Serious Question: GTAIV or MGS4?
To: Totilo
From: Bashcraft
RE: The Answer Key
Tricky quiz!
Got sent a copy of Metal Gear Solid 4 today from Kojima Productions. I've been playing through Grand Theft Auto IV, which I still haven't finished, because I've been dealing with a gajillion different things — more than one human should have to at one time! Getting towards the homestretch of that game, and I really like it. But MGS4 just popped up. Usually, I'm finish-one-game-start-another kinda guy, but kinda interested in checking out MGS4.
So............. Whaddaya think? Should I finish GTAIV first and then start MGS4 or just go ahead and start MGS4?
What you missed last night
MGS4 ships a million in Europe
Premium DS Lites for Japan
Simpsons meet... Quake III
Limbo of The Lost devs protest
Crave ditches ESA
PS3 trophies?



Parents! UK children are illegally buying violent video games via the internet says the UK's Trading Standards Institute. Under 18 kiddos have been purchasing games like Grand Theft Auto IV through online auction sites, paying with postal orders. An investigation by the Welsh Heads of Trading Standards showed that enlisted volunteers between the ages of 12 and 16 were able to easily purchase 18-rated games on auction sites. Out of 44 purchase attempts, 38 were successful. To combat this problem, authorities recommend that online traders use companies that run age checks on customers, which were "very quick and relatively cheap". And since selling 18-rated games to minors is illegal, it's certainly worth the investment. Though! Shouldn't we be more worried about underage kids downloading entire 18-rated games off the internet illegally and looking at obscene amounts of free porn? That seems like a more pressing problem...
Sony hasn't given up on the PSP by a damn sight. The console is doing quite well in Japan, but feels stifled somewhat in other territories. But what's the masterplan for the PSP? That Slim&Lite is nice and all, but how long is the PlayStation Portable going to last? Sony Computer Entertainment Europe suit Zeno Colaço (pictured, not in dress) states:
Whoah, NECA! Slow down! You'll wear yourself out, then you won't be any good to anyone. Not content with releasing
We hear that Europeans like Metal Gear Solid. So to get ready, Konami shipped a million copies of Metal Gear Solid 4 to European retailers. That's a lot! A million shipped is impressive — a million sold, even more so. Martin Schneider, Sales and Marketing Director Germany for Konami Digital Entertainment GmbH, comments with SPOILER:
There's a tidy piece up over on Gamasutra, detailing Howard Marks' plans to resurrect the Acclaim brand name. While the original company went bust in 2006, Marks plans on capitalising on the brand name to leverage titles that are less about cartoony basketball players and more about...pony-based MMOs. Acclaim circa 2008 are all about free-to-play MMOs, nickel-and-diming you with microtransactions, getting into Facebook gaming and capitalising on the rise of the online gaming scene in markets like China. Might not sound like much, but the last time Marks decided to revive the flagging fortunes of a former big name in the industry was in 1991. When he and Bobby Kotick dug Activision out of the grave. That seems to be working out OK.
Pokémon debuted in Japan back in 1995, causing a kid frenzy. Meaning? Those kids aren't kids aren't kids anymore. Some of them are adults! Via game forum NeoGAF comes this announcement:
Yeah, there are two Battlefield games on the way. that we know of. Battlefield Heroes and Battlefield Bad Company. So that's enough, right? EA's and DICE's whistles are well and truly wet, right? No. No, no, not even close. Speaking at GDC paris yesterday, DICE's Ben Cousens has said that the company are working on a further three Battlefield titles. One is a "core game" for consoles. One is a secret. The other is a collaboration with Korean company Neowiz, targeted at the region's online market. That's, you know. Five Battlefield games in development. Never let it be said EA don't know how to make the most of a franchise.
Snake, cake, a children's book and a naughty ending? For Kotaku After Dark? Why, it couldn't capture the spirit of the times better if it had a Zeitgeistmatron 3000. Called "Snake Bakes a Cake", it's the work of
Besides that frosty teaser teasing we-don't-know-yet, a couple pieces of art have been fished out of the directory of the Blizzard splash screen. The JPGs are titled "04" and "15." Want to hear how kurazy theories are getting about these? Tipster zzino202 writes: "if u go with the 232309 theory... then 04 and 15 are the letters D and O... people are hoping it spells out diablo eventually lol." Laugh out loud, indeed! But hey, we dunno, you dunno, but those reading way too much into things like JPG titles want to know. Maybe they're right, maybe they're wrong and just getting way too excited about Wrath of the Lich King. WHO KNOWS!
Let the Blizzard tease continue! A second image has been added on the icy splash site, adding to speculation that Blizzard is going to announce Diablo III this weekend. Previously, the frosty teaser showed
BioShock was a big hit. But, the way lead programmer Chris Kline sees it, the game should've been a MISERABLE FAILURE. BioShock was first planned in early 2002 when its developer, the then Irrational Games, decided it needed a big AAA title. The idea was to make a System Shock 2 clone, but development on the game stopped for about two years. "The very first failure", recalls Kline, "was that we wanted to base this whole thing on System Shock 2. After a couple false starts, it wasn't until the E3 2006 demo that the team really had to think about things like making the game work and creating a "compelling user experience". Kline adds:
Chalk up yet another reason to hate Japan's Club Nintendo. From July 1st to August 31st, a limited number of "Premium" DS Lites will be made available to lucky folks. How limited? There are only 3,000 of these outside cover plated "Premium" DS Lites, Here's the breakdown: 1,000 Premium Silver; 1,000 Premium Black; 1,000 Premium Rose. As website 





In July 2007, fresh from beating the game, I ordered the Japanese-language edition of the Okami art book. Weeks went by. Then months. No art book. I totally forgot about the thing. Then today, June 24, 2008...success! The book finally turns up (albeit the English-language edition). Was it worth the wait? Was it ever. This is a proper art book. Full of concept art, level design sketches, character reference models and even some mangas detailing both the game's boss battles and "god release" cutscenes. Best part? It even gives you soundtrack advice: ie, if you're reading this, play track 7 on disc 3 of the soundtrack.
Seventeen years ago to this day, Sonic spirited onto the Genesis/Mega Drive. And he did it with 'tude. That's right! SEGA's Sonic the Hedgehog was released in North America and Europe on June 23, 1991. The game came out a month later in Japan. In his heyday, the blue hedgehog gave Mario as run for his money during the 16 bit generation. While SEGA seemed to have lost the plot in the last few years (human kissing anyone?), recent Sonic titles like the Sonic Team and Dimps developed Sonic Unleashed show promise of a return to form. And that is probably the best birthday present Sonic could ask for.
Last year in Worcester, England, 22 year-old Steven Priddey claims he made a deal with store employee Richard Shurmer to exchange cannabis for a PSP. Shurmer claims that Priddey simply stole the PSP from the store! Security cameras show Priddey sticking the portable down his pants. But during questioning, Shurmer did admit that he bought the drug from Priddey twice before, but did not give him permission to take the PSP.
So Limbo of the Lost is a game
Bringing us to a total of five publishers who have left the industry trade group over the past few weeks. First it was Activision and Vivendi, then Lucasarts, then id, and now it's...Crave Entertainment. Granted, as the publisher of such titles as Brunswick Pro Bowling and Tokyo Xtreme Racer Drift 2 it's hardly as severe a blow to the group as the departure of, say, Activision, but it does at least add to the list of companies with better things to do than be part of the ESA. No official explanation has been provided by Crave as to why they've left, but if one were to turn up tomorrow citing the increasing cost of membership fees, we'd at least try and act surprised.
Before there was Guitar Hero, there was GuitarFreaks! Konami's rhythm game has been shredding up Japanese arcades since 1999 and is still going strong. Check out GuitarFreaks V5 Rock to Infinity, the latest cabinet (and 16th entry!) in the franchise. And after the jump? After the jump is Konami's drum title DrumMania V5 Rock to Infinity, which links to GF. Both hit arcades last week, feature over forty new songs (500 total!) and online play. Rock it.
We love sales data. We regularly cite NPD Group, Chart Track, Enterbrain and Media Create figures, but rarely, if ever put stock in amateur sales estimation outlet VGChartz. It's not just our aversion to plurals that end with Z, it's that the methodology, the educated guesses that lead the site to conclude that, say, Metal Gear Solid 4 sold 1.3 million copies on day one, don't instill much confidence.
With Trophy support coming to PlayStation 3 games like
When Blizzard started up with the teasing again, plastering the official site with a
EA had Valve and Turtle Rock's Left 4 Dead on hand at last week's EA3 event, a title it had just shown last month at the EA Games Spring Break get together. Crecente already handed in his largely comprehensive take on 