industry news
Godfather II Is As Much RTS As It Is GTA
Posted by Luke Plunkett at 11:20 PM on August 7, 2008
Godfather was...OK. Not awful, but then, didn't really live up to the name, either. So it's thoroughly unsurprising to hear that, for the second game, they're ditching the GTA-style gameplay in favour of something a little more...unique. The latest issue of the UK's Xbox World 360 mag says the game's a little more like "Scarface meets Total War". Confused? Explanation follows: while the action/GTA bits remain, they're only part of the action. There's also a "Don's View" element to the game, much like the world map for the Total War games, where you can inspect and tweak stuff on a more strategic level (this time across three cities: Miami, Havana & New York). Could get messy, but then, anyone who's played X-Com may also find something to look forward to if EA can successfully manage the split between the planning and action sections.
We'll be checking out the game first-hand next week, so stay tuned for our impressions.

David Gosen used to be the head of Nintendo Europe. He is not anymore. He is now Microsoft's VP of Strategic Marketing and LIVE for the Continent. He has this to say about his former employer, Nintendo and upcoming Xbox 360 title Lips:
The PS3 version of BioShock is a little different to the 360/PC one. It'll have downloadable "challenge rooms" for starters, but it'll also feature a new difficulty mode, "Survivor". Which is a stupid name. It should really be called "Will Kick Your Arse Up And Down Rapture". Instead of tweaking things like AI, they've instead decided to cut off pretty much all of your ammo, leaving you in many instances to pick up a gun with a single bullet in it. It'll also jack up the price of plasmids, reduce the amount of health vita chambers give you and just generally make the game, oh, impossible.
We first heard of the DS version of manga/anime
Sony's released a buncha new MotorStorm 2 screens and concept artwork. While the previous game was set in Monument Valley, the sequel's gone all tropical with a jungle beach backdrop. Online it's possible for up to 16 players to go head-to-head, while up to four players can race each other offline. MotorStorm 2 also rolls out the monster trucks. Wasn't that into the first MotorStorm, but this is looking attractive. Check out the gallery below, game's out this spring.



































I'm posting this because it's been something that's been bugging me for a while, particularly when I'm talking about my job to people who aren't that big on games. People who just presume that because I play a lot of games, I love all games, and cock an eyebrow when I respond "eh, 3D fighters, I hate that shit". Writing on Edge, Steve Poole asks:
From killing sprees to the decay of society, Grand Theft Auto has been blamed for a lot of things. Add destroying plants. Swedish park supervisor Gert Axelsson is tired of the plants being destroyed in the park he oversees in Lulea, northern Sweden. "I am very much considering getting surveillance", says Axelsson. And what does he blame for the plant destruction and increased vandalism? GTA "where you wreak havoc in the city". He's totally right, you know. Because the potted plant mission is my favourite. Heck, I've been kicking over plants all week. Whenever I see a flower bed, I immediately think uproot uproot. Just like I was taught in GTA. We're surprised that people are just catching onto this now. People are so slow sometimes.
You want to point to either the poor quality of the 360's launch lineup or the decline in standards at Rare, and you point to two games: Perfect Dark Zero and Kameo. A boring shooter and a boring platformer. But you think Rare give a fig what you think about them? They're a business, they care about sales, and according to Rare's Nick Burton, they sold quite nicely thank you very much:
If you need further proof that the Xbox 360 is your shooter console, here ya go: Raiden IV has been announced for the Microsoft machine. Developer Moss is porting the arcade shmup to the home console and will offer new aircrafts via DLC. For a limited time, the game's soundtrack will be included as well. Raiden IV is out September 11th in Japan.
PAX is largely fantastic, but for us, one event stands out above all others. The Omegathon. It's like that bit in Neverending Story when Atreyu has to run through those statues that shoot laser beams, but instead of jumping through one pair, imagine jumping through six pairs. And they may not all shoot laser beams. Some might shoot ninja stars, or boomerangs encrusted with rusty barbs. And if he makes it to the other side, he gets an all-expenses paid trip to TGS. Yeah, that's exactly what it's like. This years event - which as usual sees combatants facing off across a series of six games/events - will kick off with Peggle, before moving onto Boom Blox, then Pictionary, then Rock Band, then Jenga, then the brutal, unforgiving, final mystery event, which we hope is some kind of old-timey yo-yo contest. Click through for the full details.
Sony adding Trophies to the PS3 is great for achievement whores. Sucks that you must go back and re-play your old PS3 titles to get those newly added Trophies. Blizzard is likewise adding achievements to the upcoming World of Warcraft: Wrath of the Lich King expansion. But! Blizzard isn't making you go back and re-do a damn thing. Blizzard's new Achievements will be retroactive. So if you played World of Warcraft or The Burning Crusade before, you should be good to go! Explains WoW designer Jeffrey Kaplan:
Hey, sports fans! We know you read Kotaku. Or, at least, some of you care about sports. Maybe even care about Madden. So you'll find this of interest: with the Packers QB
Forget that talk of Resident Evil 5 going to the Wii for a moment, and consider that other platform. The one that's a lot more likely to get a version of Resident Evil 5. Yeah, the PC. It's yet to be confirmed, but that doesn't stop Capcom's Christian Svensson from talking around it:
Previously, we brought word that Metal Gear Solid 4 appeared to be hitting
Lawrence Taylor has quickly shot up my list of great people to interview. There was this Blitz: The League 2 launch party somewhere around Times Square tonight. Press people and whoever else got to play the game as well as take advantage of the open bar. The highlight of the night, however, was when I interviewed Lawrence Taylor -the football guy on the cover - in a round-table discussion. I didn't get a chance to ask a lot of questions, so when I did, I simply asked "Why should anyone buy Blitz 2 over Madden 09?" His response was, well, very...positional.
Sonic 1 was great! Sonic 2 was good! Heck, I even loved Sonic 3. But almost every Sonic since has been a bit, well, rubbish. Which has been a problem for Sega for, oh, over a decade now. We know it, you know it, so it's little surprise to see that, yes, even Sega know it, too, with Sega USA's Sean Ratcliffe saying:
Check Hell, because we think it's official frozen over. That right there was the line at the Akihabara Yodobashi Camera earlier this morning for Xbox 360 exclusive Tales of Vesperia. It was over a hundred people — small potatoes for, say, a Poké launch, but shocking for an Xbox 360 title in Japan. The game and an Xbox 360 went on sale, and there was a stage event with the game's creative producer Yoshito Higuchi and producer Tsutomu Gouda, telling fans how that they created a beautiful looking Tales for the Xbox 360. Joked Gouda:
PHEW. Speaking with VG247 at the Develop conference in Brighton (fun fact: I used to live in neighbouring Seaford), BioShock creator Ken Levine has told everyone to relax. The upcoming BioShock movie project is staying faithful to the source:
When launching Assassin's Creed on the PC earlier this year, Ubisoft contracted Charlotte-based Optical Experts Manufacturing to produce the retail copies of the game disc. Part of that contract was an assurance on the part of OEM that they had top-shelf security measures in place, and that no game disc would ever leave their premises. Thing is, in February - six weeks before the game's launch - a pirated version of the game turned up on the internets. A pirated version that was found to have come from an OEM-produced disc, that had been uploaded from the home of an OEM employee. Oops. Ubisoft are suing OEM for breach of contract, negligence and copyright infringement, to the tune of $US 10 million. Neither Ubisoft or OEM have yet commented on the lawsuit.
Boy, we were all excited when Ghostbusters: The Game was announced. Then we got all sad when the Activision Blizzard merger pulled the rug out from underneath us. Who was going to publish this game from developer Terminal Reality? Everything was all uncertain, and we were sad. Now Terminal Reality honcho Mark Randel says:
As a fan of the massacre film genre — I was raised on mass unsuspecting teen killing flicks like Chopping Mall, Happy Birthday To Me and Slumber Party Massacre — I may just have a soft spot for the schtick of seeing a dozen kids die in increasingly brutal yet comedic ways. That's why I'm not giving up on LAN Party Massacre, due to be released in 2009, self-described as a "comedy/horror slash film" that's a "direct parody of video game culture, but a classic slasher film at heart".
The new Xbox 360 has a 60GB HDD, which is new, but what about the rest of the console? Anything new inside the unit? Hacker extraordinaire Ben Heck got hold of one and busted it open like a naughty coconut to find out. What he found was that the new console has the same GPU, same 65nm CPU and same heatsink as we've been seeing for a while now, so don't expect any heat/noise improvements on that front (at least for the next few months), though he did notice that some of the console's memory chips have been moved from the bottom of the board, which should ease up on heating in that part of the 360. Other than that...yeah, it's a 360, with 40 extra GB.
Want to go to Akihabara and bask in the glory of millions of tons of video games, capsule toys, manga and electronics? Probably not if you're paying for the plane ticket over there. Fortunately, with the awesome power of Google Maps and Street View, you can scoot around Akiba virtually, checking out all the good game shops — their facades anyway.
The engineers at ASUS have done it again, unveiling "another world's first" with the Eee Stick, a new controller that "translates users' physical hand motions into corresponding movements onscreen." It's so fresh, so revolutionary, so ahead of its time, that we can't even begin to wrap our heads around it.
San Franciscans who had an open afternoon took to the streets today to protest the work of Ubisoft and the United States Army, claiming that the America's Army line of video games "has been developed by the United States Army to recruit children under the age of 17 in violation of the U.N. Optional Protocol and international law". Fortunately, Wired's Game|Life was on hand to capture the action, beat by beat.
According to a report from French site JeuxVideo, the next entry in the Medal of Honor series is going to take place in modern day Afghanistan and release under the title Medal of Honor: Operation Anaconda. Details on the rumoured EA published sequel were culled from a questionnaire, passed on to JeuxVideo.
Japanese gamers have had access to the Talkman translation software on their PSPs for close to three years now. Even the Euros got their fix of Talkman! North Americans are finally getting it this Thursday via the PlayStation Store in the form of Talkman Travel, three language-based downloads that feature built-in translated phrases, photos of popular international destinations and even... wait for it... mini-games!
What little we know about Quantic Dream's Heavy Rain is that it can render faces — specifically wet faces — like nothing we've seen on a console before. Brand new screen shots of the PlayStation 3 game(?) really drive the point home that fans of wet faces will be crying tears of joy.
Ratchet and Clank: Quest for Booty will be hitting PSN pretty soon. By now, you're all familiar with the details since its E3 announcement. A short but sweet extended expansion for Tools of Destruction for a low, low price of $US 15. I got a demo of it today, and while it's a PSN-only download game, don't expect the graphics to take a hit, in fact, expect to see some improvements.