industry news
See James Bond In Quantum Of Solace
Posted by Michael McWhertor at 9:40 AM on July 10, 2008
James Bond may have taken a digital breather on Casino Royale, but Daniel Craig fans will finally get to play as the super buff super spy in Treyarch's Quantum of Solace. Oh, sure, the name is horrid, but the gameplay could be a silky smooth experience, given that Quantum of Solace is built on the Call of Duty 4 engine. That means there will be plenty of shooting, but Treyarch's take on Bond adds some variety with stealth gameplay and "quick time events". Damn it, Shenmue. I'll never forgive you for these.

Comments (AU Comments · US Comments)
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pisseddog
Posted 10:16 AM 10/7/08
This looks interesting and more promising than bond games of late. But if Treyarch's developing i won't get my hopes up.
pisseddog
antman157
Posted 10:14 AM 10/7/08
Looks amazing for a bond game.. I hope the multiplayer stands up to be great in this game
antman157
stranger
Posted 10:13 AM 10/7/08
@DukeOfPwn:
Hopefully they use that sound effect from the boss battle again here!
stranger
stranger
Posted 10:11 AM 10/7/08
@Darthvinder:
If the game looks like shit, who cares what engine it uses or platform it's released on?
stranger
stranger
Posted 10:10 AM 10/7/08
@CHU BOI:
"Hmm, Call of Duty 4 in a tux with a cover system...I'd play it."
Bad gamer! No! Now go get your shine box!
That response is the very reason devs like Treyarch get to continually flood the market with me-too imitations and hackneyed movie licenses. Lucky us, this one looks like it's going to be both!
Note to Treyarch- I know Daniel Craig is terribly wooden in Casino Royale, but that wasn't a good thing. Maybe you could squeeze in a few facial animations before you heap this perceptibly steaming pile of junk on the gaming public? Just a thought.
Also you don't get to say that "We're pushing the limits of our physics engine" by showing off how a Co2 tank exploding makes three curtains fall from the ceiling. That looked incredibly weak and scripted. (I'm still trying to figure out what 4 of those tanks were doing in the middle of a vacated dinner party, not connected to anything... btw)
Can't we just wait until Infinity Ward makes a Bond game, then you can port the sequel that nobody wants? You know- stick to what you guys do best...
stranger
DukeOfPwn
Posted 10:08 AM 10/7/08
Calm down, guys. They just finished level 3 and need to tighten up the graphics. :D
DukeOfPwn
Corrin
Posted 10:07 AM 10/7/08
The graphics, especially the character models really need more polish, but the gameplay really looks fun. I hope they can make this into another blockbuster, rather than the turd all other Bond games after Goldeneye have been.
Corrin
Darthvinder
Posted 10:07 AM 10/7/08
He said Call of Duty 4 engine and Wii in the same interview. Realize it, bitches.
Darthvinder
DukeOfPwn
Posted 10:07 AM 10/7/08
@Strangelove: A much better way to do cutscenes interactive would be to either do it the Assassin's Creed way- you can move around and look around while it's going on, and change the angle on occasion- or have the buttons you need to press be the ones that you would use in the game part of it to do something similar. Or example, R1 pops up and you shoot the dude.
DukeOfPwn
peAr nectAr
Posted 10:05 AM 10/7/08
@Tom Clancy's Samuraidino: Nice reference. Two points!
I just don't think this will be very good. At all. I'm just not a big fan of the first-person/third-person switch. Really takes me out of the game, for some reason, as it would if, in a novel, it switched from first-person to third-person mid-sentence. Can we discuss perspective, please?
peAr nectAr
youareivan
Posted 10:03 AM 10/7/08
blame dragon's lair.
youareivan
Strangelove
Posted 10:01 AM 10/7/08
I'm gonna have to wait for the reviews on this one before I commit, but I'm definitely interested.
Personally, I blame Dragon's Lair for QTEs. I was complaining about them in the Wario Shake platformer thread earlier today. I don't find QTEs fun at all whatsoever. If you want to make something cinematic, either find a better way to integrate the controls or make it a cutscene.
Strangelove
WhiteFeather
Posted 10:01 AM 10/7/08
@Tom Clancy's Samuraidino:
+1 for the Psycho Mantis reference.
This game looks way to amateurish they need to work more on this one.
WhiteFeather
Yuki
Posted 10:01 AM 10/7/08
@Heliophage: Blaming Shenmue may seem reasonable and all, but talk about kicking a series when it is down :(
Give me Shenmue 3.
Yuki
Aethyr
Posted 10:00 AM 10/7/08
Bond looks disturbingly...plastic.
Aethyr
Weirdwolf
Posted 10:00 AM 10/7/08
I can't wait for the hot martini adultery QTE!
Is it just me or does it seem like Bond is wearing plastic dinner jacket?
Weirdwolf
Tom Clancy's Samuraidino
Posted 9:59 AM 10/7/08
@CHU BOI: Indeed I can,amongst other things...
Now...place your controller on the floor... place it as flat as you can. That's good. Now I shall move your controller, with the power of my will alone!
Tom Clancy's Samuraidino
BtownDesignGuy
Posted 9:58 AM 10/7/08
A first-person shooter that breaks into third person when you take cover? That's actually... really clever-sounding.
I really kind of believed that the whole point of third-person shooters is that it allowed you to take cover without your screen being filled with the blurry texture applied to whatever you're hiding behind.
BtownDesignGuy
Heliophage
Posted 9:58 AM 10/7/08
I don't like the QTE melee system as much as I like the switch from gun to fist style that was in The Bourne Conspiracy. Think what you will of that game, but that aspect of it would have been perfect for a Bond game.
As great as we all know GoldenEye was, Bond shouldn't be as focused as a shooter as it has been. It's a franchise screaming for an interactive cinema approach. I'm hoping that that is the approach Obsidian is taking with Alpha Protocol, and should that be successful, the approach that later Bond games can share as well.
For a shooter, though, I hope this doesn't disappoint. Bond movie tie-ins as of late haven't been much to care for.
@Corrin:
I'd defintely go with Shenmue.
Heliophage
DukeOfPwn
Posted 9:57 AM 10/7/08
The fact that it's Treyarch, makers of CoD3 and the Spider-Man games, should be enough reason to avoid this like the plague.
DukeOfPwn
wild homes is being recast!
Posted 9:56 AM 10/7/08
Oh, and-- why is Bond's tuxedo so shiny? Did the shoeshine boy accidentally polish James' clothes instead of his wingtips?
wild homes is being recast!
wild homes is being recast!
Posted 9:52 AM 10/7/08
I don't know what exactly to think. The 1UP Podcast was very friendly to this game, and it's got loads of potential, but that video is weird. Maybe the game's not ready to be shown? I understand their enthusiasm for the property, but that just looks kind of amateurish. There were framerate problems in more than one spot-- particularly later with the explosions in the fancy dining room area-- the destructible elements looked like what you'd get on a PC with the settings turned way down, the third-person Bond model looked unfinished, and if that's the Call of Duty 4 engine running in good shape I've got to get my eyes checked, because a lot of that looked kind of low-res.
The idea of keeping the game primarily to a FPS in terms of gameplay is really good, and I'm liking the fact Treyarch have committed to not doing any vehicle missions, but this is just making me wish I hadn't seen the video. I'm keeping an open mind, but Treyarch-- I think you should've kept this in the oven a while long before you showed it publicly, because this looks really far from being ready to release.
wild homes is being recast!
Thorax
Posted 9:52 AM 10/7/08
God Of War and RE4 are the only games that can get away with QTE. Every other game can stop using them now.
This game really does look horrendous, and I'm basing that on how the Craig model. It only kind of looks like him.
Thorax
Amazon_Chris
Posted 9:52 AM 10/7/08
So they basically ripped the R6 camera off it's corpse.
Amazon_Chris
Buttah
Posted 9:51 AM 10/7/08
McWhertor's right. Shenmue set them into motion. Although, I did like Shenmue's use of them later in the game.
As far as Bond goes, I'm glad the game is based on the COD4 engine and it takes in both Casino Royale and Quatum of Solace. However, they need to work on the animation system because it looks too glitchy at the moment. Also, they should find a better way to transition from 1st to 3rd person without that weird lag inbetween.
Buttah
Gunloc
Posted 9:51 AM 10/7/08
This looks great! I hope the online isn't to hyped up by the time it's released.
Gunloc
Barbara
Posted 9:51 AM 10/7/08
I blame Simon Says for QTE.
Barbara
hermes520
Posted 9:49 AM 10/7/08
@Corrin: no I don't think it's at all accurate to blame RE 4 for QTE. It was the only game in which I actually enjoyed button mashing, wiimote shaking whatever. Shenmue and a bunch of other Japanese games from even earlier are responsible for the blight of QTE events in games.
hermes520
merebito
Posted 9:49 AM 10/7/08
Dude. Dragon's Lair and Space Ace are the fathers of Quick Time Events. I mean SERIOUSLY!
merebito
CHU BOI
Posted 9:49 AM 10/7/08
@Tom Clancy's Samuraidino: can u read my mind?
CHU BOI
CHU BOI
Posted 9:48 AM 10/7/08
Hmm, Call of Duty 4 in a tux with a cover system...I'd play it.
CHU BOI
chozo_hybrid
Posted 9:48 AM 10/7/08
how knows, id say they scrapped it for a crappier game
chozo_hybrid
Tom Clancy's Samuraidino
Posted 9:48 AM 10/7/08
Its like COD4 in a tuxedo mixed with Rainbow Six vegas in a tuxedo.....
Now what other games will treyarch dress up and stik in this game.
Tom Clancy's Samuraidino
Chopper_Mike
Posted 9:47 AM 10/7/08
It's weird the way the change of views is done... but is an improvement from previous installements
By the way... what happened to the Goldeneye: Rogue Agent secuel from Activision?
Chopper_Mike
Winterbringer
Posted 9:46 AM 10/7/08
This looks like a mediocre movie cash in already.
Winterbringer
Corrin
Posted 9:44 AM 10/7/08
I always blame Resident Evil 4 for those things. It seems to be the game that popularized the use of QTEs.
Corrin
GiantEnemyCrab
Posted 10:37 AM 10/7/08
This actually could be pretty good.
GiantEnemyCrab
Covert_Knight
Posted 10:37 AM 10/7/08
@DukeOfPwn:
Hey, I can't believe we got jobs doing this.
Anyway why is it that whenever they come out with a 007 game they claim it will attain the same praise as goldeneye? I mean c'mon guys it's never going to happen, might as well just break down, cry, and confess it'll never be as good.
Covert_Knight
Akulina
Posted 10:32 AM 10/7/08
Personnaly I have nothing against QTE, GoW still my fovorite game, and it is very cool to do some badass finish move etc.
Anyway for this game they have to work a little bit more on David Craig modelisation^^
Akulina
Michael McWhertor
Posted 10:31 AM 10/7/08
I won't blame Dragon's Lair. I will, however, place blame on the shoulders of Yu Suzuki for exhuming this ancient "gameplay" mechanic and helping to repopularize it.
Michael McWhertor
wanion
Posted 10:29 AM 10/7/08
@Sparx: Sorry Sparky, but Quantum of Solace is Fleming's name. It comes from a short story in For Your Eyes Only where Bond is only one of several characters at a dinner party.
[en.wikipedia.org]
Another story is titled "The Hildebrand Rarity" which will hopefully be the next movie.
wanion
TheBojangles
Posted 10:28 AM 10/7/08
Shenmue rules. But I agree, it opened the Pandora's Box of "cinematic gameplay." Oy, just let me watch the cutscene and then play the game.
TheBojangles
LORDofDANCE
Posted 10:27 AM 10/7/08
Whoever thought that Quantum of Solace was a marketable name needs to be fired.
LORDofDANCE
Northernsky
Posted 10:26 AM 10/7/08
Shenmue used them well, in my opinion.* The long choreographed fight scenes were great and there was only one case of "Press A or die" (where Gui Zhang and Ryo nearly get smacked by Terry and his concrete/lead pipe concoction) but even then, if you fail, it just reloads it.
*said opinion belonging to a diehard Shenmue fanboy.
Now, if Sega announce Shenmue III at E3, or (who am I kidding?) mention the word Shenmue, I will dance around my house naked for at least 36 hours.
Northernsky
Moonshadow101
Posted 10:26 AM 10/7/08
There will be quicktime events...
Welcome to me not caring!
Moonshadow101
chuffhoncho
Posted 10:25 AM 10/7/08
@Coquiton: Beat me to it.
chuffhoncho
chuffhoncho
Posted 10:25 AM 10/7/08
@Sparx: I thought it was determined that Quantum of Solace WAS an Ian Fleming title. Not from a novel, but a short story. I could be wrong though.
chuffhoncho
sarcasmOD
Posted 10:25 AM 10/7/08
If the title is trying to say that there is a super tiny tiny tiny amount of solace, shouldn't it be quanta? Like Quantum mechanics is the study of things very small, which are quanta.
sarcasmOD
Coquiton
Posted 10:25 AM 10/7/08
@Sparx: Actually, Flemming used Quantum of Solace as the title of one of his short stories. :P
Coquiton
Kato
Posted 10:23 AM 10/7/08
Holy crap, does anyone else think this game looks just a little bit like Goldeneye/Perfect Dark? I think, if it has multiplayer, it might feel a lot like those.
Looking good.
Kato
drunkentyger
Posted 10:23 AM 10/7/08
shut up everyone. looks like it will be decent.
my crystal dragon bawls tells me: 7.6/10.
badass name of movie. worthy of a golf clap.
drunkentyger
Sparx
Posted 10:21 AM 10/7/08
I still say Quantum of Solace is a horrible name. Fleming didn't have the greatest names in the world but at least his made sense.
Sparx
Coquiton
Posted 10:20 AM 10/7/08
I really don't get this Treyarch hate.
Yeah, their games aren't mindblowing. But they're not bad, either.
Spider Man (Spiderman 2, especially) and their CoD games, were all enjoyable for me.
And I'm looking forward to this, since I loved Casino Royale's re-imagining of Bond.
I'm a fan of Treyarch (they gave me Die by the Sword!). I've always found their games enjoyable. Perhaps it's because I don't have sky-high expectations for video games and expect games to give me a blowjob or cure cancer.
Seems to me that it's become popular to mindelssly bash Treyarch nowadays... everytime they get mentioned, the post goes up in flames from angry gamers.
Coquiton
Elloello
Posted 10:20 AM 10/7/08
@Stranger
It looks like only one level is shown and that is probably very early gameplay footage. Did someone piss in your cheerios this morning? calm down jeeze...
Looking interesting so far, I wonder how they are going to do the online portion for the game.
Elloello
Daemonstalker
Posted 10:19 AM 10/7/08
@Darthvinder: Hmmm... I wonder what game they will plunder and bastardize its camera (and totally ruin the fluid motion) from to cash in on the wii and waggle?
I hate the whoring out of a game franchise to every conceivable system... and please... PLEASE... NO MORE QTE's.
Push A to survive = No fun and crappy game. Take note dev's!!!
Daemonstalker
SG_Mahonay
Posted 10:19 AM 10/7/08
Looks like a 1st generation 360 game. The animations to match. At least the pillows looked cool when they were shot...
SG_Mahonay
Weirdwolf
Posted 11:41 AM 10/7/08
@sarcasmOD:
I rather enjoyed the story, Bond goes to a reception at the governors residence in Nassau. Bored shitless he listens to a story about a young woman who embarks on an affair. That is pretty much it.
Like the spy who loved me,(told from the perspective of a young woman and doesn't involve Bond until quite late in the book,) it was a completely different style of storytelling.
I get the impression that like Conan-Doyle he got so pissed off at writing the same thing that he just wanted to try writing something anything different to stretch himself. Yeah his titles did suck though.
Weirdwolf
wild homes is being recast!
Posted 11:40 AM 10/7/08
@cringer8: Really? You don't think maybe the whole idea of good enough in a competition-driven industry is dangerous? We all just ought to settle for whatever Treyarch craps out? We shouldn't be worried that this is the developer, who, when showing off World at War a couple of weeks ago, revealed that the flamethrower in the game couldn't set the wooden environmental elements ablaze, and when asked about it replied they were hoping to get it working, but it was more important to implement the fire look good first? That whether or not you choose to see them, there are discernible problems with this game? People aren't making stuff up in these comments. They're pointing out things that are unappealing. If Treyarch want to make a lot of money on this game, well, buck up and make the game good. You're not entitled to anything when you're selling your wares. You make a good product and you've done your part. But when you make something that looks flat-out not ready to be shown, and then you show it off? Well, then you're just dumb.
wild homes is being recast!
kylo4
Posted 11:30 AM 10/7/08
@Tom Clancy's Samuraidino: I agree. It looks like 007: Call of Rainbow Six Vegas Warfare. I'll try the game out, but I just have this thing against Treyarch, since they're always the developers used when a game needs to be rushed out.
kylo4
Nexus6
Posted 11:19 AM 10/7/08
@cringer8: Treyarch imo is an average FPS developer at best. This license has so much potential yet it becomes another movie based videogame with its usual cliches of rushed development & hackneyed execution. AAA is a false nomenclature. I agree that not every game can become something special but certain franchises should have higher standards. Monolith , Raven , Valve or god forbid Infinity Ward would have made something much more memorable. Wake me up when Infinity Ward officially announces they're new "sci-fi" project.
Nexus6
kevinl
Posted 11:16 AM 10/7/08
booooo.
kevinl
mrspaceman
Posted 11:04 AM 10/7/08
I'm still looking for Lan-Di
mrspaceman
mhlaxp
Posted 11:02 AM 10/7/08
I'll get the full-length pc "demo" (cry some more, crytek) and if it's fun maybe I'll buy it for the multiplayer goodness. Although generic CoD4 multiplayer in a tuxedo won't do it
mhlaxp
cringer8
Posted 11:01 AM 10/7/08
Jesus. What monsters this industry has created.
I think the game looks good enough. You can tell what everything is supposed to be. As long as the controls are there, it's all good.
If we were seeing glitches and bugs galore, that'd be another story, but it seems like everyone wants every game to be a AAA title with Gears of War graphics.
Give it a rest. There will only be five (at the most) AAA games released each year. Everything else will look like this. Get used to it. Shit, if some of you bastards had it your way, we would only see a handful of games released each year. Fuck that.
Also, to all the people that suck Goldeneye's dick like it was the second coming: Move on. Nightfire was a damn good Bond experience. And as far as FPS's, we have moved WAY beyond what Goldeneye was doing. It was the greatest game for its time, but we've done so much more.
cringer8
Voltron
Posted 10:56 AM 10/7/08
@northernsky: "Now, if Sega announce Shenmue III at E3, or (who am I kidding?) mention the word Shenmue, I will dance around my house naked for at least 36 hours."
Good, maybe he will join in...
[www.wherethehellismatt.com]
Then again, I would rather prefer two long-legged Japanese Sega hostesses do a lap-dance for 36 hours - even if Shenmue III isn't coming, I will still take the dance.
[arcadeheaven.files.wordpress.com]
Voltron
idrisz
Posted 10:53 AM 10/7/08
@Nexus6:
that's what your father said after your mother offer you to him.
idrisz
Nexus6
Posted 10:52 AM 10/7/08
@Nexus6: The gameplay & animations also look well below average. This is seriously disappointing.
Nexus6
Nexus6
Posted 10:50 AM 10/7/08
Is this running on Wii? Cause it sure looks like it. COD4 engine my ass. THIS GAME = EPIC FAIL !
Nexus6
AggroRhodes
Posted 10:44 AM 10/7/08
If they improve bonds plasticness I'd buy the game. I hope to see a demo on XBL or something to get me sold.
AggroRhodes
Captain_Canada
Posted 10:41 AM 10/7/08
It looks kinda crappy (visually I mean).
Captain_Canada
Gunloc
Posted 12:01 PM 10/7/08
@Michael McWhertor: Yu knew how to make them fun because he's the man. There's an art to making games with QTE's. It's too bad so many fail to see this :(
Gunloc
unmarkedone
Posted 11:58 AM 10/7/08
Don't bother with the hype, the game is clearly crap. A solid year of polish might save this game, but as it appears now, this will be yet another disappointing movie-game dud.
unmarkedone
DarcSeraphim
Posted 11:47 AM 10/7/08
Was I the only one who thought there was a new Castlevania game coming out when I read "Quantum of Solace" ?
DarcSeraphim
Heliophage
Posted 11:43 AM 10/7/08
@Yuki:
If only :(
I miss Shenmue...
Heliophage
fenderfuel08
Posted 12:30 PM 10/7/08
The fact the game sticks to FPS gives me warm and fuzzy feelings back from the N64 Goldeneye era.
To me, the game looks like its running on the CoD4 engine for sure...I'm guessing that its just that the CoD4 engine was built with gritty, browinsh outdoor war environments in mind so now that they are trying to make colorful, smooth indoor environments(minus the impressive outdoor lighting of CoD4) I think think the engine is showing its weaknesses. The environments in the trailer have the same grittyness that CoD4 has so they need to work on smoothing that out to make it look good.
Also, the movie is a december release I believe, so for a game that has 6 months to go it can graphically shape up quite nicely.
fenderfuel08
Andur1l
Posted 1:05 PM 10/7/08
Treyarch: Evil bastards
Andur1l
Evil Tortie's Mom
Posted 1:45 PM 10/7/08
Man, this looks awesome for a Wii game...
... wait, what?
Evil Tortie's Mom
.endejas.
Posted 1:32 PM 10/7/08
I really loved the gameplay from Everything or Nothing. Kinda wish they would have stuck with that. Right now, it looks pretty average, with one of the biggest selling points being "it's the same engine as COD4."
.endejas.
Nside
Posted 2:09 PM 10/7/08
"Yeah, We're making another crappy Bond Game... blah blah blah blah remember Goldeneye? blah blah blah."
I've heard all this before... It looks good, but it will never live up to the ONE Bond game that will forever be held higher than any other bond game...
The only way to trump Goldeneye would be to completely revolutionize a gaming genre, at least for a specific platform. Goldeneye single-handedly brought first person shooters to consoles with controls and elements that are still used to this day. Sniping, Hit Detection, Stealth (in a FPS), objectives other than "kill everyone else in the game" ... You can thank Goldeneye for all of those... and the fact that it was all jammed into a cart for the N64 makes it even cooler...
Nside
Devil240Z
Posted 1:53 PM 10/7/08
Am I the only person who loves QTEs? well from Shenmue fame anyway. RE4s sucked.
Devil240Z
LightStriker
Posted 2:27 PM 10/7/08
Rainbow Six Vegas on the CoD4 engine with almost no guns and crappy reload animation?
Nah. I pass my turn.
LightStriker
Pi-face
Posted 2:14 PM 10/7/08
What the hell kind of name is "Quantum of Solace"?
Seriously, guys.
Pi-face
interficium
Posted 2:13 PM 10/7/08
Isn't Die Hard Arcade commonly credited with being the originator of the "modern" Quick Time Event?
interficium
Sparden
Posted 3:07 PM 10/7/08
You can see this on the:
360
PS3
PC
Wii
NDS
PS2
Wow, these guys aren't selling this game out at all.
Sparden
Swift_
Posted 3:43 PM 10/7/08
Oh my god. It's the new GoldenEye.
Swift_
cornpopsicle
Posted 4:52 PM 10/7/08
PSP is a little sad for not being mentioned
cornpopsicle
feitclub
Posted 5:25 PM 10/7/08
I heard them talk up this game on the 1UP Yours podcast and seeing these clips, I'm starting to see what they were getting at. It looks great and only time will tell to see if the gameplay is fun. I'm hoping for more mission-based action rather than rampant shooting, although I must admit that the prospect of destroying a fancy hotel lobby is appealing.
Can I ask all of these dudes to stop bringing up GoldenEye? It's such a pure, unadulterated piece of lip service by now that I'm actually disappointed when somebody puts it out there. Everyone loved GoldenEye and we all know that you know that everyone loved GoldenEye, but since every single James Bond game since then has attempted to liken itself to GoldenEye (and failed, IMHO), I for one am tired of the sheer emptiness of it all. Make your James Bond game as best you can and leave the comparisons up to the audience. If you really make a new game as good as GoldenEye, people will shout that from the rooftops.
feitclub
TurtleSoup
Posted 5:51 PM 10/7/08
I kinda of like the name.... still not decided on the game yet though...
TurtleSoup
boopadoo
Posted 5:59 PM 10/7/08
What's up with these bond games? I don't remember seeing Bond running around with a machine gun throughout the story/movie. Bond should be more of an adventure game than an action one, but that damn Goldeneye had to set the standard.
Seriously, is it that hard to make a Bond game that DOESN'T feature multiplayer deathmatch? Hey, how about a good story for a change? None of this "find the key" crap.
Okay, I'm done.
boopadoo
fadecy
Posted 6:35 PM 10/7/08
@interficium: [en.wikipedia.org]
dragon's lair according to wiki
fadecy
fadecy
Posted 6:32 PM 10/7/08
@Thorax:
they worked inheavenly sword.
Drakes fortune did them terribly though.
fadecy
ali_g_84uk
Posted 7:52 PM 10/7/08
Oh and QTEs worked pretty well in god of war because you rarely failed and it added tension but you also knew when they would pop up so never felt cheated. Uncharteds were horrible, especially on the final boss section...i had to replay that section multiple times which completely killed any dramatic cinematic ending they were going for :P
ali_g_84uk
ali_g_84uk
Posted 7:50 PM 10/7/08
Hmm it looks alright, but it does kinda feel like r6 vegas with a bond skin over it. I hope they get the atmosphere down, thats why goldeneye was so bad ass with all these memorable moments.
ali_g_84uk
zyberteq
Posted 7:44 PM 10/7/08
ohhh, QTE's are those stupid ass cinematic sequences where you push certain buttons when they show on screen... :|
stupid idea. just make them skippable cinematics, I'll live
The rest looks beautiful though, I wonder if it can come close to the James Bond Game Awesomeness that is Goldeneye.
I'm not a fan of CoD4 though, but i'll keep an open mind
zyberteq
kiigan
Posted 10:08 PM 10/7/08
As far as I am concerned, so-called QTEs amount to an admission of failure on the part of the game designers. A failure to make an exciting action sequence interactive in a satisfying and entertaining way, resulting in moronic "Simon says" interaction that most creatures below us in the food-chain would tire of within seconds.
In this particular instance, Treyarch have obviously failed to properly assess and learn from their mistakes in Call of Duty 3. One of the weakest and most criticised parts of that game was the introduction of button-mashing QTE moments - a feature so good it was nowhere to be a soon in Infinity Ward's Call of Duty 4.
kiigan
gencid
Posted 3:42 AM 11/7/08
Call of Duty engine = sales point. But Beowolf used GRAW engine too and failed.
gencid
psychobaka
Posted 10:02 AM 11/7/08
Woot for PC release. I'm still itching for Mirror's Edge though.
psychobaka
Herabec
Posted 11:22 PM 11/7/08
I don't know, the parts look good, but they don't flow together. I think it's the lighting. His hands need a ton of work. They look like he's wearing rubber gloves.
Hopefully they'll polish it up somemore, so it doesn't look quite so much like goldeneye.
Herabec
freespeech
Posted 11:46 PM 16/7/08
i don't mind qte's as long as that is not all you do during the game. This game looks pretty good but for some reason it reminds me of rainbow six vegas?!!!!?!?!?!?!???!!!
freespeech