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Loads More Mushroom Men Screens And Details, Possibly Poisonous
Posted by Leigh Alexander at 8:20 AM on July 3, 2008
Fungi? Mushroom nations? I blink perplexed, until I realise it's Red Fly Studios' Mushroom Men duo of games for Wii and DS, to be published by Gamecock in October.
Here are tonnes of new screens of both the Wii version, Mushroom Men: Spore Wars, and the DS version, Mushroom Men: Rise of the Fungi.
Gamecock also provided further info on the four different "nations" of mushroom creatures - put simply, there are two tribes of good guys, the Bolete and Morels, and two tribes of bad guys, the Amanitas and Lepiotas. Hey, wasn't "Amanita" a poisonous mushroom in Symphony of the Night? It must be a real, actual thing that exists outside of video games. Amazing!
Full details and new screens after the jump.
An ichorous green meteor plummets through the Earth's atmosphere, fracturing and showering the earth with glowing green space dust that affects all forms of life nearby. Some plant life -- mushrooms and cacti -- acquire sentience while, the meteor twists and mutates other life forms, transforming insects and animals into semi-intelligent, warlike communities.
Nations
There are four Mushroom Nations. Each of these Nations has its own unique body shapes, clothing and weapons. These nations can be simplified into two groups: the non-poison mushrooms Bolete and Morels (the Good Guys) and the poison mushrooms Amanitas and Lepiota (the Bad Guys).
Bolete Tribe
Boletes are dark brown and green. They are short and stout with primitive but powerful weapons. They are good melee fighters. As hunter/gatherers, they would prefer to live at peace with the land and their fellow Mushroom Men. They have a native/aboriginal-turned warrior theme. Pax, the main character of the Wii version, embodies the naïve view of the Boletes have of the world outside.
Morels
Morels are the intelligent elite of the Mushroom Men and look more sophisticated than the other nations. Their colouring tends be saturated and bright. Their weapons are technically advanced. They are controlled by logic and reason; though sometimes they let complexity get in the way of elegance.
Amanitas Empire
The Amanitas are extremely pale, almost white and are very thin and creepy looking. They tattoo rank insignia into their bright red caps as part of their military. Their war machine is extremely powerful. Their entire culture exists to support their dominating march across the face of the planet. Unlike the other Mushroom Men who piece together weapons and armour from discarded human refuse, the Amanitas manufacture their weapons and armour in advanced forges. Roman-style conquerors, they rule through force and fear.
The Lepiota Order
The Lepiota are a very pale greenish colour and tend to be a lot thicker in build and stature. Though they have poison spore powers, they mostly rely on their blunt melee weaponry and dark magic to enforce their aggressive push for dominance. Ruled by powerful necromancers, the Lepiota are extremely evil and vicious. Their religion focuses on old human technology. They build shrines in antique human hardware like old jukeboxes and mid-century automobiles ('57 Chevy and 70's era VW Bus). . Their drive for dominance shows in all facets of their culture. Only the elite have free will while others are all mentally enslaved.
Other Species
In addition to the Mushroom Men, several other plants and animals have been affected similarly by the comet. While initially neutral and independent, they eventually team up with one side or the other.
Los Cactos Mutantes
Stubby little spine-covered saguaro men roam the wastes. Cactos focus and use their spines in a fashion similar to the Mushroom Men's spores, launching aggressive ranged strikes and defensive barriers. By their very nature, Cactos automatically inflict damage when attacked, making enemies think twice before striking. They come in two varieties. Red, feral cacti are berserker beasts, incapable of reasonable communication or interaction. They operate in packs with a poorly-defined social structure. Green, intelligent cacti are the social equivalent of the Mushroom Men (and are therefore the ones who offer their allegiance to the Mushroom Men).
Kudzu
While they can operate as separate entities, Kudzu's true strength lies in their ability to merge and spread, consuming all in their path. Only vaguely humanoid, individual Kudzu Men are thick masses of sentient vines capable of locomotion. Due to their hearty regeneration rate, they recover from virtually any attack if given a few moments and some fresh soil/water. Early on, the Kudzu Men are very few and scattered, barely surviving the constant attack of the voracious herbivores in their region. Once the hero eliminates the herbivore threat, the Kudzu Men ally themselves with the Bolete and begin to spread, grow and expand. By the start of the Spore War, the Kudzu have regrown for a future encounter.
Mushroom Men - The Spore Wars for Wii & Mushroom Men - Rise of the Fungi for DS will be available across North America & Europe from October 2008. For more information about Mushroom Men please visit www.gamecockmedia.com. For more information about Red Fly Studio please visit www.redflystudio.com.

Comments (AU Comments · US Comments)
There are currently no AU comments for this post.
Ghede
Posted 9:19 AM 3/7/08
@Striderhayasa - Phillyyakk on PSN and Live.: To openly mock your sensibilities. They are corporate punk. Pretty much signifies the death of punk. Hell, their mascot even has a mohawk.
Ghede
Chewbenator
Posted 9:19 AM 3/7/08
For some reason I really want to play this. Doubt it'll get me to buy a Wii though.
Chewbenator
Torgen got his apology faceplate but not his fixed GH3 disc
Posted 9:17 AM 3/7/08
@Pete193: I think you're reading too much into it. Next you're going to freak out about a red flower or a green boot or something.
Torgen got his apology faceplate but not his fixed GH3 disc
Pete193
Posted 9:15 AM 3/7/08
mushrooms...
cacti...
and vines...
hmmm... who will the first to see the common denominator
Pete193
Pezdispenser
Posted 9:01 AM 3/7/08
The concept art looked fantastic, and the DS stuff looks promising, but I'm still a bit iffy about the Wii version. The previous trailers haven't done much to wow me, and the physics in game felt a bit... floaty. Hopefully they ironed out the problems, but I'll need another video trailer to determine that, not still screenshots.
Pezdispenser
JokesJokes
Posted 8:54 AM 3/7/08
Ha ha! I love that bit about the Lepiota building shrines to old human technology. I should go dig the nes out of box in the garage and see if it's enshrined by evil fungi. All right I'm going. If I don't return, you know they got me.
JokesJokes
Torgen got his apology faceplate but not his fixed GH3 disc
Posted 8:49 AM 3/7/08
Of the Wii platformers where you're a weird creature, Deadly Creatures still looks more interesting than this. If the two aren't released at the same time, this has a better chance of not getting overlooked, at least by me.
Torgen got his apology faceplate but not his fixed GH3 disc
valouris
Posted 8:43 AM 3/7/08
I really don't understand what's the problem with their name. What's wrong with GameRooster?
valouris
super otaku girl
Posted 8:40 AM 3/7/08
There was also an enemy in Super Mario RPG called Amanita.
super otaku girl
Handbanana37
Posted 8:40 AM 3/7/08
I want to be part of the Psilocybin mushroom clan..
Handbanana37
Striderhayasa - Phillyyakk on PSN and Live.
Posted 8:38 AM 3/7/08
@excel_excel: @JimElNino: @RPGJunky: yeah...I wasn't interested in these titles when they were first announced but I'm really digging the art direction and concepts...I may very well pick up both. Yeah...Gamecock....why...just why...of all the names to use...
Striderhayasa - Phillyyakk on PSN and Live.
Parapraxis
Posted 8:36 AM 3/7/08
Amanitas muscaris does indeed exist. It's one of the first compounds found to be a potent neurochemical effector.
Symptoms of ingestion include drooling, cramping, and excessive tearing. Beautiful, isn't it?
Parapraxis
Green-clad Gamer Dude
Posted 8:31 AM 3/7/08
The game looks better than the last screens I saw of it. But it still isn't anything like the concept art made me imagine.
Green-clad Gamer Dude
TehLastTimeLord
Posted 8:31 AM 3/7/08
Could be cool. Looks good so far, and it has an interesting weapons system. I won't rule it out at all - Gamecock is overdue for some awesome stuff.
TehLastTimeLord
RPGJunky
Posted 8:29 AM 3/7/08
What an interesting name for a company. The game looks great, however...um, yeah
RPGJunky
JimElNino
Posted 8:28 AM 3/7/08
Something about these games is growing on me (and no that's not a pun), can't quite say what it is.
JimElNino
excel_excel
Posted 8:23 AM 3/7/08
This looks fairly good, and the weapon creation aspect looks awesome.
however I just can't take it being published by Gamecock....I just...can't
excel_excel
pylon_trooper
Posted 9:54 AM 3/7/08
...and the psychotropic/active veterans come pouring out of the woodwork. Good stuff.
pylon_trooper
scarshapedstar
Posted 9:47 AM 3/7/08
Oh, and I hope the end boss is a sage plant named King Salvia who defeats his opponent by convincing him that he is an elephant, or a house, or a black woman, or...
scarshapedstar
scarshapedstar
Posted 9:44 AM 3/7/08
@Pete193:
...you know, sometimes words conjure up images, sometimes they conjure up sounds, but you just flooded my brain with bad tastes.
The common denominator, though, is that if you drank a tea containing all three, the fifth seal would be opened and the world would end. Well, that or you'd realize that money is a lie and that little spirits are pouring out of the walls and that an old Amazonian woman wants you to cultivate a garden in order to start restoring our dying planet. And then you'd throw up allllll over the place!
scarshapedstar
Malaky
Posted 10:05 AM 3/7/08
I think Les Claypool from Primus and "Les Claypool's Fearless flying frog brigade" is making some music for this game. Should be a fun soundtrack!
Malaky
scarshapedstar
Posted 10:42 AM 3/7/08
@Malaky:
Personally, I hope they put some some Shpongle in the soundtrack.
+ Watch video
(My favorite track from their album "Tales of the Inexpressible". If you like this song, then you need the whole frickin' thing, stat. You've never heard anything like it.)
scarshapedstar
pylon_trooper
Posted 10:59 AM 3/7/08
@scarshapedstar: I'd say both the albums prior to "Nothing Lasts But Nothing Is Lost" are good, but the aforementioned album is just so well-produced and complete, it's the best thus far. It's all good, though.
pylon_trooper
scarshapedstar
Posted 12:30 PM 3/7/08
@pylon_trooper:
I think "Tales" appeals more to people who are otherwise indifferent to most trance music, like myself (similarly, I think 23 AM is Robert Miles's best album, but I seem to be in the minority). It's definitely way-the-hell different from anything out there, the kind of stuff you'd expect Martian colonists to listen to in the year 2350. Of course, so are their other two albums, but the world music feel - as opposed to deep basses and pumping kicks - makes it somehow more universal and psychedelic, IMNSHO.
scarshapedstar
mewlink64
Posted 4:25 PM 3/7/08
I've been wanting to play this ever since they first announced it.
mewlink64
Bluetribal
Posted 6:59 PM 3/7/08
Nice distinct style, promising concept, I just hope the gameplay will deliver.
Bluetribal
kwant
Posted 12:19 AM 4/7/08
@scarshapedstar: perhaps they should include more than just trip music? maybe a gram or 2 of fine "tea" powder?
kwant