wii
Dead Rising Wii Is Official, Brilliantly Renamed
Posted by Michael McWhertor at 10:20 AM on July 22, 2008
By now, you're likely well aware that Dead Rising is coming to Nintendo's Wii platform. It's coming this summer with a new "improved" save system, a lower zombie count and quite possibly the best name ever in Dead Rising: Chop Till You Drop.
Dead Rising: Chop Till You Drop which has "pretty good for a Wii game" graphics is touted as "taking advantage of the same proven technology that brought Resident Evil 4 so successfully to Wii". Whether that simply means a Wii Remote driven control scheme with zombie killing accuracy or something else more technical, we're not sure. We don't know computers.
The full press release with all the details is after this.
CAPCOM® ANNOUNCES DEAD RISINGTM: CHOP TIL YOU DROP
Wii Gamers Prepare For a Zombie InvasionSAN MATEO, Calif. -- July 21, 2008 -- Capcom®, a leading worldwide developer and publisher of video games, today announced that Dead Rising™: Chop Till You Drop is in development for the Wii™ home video game system. Based on the critically acclaimed Dead Rising™, which has sold in excess of one million units since its release in 2006, Dead Rising: Chop Till You Drop is scheduled to hit store shelves this Winter.
Taking advantage of the same proven technology that brought Resident Evil® 4 so successfully to Wii, Dead Rising: Chop Till You Drop delivers a more immersive, intuitive and interactive experience as players use the Wii Remote to shoot, slash and bludgeon their way through a zombie infested shopping mall, fighting for survival.
Dead Rising: Chop Till You Drop follows the harrowing tale of Frank West, an overly zealous freelance journalist on a hunt for the scoop of a lifetime. In pursuit of a juicy lead, he makes his way to the small suburban town of Willamette only to find that it has become overrun by zombies. Frank escapes to the local shopping mall, thinking it will be a bastion of safety but it turns out to be anything but. It will be a true struggle to survive the endless stream of enemies, but players will have full reign of a realistic shopping centre and its varied stores offering an endless supply of real and makeshift weapons to fight off the flesh-hungry mob. If Frank is running low on health he can pay a visit to one of the many restaurants or cafes for a meal in order to restore his energy and continue the fight.
The game is split into a series of individual cases, all of which Frank must complete in order to gain vital information that will allow him to piece together the truth behind the horrendous epidemic. In addition to the cases, players will be faced with the dilemma of deciding the rescue priority of the residents of Wilamette who also sought sanctuary in the mall. Depending on the player's skill, some may not be so fortunate as each rescue needs to be undertaken in a set time period, therefore players may need to delay completion of a case in order to save a fellow human.
Dead Rising: Chop Till You Drop's infectious humor delivers some welcome relief from the incessant tide of zombies with players able to dress Frank up in a variety of comedic costumes and take on the undead hordes with a selection of improvised and sometimes highly ineffective weapons such as a toy sword or a football.
Dead Rising: Chop Till You Drop includes the following features:
• Utilizes the same engine as Resident Evil 4 Wii edition.
• New level of interaction - aim and fire guns, swing and throw weapons and shake off zombie attacks with added Wii Remote functionality
• Huge environment - expansive indoor and outdoor areas of the mall provide a variety of different locations to explore
• Improved save functionality allows for more seamless gameplay
• Hoards of enemies on screen at once resulting in non-stop, pulse-pounding action
• Anything in the mall is at Frank's disposal
• Grab environmental objects like umbrellas and benches to use as improvised weapons
• Snatch items from different stores to use as weapons including golf clubs, lawnmowers, frying pans and more
• Consume food and drink to revive health

Comments (AU Comments · US Comments)
There are currently no AU comments for this post.
2NinjasTapedTogether
Posted 11:09 AM 22/7/08
I'm still holding my breath on a PS3 release. That said, if this is my only option... I'll probably check it out pending reviews and\or a rental.
Capcom's got a good track record in my book. I'd easily trust them more than, say, EA.
2NinjasTapedTogether
FenderMaster
Posted 11:04 AM 22/7/08
@Krondonian:
yeah, but they werent true cubes, they were cuboids, or rectangular boxes
FenderMaster
Naturestee
Posted 11:03 AM 22/7/08
As much as Wii owners complain about ports, I'll pick this one up if it's even half as fun as RE4 Wii.
And actually, I am one of those people who bought the Wii for 3rd party games. ;)
Naturestee
Keeko_ca
Posted 11:02 AM 22/7/08
I dunno why everyone is hating on this game. Perhaps it'll be more fun than the 360 version. The original Dead Rising was hugely over rated IMO. Although, I don't want to imply I didn't like it.
Sounds like they are ironing out the problems I had with the original. I'm actually really interested in this!
Keeko_ca
Daxtinator
Posted 11:02 AM 22/7/08
CAPCOM!!! Where the **** is my Dead Rising 2 ARRRRGH!!!
Daxtinator
diablofreak
Posted 10:59 AM 22/7/08
i guess whatever lawsuit capcom had with the dawn of the dead is now over? they settled or something?
if so that's good news since #2 can't be find behind.
diablofreak
UnderABox
Posted 10:58 AM 22/7/08
@Steel_Pelican: yep, still have my willamette mall shirt. it was baby blue with a shopping cart full of weapons on the front if i remember correctly
UnderABox
Murderdolls
Posted 10:57 AM 22/7/08
@BassForever: Did you even play the game? There was always 20-30 zombies trying to grab you
If you think these 10 zombies on the Wii version will be any smarter you're sadly mistaken.
Murderdolls
jello44
Posted 10:57 AM 22/7/08
There can only be 10 zombies on the screen at one time? Really? I mean, I know the Wii is underpowered.. but wow..
I wonder what the maintenance tunnels are going to look like..
jello44
Krondonian
Posted 10:56 AM 22/7/08
@FenderMaster: I think Mr Speilberg would disagree...
Krondonian
FenderMaster
Posted 10:54 AM 22/7/08
its funny cos the Wii would struggle to render a cube!
FenderMaster
lynxij
Posted 10:54 AM 22/7/08
I wonder if they'll release it at a discounted price, like RE4.
lynxij
Marlor
Posted 10:54 AM 22/7/08
@macr0planet wrote: "Seriously, how is this a zombie game when you have 10 after you?"
Because they are 10 zombies.
Marlor
icegoat
Posted 10:53 AM 22/7/08
@Ashurahori: I think it is clear that he means "how is it Dead Rising..." not "How is it a zombie game..." See the thing is, Resident Evil has a plot and compelling gameplay, etc, etc, whereas Dead Rising is known for its massive zombies hoards, ...which are not present here.
icegoat
theliferobotic
Posted 10:51 AM 22/7/08
Tagline: "Everything in this mall costs an arm and a leg"
theliferobotic
EmeraldDragon
Posted 10:50 AM 22/7/08
*watches as the comments once again desolve into meaningless whinning*
EmeraldDragon
Steel_Pelican
Posted 10:49 AM 22/7/08
"Chop Til You Drop" was actually featured on a run of Dead Rising promo t-shirts that GameStop (maybe others, too) gave out for pre-orders. A baby-blue shirt, with a silhouetted shopping cart full of weapons.
Proof here: [rated-m.blogspot.com]
Steel_Pelican
Ashurahori
Posted 10:46 AM 22/7/08
@macr0planet: "How is this a zombie game when you have 10 after you?"
Well, how is it not? As I remember, the Resident Evil games are zombie games and don't feature more than 10 zombies at once.
Ashurahori
icegoat
Posted 10:44 AM 22/7/08
@cynopt: yeah, nice.
icegoat
macr0planet
Posted 10:43 AM 22/7/08
It's nice to see that the Wii is able to do exactly what the Gamecube was able to do, kind of. Seriously, how is this a zombie game when you have 10 after you?
macr0planet
Dreadfish
Posted 10:42 AM 22/7/08
@Pr1vate_D0nut: Apparently 10 is now a horde.
Dreadfish
h445
Posted 10:39 AM 22/7/08
@BassForever: YES SIR!! You're getting friended too. I agree whole-heartedly. Capcom WILL make this work.
h445
cynopt
Posted 10:38 AM 22/7/08
Apparently 'Dead Rising: Waggle 'til you straggle' tested poorly.
cynopt
wild homes desires a pudding!
Posted 10:37 AM 22/7/08
McWhertor, you messed it up. I saw on the Capcom site that considering the, um, realities of the Wii's hardware prowess, the real title is Dead Rising: Chop Twelve Times, Then Move on to the Next Screen.
I kid, I kid!
wild homes desires a pudding!
Mezodon
Posted 10:37 AM 22/7/08
@mva5580: Wake me up when they really start making some original games worth buying.
Mezodon
Krondonian
Posted 10:36 AM 22/7/08
Dead Rising: Chop Till You Drop delivers a more immersive, intuitive and interactive experience as players use the Wii Remote to shoot, slash and bludgeon their way through a zombie infested shopping mall, fighting for survival.
Is that 'more' referring to the 360 original....or massacring zombies for real?
Krondonian
JimElNino
Posted 10:35 AM 22/7/08
I hope the map is worth a damn this time around
JimElNino
Elly
Posted 10:34 AM 22/7/08
That is an awesome title, but I didn't enjoy the game the first time around, so I'll have to pass on this one.
Elly
Superstar90
Posted 10:33 AM 22/7/08
@mva5580:
Because Guitar Hero 3 doesn't exist...
I played the one on 360, and I thought it was just ok. Granted, it was only the demo... for like 5 minutes. What makes this game so special?
Superstar90
BassForever
Posted 10:33 AM 22/7/08
I dunno why everyone praises Dead Rising for the 360 for having so many zombies on screen, 95% of them just stood around doing nothing untill you got close. I'd rather have 10 on screen zombies trying to kill me then 10 on screen zombies trying to kill me and 90 just standing around like idiots.
BassForever
shichi
Posted 10:33 AM 22/7/08
"Consume food and drink to revive health" hey i just did that an hour ago!
shichi
Cyanotic
Posted 10:32 AM 22/7/08
A better save system? Not possible!
Sarcasm.
Cyanotic
JimElNino
Posted 10:31 AM 22/7/08
They claim it's not a port... we shall see...
JimElNino
Arklop
Posted 10:31 AM 22/7/08
@LeLoi: deserves a crappy comment?
Arklop
Ryumeka
Posted 10:30 AM 22/7/08
Jesus. Nice tagline, Capcom. I wonder how long it took to come up with it.
Ryumeka
Sam Smith
Posted 10:29 AM 22/7/08
It may be a rubbish port, but that is a great name. Kudos to whoever came up with that.
Sam Smith
mva5580
Posted 10:28 AM 22/7/08
You don't buy a Nintendo console for 3rd party titles.
Truth hurts.
mva5580
h445
Posted 10:27 AM 22/7/08
@Pr1vate_D0nut: Ya know, I was betting that it'd take at least ten posts before someone came in with the predictable, 'Ha, hoards of enemies, lulz,' comments..but you sure took the money right out of my wallet bud. This is freakin' Capcom. Like Fadakar said (I'm friending you, sir) Capcom freakin' rules. If anyone can pull it off, they can. And damnit, it's Dead Rising. On the Wii. I can't wait.
h445
N3k74r42
Posted 10:27 AM 22/7/08
Did you see the pictures? Jaggies are all over the place.
Even on the sword, it's like a saw now.
N3k74r42
Flareslove
Posted 10:27 AM 22/7/08
Dead Rising: Chop abit and wait for zombies to load on screen.
Not as catchy.
Flareslove
LeLoi
Posted 10:26 AM 22/7/08
A crappy name for a crappy port!
LeLoi
Fadakar
Posted 10:25 AM 22/7/08
I have faith in Capcom with this one, they've covered wars you know.
Fadakar
Pr1vate_D0nut
Posted 10:24 AM 22/7/08
"Hoards of enemies on screen at once resulting in non-stop, pulse-pounding action"
LOL. Funny people
Pr1vate_D0nut
DravenX23
Posted 11:31 AM 22/7/08
So apparently Dead Rising on the 360 was too hard so they had to dumb it down. That annoys the crap out of me. I hate how every game has to be made simple for morons.
Saving survivors was supposed to be hard. Time management was a key. Also not being able to save anywhere is just too hard for the kids of today. Spoiled little bitches.
I bet they would cry if they had some of the old game I used to love. The ones with only so many lives or continues where you have to start over if you sucked. Now they'd want to save before every boss fight.
DravenX23
bhosp
Posted 11:30 AM 22/7/08
@h445: Hi theres this thing going on where people pick a console and fanatically defend it and attack other consoles, you might have heard of it: its called "the internet".
bhosp
Amazon_Chris
Posted 11:30 AM 22/7/08
a lower zombie count
BOOO! The massive amount of zombies on screen at once gave the original it's atmosphere. BOO! BAD Capcom!
Amazon_Chris
RockerX
Posted 11:29 AM 22/7/08
Good God people! This is going to be another in the long list of lame Wii titles. The 360 version was great, and even better when you didn't follow the storyline.
Why release a great game on such a weak and last gen system as the Wii? Spend the time and money on making Dead Rising 2 instead. Let the Wii people make their own games... we all know the Wii needs *another* Mario game.
RockerX
art_zombie
Posted 11:26 AM 22/7/08
I'm pretty sure RE:4 on the Wii had 12 zombies on the screen at the same time, too!
Obviously you people have been going on about this all wrong, this is Resident Evil: Dead Rising.
art_zombie
indiegeek
Posted 11:25 AM 22/7/08
Hordes.
Hordes.
Hordes.
I have no need to hoard zombies.
Also - for all the butthurt 360 fanboys with the "Waaah - you're ruining my game by letting people who have this other console get a taste of it! It can't possibly be a good game without all the pretty textures and a huge draw distance!!!!!"
Go play Nethack and STFU.
indiegeek
h445
Posted 11:21 AM 22/7/08
@jello44: What the Hell? Since when did it become factual that only ten zombies were going to be on screen at one time? From those screenshots posted on Kotaku earlier? Oh please. Don't be such tools. Those aren't final screenies people. I realize that Dead Rising had 349023502348302483 zombies on screen. It ruled..as far as aesthetics go. But practically? I would hardly even touch the zombies, let alone fight them.
Honestly..if the number of zombies on screen is the only reason some of you got enjoyment from the original DR, then I REALLY feel sorry for you..because the awesomeness of Dead Rising came from its story, its execution, and its massive replayability factor. When the Hell did all of these haters come onto Kotaku?
h445
Infinitum
Posted 11:19 AM 22/7/08
@diablofreak: Exactly what I was wondering.
@Superstar90: Play the game for more than 5 minutes and you might find out...
This is great news - I'll buy a Wii for this even though I've played DR to death on the 360. I'm sure i'll be disappointed at some of the (necessary) changes, but I get to swing the bat instead of pressing 'x'!
Infinitum
Woylez
Posted 11:18 AM 22/7/08
I've already spent countless hours on Dead rising. Even after going through properly a few times i still stick it in to go whip some zombie ass with a frying pan! If this has an endless type mode where your health doesn't decrease and you can fool around as much as you like...Well im in.
Woylez
Krondonian
Posted 11:16 AM 22/7/08
@FenderMaster: Still, if a machine can render a cuboid, I can safely say cutting down one of the dimensions wouldn't be too much of a problem.
This is a weird discussion...
Krondonian
PITwelve
Posted 11:15 AM 22/7/08
@jello44: Yeah and almost zero textures through out the game. If you played the 360 version, you`ll understand how much detail was in the game b/c of the textures being used.
PITwelve
PITwelve
Posted 11:13 AM 22/7/08
If you play the Wii version without having played the 360 version first, I`d say you are really missing out. I`ve heard that they are removing the camera function of the game which is pretty much the whole point of your character. @BassForever: Now you`ll only have 10 zombies on screen doing nothing. Seriously, did you try running through the horde of zombies at night?
PITwelve
StevenRafael
Posted 11:12 AM 22/7/08
My boyfriend hated RE4 for the Wii. Unfortunately, my PS2 version is scratched, so he had no choice but to play on the Wii when he decided he wanted to borrow the game to beat.
I didn't mind it so much, but really, I'd rather play anything on a regular controller.
StevenRafael
Naturestee
Posted 11:56 AM 22/7/08
They said they changed the save system but not exactly what it was yet. Who says you can save anywhere? It would make more sense to just implement a save system similar to RE4 Wii and a bunch of other games where you can only save in certain places but those places aren't spaced ungodly far apart. Also, I really need more than one save file so my hubby and I can play separate games. I don't want to wait for him to finish a game and he doesn't want to wait for me.
Also, I fail to see how super-shiny graphics are a key draw in a zombie game. A ZOMBIE game! If I have that much time to look around at all the pretty stuff then the game is too damn slow and easy. Then again, if all I cared about was graphics I'd have more than a Wii and a PS2.
Naturestee
art_zombie
Posted 11:55 AM 22/7/08
@Feba: Except when you were using ricochet weapons, cars, the lawnmower, chainsaws, etc to mow down large groups of zombies in a mad dash to get from A to B. The game was about zombies as an obstruction that you had to clear to move in time restrained scenarios...
And even if the game can render more than what we see here I remember that decapitating more than 4 enemies in No More Heroes caused my Wii to chug to an impressive 4 frames per second. Considering this game is supposed to be full of such encounters how will it hold up?
It's not that this will be a bad game, but it won't really have a 'Dead Rising' feel to it if they alter too many gameplay elements but of course I could be full of bologna and we'll see come launch.
art_zombie
Polite Society
Posted 11:54 AM 22/7/08
Great, now give us it on the PS3, bioshock style.
Polite Society
Feba
Posted 11:50 AM 22/7/08
@bhosp: This. At the very least, all games should include a "quick save" mode. Even if you don't want us to have SAFE save points whenever we want, at least give us a way to put down the controller when we need to without losing (potentially quite a bit of) progress. People that want more of a challenge can play "no saves" if they want. People that live in the real world, and have things going on around them they may need to attend to, should be able to shut down at a moment's notice.
Feba
freakoflink
Posted 11:50 AM 22/7/08
Good graphics for a wii game??? Pfft.. . those screens look awful, well, I don't know maybe I've just been looking at games that arent fucking worthless.
freakoflink
DravenX23
Posted 11:48 AM 22/7/08
How many of the Spanish people were in the Wii RE4? I thought they had about 20 people on screen at a time. Which I guess should be easy enough for the Wii to handle with DR.
DravenX23
sir_carrot
Posted 11:46 AM 22/7/08
Sounds like 'Dead Rising: Lite' to me.
sir_carrot
Feba
Posted 11:45 AM 22/7/08
Have to love how people focus on the fact that the Wii can't render huge amounts of zombies at once, while completely ignoring the fact that we still have no idea how many can ACTUALLY be shown, or if Capcom is working on increasing that number before it's released. Hell, since it seems like they're redoing it with a different engine, they might even do things like narrow down hallways, so that despite the less powerful hardware, you still get the same effect.
There's also the fact that a game shouldn't NEED large groups of enemies to be fun. The thing that always interested me about Dead Rising was the ability to use nearly anything as a weapon; that doesn't look like it's going to be changing. If all DR has going for it is large crowds of zombies, it's no better than Crysis.
And anyway, if you love the original so much, why not just buy it? You enjoy what you have, and if DR:CTYD is any good, Wii owners will enjoy it. Plus, Capcom can use it to test out ideas (such as the new save system and apparently mission structure) for DR2, and see how people react to them.
This was one of very few games that had me interested in a 360, and I'm definitely happy to see it show up on Wii. If it's ported even half as well as RE4 was, it will be excellent. While Capcom does tend to use waggle a bit too much for motion controls, they do VERY well with pointer control, which for me made RE4Wii and Okami (Okamii?) much faster paced experiences than their PS2 counterparts, and that can make a game much more entertaining. I've heard friends who barely used the brush in Okami, outside when they had to, because it was just a pain-- when they were able to use the Wii brush, they constantly ran themselves out of ink having FUN with it. Wiimote might not be for everyone, but the pointer function at least is a gigantic improvement for many games.
Feba
Crab_Botherer
Posted 11:45 AM 22/7/08
I've gotta agree, AWESOME NAME!
Crab_Botherer
DravenX23
Posted 11:44 AM 22/7/08
Well P I personally would rather they were working on a multi-platform DR2 then a port of the one that came out in 2006.
DravenX23
PeterPanDude
Posted 11:43 AM 22/7/08
@h445: Thank you sir. That's exactly what I was thinking.
PeterPanDude
jParadox
Posted 11:42 AM 22/7/08
Although there will be a low zombie count (boo....), I still want to get this game. I love playing games like this on the Wii, it makes it more fun.
I will be getting it as soon as it is released! (But it shouldn't be called Dead Rising: Chop Till You Drop, if there's a low zombie count...) This sounds like fun, and Capcom better be right when they say it's a "infectiously humorous" game.
jParadox
DravenX23
Posted 11:42 AM 22/7/08
Dumbing down is still dumbing down. People don't like challenges. They want everything set out for them. After you play the game long enough everything was easy. Just keep a stock of shotguns or chainsaws and the game was no problems. I saved everyone possible multiple times. People are just lazy.
DravenX23
P-Flute
Posted 11:41 AM 22/7/08
Yes. Because one of the most capable developers around can't port their own damn game. They didn't make this decision with years and years of development experience at their disposal.
But random internet commenters! Now they, with their infinite experience in game design, know how to make good games.
It's just...such a shame that companies like Capcom don't listen to you omniscient ladies and gentlemen. Oh the things they'd learn!
P-Flute
bhosp
Posted 11:37 AM 22/7/08
@DravenX23: Also not being able to save anywhere is just too hard for the kids of today. Spoiled little bitches.
Some of us have kids and might need to switch to Mario Kart real fast, or just get the game that will make you wake up at 3AM to deal with a 7-year-old's nightmare off of your TV.
You don't have to save everywhere if you don't want to. Just because the game has features that make my life easier doesn't mean you have to give up your forced march between artificial save spots.
bhosp
jello44
Posted 11:37 AM 22/7/08
@h445:
Where in my post did I say I hated the Wii? All I said was it was underpowered. And I was ASKING if there were only going to be by the comments, don't put words in my mouth.
jello44
RockerX
Posted 11:35 AM 22/7/08
@indiegeek: The textures and the draw distance helped make the game. You sound like a PS3 fanboy who is pissy cuz it's not out for Playstation.
RockerX
Pezdispenser
Posted 12:16 PM 22/7/08
What happened to the other name? Dead Rising:Zombie Sacrifice?
[kotaku.com]
Pezdispenser
Eschguy
Posted 12:16 PM 22/7/08
Cool...but not cool enough. I already have the 360 version so there's no real incentive for me to get this one too. Great title though
Eschguy
Sammo21
Posted 12:13 PM 22/7/08
This is pretty lame. I guess it's cool that it brings the game to a broader audience, but I seriously doubt it will sell well. I mean come on, most hardcore gamers have a Wii and a 360 or Ps3 so yeah...bust, imo.
Sammo21
Odin
Posted 12:10 PM 22/7/08
@Fadakar:
Congratulations, you win the Internet.
Odin
Wolfers
Posted 12:09 PM 22/7/08
It can't be the same without the throng of zombies roaming around.
Wolfers
Saprol
Posted 12:49 PM 22/7/08
@art_zombie: Car. Underground tunnels beneath the mall. Zombies crushed by the dozens. Hilarity ensues. >_>
Saprol
DravenX23
Posted 12:43 PM 22/7/08
I'm not hating on the system. I have all 3 so its fine by me. I have other things to whine about!
DravenX23
Penchinon
Posted 12:38 PM 22/7/08
Oh yay. More people whining because they can.
I'm giving up on reading Kotaku comments. Everyone has to hate other systems for no reason, and the Xbox vs. Everything fights are getting old. Everyones an elitist baby.
That said, I enjoy the fact they are trying to bring such a fun game over with some gameplay changes.
Penchinon
Robling
Posted 12:37 PM 22/7/08
Haha, well guess what suckers.... I'm EXCITED FOR THIS GAME.
Robling
StrikerGold
Posted 12:34 PM 22/7/08
@Feba: @h445: Well said to you both. I predict we will see a "zombie throng" screen from Capcom if this bitching and moaning isn't local to Kotaku and if its actually possible to render them.
Logic test: We know there will be at least 10-odd zombies. We don't know that there cannot be more. Feel free to whine if its proven 10+ is the max (and justifiably so), though I have the feeling people will find something to complain about regardless.
StrikerGold
J0hnny-Kickass
Posted 1:13 PM 22/7/08
That was the slogan on the shirt the Eb Games gave out for dead rising pre-orders.
J0hnny-Kickass
MURDERFACE
Posted 1:02 PM 22/7/08
They should rename this Dead Rising Wii (The tennis elbow edition) You think they will have a optional Mario or Luigi costume? LOL
MURDERFACE
Saith17
Posted 1:22 PM 22/7/08
@Penchinon:
@Steel_Pelican:
+10 internets to both y'all.
Saith17
imikedaman
Posted 2:25 PM 22/7/08
The name of the town changed halfway through the PR statement. Is it Willamette or Wilamette?
imikedaman
RedRaptor
Posted 2:24 PM 22/7/08
@DravenX23:
Ever watch a kid try and play through the first Metal Gear on NES? Average lifespan is all of about a minute, and they'll usually quit after about 5 minutes.
RedRaptor
Feba
Posted 3:15 PM 22/7/08
@bornonce: RE4 looked damn good. And if you're going to judge a game on graphics alone, why even play video games at all? Just wait ten years, you'll save a ton of money, and the graphics will be SO MUCH BETTER!
Realistic looking games can be great, and even good looking, even on weak hardware. MGS, for instance. Blocky as hell, basically no facial definition, all in blocky rooms, mostly top down, and it looked WONDERFUL. And it's over a decade old now.
Feba
EvilFiek
Posted 3:15 PM 22/7/08
I think that people fail to see what this whining is about:
First of all, people are not whining because the game is going to a different system: If there was a feature-intact PS3 (Besides the usual "Wow, PS3 getting another centuries old 360 game!!" comments) or PC port announced, you wouldn't see so many people bitching.
To make thing's easier from now on I am going to refer to the Wii version as Dumbeddown Rising.
Most of the features that made Dead Rising so special won't be present in Dumbeddown Rising. And seriously people you can't tell me that having less zombies on the screen is NOT going to make a difference. One of the greatest things you could do in the original Dead Rising was to run around and stick lego heads on dozens of zombies and then take a photo of them walking into each other. Both things won't be possible in Dumbeddown Rising.
And also, I don't know how they are going to modify the mission system for Dumbeddown Rising, but to me the mission system in the original was something new and unique. Instead of hearing all the time "Hurry up or something bad is going to happen", you actually HAD to hurry up. I liked that because it gave the game a sense of urgency. And if you didn't care about making the missions, you could always just ignore them and instead go on and do whatever you want and later restart the game and go back to doing missions.
Now the final dilemma is that the "old" fans don't want Dumbeddown Rising to be succesful. Because if it is succesful it could lead to Dead Rising 2 being more like Dumbeddown Rising and less like Dead Rising. However, if Dumbeddown Rising bombs, it could also have certain negative effects on the sequel.
EvilFiek
Feba
Posted 3:11 PM 22/7/08
@art_zombie: That's a valid point. And I more than respect the fact that you're willing to back off until we know how Capcom intends to address it. I've seen speedruns of RE4 where instead of fighting zombies, the player merely dodges and runs past the large majority of them. While running like a scared little girl should be a CHOICE, it shouldn't be a cakewalk.
It's definitely possible that Capcom chose such an old engine not only to save money producing another one, but because they could use the Wii's extra power (over the Gamecube that RE4 was originally built for) to power many more onscreen objects, mainly NPCs. They could also intend to simply redesign it as RE4: Dead Rising, which while it would be somewhat disappointing, could still be a quality title.
Feba
bornonce
Posted 3:09 PM 22/7/08
Just wow. Graphics that are "pretty good for a Wii game" is about the most CYA statement that I have seen from any company in a long time. If the Wii isn't capable of giving me outstanding mood, lighting, textures, models, etc. in 480p why bother putting anything on it that isn't either cutesy or anime? How about Lego zombies and characters, or maybe Mii zombies? Sometimes I am embarrassed that I ever bought a Wii in the first place.
bornonce
DevonTheDude
Posted 2:59 PM 22/7/08
"taking advantage of the same proven technology that brought Resident Evil 4 so successfully to Wii."
That's because it was originally designed for the Game Cube in 2004 and then ported to all the other consoles a year later, and the Wii 3 years later. It better run a GC game when the Wii is just a glorified (miniaturized) Game Cube to begin with.
DevonTheDude
Thorax
Posted 3:27 PM 22/7/08
Considering what they had to work with, it looks like Capcom is doing an excellent job with the port. Despite the the jaggies and lower zombie count it looks to retain the same concept of the original, and that's the more then I thought it would be.
Oh, and the subtitle made me laugh out loud.
Thorax
basseman
Posted 3:52 PM 22/7/08
maybe went overboard, but there is more than 10.
[www.famitsu.com]
basseman
basseman
Posted 3:48 PM 22/7/08
saw a link with more zombies than 10, more like 30-50.
basseman
basseman
Posted 3:47 PM 22/7/08
who actually said the wii version will have less zombies? i have seen pictures, there it looked somewhat like the 360 in zombie count. maybe a bit less. It was on a link that was on one of the earlier, dead rising news. Someone put a link too a site with newer pics. there was more than ten. maybe more like 30-50.
basseman
Rammy
Posted 4:24 PM 22/7/08
LMAO
Rammy
CousinWalter
Posted 4:11 PM 22/7/08
It seems like a lot of people think Dead Rising will be a really good port because RE4:wii was. Why is that? They didn't really have to do much work on that game, all they did was let you point at the screen. RE4 was already a great game, using the remote to aim just made it slightly better.
I don't think IR aiming will make much of a difference in Dead Rising. Guns are almost useless in that game, except for the shotgun, which you don't have to aim at all.
The amount of zombies is everything though. Some screenshots look alright in that respect, most of them look pretty scaled back, though. I wanna see some pics of the maintenance tunnels. If Chop til you Drop (awesome title) can get close to this -
+ Watch video
CousinWalter
MelodyKitn
Posted 5:10 PM 22/7/08
Well... would you rather have this release, or another Bratz movie-type game?!
(blast emphasis killed because I completely forgot how to put images in here...)
MelodyKitn
Danj3ris
Posted 5:07 PM 22/7/08
"we're not sure. We don't know computers."
HaHA HAA!
Danj3ris
sanctusmortis
Posted 6:19 PM 22/7/08
It looked pretty bare in the screenies; the big thing of the 360 one's the masses o' zombies to smoosh. Less zombies = less fun.
sanctusmortis
Zorba
Posted 6:15 PM 22/7/08
"shake off zombie attacks with added Wii Remote functionality"
Oooh yea -_-
Zorba
Dirk Dorkelson
Posted 6:54 PM 22/7/08
@indiegeek: Normally, I'd be right there with you. But it's not like they're putting the same Dead Rising out on the Wii. Complaining about this is more like complaining that when Brazil aired on TV, they changed the ending to make it happy. There's some core gameplay stuff that's been shorn from the Wii version. It's not just that it's not as pretty.
Dirk Dorkelson
Shiryu
Posted 8:16 PM 22/7/08
I just keep on liking this game and more!
Shiryu
KingHippo
Posted 7:56 PM 22/7/08
Hmmmm, I must have missed something.
At what point did the people on here actually play the game?
It's just that... you know... a lot of people are making comments about things that they'd only really know having played it.
I mean, that's got to be the only explanation for what they're saying. They must somehow KNOW that there's only a maximum of 10 zombies on there. After all, surely they wouldn't be stupid enough to see a screen with 10 zombies and automatically declare that to be the maximum number? Surely they'd have to actually prove that somehow?
Oh wait... it's the Internet. Sorry. I forgot proof wasn't needed here. My bad.
Here's what annoys me. Some people just want to moan and bitch and whine without ever giving anything a chance. And just now it seems that the Wii is the main target.
No hardcore games come out for the Wii = Everyone moans about it and claims that developers are more interested in graphics.
A hardcore game's announced for the Wii = Everyone moans about the graphics.
Get a fucking grip guys, seriously. How's about actually waiting to see the game even MOVING before instantly dismissing and ignoring it then going on to moan again about Wii Music is the only big game on Wii?
KingHippo
hunter_SR-388
Posted 9:06 PM 22/7/08
@basseman: Glad I got through to at least one person. I guess everyone else was too busy bitching to click on the link.
hunter_SR-388
Hyperfludd
Posted 8:44 PM 22/7/08
The game isn't out till December people. Jeez, so quick to judge.
Hyperfludd
Phibius
Posted 9:26 PM 22/7/08
Sesame street said it best:
One of those things just doesn't belong here!
Phibius
ISChris
Posted 10:38 PM 22/7/08
Noone remembers Chopping Mall? Chop till you Drop was the tagline for that movie. (At least if I'm remembering correctly)
ISChris
Brackynews
Posted 11:37 PM 22/7/08
• Consume food and drink to revive health
Truly, games get closer to simulating reality with every console generation. :-)
Brackynews
Para
Posted 12:06 AM 23/7/08
lol im looking forward to it.
Para
eugaet
Posted 11:52 PM 22/7/08
@KingHippo: Hey, there are some intelligent commenters. Good show. Agreed 100%. Quite a bit of book-cover judging going on.
eugaet
KM91
Posted 11:47 PM 22/7/08
@EmeraldDragon: Saddening isn't it?
KM91
gencid
Posted 2:28 AM 23/7/08
Good thing that the subtitle clarified it to all soccer moms what the game is about.
gencid
Twoscoopz
Posted 5:57 AM 23/7/08
@jello44: Why would you take another posters comments about the game as gospel when they know as much about the game as you do?
Please show us where its stated in any press release that this game is limited to ten zombies on screen at one time? :\
Twoscoopz
Twoscoopz
Posted 5:49 AM 23/7/08
@BassForever: Agreed. But there are alot of Sony and MS diehards here who will cut down any and all Wii titles regardless of how much has been revealed about it.
Love games people! Why get attached to the manufacturer or the hardware? Do you think these companies care about you?
Twoscoopz
neverkilled
Posted 8:42 AM 23/7/08
The thing is, i seem to remember a section of Res 4 on wii that had the main character trapped in a house with some mexican dude while zombies poured into the house.
So i dont know what this is about spontanious loading on the dead rising port.
I'm sure they know how to make them come into the mall reasonably, even if only 10-20 zombies are surrounding you at one time.
i have no idea what all this crying is for.
nintendo and capcom together is known to harbor good results.
neverkilled
Madness
Posted 11:54 AM 23/7/08
Yeah I dont think there will be any spontaneous loading but I think you wont be able to do much if there is like 7-8 zombies on screen. So I think that while you are fighting the 7-8 outside, most shops will jus tbe placemats with paper-thin detail and will kind of fade into the background.
Madness
Madness
Posted 11:52 AM 23/7/08
"Utilizes the same engine as Resident Evil 4 Wii edition"
Is this some kind of a joke? Your trying to tout that you are using a game engine that was developed nearly 4-5 years ago?? The engine for the wii version was nearly identical as the one for RE4 which was released in early 05 but was developed since 03-04.
Madness
thrakkerzog
Posted 12:46 PM 23/7/08
@Madness: I remember RE4 GCN slowing down during the fight with mendez with all of the flames. This did not happen with the Wii version.
Hopefully they have improved the engine a bit -- but you must admit, it is a good engine. Even if it is untouched, I am sure that it can be pushed further than they did with RE4 with the additional hardware power that the Wii provides. Even if the Wii is merely twice as powerful as the GCN, they can do far more than RE4 did with some effort.
If there is one company who can do it, it is CAPCOM. These guys know what they are doing.
thrakkerzog
Vutnock
Posted 8:41 AM 23/7/08
*Improved save functionality allows for more casual gameplay
Vutnock
smoke731mcb
Posted 11:40 PM 22/7/08
@EvilFiek: precisely. Dead Rising is one of the most unique games in this generation of consoles. By porting half the content to the Wii and replacing the other half with motion controls, it ruins its good name.
smoke731mcb
bence88
Posted 4:50 PM 22/7/08
It should have been called Dead Rising Wii Is Official, Brilliantly Wiinamed
bence88
bence88
Posted 4:46 PM 22/7/08
It should have said Dead Rising Wii Is Official, Brilliantly Wiinamed =D
bence88
Hipery
Posted 12:54 PM 22/7/08
@StevenRafael: Try plugging in a Gamecube controller, or if you like the PS2 one better, then attach a Classical Controller.
Hipery
cooke
Posted 12:14 PM 22/7/08
at Sammo21, its lame they are bringing this game to a bigger audience? Why wouldn't it sell well? Re4 sold over a million on Wii.
cooke
cooke
Posted 12:13 PM 22/7/08
Ok why does everyone say 10 zombies? that isnt hordes. Capcom didnt say 10 zombies, capcom didnt say anthing about changing the camera. I love how everyone just jumps to conclusion and then it becomes fact. We haven't seen the game in motion either. They said HORDES which means MANY MANY ZOMBIES
cooke
SinOfChaos
Posted 11:34 AM 22/7/08
IT's simple. The Dead Rising project on the Wii serves the same purpose as the 360 version. Testing grounds for the systems capabilities and more so, the Wii's MotionPlus feature. They don't want to jump into unknown territory with a big name title. Like...Resident Evil
SinOfChaos
cihx
Posted 10:30 AM 22/7/08
i would rather they make "Dead Rising Ex+ Alpha Redux" on teh 360 instead.
cihx
LSSJ
Posted 10:31 AM 22/7/08
This seems like a more adventure esque version of Dead Rising. IMO.
LSSJ
Sex_For_Pandas
Posted 10:30 AM 22/7/08
"We don't know computers"
I don't know why but I laughed...hard...probably way more than I should have...
Sex_For_Pandas
Muk1000
Posted 10:28 AM 22/7/08
Okay, I am not optimistic about this title. Because that is an awesome title.
Muk1000
Darcon
Posted 6:53 AM 23/7/08
@Twoscoopz:
Simple logic should be enough to determine it. The Wii is about as powerful as two Snes's taped together. ^_^ I kid. A little...
Darcon
Micronumerous
Posted 3:27 PM 22/7/08
They should've named it, Dead Rising: Not as good as the Xbox360 version, amiright!?!?!?!?!?!?!
Micronumerous
infestedDemon
Posted 2:21 AM 29/7/08
Why didn't they just go with the first draft: Awesome Rising: Big Chop in little Diner? =P
infestedDemon