industry news
Europe Is Microsoft's 'North Star'
Posted by Luke Plunkett at 11:20 PM on August 1, 2008
Between Xbox Live and Halo and some other stuff in between, Microsoft have done a great job at nailing down a hardcore market. Problem is, that hardcore market is a small one. It's nothing compared to the kind of sales Sony managed last gen, and Nintendo are managing this gen. So MS are convinced that, in order to sell more 360s and get more people on Xbox Live, they need to go after a more casual market. And how do they do that? Why, they look for inspiration from the biggest casual market there is: Europe.
The gameplay style in Europe is more casual, more collaborative and social. They're a key part of us getting the next 20 million on the service. We're asking how we become something that's relevant to everyone. I think Europe is the North Star, the sign that says 'here's what it looks like to broaden the service to everyone'.That was Microsoft's Scott Henson, explaining that Lips might not be necessarily targeted at you, America.

Once upon a time, when you mentioned Soulcalibur, people thought of swords. Now, they think of jubblies. So no wonder UK men's magazine
Square Enix has released its financial statement, showing that first quarter net sales for the 2009 financial year are down 9 percent compared to Q1 last year. Here's the number comparison: ¥29.77 billion ($US 276 million) for Q1 2009 vs. ¥33.74 billion ($US 313.4 million) for Q1 2008. Profits were up slightly though with a net income of ¥2.88 billion ($US 26.75 million) from last year's ¥2.73 billion ($US 25.25 million).
Sony's official Japanese site for LittleBigPlanet is displaying, rather proudly, a release date for the hotly-anticipated hackey-sack simulator: October 30. Don't take that as irrefutable fact, since Sony Japan may just be making educated guesses in the absence of a date from SCEE, but it should be OK if you take it as a possible possibility.
When the 360's new dash is launched, it'll cost you nothing to build an avatar. It'll cost you nothing to customise it, either, so if you throw on the wrong coloured pair of slacks, relax! Just change them over, no questions asked. But what about the future? VentureBeat asked Microsoft's John Schappert whether Microsoft were going to introduce microtransactions for the avatars, and got this response:
Blizzard has loosely dated expansion World of Warcraft: Wrath of the Lich King for sometime between October and December this year. According to Blizzard CEO Mike Morhaime:
Sony isn't quite ready to release it's new service
If you're up late and fancy killing off an hour or two of your not-so-precious time, you could do worse than giving Hikkikomori Quest a spin. A freeware RPG, it tells the tale of a 






While Square Enix is best know for hair-gel covered RPGs, the company, god bless 'em, is doing its best to expand out. It has a very casual DS line — Why, late last year the company released a wine DS "game" and even created a special bundle with actual wine.
Saints Row, for all its problems, still did OK business for THQ on the 360. And it was supposed to come out for the PS3 as well, but hey, it never did. Why not? Yes, you guessed it. Problems with the Cell. Producer Dan Sutton:
Those Halo wheels are still turning. And from what a Gamasutra job announcement seems to hit at, Peter Jackson's Halo game is moving forward. The Microsoft Game Studios job listing is for "Creative Director - building a new Halo universe" and says this under responsibilities:
So Flagship (and Hellgate)
So far this generation, Microsoft's first-party lineup has done a pretty good job! Gears of War, Project Gotham Racing 3, Halo 3, Project Gotham Racing 4, Forza 2, Ninja Gaiden 2...all big sellers, all great games. Thing is, aside from Gears, those are all sequels! And Microsoft's two biggest games in 2008 are more sequels, one for Gears, one for Fable. Perhaps sensing an impending onset of acute sequelitis, Microsoft's Shane Kim wants you to know that new stuff is on the way:
*SPOILER ALERT*
Tales of Vesperia is launching in Japan soon. August 7th, actually. And some people seem pretty excited. It's the tenth entry in the Tales series. The Namco Bandai title is an Xbox 360 exclusive, so that just might mean that Microsoft will move more than it's standard 3,000 Xbox 360s a week in Japan. Or not.
Almost a decade and a couple platforms later, Microsoft has announced that, yes, Too Human's gone gold. There's even a demo of Denis Dyack's game up on LIVE to prove it. It's apparently been downloaded more than another action demo on LIVE Marketplace in its first week. That's what Microsoft says! Feel free to download it. Or not. It's your choice.
Yeah, The Last Guy is already out on the PSN in Japan, but for us English-speakers, ehhh, not yet. To help give us a taste of the game, however, Sony have released a flash demo. Of sorts. If you visit the game's official site, you can enter any URL on the net and - after a short wait - have it rendered and playable as a level from the The Last Guy. Our first choice was obvious, and also misguided, as our site design creates a level that is...challenging. You might want to start on Google (or even a 404 error) first, build up your people-saving chops.
Not only is
When it comes to keeping PC gamers in the loop on their console games, Capcom have long been one of the good guys. And how do PC gamers repay the favour? Same way a lot of PC gamers always do: with mass acts of piracy. When quizzed about the state of Devil May Cry 4's PC sales on Capcom's forums, Christian Svensson replied:
Those 
Following yesterday's
Jim Brown is mad. The former Browns RB and occasional movie star is suing both EA and Sony for "unspecified damages for trademark infringement, unauthorised use of his likeness, trademark dilution and unfair business practices and competition". Those are big claims! So what's his complaint? That the classic/vintage "All-Browns" team in Madden has a black RB with the number 32. Jim Brown, remembering he was also a black RB for the Browns who wore #32, is upset by this, and wants not only the aforementioned damages, but wants his "likeness" removed from the game as well. Never mind the Madden player is not called Jim Brown, nor does it carry his likeness in any way. Neither EA nor Sony are yet to respond to the lawsuit, presumably because they're too busy wondering how stupid Brown's lawyers really are.
The only way to get your hands on id Software's Rage and Doom 4 will be through traditional means, according to a report from Maximum PC. The id co-founder said at today's QuakeCon keynote that it would shy away from digital distribution with its next two id Tech 5-powered titles. An odd move, considering EA is publishing Rage and has its own digital distribution method, not to mention the availability of id's catalogue through its
PlayStation brand hardware is down. Nintendo hardware is up. While Dragon Quest V didn't give the Nintendo DS much of a kick in the pants
Sigh. It turns out EA's exciting announcement was indeed the
Tatsuya Suzuki and Jun Fujiki, lead developers on the PSP and PlayStation 3 puzzler echochrome, announced that a 2D version of the game is coming to PlayStation Home at an unspecified date. Instead of tapping into the PS3's 4D capabilities, the Japan Studios team is going in the other direction, presumably adhering to their gameplay credo of "getting people to play with rules and laws".
John Carmack revealed at the opening day of QuakeCon today that "the next Doom", which we'll just call Doom 4 for now, will surpass the already announced Rage, running on id Tech 5, in visual quality.
Blizzard's team doesn't care for the term "killer app", used to describe a program or product — in this case, a certain MMO — that single-handedly shaped the market around its platform. In fact, when we asked about World of Warcraft's unshakable hold on the massively multiplayer biz, game director Jeffrey Kaplan was humble.
One might think that HAL Laboratory's puffy pink protagonist Kirby has not a care in the world, that his disposition, due to his pinkness, would be beatific. Not so, according to virtually every video game box art appearance Kirby has made for the better part of the past decade. After Kirby 64: The Crystal Shards, the spherical mascot went from tickled pink to pissed.