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Mirror's Edge Motion Sickness
Posted by Brian Ashcraft at 9:00 AM on July 17, 2008
Mirror's Edge looks great. And the first-person-running-jumping-sliding-kicking-shooting gameplay is certainly novel and different. This morning, I checked out the E3 build, which looked, well, great. But...while watching the dev show off the game, I seriously started to feel ill. Really, really ill. I've never gotten motion sick from a game, and I got it pretty bad while checking out Mirror's Edge. Like to the point of breaking out in a cold sweat and feeling rather green. Actually playing the game didn't make me as sick as watching — and playing it was fun. The controls are intuitive and tight, and the overall design is polished.
I was talking with McWhertor why the game made me motion sick. He pointed out that the game does leave out certain colours in the colour platte and that maybe, just maybe that's the reason. That, or the jet lag or the lack of sleep.

Comments (AU Comments · US Comments)
There are currently no AU comments for this post.
Kiyosuki
Posted 9:30 AM 17/7/08
@Heliophage:
Well the premise for the runners is that they deliver packages and messages people don't want to run through electronic or digital channels because they're so closely watched and monitored all the time, so maybe...one of those "Everything looks clean and secure on the outside, but on the inside..." futuristic settings?
Kiyosuki
angryoaf
Posted 9:29 AM 17/7/08
I get motion sickness from every FPS... I used to get motion sickness from Mario 64 years ago.
The sickness I get from games like Mario 64 is usually mild and wears off the more I play the game... but I have time limits on how long I can play a FPS. I also have to have food in my stomach and it can't be too hot... otherwise there will be sweating and getting dizzy and getting really close to passing out.
angryoaf
SkutSkut
Posted 9:26 AM 17/7/08
my 360 made me sick while playing Halo 3, I say both cause I wasn't used to the loud monster and my pal and I had nearly finished the campaign in one sitting.
SkutSkut
Heliophage
Posted 9:26 AM 17/7/08
Is there some plot related reason why everything is so clean?
I love the colors, but I don't believe I've seen dirt anywhere in that world.
Heliophage
smitherssocal
Posted 9:25 AM 17/7/08
Ah... finally a topic that brings fanboys together.
I got sick playing Bioshock, its one of the reasons I was never able to progress through the game. I ended up selling it off, because after 15 minutes I would feel totally sick. The half life series did this to me as well, especially portal... and I really liked the game.
Is there some reason why some FPS's cause this and others do not?
smitherssocal
demonknightinuyasha
Posted 9:23 AM 17/7/08
@demonknightinuyasha:
friends*
demonknightinuyasha
ƒox
Posted 9:22 AM 17/7/08
@Shiryu: Same thing happened to me when I bought HL2: Episode 1 and decided to replay HL2. But I was getting sick right from the start. I guess I hadn't played that type of game for quite awhile but I noticed after awhile of forcing myself to play it (in between breaks of course) it gradually went away. I don't know the biology behind it but apparently your brain (or something) has to adjust. It's like riding roller coasters. You build up a tolerance to them overtime but if you don't ride them for a long time (or do anything that had similar movements and such) you won't be able to handle them as well.
Of course this might not be the same for everyone either and I'm sure there could be other factors.
ƒox
demonknightinuyasha
Posted 9:22 AM 17/7/08
i get sick from pretty much all shooters, carvinal rides like the octopus, and some roller coasters. i also had to look away from cloverfield at times to avoid vomiting.
I wonder if i there's a drug i could take to help quell it.
There was always a joke my friend and I had back in that day that if I were to ever try and go for a professional gaming type thing I'd have to have one of them hanging out next to me with a stack of those airline vomit bags XD
would make for good announcer commentary though "he's on his 3rd bag of the tournament but still manages to get the headshot!" lol
demonknightinuyasha
HarkMammil
Posted 9:21 AM 17/7/08
I never thought I would see the day when I would actually commend EA for doing interesting & unique IP's like Mirror's Edge and Dead Space, and inversely, I never thought I would see the day that Nintendo completely abandoned their hardcore audience - the audience that carried them through the mid 90's - to the mid 2000's.
Looks like the torch of mediocrity has been passed on.
I'm happy Nintendo is doing well but my "Gamecube 1.5" is gathering dust next to my tv.
HarkMammil
Kiyosuki
Posted 9:19 AM 17/7/08
@otakuhouse:
Sounds awesome. lol
Seriously though I'll see for myself, I never get sick on these things. I had a feeling some would start to get queasy over this game.
Kiyosuki
icegoat
Posted 9:19 AM 17/7/08
This game does look quite interesting, and it will inevitably get points for avoiding the browns in its color palette, even though I dont really care about the whole "every game is brown/grey" complaint.
It looks rather linear though, and that isnt always a bad thing, but this kind of game could use a lot of openness to really push its gimmick.
Finally, currently I'm thinking that if it were in third person it would be a lot smoother, but maybe time will change my mind on that.
icegoat
FP ph15h
Posted 9:19 AM 17/7/08
"Its not necessarily motion sickness we're concerned with, it's simulation sickness. There was the concern, this won't work as a first-person, it'll be nausea inducing, you'll get motion sickness. We started to look into it, it's not motion sickness. Motion sickness is something you get when there is a disconnect between what you see and what you think you should be seeing. This is something you suffer with."
-Play Magazine March 2008. Mirror's Edge Interview/ Cover Story. Tom Farrer is the guy that made that statement.
FP ph15h
dynendal
Posted 9:18 AM 17/7/08
Yeah, after a life of never having motion sickness, I watched the Mirror's Edge trailer and started to feel that "simulation sickness".
I hope having a little reticule will help.
dynendal
Sam Smith
Posted 9:18 AM 17/7/08
I get motion sickness quite badly sometimes in cars and on boats, but never have I gotten it from playing a game. I dont really get how one can feel motion sickness when one is not.... in motion.
Sam Smith
Xcite79
Posted 9:16 AM 17/7/08
Ha! It always amazes me that anyone can get sick from looking at a screen if it be a FPS or a movie like Cloverfield.
Xcite79
otakuhouse
Posted 9:16 AM 17/7/08
@Kiyosuki: no, dude, seriously, a bit of vertiginous queasiness like one gets on a boat at stormy sea is one thing... a massive migraine that ruins your entire day coupled with the urge to vomit is something you really don't want a game to do to you.
otakuhouse
antialias02
Posted 9:16 AM 17/7/08
I got ill playing Super Mario Galaxy for the first three hours, but I got used to it and was actually able to finish. I imagine that's how it will be with Mirror's Edge.
antialias02
ksins5
Posted 9:16 AM 17/7/08
It's the bobbing camera that causes the motion sickness. It's the same with Blair Witch Project (the movie). The lack of stillness makes some people feel nauseus.
ksins5
otakuhouse
Posted 9:15 AM 17/7/08
BTW, the Source engine stuff is a known issue even by Valve:
[developer.valvesoftware.com]
otakuhouse
Kiyosuki
Posted 9:15 AM 17/7/08
This is going to sound strange but that's actually good news to me. If this game is capturing the intense momentary feeling of being a free-runner like that to the point its causing motion sickness, that means it's doing its job of putting you in that intense situation.
Kiyosuki
otakuhouse
Posted 9:14 AM 17/7/08
To this day I cannot play Source engine games, that is to wit, yes, I cannot play through HL2, Portal, or TF2 - without getting a migraine and motion sickness. The last fps that did this to me was dark forces 2. In all that time no other FPS' have done this to me. It isn't refresh rate related, either. Something about the speed of motion plus field of view and bobbing of weapons some way or the other just ruins me. I find this fascinating as I rarely get seasick and the usual triggers for my migraines are lack of sleep. I mean honestly a neurologist should really be studying this.
Please, btw, if anyone has any information on the 360 version of The Orange Box featuring a fov change setting or something, I would love to finish those games.
I'm very excited for Mirror's Edge, but had a strange feeling watching the little embedded videos that once it's on my 46 inch tv im doomed.
otakuhouse
Patient
Posted 9:14 AM 17/7/08
Brain: Skydiving once will cure that. Seriously.
The game looks great. I really enjoy the fact that not using a weapon was actually encouraged. Parkour has an anti-violence sort of movement behind it. As it was really pushed to popularity as an urban pastime within the ranks of inner city European youth (French) rather than just running the streets so to speak causing trouble.
Its great to see a game follow the "Vision" so to speak quite well.
Patient
Punkateer
Posted 9:13 AM 17/7/08
FYI one of the ways to deal with motion sickness is to take control as the mind equates this to control of the situation which can help mightily. If on a boat, let the sick person take control and make them change direction. I did this after my free fall from parachuting (trail mix in tummy during free fall is bad)
It's actually a normal occurrence so don't let it prevent you from buying it. If truly worried rent it first.
Punkateer
Klopfer123
Posted 9:13 AM 17/7/08
While I get that motion sickness can occur to some people when blur is used in effect, I think it's a really good animation sometimes.
Lost Cause had amazing motion blur during the skydiving, without it, it would have just been strange.
Klopfer123
EnigmaNemesis
Posted 9:13 AM 17/7/08
Drinking causes motion sickness too, yet people still drink!
:-p
EnigmaNemesis
karasu is my homeboy
Posted 9:13 AM 17/7/08
@Morithain: Ok so I'm not crazy, I was beginning to wonder if I dreamt that or made it up lol. I remember reading it on a site interview referenced on ME's Wikipedia page.
O'Brien: My producer who was playing the game tonight suffers from - it's actually called "Simulation Sickness." … We've been very careful with that. ... So there are little things. Like the little bit of HUD [heads-up-display] that we have is a small reticule that gives you a focal point. If you take that out of the game, you do start to get ill. A bit like a ballerina doing pirouettes - if they focus on something, then they're fine.
Also, the camera in our game does quite a lot of clever things. It's simulating your eyes rather than your head. I... We've got a very wide field of view which gives you much more peripheral view of the city. And you get much less disoriented.
Yet, they seem to take it out of the game everytime they show it off, like in trailers. Does not compute.
karasu is my homeboy
Ricksterlau
Posted 9:12 AM 17/7/08
Please don't title the game causing you motion sickness before you check out what's wrong with yourself first. Especially with a beautiful game such as Mirror's Edge. It's not very fair! Let's face it, you didn't have enough sleep, didn't eat and you were about to faint. Motion sickeness? Blah...
Ricksterlau
Caalro
Posted 9:10 AM 17/7/08
I tend to get a little dizzy if I am stuck watching someone in an FPS. If their mouse look varies greatly from mine. Whenever I am in control I can do the exact same mouse movements as they did and feel fine. I've never gotten sick from anything like it... so hopefully I am fine with Mirrors Edge! Looks great.
tl:dr
watching someone play a game is always a little jarring.
Caalro
Shiryu
Posted 9:10 AM 17/7/08
Only time it ever happened to me was playing Half Life 2 while on the hovercraft. Very disturbing feeling indeed. the wierd thig is that it never happed while playing the original Wolfenstein. Its a bit of a mysterie as to why it happens.
Shiryu
eoaa
Posted 9:10 AM 17/7/08
Welcome to my world Ash, I break out in a cold sweat and feel like I am going to be sick almost every time I play any FPS or third person action game. Doesn't stop me play ing, just means I have to pause every once in a while and recover.
eoaa
Strangelove
Posted 9:09 AM 17/7/08
Mirror's Edge reminds me a bit of Namco's Breakdown as far as the omnipresence of the character model and its incorporation in the environment. While it's not my most anticipated game of the year (Fallout 3), as long as it's reviewed fairly well I'll most likely pick it up.
Strangelove
Murderdolls
Posted 9:09 AM 17/7/08
I've never been motion sickness but this game was hurting my eyes after 2-3 minutes of the demo
I really can't wait to play it but if my eyes start to bleed an hour into the game I'll be pissed.
Murderdolls
Grumpz®
Posted 9:09 AM 17/7/08
I think it's just the other people playing mainly. I get sick watching people play sometimes. It's the fact that I'm not in control and the view is in sync with someone else's style of play or lack of skills. Watching someone I know try and play halo 3 with no game experience made me ill. It's also like when you're in a car with a terrible driver.
Grumpz®
iceketch
Posted 9:08 AM 17/7/08
Can't wait to try it out :D
Also that motion sickness thing for passive watchers might become of some use, expecially with noisy little brothers.
iceketch
The Whaleman
Posted 9:07 AM 17/7/08
This is bad since I was looking forward to this game. I've experienced motion sickness every now and then... not too often though. Last bad case was the Marathon 2 remake... which is odd since I played through the original games a couple of times on my Macs back in the days. Another game that could cause it at times was actually Kameo. Otherwise it's mostly shooters, but only 1 out of like 20. I hope I can play Mirror's Edge without feeling it.
The Whaleman
wheezo
Posted 9:07 AM 17/7/08
Genrally it's a funciton of narrow field of view. Often also, the more realistic the POV, and the faster it moves, the more confused your system gets form the difference between what you are seeing and what your inner ear is saying. The result is motion sickness. In this case, it appears that the POV is very much centered where your eye would be and everythign moves really fast. Likely to cause problems.
wheezo
elliottsa
Posted 9:06 AM 17/7/08
@Arsenicberyllium: Descent :-( That one really got to me. The only other game has been portal and I got over that after the first or second time playing.
elliottsa
ExistentialEgg
Posted 9:06 AM 17/7/08
This game looks amazing to me. I love the focus on first person immersion. Reminds me a bit of Breakdown for the first xbox. That one would disorient me a bit with all the spinning and rolling, but damn it was fun.
ExistentialEgg
Morithain
Posted 9:05 AM 17/7/08
One of the 1UP Editors said that in the final build, the game will have a white dot constantly displayed in the center of the screen to keep people from getting motion sickness.
Morithain
Jayl3w
Posted 9:05 AM 17/7/08
Either way I'm totally immune to motion sickness, so theres still nothing to deter me from how awesome this game looks.
Jayl3w
Hendrixx
Posted 9:04 AM 17/7/08
Good news for everyone who loves the Mirror's Edge trailer music...
A soundtrack will be released (whether free or commercially I am unaware)!
I'm just happy at this nugget of news... maybe the calming music will combat the motion sickness.
Hendrixx
karasu is my homeboy
Posted 9:04 AM 17/7/08
I read that the lack of a focus point along with the bobbing action when she runs causes the sickness, and that the development team solved the problem by placing a focus dot (or aiming reticle, your choice) in the middle of the screen for gameplay .
They just leave it out of trailers and stuff, but it's said to be included in the game.
karasu is my homeboy
Ashurahori
Posted 9:03 AM 17/7/08
An acrobatics game in first-person oughta feature motion sickness, since there isn't this kind of speed in FPS games normally.
Ashurahori
jihadjoe343
Posted 9:03 AM 17/7/08
I know watching games sometimes makes me a little dizzy, it's just the constant flicking around without warning. Marathon 2 on XBL was the only game that made me queezy, actually haven't played it since that little episode...
jihadjoe343
Arsenicberyllium
Posted 9:02 AM 17/7/08
Quick, play Descent on a big-screen TV, and measure your nausea, and then compare it to your nausea from Mirror's Edge so we can have a quantifiable measure of Barf-Inducingness.
Arsenicberyllium
Candlejack
Posted 9:02 AM 17/7/08
So long as only those watching me play it feel sick, I'm cool :D
Candlejack
Brereton55
Posted 9:02 AM 17/7/08
I get sick playing Battlefield Bad Company :(
Brereton55
xvkarbear
Posted 9:54 AM 17/7/08
your ear isn't hearing/sensing movement, but your eyes are. Your brain gets confused and thinks there's something wrong with them. Thus you get motion sick.
Super Mario Galaxy was extremely hard for me to play.
xvkarbear
Jayl3w
Posted 9:54 AM 17/7/08
@aestheticity: FPS is my main genre of games, and I've never experienced motion sickness. Not from a game, not from a movie, car ride, boat, or anything else for that matter.
Some people just don't have to worry about it.
Jayl3w
DigiMish
Posted 9:54 AM 17/7/08
I think if they want to reduce motion sickness, they should have a 3rd person playable view.
DigiMish
El-Suave
Posted 9:53 AM 17/7/08
I got motionsick only once - during long drops/jumps in Twilight Princess (playing on a large screen with a projector). Other than that it never happened but I have a relative who got sick while watching me play Goldeneye on N64 back in the day and couldn't watch anymore.
I fully expect a lot of people getting sick through Mirror's Edge - maybe even a lawsuit is in the air by some misguided person. Still - EA better put big warnings on this game!
El-Suave
Kiyosuki
Posted 9:53 AM 17/7/08
@aestheticity:
Mmmm no I've played a lot of FPS' in my life. The Dooms, Half-Life, Bioshock, Metroid Prime (FPA yeah yeah it's still first person.), Portal, System Shock, Medal of Honor...and I've never gotten motion sickness a single time. I can't remember any time I've personally played a video game or watched a movie in fact and have gotten motion sickness. I guess some people are just prone to it and some people arn't.
Kiyosuki
aestheticity
Posted 9:47 AM 17/7/08
saying youve never got motion sickness from a game before merely implies you havent played many fps.
the first game i played that gave me motion sickness was duke nukem 3d. after that, many fps did. half life, the first one, was a biggie. had to learn to take breaks, drink some water, sit in a quiet place and focus on the stillness. its a matter of hardening your brain against it with practice. these days its never a problem when im playing any fps. but watching them be played usually brings it out after 15 minutes or so.
i think its the same as original-flavour motion sickness, where your inner ear says youre moving but your eyes and touch say not or vice versa, except after a few years of connnection building between the relevant parts in your brain it learns that playing a game is ok because you kind of do feel moving since you do it yourself with your hands. the driver of a car doesnt get motion sick because they anticipate and experience the control, its the passengers without input getting buffeted by corners and braking that get it. and when you watch someone else, youre not doing it. so your brains back to primitive 'omg i see moving but im not feeling it' mode.
give it another thousand years, itll evolve right out no worries.
aestheticity
AdmiralRupert
Posted 9:47 AM 17/7/08
Nice to see I am in good company when it comes to FPS motion sickness. It's affected me since the first time I played Wolfenstein 3D. :(
AdmiralRupert
Playstation
Posted 9:41 AM 17/7/08
There's a time in your life where you will be vulnerable to motion sickness. When that happens, you will get that sickness very easily especially when playing first person shooter.
For some lame reason it happens to me a few years back when I was playing.. hmm well.. Kingdom Hearts 1. Ever since I couldn't play third person shooter too long. I remember that time I literally couldn't play Medal of Honor.
Playstation
LittleBigPlaneteer
Posted 9:39 AM 17/7/08
Yeah, I think watching someone else play will make you motion sick, but playing as the character changes that because you actually are in control of the motion and the immersion works well enough to make you feel attached to what's going on rather than the detached feeling you get from watching someone else.
LittleBigPlaneteer
karasu is my homeboy
Posted 9:39 AM 17/7/08
@Heliophage: While there's not a direct reason, as in "The reason everything looks clean is because ____," there are a few indirect reasons, being to contrast the setting to situation(1), to make everything look "clean" and simple(2), and to give ME a specific, individual look when compared to other games(3).
1.Though set in a seemingly utopian city environment with low crime, clean streets, and sterile architecture, it is ruled by a totalitarian government regime
2. We initially stripped out all of the colors and then just put in red [to guide people to objectives]. But we needed more colors to break it up and also [because] the colors tell you how healthy you are. The brighter they are the healthier you are. When you start to take damage they start to de-saturate. So we needed more colors in the world. But it's a very restricted and deliberate use of strong primary colors and orange.
3. I wanted a game where I could look at a screenshot and say, "Hey, that's 'Mirror's Edge.'" A lot of games are tending toward grim or grays and we wanted to avoid that.
See Wikipedia and their Multiplayer interview for source.
karasu is my homeboy
Placentasaurus
Posted 9:38 AM 17/7/08
Lot's of games give me headaches, maybe because of the sound being loud or repetitive, but I've never gotten motion sickness in my entire life. Hopefully this game won't be the first time I get it.
Placentasaurus
xfile102
Posted 9:35 AM 17/7/08
I want to know what the SWEET ASS song during the demo is.
xfile102
awwyeadatsright
Posted 9:35 AM 17/7/08
MAKE IT THIRD PERSON optional dammit. Tons of games do it, and if they're getting this response already...i think it would be a necessity.
I'm all about the game...but I'm NOT all about doing Cloverfield all over again.
awwyeadatsright
UltimatePancakeSensation
Posted 9:32 AM 17/7/08
I'm willing to bet that if you're the one playing it, you don't notice anything.
UltimatePancakeSensation
Jonn
Posted 10:30 AM 17/7/08
It amazes me that one little dot can keep people from getting sick.
@garytek: Don't do the research much?
Jonn
yashichi8bit
Posted 10:25 AM 17/7/08
It probably was just the booze talk'n
yashichi8bit
garytek
Posted 10:22 AM 17/7/08
Breakdown ripoff much?
garytek
Kiyosuki
Posted 10:20 AM 17/7/08
I wonder if it was loud at this thing. I've heard of instances where people played certain kinds of games or watched certain kinds of imagery in an environment that was really loud and bustling and it made them nauseous, presumably because it was a kind of sensory overload.
Kiyosuki
blackmanfu
Posted 10:18 AM 17/7/08
I wouldn't say it's the lack of colors, just the disparity between what you feel and what you see. You see an intensely realistic simulation of a moving body in first person (I assume... is it?), but your body does not feel the balance, or the G-forces and this really screws up your brain. You want to counteract these on-screen movements by sending stimuli to your muscles and the rest of your body, but since the rest of your body is reporting that it is standing completely still and not in fact moving at all, there's the problem. this confusion between the brain and the body is most likely the source of nausea.
Well, that or I studied too much of the vestibular system for the GREs. I need a break.
blackmanfu
Pezdispenser
Posted 10:13 AM 17/7/08
The mere mention of motion sickness makes me remember Descent. Ah the golden days of PC gaming...
Pezdispenser
Flawless101
Posted 10:13 AM 17/7/08
Stalker gave me real bad motion sickness, I never made it out of opening town
Flawless101
Clarke
Posted 10:12 AM 17/7/08
PC or Console?
Clarke
fuchikoma
Posted 10:10 AM 17/7/08
...but if you want motion sickness, check out some of the stories (or the actual game!) of the Marathon series. I think Rise of the Triad should work too. They render like Doom, but you can look down at guys and they'll sort of lean back their sprites.
fuchikoma
pandafresh
Posted 10:01 AM 17/7/08
i think just once, i'd like to get motion sickness from a game, just to experience it.
pandafresh
fuchikoma
Posted 10:01 AM 17/7/08
I felt it a bit but I think that's mostly because you're watching someone else control it, and also because you're looking down from the roof of a building. I plan on getting this game and playing it from 3 feet away on a 32" screen for the full effect though.
The colors are very cold and desaturated. It looks more sterile than Portal, which I think still had good lighting for that kind of place.
I can even respect the design choice as an aesthetic thing and I'd rather have functional graphics than pretty ones so that's good. I still can't help but think Mirror's Edge looks as bland as a 90s hobbyist raytracing only without any of the visual effects we're used to now. You could save a lot of power by never using fog and atmospheric effects, light refraction, never drawing litter or debris or irregularities, etc... I think it's more disorienting being put into an excessively bright, clean, mechanically perfect world than it is to go into a weird alternate world that lights surfaces normally and contains imperfections like Half Life, Doom 3, Fear, or Prey. It's a bit like the modern equivalent of donning VR goggles and walking around in a flat or gouraud shaded world with no textures.
fuchikoma
weedragonaut
Posted 10:48 AM 17/7/08
Aw, it's good to know I'm not in some absolutely minuscule minority of people who get motion sickness playing games. It only ever happens to me in games with a first-person perspective, but usually I can acclimate myself to a specific game after a couple of play sessions. Doom really kills me, though. Oooh god, it's terrible.
I worried about this from the moment I saw the E3 trailer for this game. The design and mechanics are intriguing, but I think I would have some serious problems with that camera, reticule or not.
weedragonaut
splam
Posted 10:40 AM 17/7/08
Karasu is right. I playtested this 3 months ago at EA in Redwood City. Out of the 15 people in our group, 3 of us(including me) mentioned feeling queasy. It was caused by the in between animation which followed the characters head as opposed to a focal point, think Cloverfield. When you leap over something in real life, like a fence, you focus on something like your hands or where you're going to land... now try it again but this time rotate your head around like you're being swarmed by rabid bats. Shimmying along an edge was painful to watch as well. I've played most FPS's out there and Mirror's Edge is the only one that's made me feel this way.
splam
Sunjammer
Posted 10:40 AM 17/7/08
@garytek: Hahahahaha riiiight right
Sunjammer
Radz
Posted 10:35 AM 17/7/08
I start to get a really bad feeling from playing Unreal Tournament 3 and Age of Conan and it makes me feel really awful, kind of like a headache where I feel like my head is going to explode from high temperature. Practically avoided playing those games completely because of it.
Maybe I'm just weird though...
Radz
shichi
Posted 10:32 AM 17/7/08
i was watching my friend play ace combat on the 360 and i thought i was going to throw up. hopefully this game doesn't do that to me
shichi
TheDollHouse
Posted 11:18 AM 17/7/08
When I saw the trailer I felt a bit dizzy and uneasy watching it as well. That's one off the main reasons I don't usually play FPS games.
TheDollHouse
BossMonk
Posted 11:16 AM 17/7/08
I can't help but look at those puffy limp paddle hands.
game looks great, but during videos with her mantling ledges, the stiff slightly cupped hands just pulled me out of it.
Its one thing in a 3rd person game like DMC4 or MGS4, but in first person with lots of hands-on interaction with the environment, I'd hope for a bit more care and detail.
BossMonk
Sunjammer
Posted 11:07 AM 17/7/08
@splam: No surprise there. Thing is, when you run your head is suspended on all this soft bendy tissue and bone, and your eyes turn to even out the world (yes, independently also). There are so many mechanisms when human beings move to make sure we keep a clear look at things simulating them all would make the game feel like gliding, and players would feel unimpressed with it. Is my theory anyway.
Personally i think they could do some really clever things with depth of field to maintain focus on the immediate, and also, as you say, sort of lock vision on things relevant to the current motion
Sunjammer
HT Tenrai
Posted 11:59 AM 17/7/08
Well, see, when you're playing a game, you're instinctively moving the camera, and so you know exactly what kind of motion to expect from the camera. When SOMEONE else is playing, you don't know what they're going to do with the camera, and so your mind wants to, say, look right, and when the player instead looks left or up, your brain becomes confused, and begin experiencing motion sickness.
...at least, that's the way I assume it works, based on my perceptions of my friend playing GTA IV, and my slight onset of wooziness from seeing him turn to and fro.
HT Tenrai
LittleBigPlaneteer
Posted 11:58 AM 17/7/08
@Clarke:
PS3, and perhaps 360 too.
LittleBigPlaneteer
LemmingX
Posted 11:54 AM 17/7/08
I hope they have a motion sickness mode where they maximise the effect the game can have on you
LemmingX
Lainface
Posted 11:38 AM 17/7/08
I have a feeling that this game'll make my head hurt if I play it for too long. I got that feeling from the game footage.
Either way, sacrifices must be made--It is my destiny to play this game.
Lainface
J-Fro
Posted 12:24 PM 17/7/08
The riverboat section of Half Life 2 (which seem to go on for a f*cking eternity) made me so neasous that I stopped playing the game altogether. Haven't had that issue with any other game to date. Maybe my FOV was was off or something.
J-Fro
Forkball
Posted 12:19 PM 17/7/08
I got a headache when watching the trailer. Maybe I should practice jumping across rooftops to prepare myself for this game.
Forkball
aceofblitz
Posted 12:17 PM 17/7/08
I get sick when i feel that something isn't moving the way its supposed to be, i feel disoriented and feel really sick. Happened to me on many occasions, like CoD4 when you try to escape the ship, Portal where sometimes you don't know which way is up or down. But the most notable game was The Darkness, when you use that crawling thing and crawl up walls and upside down... That made me run to the bathroom and vomit. D:
aceofblitz
FrankxThexTank
Posted 12:06 PM 17/7/08
Only game that has made me motion sick is marathon when they put it on Live. When i played it years ago i was fine but playing it on a tv today, bleh.
FrankxThexTank
BluFire
Posted 12:57 PM 17/7/08
Yeah, I heard that there's a dot in the middle that you can focus on to prevent from getting motion sickness. Although getting a little queasy from watching this footage kind of excites me since at least I know it's pretty immersive.
BluFire
cio
Posted 1:27 PM 17/7/08
The only times I've ever felt nauseated from a game was while playing Wolfenstein 3d when it came out.
cio
LastFace
Posted 1:22 PM 17/7/08
This is awesome.. I only got a little nauseous during the transitions from section to section, but the rest of it just looked really really good.
Um..what console(s) is this for?
LastFace
Brackynews
Posted 1:22 PM 17/7/08
Haven't noticed anything myself, but they haven't shown her falling quickly. Watching a fall always gives me the tinglies in my danglies. Head-bob, not so much.
Brackynews
Ultrasinc
Posted 1:18 PM 17/7/08
I get sick from playing Halo and Gears... Oh crap, this game is gonna kill me
Ultrasinc
M
Posted 1:16 PM 17/7/08
I have friends who get motion sickness from first person shooters. This would make them puke.
M
DARTH_TIGRIS
Posted 1:45 PM 17/7/08
Happened to me with Half Life 2 on the PC, first couple levels of Stranglehold on my 360, Metroid Prime on the GC ..... that's all I can think of for now, but it does happen even if sparingly.
That doesn't bode well for me with this game ...
DARTH_TIGRIS
def PD
Posted 1:37 PM 17/7/08
@Hendrixx:
Right on dude! One of the main reasons why I loved the initial trailer they showed at the London presser earlier.
I hope that you can toggle the (aim) reticule and the breathing sound on/off. I'd like a clean, unobstructed view with some nice, light panting. heh~
def PD
60Hz
Posted 1:35 PM 17/7/08
sorry for the wiki dump but this is probably more accurate: Simulation sickness, or simulator sickness, is a condition where a person exhibits symptoms similar to motion sickness caused by playing computer/simulation/video games.[1]
The most common theory for the cause of simulation sickness is that the illusion of motion created by the virtual world, combined with the absence of motion detected by the inner ear, causes the area postrema in the brain to infer that one is hallucinating and further conclude that the hallucination is due to poison ingestion. The brain responds by inducing nausea and mass vomiting, to clear the supposed toxin.[7] According to this theory, simulation sickness is just another form of motion sickness.
60Hz
60Hz
Posted 1:34 PM 17/7/08
from wikipedia: Motion sickness or kinetosis is a condition in which a disagreement exists between visually perceived movement and the vestibular system's sense of movement.
I think basically your expected motion was different than your percieved motion, since you weren't playing...
and more fun facts from wiki: When feeling motion but not seeing it (for example, in a ship with no windows), the inner ear transmits to the brain that it senses motion, but the eyes tell the brain that everything is still. As a result of the disconcordance, the brain will come to the conclusion that one of them is hallucinating and further conclude that the hallucination is due to poison ingestion. The brain responds by inducing vomiting, to clear the supposed toxin.
and thats one to grow on.
60Hz
glottis8
Posted 1:31 PM 17/7/08
duuuude... the only game i've gotten seriously nautiated was from turok 2 for the nintendo 64..... it was terrible... could not play that game for to long. so i know the feeling
glottis8
finalcircles
Posted 2:51 PM 17/7/08
I don't know about motion sickness but I've felt disorientation while watching this game... but nonetheless I want it...EA sold it in my mind with the whole i don't have to shoot anything to play this game and the holding onto the helicopter. Now I need spore and that other ea game that eludes my mind and i will be fine and dandy.
finalcircles
KurtangleTN
Posted 2:35 PM 17/7/08
I thought "Holy shit this is going to me sick" the minute I watched trailer.
A lot of FPS tend to do it for me. Call of Duty 3 on the Wii (and probably others) with the screen shaking all the time. A lot of fast running and old school FPS do this bad. Wolf 3D and Doom will defiantly make me puke if I play it too long.
KurtangleTN
fuchikoma
Posted 3:18 PM 17/7/08
@60Hz:
I don't know what happened to it, but I swear there was once a company working on a cheap (<$100) vestibular lobe stimulator game peripheral. One funny thing was that it would send the same signal forward or back and you'd just feel the one you saw.
Apparently the tech had been use in medicine for many years without problems, but these days I can't even find references to the thing so it must have died for some reason.
@bornonce:
Nah, that was amusingly topsy turvy... How about Descent 1 with auto levelling and rotation snapping turned off?
fuchikoma
bornonce
Posted 3:00 PM 17/7/08
Come on. Let's give "credit" where credit is due. The king of motion sickness in a game has to be Prey. Combined with the gruesome creatures in that game (with its incredibly realistic and nauseating graphics) the game could make just about anybody throw-up (my wife and I referred to the game as "Squish").
bornonce
Gatekeeper Zero
Posted 4:00 PM 17/7/08
I find it more common than not to feel some degree of "motion sickness" when handling an FPS.
I think that a large part of this motion sickness is the "blur" effect that is used in a lot of modern games. In the time I have spent working in QA motion sickness is a common complaint on a lot of testers working on FPS titles. I think this complaint is multiplied by the fact that the avatars limbs are viewable while in motion.
This was also pointed out during the article Play magazine on Mirror's Edge [the one with Faith on the cover]. Though the person speaking about it did not mention it as motion sickness as we aren't actually in physical motion but instead "simulation sickness" since the viewbox is supposed to connect the user to the idea of looking through the avatars eyes.
It's an interesting challenge to have to face from a design standpoint, I think.
All I know is that I'll be sitting infront of my TV with a bucket at my side until I complete this game.
Gatekeeper Zero
Eltigro
Posted 3:58 PM 17/7/08
I would be impressed if a game gave me motion sickness. I've never experienced it.
My best friend on the other hand is pretty susceptible to it. He got sick watching me play Assault Rigs on the original Playstation.
Eltigro
JojoTheSlayer
Posted 3:43 PM 17/7/08
But it clearly states on the box;
"Not for pussies!"
Nuff said!
This game will hopefully rock. I really like the concept, but the game play has to be more complex than the "free running" stuff in -Assassins Creed-, where the free running game play was a joke, but it looked good. But just looking good is boring...
JojoTheSlayer
FP mind in rewind
Posted 4:24 PM 17/7/08
I actually got motion sickness watching the trailer that Kotaku posted some time ago.
I've also experienced it in Half-Life 2 and Marathon for XBLA.
@Clarke: 360, PS3, and PC.
FP mind in rewind
KroKan
Posted 4:07 PM 17/7/08
It is because of the Field of Vision. FOV lower than 80 (most console FPSs are lower than 70 degrees because of the retarded controls) makes me wanna leave the game and run out of of the house!
They should devise a better controller for consoles. Gamepads are too retarded for complicated games and FPSs :(
KroKan
mattstockton12
Posted 4:44 PM 17/7/08
I hope I don't get motion sick from it, but I do hope I get that holy shit I'm falling vertigo feeling in my stomach.
I got it maybe once in Assassin's Creed and maybe once more recently in GTA4 after jumping out of my helicopter. I'm hoping this game brings out that feeling some more with the first person perspecive.
mattstockton12
Anunnaki
Posted 5:31 PM 17/7/08
If watching made you sick, but playing didn't, then it was something else.
Anunnaki
Balance_In_Life
Posted 5:58 PM 17/7/08
@Anunnaki: Actually that's not true. Explain how someone could get car sick from riding in a car but not car sick when driving said car. It happens to a lot of people.
Balance_In_Life
Shinryoma
Posted 5:57 PM 17/7/08
The first thing that came to mind when I watched the trailers other than "this is so awesome" was "motion sickness".
Shinryoma
ThursdayNext
Posted 6:39 PM 17/7/08
@iceketch: Send a copy out to Guantanamo Bay, they can use it along with David Gray albums and Water-boarding to tortu...I mean "persuade" "terrorists" to talk.
ThursdayNext
BitChain
Posted 6:37 PM 17/7/08
I get motion sick when I sit too close to my HDTV and when it's Halo multiplayer where you are constantly looking left and right and spinning around. But it tends only to happen after prolonged periods of play. Also, perhaps it was the large screen of the conference wot did it or continued exposure to lots of moving graphics. I can't wait for this game, so pleased to hear it plays well.
BitChain
akif24
Posted 7:48 PM 17/7/08
I've got got motion sickness from a game once, when watching my cousin with moderate OCD play Timesplitters 3, and check and recheck every corner of a room again and again before moving on. Playing the game was perfectly fine though.
akif24
Rammy
Posted 7:44 PM 17/7/08
Never got motion-sick ever, but even if Mirror's Edge does that to me, it won't stop me from playing it - it's my personal highlight of E3 and my most anticipated game right now.
Rammy
Ryodestined
Posted 8:17 PM 17/7/08
I made it through Cloverfield without a blink. Gotta be the shoes or the main girl is just too hot for you to trot.
Ryodestined
lumpi
Posted 8:14 PM 17/7/08
"Personal prediction for the E308: One of the editors will complain about motion sickness from a new game!"
They said it about HL2, about dozens of games before, and it never hit me. And that although I always thought I'm prone to that sort of thing.
My theory: The screen was running at 60Hz or less. This always gives me headaches or makes me feel dizzy. Not related to in-game motion at all.
That colour theory is interesting, though.
lumpi
Andronix
Posted 8:29 PM 17/7/08
I remember feeling motion-sick playing TombRaider 2. I thought it was a one-off until last year I played TOMB RAIDER: ANNIVERSARY on the 360. If im on it for more then 1 hour I wanna puke (and not because of the gameplay). Dont know why this.
I've read a few times that its the reason Japanese gamers, generally speaking, dont like FPS games- because they get motion sick.
Andronix
Herabec
Posted 11:55 PM 17/7/08
Actually, elebits is pretty bad, when you get up real close, like in a closet, and jump up and down (tip toe), that's pretty much the only time a games mad me woozy(and woozy is all it was)
Herabec
uuuluuu
Posted 1:21 AM 18/7/08
I still find it hard to believe there really is such a thing as motion sickness from a screen. I've certainly never felt it playing a game, or doing anything else for that matter. Are you sure you aren't just like, kidding yourselves into thinking you should be feeling ill? If you can't get over it... I guess this game isn't for you then. I'll sure have fun playing it though.
uuuluuu
Crashproof
Posted 3:23 AM 18/7/08
HL2 made me sick as a dog (tangent: I've never known dogs to be nearly as sick as cats) until I followed the advice I found on the Steampowered forums and adjusted the FOV.
Crashproof
bobdisgea
Posted 3:53 AM 18/7/08
bash youve also been in japan for years...its rubbing off on you
bobdisgea
Willows
Posted 5:15 AM 18/7/08
I tend to get motion sickness from first-person games somewhat often, but it's always when I watch someone else play. I'm guessing its from all the unexpected shifts of the camera, as opposed to controlling it myself and knowing where I'm going with it. Watching a friend play Portal actually made me hurl once.
Willows
Delmarc
Posted 6:09 AM 18/7/08
you know what game made me sick... Battleship...
Delmarc
gencid
Posted 7:16 AM 18/7/08
@Hendrixx: Cool. Believe it or not the trailer music was 50% of the experience for me. So new age'y.
gencid
J-Fro
Posted 7:34 AM 18/7/08
@Crashproof: I've noticed a few others mention HL2 (PC). What was the default FOV in that game?
J-Fro
Grodoro
Posted 3:49 PM 18/7/08
I hate to say it, but almost any FPS gives me motion sickness.
Grodoro
That Girl Hates You
Posted 7:14 AM 20/7/08
oh fuck... ehhh So the only games I've gotten motion sick from was HL2 and the Eps. (nope not from portal or any other fps.) Ehhh I hope that doesn't do it for me.
That Girl Hates You
Bokusatsu_Tenshi
Posted 6:41 AM 22/7/08
Is this the new Pokemon?
Motion sickness instead of seizures...
Bokusatsu_Tenshi
Zombie_Crunch
Posted 6:40 AM 22/7/08
I had huge motion sickness problems with Bioshock, Halo 3 and UTIII. I've found that dropping the controller sensitivity seems to fix it. Usually it's a function of my inability to keep my view straight. too much wall-and-floor quick turning makes me want to barf.
Consequently it took me 7 months to get around to beating Bioshock. What a disappointing ending. And I got the GOOD one.
Zombie_Crunch
jelloman581
Posted 11:17 AM 17/7/08
Only a few games have made me break out in that clammy cold sweat and wanting to kill myself:
- Sonic Adventure 2 for Dreamcast (especially the long vertical stage I think in space, could never finish the game because of this).
- Maken X for Dreamcast (got it for like $5 post-DC death and could not make it 10 min in)
- Ninja Gaiden II for XBox 360 (it's been off and on, no other issues with XBox games. Maybe its the fighting with the stupid camera that dooes it >.<)
I thought it was a resolution/refresh rate issue with those particular games. I know SA2 was much crisper than SA1 was, and I think Maken X was a 60fps game. I've played many FPS games, and been through Descent 1-3 with no issues.
I hope this game isn't as bad, but I am interested in the science behind this, as it is wierd how some people have no issues, and others want to choke up the past week's meals.
jelloman581
brimoral
Posted 9:19 AM 17/7/08
In the ign demo yesterday, the guy talked about the focus point and it was clearly there while he was playing. It's small, though.
brimoral
Ragdoll_
Posted 9:17 AM 17/7/08
They added a small reticle at the center of the screen for exactly this reason.
Ragdoll_
Jeremy_Gray
Posted 9:07 AM 17/7/08
Morithain, do you know if that white dot will be an option, or will it be mandatory? Because I've never gotten motion sickness from anything, game or not, and I don't wanna play with a white dot in the middle of the screen if that's not how it was originally intended to be played. But seriously, any game that can physically affect you must be pretty tight.
Jeremy_Gray