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E3 Roundup Day 2: Nintendo
Posted by Luke Plunkett at 11:30 PM on July 16, 2008
Despite the little tingling we had in our tummies after the initial MotionPlus announcement on Monday, it was lucky we didn't go expecting anything special from Nintendo's press conference. Otherwise we would have been really, really disappointed! If you ignored the signs and got your hopes up a little too high, however (or somehow missed the whole thing) you could always pick through these highlights, see if this dark cloud has a silver lining.
Wii Sports 2 Demonstration (With Bonus Pricing Info)
How, Exactly, Does The Wii's MotionPlus Work?
Animal Crossing: City Folk Trailer, Screens, Release Date
Wii Music Impressions
Mario & Zelda Teams Both "Hard At Work" On Wii Games
Nintendo Reveals "Wii Speak" Chat For Wii

Announced during
Good times! Sega's announced today a release date for Yakuza 2 in the US. Yes, we know, it came out in Japan in 2006, but let's try and look on the bright side for once, eh? It'll be out on September 9 (Europe, you get it on September 28), and instead of trying to get the likes of Michael Madsen back into the recording studio, the sequel will just be sticking to the Japanese voice actors, with English subtitles provided.
It's not often a product description like this comes along, so I'm going to let it speak for itself:





The Japanese are already enjoying GTTV, Polyphony and Sony's TV content service for Gran Turismo 5 Prologue, which lets users download and watch (some for free, some for a price) stuff like Top Gear & Best Motoring. As for the West, well, Sony
And you thought all the crazy shit was happening in LA. The latest issue of Famitsu brings word of a new Dead Rising game. But it's not a spin-off, per se, nor is it the
I know. Shocking, isn't it? Speaking with MTV, Microsoft's Don Mattrick has revealed, perhaps accidentally, that Bungie are working on a Halo game for Microsoft. And it's not the Peter Jackson one. It's something else. Rather than insert the same tired, old theories about a Halo game sans Master Chief, or a Forerunner game, or any other well-worn rumour, I'm just going to point out that Bungie are a big developer, and that before you all go wondering what this means with regards to
Yesterday, 
After
Sony's
Excellent question, and one I asked Sony earlier today. Unfortunately, it has yet to get back to me. What I can say is the
Activision's not-E3 presser was surprisingly mundane, considering they're North America's #1 publisher and all. One thing stands out for fans of 24 and Lost Boys the world over, however:
It promises 1:1 control, and from what we've seen of it in action, it's doing a pretty good job of delivering. But just how, exactly, does the Wii's new MotionPlus system work? To be honest, we're still not 100% on it, as the jargon's of a technical nature, but the gist is that the device is basically a multi-axis gyroscope, which when combined with the Wii's existing sensor bar and accelerometer allows the console to finally, between the three components, determine true 1:1 motion. The gyro is made by a company called InvenSense, with the key innovation being that multi-axis gyroscopes of such a precise nature are normally only used in things like a car's automatic stability control system. This one, however, has been shrunk to a small enough size so as to allow it to be used with a Wii Remote. This shrinkage and power comes at a price: expect your battery life to be reduced while using the new add-on.


























Poor Mike just got done with the 









The Resident 5 footage shown here at E3 is gorgeous. Jaw dropping, even. The game really looks like what people have been waiting for. What's not to like? The criticism level against the game has been the fact it uses Resident 4's controls. That's not necessarily a bad thing if you liked Resident Evil 4! But as RE5 producer Jun Takeuchi pointed out:
There's been all kinds of stuff going on over at Bungie this week. Talk of
Yesterday, BioShock on PS3 appeared in the OFLC's database. Somehow, the 

















The quality isn't that great, and the text is blurry, but it's good enough to make out the word "Morphine" and the monochromatic image of a syringe. Apparently, the OFLC, going by the classification guidelines, felt this imagery would
During Nintendo's E3 address earlier today, company boss Satoru Iwata took to the stage and, amongst his talk of demographics and smiles and warm, fuzzy rainbows, 
So Sony have