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Kotaku AU's Game A Week 2: Zafehouse, Zombie Invasion Simulator

Australian Post Posted by Logan Booker at 12:30 PM on June 16, 2008

zafehouse_wide.jpgHere's the second title I'm working on for Game A Week. It's called Zafehouse, and demands the player keep a bunch of survivors alive for 120 hours (five days) from zombie attacks, while hunting for weapons, ammo, food and other people. It will be primarily event driven, requiring the player to deal with infections, supply shortages and freak accidents. Securing buildings will be an important part of play, as not everyone can fit in the starting house!

I'd say I'm about 15% done at this point, so a lot of work to do before Friday.

Start thinking of game ideas guys! I still have a few ones I'd like to try, but I'm keen to see what you can come up with. Remember - seven days of development time only!

Update: I didn't even notice the game's random name generator had spat out "John Romero" for this particular run-through. To put this in perspective, there's a 1 in 4418 chance of this happening.

 

Comments

fairplay

Posted June 16, 2008 2:48 PM

It would of been better if the name came out as 'George A. Romero'. You know, the guy that does all those zombie flicks.

RabbidRaven

Posted June 16, 2008 4:20 PM

Wow, this looks awesome! I have no idea how your making these games in ONE week though. Keep up the good work.

Grim

Posted June 16, 2008 4:53 PM

Looking interesting!
Cant wait to try this one out too.

Rowr

Posted June 17, 2008 11:28 PM

nice work.

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