jpg

Dated, Demo, Bundle [Famitsu]

xbox 360

Microsoft Japan RPG Presser Starting Shortly!

Posted by Brian Ashcraft at 5:07 PM on June 10, 2008

Microsoft's Xbox 360 RPG Premiere 2008 press conference is about to get under way in Tokyo. Outside the event, a banner hangs with Namco Bandai Games', Square Enix's and Microsoft's logos. Check back throughout the night for any breaking news from the event.

[Famitsu Pic]

fighting

(RIP Soul Calibur: 1998-2008) Yoda, Vader Make SCIV Cover

Posted by Brian Ashcraft at 5:00 PM on June 10, 2008

First Guitar Hero kicks the bucket, now this... Soul Calibur IV has been dated and priced for Japan. That's good news! The game will be released on July 31st for ¥7,800 ($AU 76.89). Above is the official Japanese box art for the game, box art that features Darth Vader for the PS3 version. Yoda is on the Xbox 360 version's cover. That's, well, not such good news. By putting these iconic Star Wars characters on the box doesn't it make Soul Calibur IV seem less like a Soul Calibur game and more like a Star Wars game? Yes, yes it does. You had a good run SC. Gonna miss ya.

Hit the jump for Yoda and try not to wonder why the Lightsabres aren't slicing through the swords!

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industry news

Girls Don't Have Time For Game Crap, Man

Posted by Brian Ashcraft at 4:00 PM on June 10, 2008

THQ wireless director James Scalpello thinks he knows why more guys than girls play games. They've got better things to do! Word has it that Scalpello said:

When girls play console games, they have to have gone through a whole other list of things they could have done before sitting down with them... Guys get home, have dinner, and play a computer game. It's much higher up the list of priorities. To put it bluntly, girls have got better things to do.

Oh. Okay. Well. Yeah. Scalpello apparently went on to say, "I don't think there's ever been a successful game really pinpointed just for girls". And after that, he went on to win the hearts of female gamers everywhere. James! James! He's our man!!

Eds Note: According to game site CVG, these quotes originally appeared on CasualGaming.biz, but were later given ninja edits so that they read slightly different now.

Girly Games May Be A Lost Cause [CasualGaming.biz via CVG]

playstation 3

Afrika Release Date, Price Announced (Not By David Attenborough)

Posted by Luke Plunkett at 3:30 PM on June 10, 2008

Afrika, Sony's upcoming entry in the burgeoning savannah-wildlife-photojounalist-sim genre, has been given a final release date and price. It'll be out on August 28, and will cost ¥5980 ($AU 58.98), which is a bit of a worry. I'd presumed this would be a neat little addition to the PSN's lineup. A different way to blow $AU 15.8-$AU 21.07. But that price has it pegged as a, well, proper game. And what they've shown thus far doesn't look like it has the legs/meat of a proper game at all.

Afrika [Official Site]

announcements

Dragon Balls Are Orange, Yo

Posted by Brian Ashcraft at 3:00 PM on June 10, 2008

Don't forget! We have a *another* contest going besides our MGS 'stache. Reader Letsan didn't forget, writing: "There's only one Dragon Ball for three reasons: I was too lazy to make more of them, winter has my hands colder than the Balls itself, and there is no more orange juice. And they're made out of frozen orange juice, while the little star was cut down from a rubber keychain. Almost forgot to thank Maglite for that nice Dragon Ball glow!" To bring everyone up to speed: Make a Dragon Ball. The best damn Dragon Ball you can! It cannot be drawn or virtual — it must be an actual three dimension Dragon Balls. Now! If you don't know what Dragon Balls look like, you can click here. While the Dragon Balls you make should look like actual Dragon Balls, feel free to get creative with what you use to make them. The contest wraps up later this month. The finalists will win either the PS3 version or Xbox 360 version of Dragon Ball Z Burst Limit. Be sure to send entries to kotakucontestATgmailDOTcom and include a Kotaku sign. Losers get INTERNET FAME.

Hit the jump for more balls.

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industry news

Pachter: GTA IV So Did Not Drive Console Sales

Posted by Luke Plunkett at 2:30 PM on June 10, 2008

I know, we don't run many of these predictions anymore, but I've an inkling this one's on the money, so up it goes. Analyst Michael Pachter has rolled the goat's bones, read the tea leaves and predicted that while software sales for May were strong, hardware sales were not. Even though they were supposed to be, with both Microsoft and Sony hoping/expecting a big sales boost in the wake of GTA IV's release. He cites some simExchange and VGChartz numbers in his figures, which as guesstimates aren't as rock-solid as we can hope for, but since the real NPD numbers won't be with us til later in the week, guesstimates are all we've got. Make do.

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first person shooter

Rumour: Casting Call Reveals Portal 2 Details?

Posted by Luke Plunkett at 1:40 PM on June 10, 2008

A tipster's put us on to this casting call, supposedly available on subscribers-only industry site Breakdown Express (he's a subscriber, you see). It lists a voice-acting job, working for Valve. Working for Valve doing Portal 2 work. Said work begins next month, and in briefing potential actors for the role, a ton of details on what must be one of the game's major characters is revealed. If you don't like having this kind of thing SPOILED, move along. Move along. If you wouldn't mind taking a peek inside the sequel's world, though, click through for the character description, along with some concept art of the guy in question, just in case you're a budding voice actor and would like to get your tone just right.

Read More »

industry news

Oh, Lucasarts Aren't Dropping Internal Development (Yet)

Posted by Luke Plunkett at 1:20 PM on June 10, 2008

In case you missed it: last week, Lucasarts fired a bunch of people. Then rumours popped up that Lucasarts would fire even more people. So many, in fact, that they'd cease internal development altogether. Well, we can discount that one (for now). If you remember, Lucasarts told us last week they were "definitely committed to the internal studio", and re-affirmed that yesterday, explaining that work on the non-Lego Indiana Jones title was being done in-house. No comment on whether they'd continue internal development beyond that game, but since it's a whiles off, we can cross that bridge when we get to it.

Source: LucasArts to Halt Internal Development [Shacknews]

announcements

Metal Gear Moustache Maniacs!

Posted by Brian Ashcraft at 1:00 PM on June 10, 2008

'Stache central! Entries are pouring in for out Metal Gear Solid 'Stache Contest. Pictured is an entry from reader Brian A. (not me!). He also sent along fanfiction. Read an excerpt: "The understudies of the patriots have treated me well in attempts to appease me. This includes a visit to the shagohod where I was able to recover some loose wires which I made a moustache out of to resemble Big Boss further because my true stache is not full grown". We'd like to thank Brian A. for that! (And we'd like to thank all the other contestants for not sending fanfiction.) What's going on? Contestants must create and wear moustaches made out of anything BUT hair. Got that? Entries must be of a non-hair moustache, and it must be on the contestant's face. Finalists will be announced on June 12th. That's soon! The winner with get an exclusive limited edition Metal Gear Solid 2 Raiden figure. More details here. Send your entry to kotakucontestATgmailDOTcom. May the best 'stache win!

Hit the jump for two more 'staches.

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retro

Pac-Man As Feudal Japan Era Ghostbuster

Posted by Michael McWhertor at 12:40 PM on June 10, 2008

I've always been a bit disappointed with Namco Bandai's attempts at Pac-Man modernisation, Pac-Man Championship Edition notwithstanding. The yellow blob's transition to 3D has resulted in some awkward and ugly renditions, but artist Jared Moraitis' spin on the ghost eating hero could make for a fascinating game, should Namco Bandai have the good sense to repurpose the Afro Samurai engine for a more anthropomorphized Pac-Man with some much needed swordplay. Knowing Namco, though, this will have to remain in my dreams...

Pac-Samurai [Pop Monkey - thanks, Drew!]

industry news

MORE Publishers To Quit The ESA?

Posted by Luke Plunkett at 12:20 PM on June 10, 2008

The ESA are in a pickle. E3 ain't what it used to be, and high-profile members like Activision, Lucasarts and id have up and left the organisation. Can things get any worse? You bet! Hal Halpin, boss of the Entertainment Consumers Association, has told the Washington Post that he knows of a further two companies planning on leaving the ESA, while adding that there are "several others that are unhappy but remain with the organisation". Like a marriage gone bad. "Pass the salt, would you dear", etc etc.

Fewer Players in the Gaming Group [Washington Post]

psp

Ready At Dawn Is Serious About Dropping The PSP

Posted by Michael McWhertor at 12:00 PM on June 10, 2008

Daxter and God of War: Chains of Olympus developer Ready At Dawn was dead serious when it said it was moving on from PSP development. Proof is in the form of the boxing up and shipping out of dozens of PSP development kits and the continued teasing of what's in store after the Japanese release of the PSP version of God of War. With three solid games under its belt, we're appropriately psyched about where the dev is going next.

Ready At Dawn News

real time strategy

Halo Wars Gets Two-Player Co-op

Posted by Michael McWhertor at 11:30 AM on June 10, 2008

The latest issue of GamePro magazine features cover story treatment on Ensemble Studios real-time strategy take on the Halo universe, Halo Wars. According to the mag, by way of TeamXbox, the Xbox 360 game will feature multiplayer for up to six via LIVE, with a two-player co-op campaign to keep things interesting. If you want more info beyond that, you'll have to seek out the July issue of GamePro for more.

In the meantime, the online arm of the publication has released four new Halo Wars screen shots—four obscenely watermarked and painfully blurry screen shots with a very odd perspective, but four screen shots nonetheless.

Halo Wars Screenshots [GamePro]

humour

World Of World Of Warcraft Launch Coverage From The Onion News Network

Posted by Michael McWhertor at 11:00 AM on June 10, 2008

We admittedly slept on the release of the full-fledged sequel to World Of Warcraft, but The Onion doesn't miss a beat, as its coverage of the World Of World Of Warcraft launch helps get us up to speed. The sequel to Blizzard's megahit lets gamers role-play as someone playing WoW, simulating keystrokes and featuring Hot Pockets eating support. Massively multiplayer online games haven't exactly been my cup of tea, but even I got a little tingle seeing a virtual World Of Warcraft player read through the game's Terms of Use Agreement, which looks to make legally binding software agreements fun again.

'Warcraft' Sequel Lets Gamers Play A Character Playing 'Warcraft' [Onion News Network - thanks, Spencer!]

ds

Little Red Riding Hood's Zombie BBQ? Awesome!

Posted by Michael McWhertor at 10:40 AM on June 10, 2008

It's bordering on impossible for Gammick Entertainment's Little Red Riding Hood's Zombie BBQ to be as good as its title—or its concept for that matter. The Nintendo DS top-down shooter promises "an invasion of leper zombies" that "won't stop at anything: from the succulent legs of ham of the Three Little Pigs to the sawdust brain of Pinocchio, they are all tasty morsels for the living dead." As either the flamethrower-wielding Little Red Riding Hood or the shuriken tossing Momotaro, you'll have to destroy zombie versions of the Three Little Pigs and Santa Claus in order to... well, we got that far and decided it was all we needed to know.

Little Red Riding Hood's Zombie BBQ may not look like much and perhaps our zombie fetishes are getting the best of us, but we'll be watching the official site for more broken English goodness with breathless anticipation.

Zombie BBQZombie BBQZombie BBQZombie BBQZombie BBQZombie BBQZombie BBQZombie BBQZombie BBQZombie BBQZombie BBQZombie BBQZombie BBQZombie BBQZombie BBQZombie BBQZombie BBQZombie BBQZombie BBQZombie BBQ

industry news

Activision Sets A Date, Picks A Name

Posted by Leigh Alexander at 10:20 AM on June 10, 2008

Activision's merger with Vivendi is up for final shareholder vote on July 8th, the company revealed today through an SEC filing. Not only are shareholders asked to approve the merger, but they're also considering several proposals up for vote.

Most of these are related to certain stock issuances, but two stick out from a different filing - stockholders may approve limiting Vivendi on some of the kinds of business it can engage in, firstly. And secondly, the shareholders will be considering the newly-formed company's name.

Up for approval? The official moniker "Activision Blizzard".

pc

Universe At War Patch Lets Xbox 360, PC Players Duke It Out

Posted by Michael McWhertor at 10:00 AM on June 10, 2008

Sega and Petroglyph's real time strategy sci-fi game Universe At War: Earth Assault was all patched up today, bringing with it an exhaustive list of changes, tweaks and fixes. The most notable? The saucer's build time was reduced from 30 to 28 seconds. Almost as exciting was the addition of Xbox 360 versus PC cross-play in Ranked, Quickmatch and Conquer the World game modes, something that should make it much, much easier to find a game for Universe At War players.

For the full list of changes implemented in patch 3, hit the jump for details.

Read More »

announcements

Wrap-o-matic: Over The (Long) Weekend

Australian Post Posted by Logan Booker at 10:00 AM on June 10, 2008

Ubisoft Vying For Take-Two?
Take 2 Interactive sure is popular. Real popular.

Shiny New Civ IV: Colonization Coming To PC
Just when you thought Sid Meier had forgotten about the humble PC.

WoW Getting Achievements With Wrath Of The Lich King
Yes, because you want to be reminded that you've spent a quarter of your life playing an MMO.

Robbie Bach On That Blu-ray Xbox 360 Rumour
Blu-ray Xbox 360 due out soon? Not so fast there...

industry news

GTA IV Killing Makes Will Wright Feel Kinda Bad

Posted by Leigh Alexander at 9:20 AM on June 10, 2008

Will Wright feels "a bit of remorse" when he makes the choice to kill civilians in GTA IV, he said, speaking at the Vancouver Art Gallery for its "Krazy! The Delirious World of Anime + Comics + Video Games + Art" exhibition.

Gamasutra covered the event, during which Wright added, "but if it's to progress the story, then 'God told me to do it.'"

He covered a broad range of subjects during the talk, including whether games are perceived as an art form ("When comic book people are looking down on you as cultural refuse, you know you're at the bottom of the barrel",) and his vision of games as a "co-collaboration between player and designer".

Still, he thinks we have further to go:

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playstation 3

More On Shiki-Tei, The PS3 Gardening 'Game'

Posted by Michael McWhertor at 8:40 AM on June 10, 2008

Sony Computer Entertainment Japan has released new media and details on Shiki-Tei, the recently announced PlayStation 3 gardening game coming to consoles via the PlayStation Network. If you aren't up to speed on the SCEJ developed gardening sim, it appears to be Viva Pinata for adults, a Pikmin for the city folk who fantasize about a horticultural utopia devoid of cutesy characters. Yes, squirrels are cute, but they're not googly-eyed cute.

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events

Sony's Bozek, BioWare's Clark Headlining Women In Games 2008

Posted by Leigh Alexander at 8:20 AM on June 10, 2008

UK-based Rare, along with the University of Warwick's computer science department, are co-organising a September 2008 Women in Games conference aimed at promoting careers for women in the game industry, and have just announced the ladies who'll be delivering keynote speeches.

BioWare product manager Karen Clark; Sony's Paulina Bozek, director of SingStar, research director Dr. Sara de Freitas of the Serious Games institute, Karen Brennan of MIT's Media Lab, and Microsoft technical evangelist Eileen Brown will all be headlining the event.

That's Bozek in the photo, by the way, holding the BAFTA award she won for her role in SingStar.

The full schedule has yet to be determined, as the event organisers are still accepting submissions for talks. Further info after the jump.

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xbox 360

Microsoft To Show Off Xbox 360 RPG Line-Up In Tokyo Tomorrow

Posted by Michael McWhertor at 7:40 AM on June 10, 2008

Microsoft may not be winning Japan over with its Xbox 360—it typically sells under 10,000 consoles a month in the region—but that doesn't mean it's going to stop trying. Tomorrow in Japan the company is holding a press conference to focus on its RPG line-up, presumably to show off future wares geared toward the market like Infinite Undiscovery and The Last Remnant from Square Enix, but it may have more than that. News from the event should start to hit late tonight, very early tomorrow morning in the West.

Read More »

industry news

Ubisoft Vying For Take-Two?

Posted by Leigh Alexander at 7:20 AM on June 10, 2008

Take-Two Board chairman Strauss Zelnick recently said during his company's financial results call that Electronic Arts isn't the only company interested in acquiring Take-Two. "We have had and continue to have formal discussions with a number of interested parties," he said, but another "white knight," as analysts have called it, has yet to appear.

Forbes magazine thinks it knows who the other contender could be - Ubisoft, after ruling out Activision, who's already rather busy with a very big impending merger with Vivendi.

There are a few reasons why Ubi might be a good bet:

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casual

Line Rider Shills For McDonalds

Posted by Michael McWhertor at 6:40 AM on June 10, 2008


It's been a while since I've pledged to never again post a Line Rider clip, but this final Line Rider clip—definitely my last!—is notable for its shilling of McDonalds food. It's the fast food of the "healthy" variety that I've yet to see anyone order at a McDonalds and an odd marriage. We hope Boštjan Čadež got himself something nice and shiny for his time. Honestly! Via GameSetWatch.

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pc