music & sound
Beer Goes Well With Guitar Hero: World Tour
Posted by Mike Fahey at 3:20 AM on August 22, 2008
Activision has beer, and they're not afraid to use it. By the time I showed up for my hands on with Activision's Guitar Hero: World Tour yesterday afternoon I had already accidentally downed one beer, having mistaken a bottle with a grapefruit on front of it as fruit juice, instead of the grapefruit-flavoured beer that was actually hiding within the bottle. Sneaky beer. Then another was shared with Neversoft's project director Brian Bright upon arriving at Activision's booth for my appointment, which disappeared mysteriously without me remembering having imbibed it. Having an unnaturally low tolerance to alcohol for a man my size I was relatively tipsy by the time I got in to actually play the game, which should explain why I agreed to sing "Spiderwebs" by No Doubt.
I was a bit nervous at first, but glancing down during a vocal rest in the song I noticed a newly opened beer next to the mic controller. It was a ninja beer-delivery action, but I found it truly helped me unleash my inner Gwen Stefani.
The track listing on the build they were showing was relatively limited, but the group I was with managed to find a few favourites. We followed up "Spiderwebs" with an uneven rendition of the "What I've Done" by Linkin Park from the Transformers soundtrack, which in turn had me asking about the ultimate Transformer's song, "You've Got The Touch" from the original animated film.
"We're working on it", answered one of the reps, who had been on vocals when I came in.
"Really!?"
"No".
Bastard, raising my hopes and crushing my dreams.
I sang those two songs and played guitar on another six more, including Michael Jackson's "Beat It", which I had forgotten contained one of the greatest guitar solos of all time. Luckily I was wimping out on medium and therefor handled it readily.
As for the experience itself, we might as well have been playing Rock Band, except for a few minor differences and one major one - Guitar Hero's guitar and drum notes feel more natural. They make more sense from a musical standpoint, and while I didn't play the drums myself for fear of exposing my newfound lack of rhythm, watching to Neversoft guy take on a song on expert difficulty looked as if he were really playing the drums. I almost felt like I could play along myself, but that could have simply been the beer.
Incidentally I spoke with the friendly Activision PR people today, who offered to let me come and play the game more sober. Then they offered me another beer.

Comments (AU Comments · US Comments)
There are currently no AU comments for this post.
wolfeditor
Posted 4:20 AM 22/8/08
Well, I cannot beat final tier of expert songs in guitar hero II&III still, but oh well stick to hard. Same with some of the DLC of rock band (on expert, shockwave, ugh). But again, I'll just enjoy it on Hard mode.
Point is I like both games just as much; rock band just gets played more because of the dlc every week. Eventually I go back to guitar hero, III more than II since the amount of covers in II makes it feel weird.
The biggest problem will be buying a new house to fit all these plastic instsuments. But both GH:WT and RB2 are on my "list."
wolfeditor
Setzer IIDX
Posted 4:18 AM 22/8/08
Did anyone perhaps think that Expert on GH was intentionally exaggerated and thus the hardest Rock Band set should be compared to Hard on GH not Expert?
Seems to me this is the case, similar to how DDR has Easy (newbies), Medium (somewhat dancing), and Heavy (flailing about). GH has different sets of difficulty with Hard being closer to the real song and Expert being a bit exaggerated for those of us that realize it's a video game, we've mastered it video game wise, so now give us something harder to keep us happy.
Just a thought.
Setzer IIDX
SLiFE
Posted 4:15 AM 22/8/08
@AntiheroKing: You are my hero. Well, 2nd. Right after Stan Bush.
SLiFE
SLiFE
Posted 4:14 AM 22/8/08
Fahey, you maniac.
So how was the grapefriut beer? Cause I'm more interested in that than GH: World Tour.
SLiFE
BananaKid
Posted 4:13 AM 22/8/08
I'm really good at Guitar Hero, so I always thought III's charting was much more fun. Rock Band felt undercharted in a lot of spots. I could play songs in the final tier with no three-button chords, and there's something wrong with that.
Still, calling Guitar Hero III a bad game is a stupid thing to do. It didn't add the new instruments, but it did the guitar experience really well.
BananaKid
jiffy
Posted 4:10 AM 22/8/08
What, no video of Brian Posein rocking it out Stefani-style?
How dare you sir!
jiffy
Bakkster_Man
Posted 4:10 AM 22/8/08
@sakuma_san: I want to believe that Activision will make a good game. I want the song creator to work out, and I want it to be playable.
But I'm not going to trust drunk Fahey, especially if Activision was the one liquoring him up.
Looking forward to the sober hands on ;)
Bakkster_Man
AgainstOne
Posted 4:07 AM 22/8/08
@sakuma_san: how about the truth defense force. try that.
AgainstOne
Lazlo
Posted 4:05 AM 22/8/08
@sakuma_san:
:-) Nah, we aren't the Rock Band Defense Force, we're just the Knowledgeable Consumer Force, who knows the difference between good and bad....F.Y.I. Good > Bad.
Lazlo
AntiheroKing
Posted 4:04 AM 22/8/08
All I ever wanted was Guitar Hero: Transformers. With the ability to customize my Autobot or Decepticon rocker (Or Imagine Soundwave coming out on stage, and out shoots one o' his cassette buddies who quickly transforms into his guitar), and jam out to all the awesome songs like "You've Got the Touch" and "Dare" by Stan Bush. Maybe a guitar battle against Unicron.
But no.
You had to go and f*ck it up for everybody, Activision.
Oh wait, you had beer? Welllll... Okay. I'll forgive this ONE more time.
AntiheroKing
GrrSnort
Posted 4:04 AM 22/8/08
I dunno, I tried out Rock Band out at Fred Meyer's here in Seattle and found myself wishing it were a Guitar Hero game. To me, GH (even 3) felt more natural. I'm holding out for this game. Sorry, detractors.
GrrSnort
sakuma_san
Posted 4:02 AM 22/8/08
The Rock Band Defense Force is almost as bad as the Nintendo Defense Force.
sakuma_san
iameleveneight
Posted 4:00 AM 22/8/08
@Grumpz®: Me too. Fahey you should drink more when you write.
And for those Activision people other there, seriously, something off the wall unexpected like The Touch in GHWT would work in your favor to me breaking down and buying your game after the abysmal GH4. Rock Band does it, and thats why I love that game. You copied everything else, you should do that too.
iameleveneight
Belabras
Posted 3:59 AM 22/8/08
In the immortal words of Homer "Mmmmmm, beer."
Belabras
4dSwissCheese
Posted 3:55 AM 22/8/08
Want to compare note charts: just compare Train Kept a Rollin'. Way more natural and playable in Rock Band.
Also, given that you were playing on medium, and make such a point of pointing out how drunk off your ass you were, I don't see how you could reasonably come to the conclusion that you did.
4dSwissCheese
MrDo
Posted 3:55 AM 22/8/08
if only to do remakes of the scene from boogie nights, You've got the touch coupled with "the heat will rock you" should be added to all future games.
MrDo
thebassics917
Posted 3:54 AM 22/8/08
Classic seduction technique on Activision's part.
Step 1: Get you drunk
Step 2: Make you think they're a 9 or 10 when they're really a 4 or 5
thebassics917
ThatShortGuy
Posted 3:52 AM 22/8/08
Drum-wise, my only complaint with Rock Band is the weighted red/orange notes alongside the usage of a Red->Yellow Hi-Hat->Snare pattern.
Let me clarify a bit. Normally, red is your snare and yellow the hi-hat. On "Run To The Hills" and "Move Along", however, these roles are reversed in order to more accurately portray the hand motions needed for sixteenth notes on the hi-hat and snare hits on the second and fourth beat.
Put even simpler, your hands are going "red-red-red-red yellow-red-red-red red-red-red-red yellow-red-red-red".
Now, as far as the actual motion of your hands, Rock Band has it spot-on with how most drummers do this rhtyhm on a normal kit. My problem is the fact that the red (snare) and orange (bass) notes are weighted more than the others. Ergo, if you miss even so much as a measure of hi-hat notes on Iron Maiden or The All-American Rejects, you're absolutely boned.
Hopefully Guitar Hero and/or Rock Band can figure out a good compromise to this...i.e., moving the pattern to yellow/blue or taking away the weighted importance of some colors.
ThatShortGuy
PC+Mac Coexist
Posted 3:51 AM 22/8/08
No Doubt is in GH:WT? Looks like Activision's churning out another winner! /extremesarcasm
PC+Mac Coexist
AgainstOne
Posted 3:50 AM 22/8/08
@rezlow: exactly. how one make such a statement without any having had either of the experiences needed to back up said statement?
AgainstOne
Coxswain
Posted 3:48 AM 22/8/08
@dae_giovanni: 3's & 7's had you playing some of the bass line on expert as well as the guitar line. So yeah, that was over-charted.
That's the only one that comes immediately to mind, though.
Coxswain
TheGuilty1
Posted 3:46 AM 22/8/08
@dae_giovanni: In GH3 the difficulty jump between Normal and Hard modes seemed enormous. Hard mode on GH3 felt like expert from GH2. So, you had a game that was kind of easy on normal mode, then a game that was a little too hard on hard mode.
At least that's what I thought anyway....
TheGuilty1
Gouki4u
Posted 3:46 AM 22/8/08
Games like Rock Band, and World Tour are meant to be played while drinking. I'm sure of it. In fact I'm so sure I don't play Rock Band without beer.
Gouki4u
Bernard McGraw
Posted 3:44 AM 22/8/08
Shiiiiit dog! That's like my favourite No Doubt song.
I'm nowhere near as ashamed as I should be. That album was some good ska, man.
Bernard McGraw
Lazlo
Posted 3:42 AM 22/8/08
@dae_giovanni:
Actually, if you've played Guitar Hero: Aerosmith that is where I noticed it the most. Like, every song in that game feels so cumbersome and awkward just due to how many unnecessary notes you're hitting. It doesn't correspond to the song very well at all.
Lazlo
Slint
Posted 3:42 AM 22/8/08
Guitar Hero? More natural notes? ... uh. That's the BEST thing about Rock Band. Their note charts aren't as hard as GH because they base their charts off how the chord progressions actually work.
Slint
JN64Lover
Posted 3:42 AM 22/8/08
@dae_giovanni: One of the songs that I was looking foward to most in GH3 and RB was Cherub Rock. The note charts in each game are completely different for this song. In my opinion, Rock Band's chart was both more fun and made more sense than Guitar Hero 3's.
JN64Lover
Black_Ops_19
Posted 3:41 AM 22/8/08
*clears throat*
ahhheeeeeemmmm
Beer goes well with EVERYTHING.... except ice cream and cake.
:)
~19
Black_Ops_19
Lazlo
Posted 3:41 AM 22/8/08
@dae_giovanni:
Raining Blood, Through the Fire and the Flames (the entire intro is done on a synth keyboard in real life), Knights of Cydonia is the same way. I've beat the game on Expert, but if you watch the video's of the actual bands playing it, it's not even close.
Lazlo
brainwav
Posted 3:40 AM 22/8/08
"You've Got The Touch" from the original animated film.
"We're working on it," answered one of the reps, who had been on vocals when I came in.
"Really!?"
"No."
That's it, I'm never buying a Guitar Hero game again. Got my hopes up and crushed them. I feel your pain, Fahey.
brainwav
Lazlo
Posted 3:39 AM 22/8/08
@Aristeia:
As a 7 year drummer I was so surprised at how natural the drums felt on expert. Granted there are some things you have to ignore, like the fact that accent sounds on a real life hi-hat were represented by a different pad hit in Rock Band, most noticeably in Tom Sawyer. For the most part though, they nailed it. Could be because Alex Riggopolous [sic] the CEO of Harmonix is like a 20 year drum veteran.
Lazlo
dae_giovanni
Posted 3:37 AM 22/8/08
@KaneRobot: I'm sure this will get me all sorts of negative attention/flaming, but could you provide an example of a song or two that was overcharted?
Before hackles get raised, I'm not arguing the point, at all-- I'm genuinely asking. I'm relatively new to both series, and I simply can't get into Rock Band. At all.
dae_giovanni
iam.gmo
Posted 3:37 AM 22/8/08
@FriedConsole: [sarcasm] what do you care, you get Wii Music!!!! [/sarcasm]
iam.gmo
Lazlo
Posted 3:36 AM 22/8/08
Man, they just need to release a full setlist. They've already revealed around 20, so why not just unleash the other 60 or so...I need to see just how close Rock Band 2 setlist and Guitar Hero's is.
Lazlo
def PD
Posted 3:31 AM 22/8/08
Beer makes everything better, even video game music note charting!
def PD
TRT-X
Posted 3:31 AM 22/8/08
All the pics I've seen have that same slim line for vocals. Is this the "Expert" vocal chart, or is the singing difficulty handled differently in this game?
TRT-X
rezlow
Posted 3:30 AM 22/8/08
So, have you played Rock Band 2?
And what instruments do you play/write for?
rezlow
The Magnificen7
Posted 3:30 AM 22/8/08
Fuck grapefruit, it's all about the raspberry flavoured stuff! Wild Rose Brewery FTW!
The Magnificen7
dArk_stAr
Posted 3:29 AM 22/8/08
Good strategy on Activision's part. Free beer would certainly sway my opinion
dArk_stAr
TackyLamp
Posted 3:29 AM 22/8/08
It's funny how I'm more interested in Rock Band 2 than Guitar Hero 4...
TackyLamp
Aristeia
Posted 3:29 AM 22/8/08
@KaneRobot: That is a truth-fact.
GH3 was so damn overdone it was ridiculous. Rock Band's guitar parts were much easier... reflecting the fact that most songs were made more difficult for GH3 than was necessary.
Dunno about drums though. I'd have to see. Still, on hard (sorta) and expert (mos def) drums seemed very accurate.
Aristeia
FriedConsole
Posted 3:26 AM 22/8/08
Yes. Please more info on the Wii version. Hopefully fully featured?
FriedConsole
plutoknight
Posted 3:26 AM 22/8/08
Still can't get over how ugly the band interface is.
Seriously, its like "Guitar Hero: Where's Waldo?"
plutoknight
Ashura
Posted 3:25 AM 22/8/08
Hurray for beer!
Ashura
KaneRobot
Posted 3:25 AM 22/8/08
As for the experience itself, we might as well have been playing Rock Band, except for a few minor differences and one major one - Guitar Hero's guitar and drum notes feel more natural.
Sorry, but I'll believe that when I play it. The exact opposite was true of Rock Band and GH3, I find it hard to believe they flip-flopped. GH3 was overcharted to death on higher difficulty levels, while Rock Band seemed more true to the song.
KaneRobot
Grumpz®
Posted 3:25 AM 22/8/08
which in turn had me asking about the ultimate Transformer's song, "You've Got The Touch" from the original animated film.
"We're working on it," answered one of the reps, who had been on vocals when I came in.
"Really!?"
"No."
that made my afternoon.
Grumpz®
Twoflower
Posted 3:23 AM 22/8/08
Guitar Hero felt more natural and accurate to the original instruments?
Oh yeah. You were drunk off your ass, man.
Twoflower
Lazlo
Posted 4:47 AM 22/8/08
@EVERYONE:
If you wanna know why we think that Rock Band has superior note structuring than Guitar Hero, look no further.
[versusclucluland.blogspot.com]
It is, quite simply, the best way one can put into words the truth in the matter. That and it's a lot more eloquent than, "It just is", anyways.
Lazlo
KaneRobot
Posted 4:43 AM 22/8/08
@jasongw: Also, please provide a link to wherever you read that.
KaneRobot
KaneRobot
Posted 4:42 AM 22/8/08
the note placements were 98% identical on songs the two games shared (6 on disk).
Who said we were only talking about "songs the two games shared?"
KaneRobot
jasongw
Posted 4:37 AM 22/8/08
@KaneRobot: Actually, where concerns RB and GH3, the note placements were 98% identical on songs the two games shared (6 on disk). People saying one or the other had better "note placement" are hallucinating.
jasongw
Erwin
Posted 4:35 AM 22/8/08
Come on kids! I know you like Madlibs...
Beer goes good with ___________! (noun or verb)
@AgainstOne: Ahaha, wow, really? I had to read that twice to make sure I didn't imagine it. Are- are you David Caruso? Can I have your autograph? You were awesome in Jade. Holy shit, not only did it sound like a cheesy line, it also made you sound like a doofus (yeah, I said it). God, that comment was a summary of every horrible comeback ever. Here's a free tip: If someone says "You are a stupid fanboy," don't respond with "I wholeheartedly agree" next time.
Erwin
dae_giovanni
Posted 4:34 AM 22/8/08
@Lazlo:
@TheGuilty1:
@Coxswain:
Thank you all for the awesome feedback. I cut my teeth on GH2, meaning a handful of songs here and there when visiting a pal. I bought GH3 at its release, so that's what I'm used to... but recently I (finally) got a 360, and my own copy of GH2... wow. I TOTALLY agree that there was a weird jump in difficulty in GH3. I haven't played GH2 on anything below 'Expert', since I got it-- comparatively, it seems fairly easy.
Playing GH:A has been an experience... I kind of tend to agree with BananaKid in that GH3's charting is kind of fun. Some higher-tiered Rock Band songs seem stupid-easy.
On a related note-- I cannot figure out why they do not put lag calibration in the Wii versions of GH games. WTH? I know Nintendo thinks we're all playing on 14" tube tvs, but... we aren't.
dae_giovanni
Doomstink
Posted 4:30 AM 22/8/08
You've got the touch would be so badass. Now you've got me all riled up for no reason. I can just imagine rocking out to some Stan Bush.
Doomstink
Modus_Operandi
Posted 4:26 AM 22/8/08
ROck Band was my whole intro into this "plastic instrument" phenom of late. I have to say that I am addicted to it now and didnt think Id like it. Im glad GH wasnt my introduction though as I tried it recently and just didnt enjoy it as much. The setlist seems more geared to speed and death metal which isnt my thing. Not enough variety and I felt it didnt try to be as "fun" as Rock Band. Vague I know but GH just felt like it was trying to me press buttons really fast instead of playing music. Like Simon on crystal meth.
That said Im glad I can play both sequels with one set of instruments. Still think RB has the bigger more diverse setlist and better DL policy.
Modus_Operandi
brainwav
Posted 4:24 AM 22/8/08
@AntiheroKing: Oh damn that would rule.
brainwav
Falsoman
Posted 5:10 AM 22/8/08
@Lazlo: That's a very interesting read and now I understand a lot. Thanks for pointing to an actual source and not making what seems fanboy comments for most of the people pro or con of GH.
That said, i'm kind of a newb on guitar games and my first experience is GHIII and while i agree on most of the points that people use to detract of GH as a game like the jump of difficulty or the fact that they make you play some notes that are on another instrument... Makes it more fun to me on the way that is more of an arcade experience. I am however, planning on buying world tour and then the disk for rockband 2. I just think people take videogames too seriously sometimes and when 2 worlds full of raving fanboys like videogames and music collide, we get even more of a gruesome and silly battle. On both sides, mind you.
I like the fact that the single player is more challenging than the coop player, and i'm not particulary great on the game, but i actually hope that the battle modes and the other stuff that GH III introduced is not lost just to make it more like rockband. I might be just on the minority.
Though the menu interface of GH needs some serious polish. Online and ofline, it kind of sucks.
Falsoman
Stalkumi
Posted 5:08 AM 22/8/08
I really want to be excited for this game, but I just can't get the bad taste of GH3 out of my mouth. The note charts were horrid! Compared to RB, it felt like sight reading the song instead of playing the song following the music.
mmmm
and the game looks fugly.
Stalkumi
MellowNinja
Posted 5:08 AM 22/8/08
@jasongw:
If you play it on Medium, it may be identical. Playing it on hard and expert is where the games show their differences.
GH3 will do some crazy random notes that don't coincide with the instrument.
MellowNinja
mizzle
Posted 5:05 AM 22/8/08
I've read through these comments and keep seeing stuff like "Rock Band is better because the note chart is easier" Let me add my voice to the throng!
Rock Band is boring as hell because the note charts are easier. Did I do it right?
mizzle
MellowNinja
Posted 5:04 AM 22/8/08
Yeah, I really wish he elaborated on the GHWT feeling more realistic. We all know GH3 was ridiculous at a certain point on hard. And Expert was even more ridiculous having to be otherworldly to pull it off.
So, I'd like to know how GHWT changed the way they handled note progression. How is it more realistic? Is it not throwing random notes at you now?
Is it actually bearable on the hard and expert difficulties? These are the questions we're caring to know right now.
MellowNinja
PositivelyGreg
Posted 5:02 AM 22/8/08
Wow, I knew Fahey's "natural" comment would get flamed, but sheesh, folks. A few tracks are a few tracks, and it's not unthinkable that they'd feature good and easy ones for demoing.
I'm RB fanboy enough to preorder Ion Rocker drums (mmmmm), and so long as they're not forcing me to buy another damned drum set (and they're not), I have no wish for GH:WT other than it too be awesome. Because I like having more awesomeness that I can beat with a stick.
PositivelyGreg
Goldframe
Posted 5:01 AM 22/8/08
@Grumpz®:
Mine too
Goldframe
phoenixavatar2
Posted 5:00 AM 22/8/08
@TRT-X: I actually don't mind switching between instruments in GH3 as long as it doesn't get obnoxious. Some songs just have the lead guitar doing the same note chart over and over again and if they didn't switch to the bass guitar for a few measures then I'd be bored out of my mind and just waiting for the song to end.
RB does it too. "Learn to Fly" goes back and forth between lead and rhythm and while the mixing was a bit odd making some parts way too loud when you played them, I think it made the song better.
phoenixavatar2
dae_giovanni
Posted 4:59 AM 22/8/08
@TRT-X: Nice. That does seem a little odd... not sure why I didn't notice it before.
dae_giovanni
rexdart007
Posted 4:57 AM 22/8/08
The only GH3 song I ever played, at a demo station, was "Cherub Rock". It was totally different than on RB. At expert level, in the second part of the intro, the song in GH3 is using a bunch of arbitrarily-charted shifting two-note chords to represent what RB is doing with much simpler hammer-ons.
I rented and blew through GH;A last night on hard and about halfway through expert, and I'm seeing a definite trend of using these shifting two-note chord patterns at parts of songs that would be treated as melody lines in RB. The GH chord patterns bear little resemblance to what I'm hearing, and I think they've been charted so as to present a pattern that will be challenging or interesting to the player. I guess that's a different angle they're taking, and if they do it well and their fans like it then more power to 'em.
rexdart007
phoenixavatar2
Posted 4:55 AM 22/8/08
@dae_giovanni: Re-check your options dude. They were there when I had the games.
phoenixavatar2
TRT-X
Posted 4:53 AM 22/8/08
@ThatShortGuy: From what I read, the weighting is changed for songs where the drum "mapping" is switched up.
TRT-X
TRT-X
Posted 4:50 AM 22/8/08
@dae_giovanni: Through the Fire and Flames, Kool Thing, Holiday in Cambodia, The Pretender, The Devil Went Down to Georgia...
There are songs in the game that when played in single player have DIFFERENT CHARTS for co-op because they're actually charting more than one guitar part per song.
You'll play lead, then switch to rhythm, then to bass, and then for the heck of it you'll start playing keyboards.
TRT-X
geekgrrl
Posted 5:31 AM 22/8/08
tell me there's video of "Spiderwebs."
geekgrrl
Jestersage
Posted 5:30 AM 22/8/08
@B1663R: Well, it will be like 360/PS3 vs Wii, where we will have more people playing 360 or PS3, but wii will still sell more. Likewise, there will be more votes for RB2 comapre to GHWT, because most having 360 will buy RB, while those with Wii will stick with GHWT. However, GHWT will still sell way better than RB.
You have to remember that Kotaku have more 360/PS3 and RB fanboys.
Jestersage
Jestersage
Posted 5:24 AM 22/8/08
@Falsoman: This is one thing I notice between one who play strictly games (and have no music background), and a gamer-musician: One that play strictly music games without playing actual music (except making them in FrutyLoops) will tend to prefer something that can simply be called "overcharted". No... overhcrat is nto enough; they have to throw in unexpected speed changes, sudden stops, mines, and in DDR, hands (Think "In the Groove")
The question is that when do we divide a difficulty among causal (one that everyone can play) and hardcore? Yes, even within this genre, there does exist hardcore who do not care about whether it's metal or pop as long as it requires Dragonforce tacticality. to play. My friend had managed to charted a StepMania chart for "Huo Yuanjia" (a simple taiwanese pop song) into a blistering dragonforce like notes on ITG (which is saying something!).
So here is causal of music games (RB) and hardcore of music games (GH). As Nintendo have shown, Causal seems to be winning...
Jestersage
AntiheroKing
Posted 5:24 AM 22/8/08
@SLiFE: I can accept that. Stan Bush is pretty much the man, after all.
AntiheroKing
B1663R
Posted 5:22 AM 22/8/08
there are obviously 2 camps here . rock band and guitar hero. i think we need a Kotaku vote for button next time... we'll save it for when guitar hero WT releases it's final set list, then a vote... winner take all.
B1663R
Camrock
Posted 5:18 AM 22/8/08
:O I think that song is Cassie by Flyleaf!
Camrock
Anarchist_Gamer
Posted 5:38 AM 22/8/08
@sakuma_san: There's just something about being a gamer and respecting Harmonix. Like...a lot. If you grew with them, from Frequency on, then you have a natural tendency to favor their products. I am one of these people. A lot of other Kotakuites are as well.
I loved Guitar Hero...when Harmonix developed it. While I still think Red Octane makes the superior instruments, I wasn't sold on GH3. I want GH:WT to be good, but you have to understand that when Fahey says that GH:WT has more natural note placement than Rock Band, we're all going to get a little suspicious. Defensive even.
So yes, I am part of the Rock Band defense force. They're my buddies, after all.
Oh, and in case nobody heard yet, Rush's album Moving Pictures in next week's DLC. So there's that.
Anarchist_Gamer
Mastrix
Posted 7:04 AM 22/8/08
Also, we're comparing games that focus on one instrument and another that focuses on 4. Makes design a very different process.
Mastrix
Mastrix
Posted 7:02 AM 22/8/08
I think when it comes down to it, guitar hero players in general are looking for a challenging game, one that requires you to frustratingly push a song on expert so that the hardest songs are only completable by hours of attempts. Whereas rock band players are looking to have fun. What do you consider to be the point of videogames: Fun or Challenge? You be the judge.
Mastrix
moofrank
Posted 6:56 AM 22/8/08
Most of the discussion here is concerning Hard and Expert...but...
I have noticed that the GH3 note patterns are "more fun" than Rock Band when you play on Normal versus Medium.
GH seems to have a model at that level with more notes, and more forgiving timing.
Rock Band guitars on medium seem to have almost sparse note sections.
I do figure that arguing over which one is better should become a new bloodsport.
moofrank
SatansBestBuddy
Posted 6:45 AM 22/8/08
I had no idea they could make Guitar Hero characters even uglier than the ones in GH3, but... damn, way to prove me wrong, Neversoft.
SatansBestBuddy
ChunkOFunk
Posted 6:43 AM 22/8/08
@ChunkOFunk: Sorry for the dubs, but I just want to say that I love Harmonix just as much as any of you guys. They are musicians, that's wonderful! No sarcasm, I think they make great music games, Rock Band was no doubt revolutionary, and I grew up with Amplitude, great stuff. I just think that the more challenge lies in Guitar Hero, that's all.
ChunkOFunk
ChunkOFunk
Posted 6:31 AM 22/8/08
Yeah, I'll say it, I'm a Guitar Hero freak, and I know that the songs are wildly overcharted. But the thing is, I don't give a shit. If they weren't, I'd already be done with the game, no more enjoyment. So yeah, for the casual player that wants to mimic "playing a real guitar," have fun! In the mean time, I'll recognize the fact that I don't have the patience to play real guitar, and play my VIDEO GAME Have fun with your 5 fret 1 string guitar simulator.
ChunkOFunk
Falsoman
Posted 6:23 AM 22/8/08
@Jestersage: I'm not completly sure i understand your point entirely, but yes, sompe people preffer one and some, the other kind. For the record i DO have a musical background, not that much guitar, mind you, but i have a degree on music and i'm a pianist. Not that there's anything important on that or i'm particulary talented. (not being sarcastic)
I do, however agree that some stuff on guitar hero are just insane on the dificulty department, as i said i'm not particulary great on it since this is my first game. I'm still finishing Hard and starting on expert. And i pay a lot of atention to the music, i Like it a lot, and i think i'm one of those people that actually likes allmost all kinds of music and can enjoy it whenever and however is done.
And even if i'm not going to win anythin, maybe it's because 2 or 3 simultanous notes progresions are very basic stuf on piano (and guitar for that matter) is why i have no problem that those are there, even if make stuff more difficult.
I understand the casual appeal and i agree completly that some times things are too challenging, and if anyone look of my history of comics i'm a big suporter of nintendo (now and days sony too) and many casual games. And i don't like games that are hard just for the sake of being hard and also belive that guitar hero III needs a lot of polish on many things. I just don't think is that big of a deal the difficulty on guitar hero. Or that is really necesary that people start insulting each other because one likes a game and other people the other.
We are talking about games, here. Rockband is a very natural game for what i've seen and guitar hero is very catartic arcade game. We all like some mindles ranting here and there and talk silly stuff, but it becomes very boring and kind of annoying when people are such snubs all the time that they think to know they can divid what's real music or what is not, or that anyone who doesn't agree whith them is completly wrong and you just HAVE to belive them.
But hey this is the internet.
Falsoman
MixPix
Posted 6:22 AM 22/8/08
hooray beer!
MixPix
GodKiller0
Posted 6:15 AM 22/8/08
@Lazlo:
Wow that's really good to hear, I've been playing drums for 15 years now and I always sucked at that konami arcade drum game, although I did not try rockband, I am always afraid that I will hate it. But I'm more exited on the signing part, since I am more of a signer now hehe
Oh and that grapefruit beer, that's a cool idea! I used to do that when I was stucked with bad tasting beer, I mixed it with a bit of grapefruit juice, it's really good actually, I recommend it to anyone
GodKiller0
DoomDoomDoom
Posted 6:14 AM 22/8/08
GH:WT setlist! [fhmonline.com]
DoomDoomDoom
Cronoking
Posted 6:09 AM 22/8/08
Did you see those coins in 1-1? Mario is totally overcharted. Thats why I prefer Galaga.
Cronoking
AgainstOne
Posted 6:07 AM 22/8/08
@Erwin: this:
AgainstOne
Ghar
Posted 7:44 AM 22/8/08
@Lazlo: Raining blood is a little off but not overcharted per say. TTFAF's intro as has been pointed out hundreds of times before is Spanish acoustic guitar. Knights of Cydonia.... I've never even heard anyone complain about that one before >_>.
@4dSwissCheese: Hmm yes let's compare Train Kept a Rollin but let's do it accurately this time.... The solos are pretty similar. Then there are the powerchords which Neversoft charted as two note chords and Harmonix charted as only single notes. So GH's version is actually more "accurate".
@dae_giovanni:
"On a related note-- I cannot figure out why they do not put lag calibration in the Wii versions of GH games. WTH? I know Nintendo thinks we're all playing on 14" tube tvs, but... we aren't."
What are you talking about? GH3 and GH:A on the Wii both have lag calibration.
Oh and do I even need to mention that Harmonix charted a song with 0 guitar in it (less talk more rock) as all guitar? But you know what? It was fun. And so are both GH and RB. To cry about "accuracy" issues in a GAME with 5 plastic buttons is ridiculous.
Ghar
Daizaru1
Posted 8:19 AM 22/8/08
He was playing on medium so the overcharted crazyness probably was non existant at that point.
Daizaru1
Lazlo
Posted 8:18 AM 22/8/08
@Ghar:
+ Watch video
Look 30 seconds in. You hear the same sound at the beginning being played by the keyboard. And I'm not saying that Knights of Cydonia is too hard, or isn't fun (I love the song) but there's a section in the song, lasting about a minute, where you play a synth line on your guitar. Which is cool, I don't mind it but we're talking about which game accurately represents authenticity.
Lazlo
Ghar
Posted 8:44 AM 22/8/08
@Lazlo: The intro to TTFAF was originally done on a Spanish acoustic guitar. Yes, they later started doing it on a keyboard as well. So they've played it on both instruments. Thus, charting it as guitar is perfectly acceptable.
Knights of Cydonia.... again look at my less talk more rock comment and I should add bark at the moon which charted some non-guitar parts. I know there's about a minute of synth as guitar but would you rather have a minute of not playing anything? You're playing a GAME so instead of sitting there bored looking at the screen they gave you something fun to play, Harmonix has done this same thing in the past. Both developers are guilty of it but in a game more fun > more accurate.
Ghar
demonknightinuyasha
Posted 8:42 AM 22/8/08
ya know it is possible that ya know, neversoft learned from their mistakes, possibility hired some dudes who make that music thing to help them make the game more authentic...
personally i LIKE guitar hero being more outrageous and rock band being more authentic, it gives me a reason to own both of them out side of the song list, at the same time if GH moved more towards a more authentic experience then i wouldn't mind either.
either way im looking forward to this and RB2, though to start with i probably wont be picking up a ton of new instruments due to the fact that there are other things i want more (like a shiny giant wacom tablet =D )
demonknightinuyasha
kingme
Posted 8:29 AM 22/8/08
invited you to come play again when your sober..then gave you more beer?
you know its never gonna happen...lol
kingme
ChunkOFunk
Posted 9:14 AM 22/8/08
@ChunkOFunk: Feh, I'm getting all caught up, forget I said anything.
ChunkOFunk
ChunkOFunk
Posted 9:13 AM 22/8/08
@Mastrix: Because, you know, games can't be challenging and fun at the same time, thats just crazy talk.
ChunkOFunk
FullyShadow
Posted 9:06 AM 22/8/08
well i like the difficulty in GH3 when i was playing rock band it was too easy. well thats my opinion, i'm sure others would like to differ.
FullyShadow
kylo4
Posted 10:01 AM 22/8/08
Actually, play Guitar Hero or Rock Band high is the most enjoyable way to do it...when every song sounds like the sweetest thing you'll ever hear and the energy rush of everything takes over your soul.
But hey, I guess getting drunk and playing it would be pretty fun too.
kylo4
lassiterb
Posted 11:14 AM 22/8/08
@mizzle: If RB is starting to seem too easy, that just means it is time to move up to "Hard" difficulty from Medium.
Seriously, though, download the new metal pack released for Rock Band last week (or search Youtube vids) and your tune will change.
lassiterb
Squishy3
Posted 1:35 PM 22/8/08
meanwhile I think all of you are retarded and I'm picking up the GH:WT bundle and the RB2 disc.
Squishy3
Lawl01
Posted 1:15 PM 22/8/08
@TackyLamp: That's funny how I'm more interested in GH:WT then RB2.
Lawl01
Dalren
Posted 2:45 PM 22/8/08
@Twoflower: Very first comment in the article and it's likely a Rock Band fanboy. Wow. How sad.
Dalren
Cdog923
Posted 2:29 PM 22/8/08
ITT: People whining about GH III because it's too hard.
Cdog923
Smileface
Posted 5:32 AM 22/8/08
4 words. "Micheal Jacksons Beat it."
Why WOULDNT you get this?
Smileface
PEWPEWGreenLaser
Posted 3:33 AM 22/8/08
Neversoft... still doing it wrong. :/
PEWPEWGreenLaser
JYJ705
Posted 3:02 AM 25/8/08
@KaneRobot:
were you playing on something less than expert? i play gh, but i don't play guitar, i find that it's perfect with gh. my friend who plays gh on expert (average of about 98-99%) and also plays guitar, finds that the charts are perfect
JYJ705
ammar91994
Posted 3:51 AM 22/8/08
To everyone saying that this won't have good notecharts, recent GH3 DLC and GH:Aerosmith wasn't nearly as overcharted as GH3, so these note charts might be even better.
ammar91994
virtualex
Posted 10:40 AM 26/8/08
@Aristeia: It's a good thing to some folks to have those really hard to play songs in GH3. Thank God, a challenge at last. FIRE & FLAMES FTW! =]
virtualex
SanjulaAncaeus
Posted 8:13 AM 23/8/08
Everyone, face it. Here is the definitive answer: Guitar Hero 2 > Rock Band > Guitar Hero 3. Period. My reasoning is as such: Guitar Hero 2 SHOULD be the first Guitar Hero game anyone plays. Guitar Hero starts out with a few easy songs, then throws in some real ball busters (assuming you are new to the game) relatively early, and that really sets the pace of the game. Once you get past those one or two roadblocks (Woman, anyone?) the game settles into a nice, difficulty steadily increasing while throwing in one or two crazy songs every tier or so. When you get the end of the game, chances are you are improved in the game and are (hopefully) ready to handle some of the tougher stuff, even if you struggle. The timing window is loose but not too loose so that anyone can learn to play, but to really get the game down requires a little work. Not to mention after one or two play throughs of the game you realize the set list kicks major ass. Rock Band: Rock Band's Guitar (which is what I'm focusing on here) is too easy. I'm not going to lie. The tracks start out easy, they stay easy, then you get Run to the Hills and Green Grass and High Tides. Good luck with those. What gives Rock Band the definitive edge over GH3 is the set list. Most of the songs are catchy, and chances are you already know them (Speaking to a 13-25 year old audience here). It's a lot easier to play songs you like than ones you hate, I know that for a fact. The timing window allows for little error to a beginning which I can see turning some people off, especially if you're used to GH3's gaping timing window, but I'll elaborate on that later. The other thing that RB has is DLC, plain and simple. If you shell out a little cash (not so little anymore) you can get up to 260 songs on game as of right now (including next week's Rush album), picking and choosing to what you want. Rock Band's drums don't hurt it either, but the soddy instrument quality does. Finally, Guitar Hero 3. Tsk tsk tsk. The menu interface is ugly, to begin with. Really busy. But what really matters: This game is too easy, until it gets too hard. A noob can start out practically breezing through hard until he reaches Raining Blood and he realizes "what the fuck." Then he has to sit through the strum-fests Number of the Beast and One, all of which good songs, but the charts don't translate real well. On expert, the situation is even worse. The songs are easy breezy through the first six or so tiers. Then you hit Before I Forget, Knights of Cydonia, Cult of Personality, Stricken, and 3's and 7's. I honestly don't know anyone in real life who is proficient at any of these. If Knights of Cydonia doesn't throw you off, Then Before I Forget's retarded chord changes might (you may substitue 3's and 7's here). Then you still have to deal with Cult of Personality's solo (again, from a moderately skilled outlook here.) You triumph, congratulations. What's the first song that greets you? Raining Blood. Hell, I'm much better from what I can tell of most of the people posting here and I only have like 250k on Raining Blood. Good fucking luck. Then you have to deal with Number of the Beast and One again, taking a small break to play Cliffs of Dover, Neversoft's little "We didn't forget you are human" song. Then you have to beat Lou, who is a fucking dick. Congratulations, you get the amazing no-fail Through the Fire and Flames. Enjoy it, you probably won't do it again. Overcharting doesn't really bother me as I enjoy the challenge, but only to an extent. It's evident that Neversoft saw the reaction and tuned down the overcharting in Aerosmith. Kudos. Now, how does all this relate to Guitar Hero 4? It doesn't. Guitar Hero 4 is it's own game. It may have problems, it may be incredibly kick ass. No one knows right now. But I'm a little disappointed Guitar Hero is now Band Hero.
SanjulaAncaeus