announcements
Bashcraft's Residence In Japan Might Get Permanent
Posted by Brian Ashcraft at 11:40 PM on June 19, 2008
To: Fahey
From: Ashcraft
HELLO FAHEY.
So! Today, I got a postcard in the mail from immigration. A while back I applied for permanent residence here in Japan. Permanent residence would mean that I would never have to renew my visa and could stay here as long as I like. Sounds good! (However, it would not entitle me to the right to vote in national or local, which is reserved for Japanese citizens only.) Basically, it would help ease worries that a refused visa could, you know, split up the family — a very scary thought. Granted, this hasn't been approved. I have to go to immigration, and then they will tell me yay or nay. According to the post card, must go there in the next few weeks. Kinda nervous! Hope I got the permanent resident visa...
Was talking to fellow Japan resident and buddy CheapyD today from CheapAssGamer about the game drive for troops. CheapyD's a good dude — still need to take the guy out for sammiches or something at E3. Last year at TGS, he treated Crecente and I to a sumo match in Tokyo and then bought us all booze later. For a guy named Cheapy, he's surprisingly not cheap.
Wait, maybe he is cheap and generous. I imagine you can be both, no? Well, Cheapy is!
What you missed last night
Hard proof that Tecmo Japan is lying?
One of these special incentive DoA4 contracts is fake
Tecmo Says Team Ninja Exodus Rumours False, Calls Out U.S. Media
Sporepedia and Spore Xbox 360 controller
EA monitoring naughty Spore creators
MGS4 database
AMD Graphics Chip More Powerful Than Every Game Console Combined, Says AMD

Phew, yesterday's Final Fantasy Remix
Peter Moore isn't just a game exec. He is a rocker. And as a rocker, he knows the importance of things like Rock Band. And what is that?
Yesterday, Itagaki vs. Tecmo commenced with Itagaki's lawyer submitting into evidence the contract he had supporting his completion bonus for Xbox 360 title Dead or ALive 4. Tecmo's lawyers submitted a somewhat identical-looking contract, differing in that it did not support Itagaki's claims that he was entitled to a completion bonus. Hrm. Someone it seems is lying, and
Anthony Puzo - son of Mario Puzo, author and creator of the Godfather - has begun legal proceedings against Paramount Pictures, accusing them of stiffing him over royalty payments he's owed in connection with the recent Godfather game. Puzo says that a deal was struck between his father and Paramount in 1992, whereby the now-deceased series creator (and by succession, his kids) would receive a "significant share of the revenue of any audio-visual products" associated with the Godfather, but then accuses Paramount of failing to "pay the Puzo Estate the sums due it in respect of the Godfather game". I don't know what Paramount are getting at, but if I was dealing with the family of the guy who created the Godfather, I would not mess with their money, and I would not mess with their respect.
Sony is rarin' to crack down on PSP piracy. According to Sony Computer Entertainment of Europe bossman David Reeves, PSP piracy is a global problem, and that's bad. But Reeves also points out that piracy is pushing PSP sales, and we guess that's good. Here's what David has to say:
The upcoming issue of Japanese gaming mag Famitsu has the first details about the Raiden IV home port. The game will be hitting the Xbox 360 and will feature the standard arcade game, plus two new stages, LIVE and the ability to share replay saves with online buddies. There's even an option for vertical ("tate") for those with swivel arm HD TVs who want that true vertical shooting experience. Game shoots up Japanese Xbox 360s this September.
Via Newsweek comes word that Electronic Arts mainstay Neil Young has left the company for a yet unnamed "new project." During his 11-year run at EA, Young managed Maxis during Sims 2, lent his talents to games like The Lord of the Rings: The Two Towers and headed up EA Los Angeles, where he supervised Medal of Honor and Boom Blox. Recently, Young was heading up small-team-focused EA Blueprint, which will now be headed up by Westwood Studios founder Louis Castle. Hit the jump for the internal EA email describing Young's departure.
OK. We get it. You like the Spore Creature Creator. Just don't like it too much too soon, OK? It's poor form to gorge yourself on garlic bread before the main course arrives. I say this because, having just popped on to have a little browse on the Sporepedia, I see there are already over 350,000 creatures on there, a number that'll already be higher by the time you read this. Really, 350,000? Don't you all have, like, jobs?
So what if Microsoft's attempts at luring the Japanese market with JRPGs on the 360 turn out to be futile? Let's enjoy it while it lasts! And what better way to enjoy it than to look forward to Tales of Vesperia, which brings a much-needed dash of bright green and blue skies to Microsoft's otherwise drab-looking 2008 lineup. To help moisten your anticipatory glands, then, here's a ton of gorgeous new screenshots.















When Lucasarts
Things are going from bad to worse for Tecmo. First Dead or Alive creator Tomonobu Itagaki announced he was leaving and suing Tecmo, while a totally separate lawsuit 
I fired a couple of questions at (soon to be former) GDAA CEO Greg Bondar following
No weekly PC sales charts this week. In their place: a monthly sales chart. The NPD group have released a list of the ten best-selling (at brick-and-mortars retail) games for the month of May, a list which while still lacking hard numbers does give us an idea of how well certain games performed. Like Age of Conan, which was the month's biggest-seller despite only launching halfway through. Or the bottom-feeding budget compilation "15000 Games", which scrapes into #10 despite failing to make any of the individual top-10 charts for the month. Guess it's a slow-burner.
Greg Bondar has resigned from his position as CEO of the Game Developers Association of Australia, in order to "pursue other opportunities", according to an email announcement sent out today. Bondar leaves after just 18 months at the organisation.
DISSIDIA: Final Fantasy? 50 percent done. So says the game's character designer Tetsuya Nomura in the upcoming issue of Japanese game mag Famitsu. This shouldn't come as a huge surprise as only half the cast has been revealed. That, and Square Enix does like to take its sweet time putting out its games. There's no rush, we guess.
As
While the Wii's Clone Wars game
Hey! People aren't just using the Spore Creature Creator to make 
Upon hearing the news that Oz animation studio Animal Logic had
Oh dear EA,
Read this: "The promise of a Wii Lightsabre game has hung in the air since the Wii hit the shelves. We think this is the game that delivers on that promise". That's Ken Fox, from Krome Studios, developers of the upcoming Clone Wars game for the Wii. Excited? Cool those jets. He also says this: "We've tried to make the lightsabre control as intuitive and fun as possible. It's not a Lightsabre simulator, but when you swing your Wii remote left to right; your character does the same. You use the thumbstick on the nunchuck to move your character and swing the Wii remote to swing your Lightsabre". Wait, that doesn't deliver on the promise at all! Unless the promise was for yet another third-party action game based on a Star Wars story, only this time with waggle. Which it wasn't! More info on the game below, which is a must-read if you want to see a man use the word "lightsabre" 20 times in a single interview.
PSP programmers take note—Crytek is hiring. The developer of Crysis and Far Cry is looking to bring its wares to the PlayStation Portable in some form, looking for experienced PSP developers to relocate to its Budapest studio to work on an unspecified project. Odd choice for a platform, considering Crytek president Cervat Yali said the company was "suffering currently from the huge piracy that is encompassing Crysis" earlier this year, as piracy on the PSP platform isn't exactly rare.
When tipster Peter sent me a small screenshot showing EB Games' rather ambitious pricing for pre-owned boxes of Metal Gear Solid 4, I though Pete and his copy of Photoshop were having a go. Yet, when I visited the EB site to confirm, guess what I found staring me in the face? I took the above snap in case you're having trouble.
According to an internal email forwarded to Newsweek's Level Up, long time Electronic Arts fixture Neil Young—pictured contemplating something—has left the company. Young had been at EA for over a decade, heading up EA's Los Angeles studio and, prior to leaving, the EA Blueprint division. The EA Blueprint endeavour was an attempt by the mega-publisher to create lower cost content with smaller teams based on original intellectual property.
Atlus broke the bad news to Zoids fan(s) that its strategic RPG Zoids Assault for the Xbox 360 would be delayed to September. It also released a batch of new screenshots to, in its own words, "draw attention away from the game's brief delay". The press release continued to be surprisingly frank.





Silicon Knights president Denis Dyack has often spoken about the so-called "one console future", where the hardware biz will consolidate sufficiently so that there are no more platform wars.
Finding yourself flummoxed by all that Metal Gear history being bandied about in
Dragon Age, the winner of multiple "Best of E3 2004" awards will indeed be shipping in the first quarter of 2009, according to Electronic Arts CEO John Riccitiello. BioWare's role-playing game was loosely dated by the EA boss at the William Blair & Company Growth Stock Conference yesterday, backing up the
EA's "city-state" label structure can be a little tricky sometimes, in that I'll bet it's hard for them sometimes to pick what game goes under what label. For example, you'd probably guess that Skate might be an EA Sports label game, ad not an EA Games label game. EA Games global marketing VP Mike Quigley explains in a
Chip maker AMD has invested heavily into hyperbole research, proudly proclaiming that its new graphics chip, the RV770, is "more powerful than every generation of video game console ever brought to market combined". The RV770, demoed Monday, is capable of processing one trillion floating operations per second on a single chip, a feat that AMD says "punches a sizeable hole in the sensory barrier".







Sierra Online just sent us a fact sheet and some screens for upcoming Xbox Live Arcade title Interpol. The puzzle game is set to hit the Xbox 360 this spring. The full Fact Sheet is on the jump.


