industry news
Eternity's Child Creator Calls It Quits
Posted by Mike Fahey at 4:00 AM on August 12, 2008
Eternity's Child creator Luc Bernard is leaving the video game business. In a post on his official blog, Bernard explains that the stress involved "kind of made me ill and become a alcoholic", and so following chapters 2 & 3 of EC for the PC and the WiiWare version, he will continue his work in graphic novel form instead. The video game industry has proven too harsh a mistress.
I thought the videogame industry was different, but no it's actually harder and worse than any other one, I still wonder why people hate Dennis Dylack for no reason and Uwe Boll, I don't think if people realise the psychological things it can do to people. People love to hate for no reason, and well I've got enough problems in my personal life to do another game after Eternity's Child.
While I like Luc personally and would be first in line for a graphic novel filled with his artwork and ideas, he is kind of coming across like a fourteen-year-old girl on Livejournal here. Guessing it's an artist thing. You don't need to leave, Luc. You need to be an art guy with a decent programming team behind you. Buck up, little soldier!
Won't Be Continuing [Luc Bernard's Blog]

Comments (AU Comments · US Comments)
There are currently no AU comments for this post.
karasu is my homeboy
Posted 4:37 AM 12/8/08
There is criticism in every job. You can't escape it.
Dyack and Boll are disliked for plenty of reasons. Let's not play victims, and let's not act like disliking someone's work is such a huge deal, either. Move on.
Quitting is lame.
karasu is my homeboy
Intellectualdiot
Posted 4:37 AM 12/8/08
For the record, I don't hate either of those figures. I find them interesting. Of course, Boll has unleased some of the most egregious crimes against humanity this side of the Horn of Africa, so maybe I should be a little less neutral towards him.
I'll have to check out Eternity's Child at some point in the immediate future though... even if the name is way too close to Destiny's Child for comfort. There'd better not be any smooth contemporary R&B song and dance numbers in my platformer.
Intellectualdiot
Agnates
Posted 4:37 AM 12/8/08
Just another sad attempt @ the "I'm a victim" type of hype he's been going after. He states he'll develop two more Eternity's Child episodes so it's basically like saying please buy them, be nicer about them, and you might convince me to keep going. I don't get why some people are so needy and wish to exploit the few people who may fall for it and act like "fans" of his work. I saw it all too often with some Half-Life mods that kept dying, and getting hype ressurected, and then dying, and then ressurected, and dying yet again, and the poor leaders didn't know what to do, never acknowleding they just have no idea of what they're doing and just like the attention... Ugh, I hate that sort of people...
Do you think he can sue Destructoid and other media for making him ill and turning him into an alcoholic? Maybe Jack can plead the case.
PS: I stopped caring about him the moment he contradicted himself in the Destructoid forums, first blaming them for reviewing unpatched versions, then going all "but I did my part good" which probably means the graphics, as if the rest of the game he should have played before releasing doesn't matter, and the coder he was working with (or was the coder even working FOR Luc?) was 100% independent. And of course finishing it off with the "I'm drunk" case, heh.
Agnates
Blue Oyster Cultist
Posted 4:36 AM 12/8/08
@underground_slacker: Me either, oh well, adulthood starts at what, 40 now??
Blue Oyster Cultist
quadmonkey
Posted 4:36 AM 12/8/08
I'm holding in the laugh in regards to this but before I explain, I lament Luc's decision. He had a really unique idea and style. Very few nail perfection on their first try - you learn and improve the next time. From what I understand, Eternity Child is not a bad game, it has it's flaws like pretty much anything else. He took the criticism pretty hard for an artist - you gotta build walls for that shit.
As for the industry, which is where I'm stifling my laugh, in the end it's a market that targets an adolescent ideal of sitting on a couch and wasting time through competitive games. Fun, yes, but I wouldn't say it gets too much deeper than that. The whole culture is very much like playground politics - from the console makers to the game designers to the critics to the consumers. There is perpetual rhetoric of what is good and bad, arguments ensue, and name calling follows. Right now is one of the fiercest hardware competitions I have ever seen and I've never seen so many game designers and gaming press swinging their dicks around. What did he think of the industry when he came in?
quadmonkey
Deft_One
Posted 4:35 AM 12/8/08
This man needs a backbone. He has no idea what great of a position he has got in the industry and now he's gonna throw it all away and take the easy way out.
We need more Heroes.
Deft_One
goddessakasha
Posted 4:35 AM 12/8/08
lol.. is this guy for real?
Although, he does kind of look like a little emo dork so he probably spends more time crying and writing about how horrible his life is than actually doing anything productive.
And there are MANY reasons why people hate Uwe Boll.
goddessakasha
fourzerotwo
Posted 4:35 AM 12/8/08
That sucks. I'm glad I have a bit thicker skin though. If I quit everytime someone said something rude and hateful to me, I'd have quit 12 times this morning.
Hell, the "Infinity Guy in bed with Penthouse" post would have made me kill myself if I was him.
fourzerotwo
peAr nectAr
Posted 4:33 AM 12/8/08
People hate Dennis Dyack because he thinks he is the philosophical apex of video games, and people hate Uwe Boll because he's a bad filmmaker but he thinks he's great. Actually, those two are a match made in heaven. Bernard's reaction to the criticisms of his game are as childish as the "invalid" (so he would say) opinions of the critics.
peAr nectAr
subnet6
Posted 4:31 AM 12/8/08
@Dao2SKP:
You make a good point but I would add that the d'toid community is pretty bad. It has only gotten more and more aggressive. I used to post there but the internet bile got out of control. There's little that brings them out more than a good piling-on. I'm just saying that when that's the response you get to something you put a lot of energy into, then it's easy to see why he would move on. I mean, as an artist, why would you want to waste your energy on a group like that when you could go do similar things for people who might appreciate what you're doing. I'm a firm believer in the whole "get back on the horse" mentality, but honestly if you think your work is incompatible with the majority of the audience, it's probably not a bad idea to consider a more "approachable" demographic. Maybe turning his vision into a game wasn't very rewarding to begin with and the the response to his game was all that was needed to push him over the edge. Who knows?
But yeah, all that being said, he didn't handle himself in a very professional way, although I'm not sure that's what most of the people commenting on d'toid deserved anyway.
subnet6
chuffhoncho
Posted 4:30 AM 12/8/08
This just in: Sebastian Bach no longer secure in witness protection program, alcohol blows cover, again.
chuffhoncho
Atheist Jew
Posted 4:30 AM 12/8/08
@Ashurahori: Oh shit, is this the same guy? I was actually looking forward to that Holocaust-related game.
Atheist Jew
bigman88zz
Posted 4:29 AM 12/8/08
why so serious? no reason to quit just because you got trolled by some people over a game or because someone gave you a 1 out of 10. man up! look at all the flak ubisoft gets, and its still making the same crap.
bigman88zz
liquid_kore
Posted 4:27 AM 12/8/08
Itagaki should take him under his wing. Alcohol, criticism, sexual assault claims and lawsuits haven't ever stopped him...
liquid_kore
DarkDraken
Posted 4:26 AM 12/8/08
People easily misconcept and find foolish reasons to hate anything that they do not accept, just like small children do.
I can understand Luc. He spent much of his time in order to make the best game he could, even if, by chance, incompetence or whatever other reason, the final product did not reach the expectations.
I think most people don't like Luc because he was the main advertiser for EC, even though he was just the artist behind it, not the game designer. I think he did his part greatly, since the game looks beautiful.
DarkDraken
Bone Structure
Posted 4:26 AM 12/8/08
I feel for him, but if you come into ANY profession without your self taken care of, as we see here it will definately snap you in half
you in half/half, let me demonstrate:
Let N be HALF, and 3 be (human)
N=3/4n,
Now, take 4n And let N become 3 (Half), and Let half time (New York Nicks), Halfcourt, and if you hold the ball BEHIND the halfcourt line, you will suffer a BACK-COURT FOUL and your TEAM will be subsequently penalized.
Bone Structure
sir_carrot
Posted 4:25 AM 12/8/08
Huh.
Mike's got it right - all he needs, seriously, is a good programming team.
But maybe it's a good thing he's doing a graphic novel, considering the game sounds like it had no story after the initial interesting premise.
Being a mostly singular developer is, of course, going to be insanely stressful.
It seems like Jonathan Blow and Luc Bernard are a good example of the way these sort of things ago, on extremely opposite ends of the spectrum.
sir_carrot
Striderhayasa - Phillyyakk on PSN and Live.
Posted 4:24 AM 12/8/08
no Mike, it's not an artist thing. It's a "I don't like this shit" thing. I worked in the animation industry after college for a short time. I was a animation major in college and loved it (didn't care for my douche department head though) but working in animation professionally was...for lack of a better term...fucked up. I never wanted to do it again unless it was a personal project. I can see where he's coming from to an extent.
Striderhayasa - Phillyyakk on PSN and Live.
Aye Mak Sicur
Posted 4:24 AM 12/8/08
VIDEOGAMES made him an alcoholic!
Aye Mak Sicur
Tetelestia
Posted 4:24 AM 12/8/08
He got himself into this mess. Destructoid isn't to blame, he put himself out there to receive it. He even said he wouldn't discuss it in his first response to their poor reviews... right before posting 8 more times or so?
Talented, but sensitive? Just give the exclusive review rights to your mom. 10/10 sweetums!
Tetelestia
Maldron
Posted 4:23 AM 12/8/08
@dv8godd: He's quitting one medium and switching to another, that's not exactly becoming unemployed. I mean it isn't great, but if this job is what drove him to it, then I'd say quitting it and moving on would be a very smart move.
Maldron
okenny :) ...building bridges (to hide under)
Posted 4:22 AM 12/8/08
He is completely correct about this industries consumers but this behavior of destruction and personal attack of people who do hard work is not limited to the games industry. It's symptomatic of the moral decay that's happening to humans with the advancement of technology (and subsequently the failure to maintain a strong sense of self due to this). People do not take personal responsibility for their own words and we are all guilty of that whether we realize it or not; even just being contentiousness of what you're saying will eliminate most of the decay.
Anyways, there's a lot of rewards to be had in this industry if you can swim through the filth but if you find yourself drowning and lack the inner strength to pull your head above the hate then by all means, save yourself. In an industry where we claim their isn't enough creativity yet we chase of all who would dare try to be just that and even those who even succeed in being just that, we deserve what ever future we get.
Hopefully people can recede to the old days where making enough from small projects that speak to people who care will be realized in the various Independent enclaves. Hopefully there is or will be a way to be heard without being ridiculed.
okenny :) ...building bridges (to hide under)
Ashurahori
Posted 4:22 AM 12/8/08
Hahahahah.
His game sucks, I've played it.
While his artist qualities aren't being put to shame, the programming skills of his team are. He should quit being a fucking baby because these things happen.
Nobody criticized his art, only his game.
I guess this means no Holocaust DS game, huh? Does anyone still remember that?
Ashurahori
SeedyXX
Posted 4:21 AM 12/8/08
If I was a developer I'd stay a million miles away from the loonies who post on message boards. I'm not, so here I am, posting.
SeedyXX
DaveKap
Posted 4:21 AM 12/8/08
The game industry is not for silky-skinned folks like him. If you can't take being insulted, stay out of the game (industry).
DaveKap
P-Flute
Posted 4:21 AM 12/8/08
@TalKeaton: Haven't been keeping up enough to really say he's not a pretentious douche, honestly, and I wouldn't be surprised if he were.
But I still think it's kind of avoiding the issue to say he just can't handle 'criticism.' You can't say that people who told him his game was shit and to kill himself were giving him 'criticism.' A lot of gamers are immature, insulting pricks who bark infinitely louder than they know how to bite. Shit, how could you blame him for not WANTING to put up with that shit? This whole 'net macho idea of putting up with a bunch of shit insults and being a man is fucking stupid.
P-Flute
MisterMcThursday
Posted 4:19 AM 12/8/08
the guy seems like a contradiction of himself. he complains of becoming an alcoholic but has 'Vodka' right under the title of his page like a frat kid trying to prove he can drink more than anyone else. thats a pet peeve of mine...
Anyway, I think it would be hard to work in games. We are a brutal crowd and anything short of perfection is usually met with scorn. Good luck to this Cat.
MisterMcThursday
pluckylump
Posted 4:19 AM 12/8/08
He should learn from the valid criticisms of the game and try to make those short comings better. If he thinks comics are going to be kinder to him, he's in for a shock. Especially when one of my criticisms of Eternity's Child would be the complete mishandling of the story throughout the game. There's a great backstory at the start, but it has no influence on the actual occurrences in the game proper.
A few seemingly obvious tweaks could make Eternity's Child a decent game. An auto map, for example, could make searching the nonlinear levels for gems less annoying. The jumping mechanic also does work, it just doesn't function like any other platforming game. He doesn't necessarily have to change it, but he needs to explain somewhere in the game that you get more distance and height on jumps if you jump straight up and THEN move to the side near the apex of the jump.
pluckylump
Spiffyness
Posted 4:19 AM 12/8/08
@Sauce: Yeah, I agree. So he made a crappy game, big deal! Eternity's Child has a LOT of good parts about it, so why not just buckle down, work your ass off and make the next episode (or a new game) REALLY good? That's the best way to respond to criticism: make something awesome.
Then again, EC's strong point WAS its visuals, so maybe a Graphic Novel is a good idea. I'd read it!
How's about this, Luc? Listen, it's a good idea! FIRST, try your whole graphic-novel thing, maybe have some sucess and get a steady income. THEN, come back and make a wicked awesome game. Then everyone's happy!
Spiffyness
Dao2SKP
Posted 4:18 AM 12/8/08
@pd771: While it's very true Luc was very childish as well.....
@Wolfers: Yes the visuals were nice, the problem was he was in charge of and oversaw the entire game, in essence the game was his.
@subnet6: Yes they can ;p but it's a very reasoned out cycle. Basically they bitch and cry about it and then someone reasonable comes and point out their massive flaws and then everyone starts hating on them and most of them back off or start acting like they never did so in the first place. Not wanting to be branded by the community in such a way.
Now this didn't happen in Luc's case for a very specific reason. He was being a huge douchebag about the whole thing, hating on people that bought your game? Is that right at all? EC had A LOT of problems, and instead of manning up to them (beyond the controls) he just kept promising a demo to the dtoid community between spats of insulting them, and that when the other reviews came in they would be shown for what they are.
Really what happened to him was what he expected to happen to dtoid :| Instead of the reviews showing that the dtoid reviewers had some sort of personal vendetta against him they showed really how bad his game was :|
When you wish something on someone else and it comes right to you instead, you deserve nothing less and not a drop of sympathy.
Dao2SKP
dv8godd
Posted 4:18 AM 12/8/08
@Maldron: True enough...
... though I'm pretty sure none of the twelve steps involve quitting your job either.
Somewhere in the middle between drinking yourself stupid and giving up entirely, there's probably a more workable solution where everybody is equally disappointed... just like any good compromise.
dv8godd
i_9
Posted 4:17 AM 12/8/08
It's not a safe or secure industry in any way. But I really do hope he finds something that'll bring him more happiness.
i_9
DiscipleofJamzy
Posted 4:16 AM 12/8/08
While it was a sad example of mob mentality when the Destructoid community turned on him like rabid dogs, AND he is quite thin-skinned for an adult male, in the end it's for the best.
As long as he does non-superhero graphic novels, he'll always be universally praised by that particular ghetto. Those of us that dig his aesthetic can enjoy it with an established mechanic that works: page turning.
DiscipleofJamzy
bl0ven
Posted 4:16 AM 12/8/08
sort of a strange end to a very peculiar story. It kinda sucks that he feels hes been ridiculed to the point that he feels hes gotta move onto something else. its one thing to give up on a project after fiddling with it after a few weeks, but this guy's had this concept going on in his head and in mockups for years and years. kindof a lot like that j.k.rowling chick.
anyhow i think the moral of the story would be that creating a commercially viable product is a bit more complicated than letting some random forum programmer guy take your art and make something. not to mention knowing when to speak and when not to, and when you do, making sure what you say casts you and the project in a positive light.
i say scrap your engineer(s), forget the steam release ever happened, get a pen-name or something and forge ahead with the wiiware release.
bl0ven
cinderx
Posted 4:15 AM 12/8/08
Er, people hate Denis Dyack? I'm being dead serious here, what has he ever done?
cinderx
subterfunk
Posted 4:13 AM 12/8/08
as an ex-tester, it would be hard for me to go back. i thought i could eventually work my way up, but the overtime and stress involved is industry wide, not just in the trenches of quality assurance. i wish him the best!
subterfunk
underground_slacker
Posted 4:13 AM 12/8/08
never heard of him.
underground_slacker
Sauce
Posted 4:12 AM 12/8/08
How can he be an artist when he can't take criticism?
He needs to man up and realize that he:
1. Released a buggy game that people paid money for. That's plenty of reason to spew hate.
2. Made unprofessional comments while being "drunk". The internet never forgets what you say and claiming "alcohol made me say it" isn't an excuse.
He should have learned from his mistakes and I guarantee that his next game would've been better. He can't improve if he quits.
Sauce
Dao2SKP
Posted 4:11 AM 12/8/08
People don't really hate Uwe Boll, they just don't like em ;p Now his movies, a lot of people hate those :P
Dao2SKP
subnet6
Posted 4:11 AM 12/8/08
I'll agree this comes off a bit whiney, but you've got to admit, internet nerd-rage can be a bit oppressive.
The hardcore gaming elites can be very off-putting and if you've got a creative personality who doesn't understand that it's usually just a bunch of undersexed 14 year old boys that are doing most of the bitching, you could easily get discouraged from the medium.
subnet6
Atheist Jew
Posted 4:11 AM 12/8/08
Luc's art is fantastic, he needs, just like Mike said, a talented team of programmers to back up his wild ideas and art, and he could make a great game. He did not have this for Eternity's Child, and so it sucked. I'll probably keep up with his work in Graphic Novel form, where he'll hopefully have more success, but a big part of working in and around the game industry is having the common sense to ignore the majority of complete idiots that populate the consumer base. So you made a crappy game, and people are ripping your ego to shreds. So what? Pull your shit together, put together a better, larger team of people willing to work on your stuff, and put more work out there.
If you quit after one attempt and a week or two of flaming emails, then those same idiots that "hate for hating's sake" win. Don't let them win, Luc...they're idiots.
Atheist Jew
Stimpy
Posted 4:10 AM 12/8/08
Guess that water bottle must be filled with vodka.
Stimpy
Sugoi
Posted 4:09 AM 12/8/08
Sigh.
I suspect that sentiments like these are part of the reason he's calling it quits.
If you put your heart and soul into something for years, doubtlessly harsh criticism is going to be harder to take.
Sugoi
CitizenTian
Posted 4:09 AM 12/8/08
Honestly, give him a break. It doesn't really help to just tell him to 'buck up', Mike. Maybe this guy has some serious problems now and needs time to deal with them. I doubt it's entirely criticism-based.
CitizenTian
Wolfers
Posted 4:08 AM 12/8/08
Hmm, I thought the visuals were one of the few redeeming qualities of that game. Oh well, best of luck.
Wolfers
PepsiPerfect
Posted 4:08 AM 12/8/08
@pd771: Childish? Yes. But nobody forced him to start replying to their comments. In fact, that was probably his biggest mistake.
Sad to see him call it quits, but if he can't handle something as little as this - perhaps its better that he takes his leave. Not everybody creates a hit game right off the bat. I have a feeling his expectations were a little higher than they should have been.
PepsiPerfect
TalKeaton
Posted 4:08 AM 12/8/08
To survive in the game industry, you have to be able to take negative criticism. If you're in the industry long enough you're bound to make a game that people are going to love to hate.
The solution is NOT to drop out of the industry. Not permanently, at least (a break from the industry is almost necessary after a big project sometimes).
The solution is to figure out what you did wrong and NOT DO THAT in your next game. You don't like people bashing you and your game?
MAKE A BETTER ONE.
You have to be able to get up, move on and do better next time; the game industry is not a place for wimps.
TalKeaton
MR. FAP★FAP!
Posted 4:08 AM 12/8/08
Good riddance, I say.
If he's too much of a wuss to learn from his mistakes, then that just means he'd probably never make a good game, ANYWAY.
He'll fail in graphic novels, too, for the same exact reason he failed in videogames.
MR. FAP★FAP!
malio
Posted 4:07 AM 12/8/08
This guy been reading too many message forums?
malio
baccardi84
Posted 4:07 AM 12/8/08
well he's right. game fans are amongst the worst out there. why slave away to make them happy? they're a bunch of losers and it's better to be in a normal industry
baccardi84
cmonty06
Posted 4:07 AM 12/8/08
Harder and worse than any other industry? I doubt it.
I am not saying it is easy, but there are people out there that have been doing it for years.
cmonty06
Krumm
Posted 4:07 AM 12/8/08
He just needs a long time off, he will be back in a couple of years.
Krumm
Nesagwa
Posted 4:06 AM 12/8/08
Why is it that any time anyone complains about the way the game industry is structured theyre automatically labeled a crybaby whiner?
If people started posting stories about how jobs in their particular field of work sucked and they didnt like the way the company was run, they would get huge pats on the back and similar stories in return.
Stop holding these people and the video game industry to a higher standard. It isnt all partying and lollypop rainbows.
Nesagwa
OMGitsDarkMatter
Posted 4:06 AM 12/8/08
So, a few people didn't like his game, so he's quitting? Sorry, but I don't feel any sympathy at all.
OMGitsDarkMatter
Quilt
Posted 4:06 AM 12/8/08
I'll drink to that.
Quilt
Sharpless
Posted 4:06 AM 12/8/08
Actually, Luc, most people did have a reason to hate, thanks to you...
Sharpless
pd771
Posted 4:05 AM 12/8/08
@CrAzYbRoS: I agree, but Destructoid commentators are some of the most childish people on the internet. Dealing with them must've sucked.
pd771
jesta1215
Posted 4:05 AM 12/8/08
I work at a large developer, and people have huge misconceptions about the workload in the gaming industry. 12-16 hour days are normal during alpha and beta, with no overtime.
If you're single, and passionate about game development, it's fine I suppose. But if you have a family or want any sort of life outside of work, it's very tough.
jesta1215
riffleraffle
Posted 4:04 AM 12/8/08
WHAT DO YOU DO WHEN YOU FALL OFF THE HORSE, LUC??!!?!?!
riffleraffle
kommanderk
Posted 4:04 AM 12/8/08
Lol this is fucking hilarious i dont feel bad for him at all, he talked so much shit about other games and said he was great stuff, and then when the gmae reviews come out he goes into total emo mode
kommanderk
Maldron
Posted 4:04 AM 12/8/08
Bucking up - the new cure for alcoholism! If only we knew this years ago we could've avoided the mire that is the twelve steps!
Maldron
FightingChance
Posted 4:04 AM 12/8/08
He needs more time to groom his supermodel hair.
FightingChance
CrAzYbRoS
Posted 4:03 AM 12/8/08
That's pretty immature there...most artists I've seen are like this...they can't accept negative criticism and won't work if they aren't positively reviewed.
That doesn't mean ALL artists are like that...but it's the stereotype in this day and age.
CrAzYbRoS
la1337
Posted 4:03 AM 12/8/08
attention whore, he's probably making a game right now.
:P
la1337
Jon_Danger
Posted 4:02 AM 12/8/08
Sad.
Jon_Danger
BoboDaHobo
Posted 5:03 AM 12/8/08
@byrc: Oh yeah, Eternity's Child is waaay less creative then the newest Madden or Halo. Those franchise games are where it's at!
BoboDaHobo
dv8godd
Posted 5:03 AM 12/8/08
@Maldron: Strange. Well, regardless... my new step one apparently wouldn't hurt. The internets are a cruel, double-edged mistress... no matter what industry you're in.
Maybe he should just kill his blog instead.
Or in addition. Whichever helps ignore the most people.
dv8godd
Day Man
Posted 5:02 AM 12/8/08
@byrc: ...the only people interested in half-ass indie games are art students who have their heads in their ass for so long they start loving shit.
Loving shit how? The smell of it? How it tastes?
Day Man
hungry_for_worms
Posted 5:02 AM 12/8/08
wasnt eternity's child supposed to be on Xbox Live Arcade but cancelled because of size restrictions?
maybe it wasnt the size but maybe the game just didnt pass MS' Q&A/cert standards? played the PC version and it pretty shitty.
hungry_for_worms
byrc
Posted 5:01 AM 12/8/08
oh for the people whining about the industry being tough.
Well unfortunately thats how it is with most jobs.
Boohoo, you work 12 hours with no over time pay...At least you work at an office and not under the sun at a construction yard or working with dangerous machinery in a factory building stupid plastic furniture with co-workers that only speak spanish.
The software industry is a bitch, that is true,but keep in mind you decided to do it. Plus not all companies have the same company culture. If you really are working with no overtime, you probably are a salaried worker. Tough nuts man, thats how it is with all salaried workers.
Oneof the many reason I didn't want to make games for a living. Why connect my passion for games to the horrors of working a white collar job. Heck I'd probably hot want to play any games if I worked on them for a living.
byrc
Shiryu
Posted 4:58 AM 12/8/08
I was preety sad to read his blog entry for this. I do hope he reconsiders, Id liek to see more of his work in videogame form, not graphic novel. I like the interaction between art and us as a player, its just not the same thing as only a viewer...
Shiryu
byrc
Posted 4:52 AM 12/8/08
One more thing......i rather play a major franchise game than some crappy student made indie game. Seriously, the only people interested in half-ass indie games are art students who have their heads in their ass for so long they start loving shit.
Seriously what this guy did, is not only unoriginal, but just plain crappy. He should stick with what he's good at, whatever that is, i guess its emo comic books. Whatever. If they truly wanted to make a game......they should first understand what makes a game good. How in the hell did they release such a broken horrible game without testing it first is beyond me.
byrc
Agnates
Posted 4:52 AM 12/8/08
@Sustenance: I don't think you need to be so needy and acting like a victim to make a point or be an artist. Derek Yu sure never acted like that. He's acted like an ass at times perhaps, but always amusingly, and never trying to make anyone feel sorry for him. Similarly for many independent developers. The indies HAVE changed the industry (seriously, how often did you see indie games on home consoles 2to 5 or more years ago?) and will keep doing so by doing their thing without acting like victims. They should all KNOW what kind of industry they're a part of (even distant part) and act accordingly, that's why we get gems like Aquaria, Mount & Blade, Larva Mortus, Noitu Love 2, The Spirit Engine 2 and many many more most people probably never heard of because they never tried to overhype like Luc here, and I guess without drama media attention isn't as prominent, even if the games are grand.
Agnates
Absent Blue
Posted 4:52 AM 12/8/08
There's a number of reasons people hate Boll and Dyack. Don't measure people by their effort but by their results, cause that's all that matters.
But for god sakes pal, you're an artist, you should know anything you create will be critiqued and scrutinized. The wider your medium the more people you open yourself up to love and hate you. The worst thing you can do is quit and deprive the people that appreciate your work of more of it.
Absent Blue
quadmonkey
Posted 4:52 AM 12/8/08
@Bone Structure:
Yea, I didn't articulate it all that well and I'm too lazy at this moment to really pick it all apart in a post. If anything, I was trying to point to out the irony around it all.
On a side note, I thought alcoholism is a prerequisite for an artist?
quadmonkey
art_zombie
Posted 4:52 AM 12/8/08
When you get in the industry you have to realize that you must separate yourself as a developer and rise above such bottom feeding cesspools as 'online communities'.
He didn't separate himself and so he's only making it harder on himself. While I can feel empathy for him (as a tester I'm doing my 4th consecutive 76 hour week) you can't let the fans/haters get in the way, you've already got enough on your plate as is.
It's tough, but going about it in certain ways only makes it harder. He's not a rare case, by the way, a lot of professionals make the switch to software development and casual gaming after dealing with the old skool.
art_zombie
VicViper
Posted 4:51 AM 12/8/08
@peAr nectAr:
Well said.
I wonder if this Luc guy has actually sat through a Boll film. I'd recommend Alone in the Dark and BloodRayne 2 for starters. For Dyack, I'd recommend reading the 10 years of promises and boasts about Too Human while finding enough time to pick fights with neogaf for some reason.
VicViper
Omniel
Posted 4:49 AM 12/8/08
The game industry isn't what it once was. Most people want in, and work hard to get there, to realize how it once was, doesnt exist anymore.
It's not a creative team work environment, like most people think. Most companies anyway, artists like to create, take away creativity, and art doesn't have much to offer, being in the industry, thats how it is in most places, one persons vision, and 100 people trying to please them. And in alot of cases, working hard on ideas, that the developers know sucks.
Omniel
Daisuash
Posted 4:47 AM 12/8/08
He looks like Chris Angel...I often wonder where does Kotaku finds all those game creators, if it wasn´t for this blog, i´d never known Luc Bernard, The guy who made Braid and the other guy who made Space Giraffe...
Daisuash
chucklebuck
Posted 4:47 AM 12/8/08
Who cares about creativity, MADDEN comes out this week!
OK, but seriously, I have to wish the guy the best if for no other reason than trying something at least a little different in a world dominated by sequels, roster updates and the FPS-du-jour. It didn't work out, but he tried, which is more than most people can say.
chucklebuck
kimsama
Posted 4:46 AM 12/8/08
@Sustenance: I have to agree with you. My friends in the industry won't see their families for weeks before a deadline. They don't get paid for their extra time -- for the most part -- either. It's got all the grind of the most hellish IT project of your life, plus the fun of being an entertainment product, so add in rabid reactionary fans and lots of internet hatred!
As bad as doing other programming can be, at least you don't normally have people sending you death threats or publicly hating on you for creating a program. Well, unless you're Microsoft.
kimsama
Maldron
Posted 4:45 AM 12/8/08
@dv8godd: Hm... I'd say it's internet results, based on the fact he's now altered his blog post to remove what he wrote and replaced it with not knowing what to think based on the big news sites reporting on it.
Maldron
byrc
Posted 4:45 AM 12/8/08
meh, what do you expect from a 22 year old graphic artist who wears sunglasses and has long wild hair.
He's just like the other number of "creative" emo douche bags who whine about their life on livejournal and post crap on deviant art. I'm pretty sure just 5 years ago he was on livejournal posting his mood as: Sad and Moody while posting emo art, representing the tough life of a teenager.
Seriously what do you people expect from this dude.......just look at him.
The only thing that separates those crazy emo douchebags from deviantart and him, is that we're talking about him on kotaku. Leave this guy alone, he probably has a social network fanclub made up of underage girls wanting his babies.
Man this young generation is pitiful......i'm 23, should i have this much hate for this generation......wait am I part of this generation......i hate myself......must stop emo tendencies
byrc
SenileProfessorOak
Posted 4:44 AM 12/8/08
Does this mean he's leaving DeviantART too?
SenileProfessorOak
wild homes isn't anything!
Posted 4:43 AM 12/8/08
I hope Bernard does what makes him happy. I wouldn't say he should retire from making games, but he definitely needs (at the very least) to reassess how his development process was going. He's got a very definite talent-- the art design for the game was totally great-- but it seems he needs to bring in some additional programmers, and maybe a producer, to oversee the direction of the game.
But definitely, if he's battling alcoholism-- take some time to put your life back in order, friend. No game-- and no stupid argument-- is worth your health or well-being. Good luck.
wild homes isn't anything!
Bone Structure
Posted 4:41 AM 12/8/08
@quadmonkey: As strangely worded as your post is, and I dont entirely agree with everything you said, I think your onto something
Bone Structure
kimsama
Posted 4:41 AM 12/8/08
@Bone Structure: Best comment of all time. It's all so clear now.
kimsama
dv8godd
Posted 4:40 AM 12/8/08
@Maldron: Is it the job itself or the people's reaction to his work that's driving him away, though?
From the clip above, seems like he's having issues as a result of caring too much about what internet trolls think. Hell... if that's the case, they need 13 steps... starting with a new one:
1) Schadenfreude sucks... but try to stop worrying about what the internet thinks of you anyway. Remember: 99.99999999% of those people are achieving less than you have by merely being the subject of discussion in the first place.
Some folks might be able to skip the next 12 if they can manage that one. Though it would still be nice to see the internet grow some accountability for such things... internet mobs are complete assholes.
dv8godd
Sustenance
Posted 4:39 AM 12/8/08
Sure he's being dramatic, but he's an artist. That's how artists are. If they weren't reactive and sensitive, they wouldn't be able to create the imaginative art that you all (sometimes) enjoy.
Unless the publisher or developer is attentive to its workers' needs, it's not really the place for artistic temperaments. Or married people. Or people who want to be compensated fairly for their labor. You know, all the silly folks.
When people complain about the way the industry is set up, journalists and gamers (and game journalists) say, "if you don't like it, get out" or "buck up, stick around." In other words, leave the industry alone. It's fine how it is.
Sustenance
EVIL_V2
Posted 4:39 AM 12/8/08
@riffleraffle: watch it ride off into the distance with a bottle of merlot
EVIL_V2
HaydenTenno
Posted 5:26 AM 12/8/08
It's too bad to hear that, Luc. The majority of gamers on the internet are the most cynical and ignorant people alive. Instead of offering some useful advice to a new developer, they jump down their throats. I wish more people could use constructive criticism, and leave their cocky and whiny baby ass off the internets.
HaydenTenno
bhlaab
Posted 5:22 AM 12/8/08
@fulgore66: The only reason he's being called out at all is because he threw a shit fit over a very constructive, polite, albeit negative review. If he had just dried his tears and said "Welp, lesson learned for next time!" instead of trying to start a fuckin argument about it ("Oh, when you put it that way I loved your game all along!") he wouldn't be in the spot he's in now (that is, copping out because you can't handle criticism)
bhlaab
Sunjammer
Posted 5:21 AM 12/8/08
@bhlaab: Fail.
Sunjammer
Agnates
Posted 5:21 AM 12/8/08
@byrc: Is that a response to me? You're really off the mark if so, your posts did sound like you bashed on indie games development as a whole, and you still ignorantly put them in a more negative light than the rest of the industry, even though most games period are shit, not just most indie games. It's just how the world goes round, most commercial games also suck.
Agnates
BoboDaHobo
Posted 5:20 AM 12/8/08
@byrc: I have yet to play the game, and from the sounds of it, I'd probably rather not. I simply find it sad that you not only condemn this game and it's creator but apparently indie games in general. I don't know if you've ever tried other independent games, but they range the gamut from highly polished gorgeous releases (Braid and Aquaria come to mind) to short unpolished creative ones (pretty much any short title by Cactus). Both styles of games have their merit, and to ignore any game that sacrifices polish to try a new concept seems pretty narrow minded, which is exactly what your comment implied to me.
Also, I'm not an art student, and I love both Call of Duty 4 and Psychosomnium.
BoboDaHobo
bhlaab
Posted 5:19 AM 12/8/08
@cableshaft: I seem to recall the Desctructoid review being full of constructive criticism. But this isn't about that, it's about doing a bad job and then throwing a hissy fit because you don't get universal praise for it.
bhlaab
fulgore66
Posted 5:18 AM 12/8/08
Congratulations internet! You broke another spirit. Good Job!
Oh, and lol at all the people saying that everybody has to deal with crap like this. You guys let me know when there is an internet post full of strangers calling you out directly.
fulgore66
Kayeliminal Antithesis
Posted 5:18 AM 12/8/08
Tis kinda sad, as I actually like Eternal Child, and I'm a big supporter of Indie games, as i'm an indie dev in training myself.
But he's right, people will hate for no reason...especially
if it's a release on a console.
That's also why i'm happy Joakim Sandberg hasn't released Noitu Love 2 on anything else besides PC, it'd have been ridiculed to Hell.
Kayeliminal Antithesis
byrc
Posted 5:18 AM 12/8/08
Yes because only real hardcore gamers, play indie games...............
Sorry, I play them too, but not going to give Luc one once of sympathy.
Whether you believe it or not, most of the stuff coming out from newly graduated art students with gaming degrees is purely crap. You know why, because they LACK EXPERIENCE.
I'm not saying that all indie games are horrible, i'm saying most are, which to be honest is the truth.
Just because I hate Luc's game and what he represents does not mean I have a problem with games like flow and a multitude of doujin shmups. I love indie games, just the good ones though.
byrc
bhlaab
Posted 5:16 AM 12/8/08
THANKS FOR LEAVING, the world of entertainment needs less touchy feely "everyone's a winner" horseshit. What are we supposed to feel sorry for you because you aren't any good at your job?
"Daikatana has a lot of problems but John really tried his best and is a fragile lilly flower 9.5 for effort :)"
This is the same shit the space giraffe loser tried to pull when nobody bought his garbage. THE PROBLEM IS YOU. YOUR GAME STINKS. DEAL WITH IT, BECAUSE IT'S YOUR FUCKING FAULT IT STINKS. He isn't going to get particularly far in the comic book insutry either with his shitty self-centered egotistical attitude.
bhlaab
hondo
Posted 5:14 AM 12/8/08
I remember hearing that most people will only make 2 to 3 games in their game career due to the high stress of the industry. While not true in all cases I've seen more then my share leave for those reasons.
hondo
ExistentialEgg
Posted 5:14 AM 12/8/08
I'm a traditionally trained fine artist. Painter / sculptor. I've been developing my own video game for a few years now, should be out in a few months. I'm FULLY prepared for my game to be blasted and mocked. That's the name of the game for artists. I'm not sure where it stuck that all artists are insecure and overly sensitive. In fact, if you've had a formal education in the arts, it's the opposite. Critiques are such an important part of your daily education that you develop a thick skin from your work being insulted. You learn that you can't please everyone and to balance out feedback as worthwhile or derogatory. I haven't tried his game yet, but his reaction sounds less like "prissy artist" and more like "young inexperienced fella in over his head". I'm looking forward to his Wiiware version, then I can check it out.
ExistentialEgg
byrc
Posted 5:12 AM 12/8/08
@cableshaft, if the only games that sell are big budget, super graphics, super violent, super sexual games....than why does NISA and Atlus still exist.
Seriously people are freak'n idiots. Just because most people don't like half-ass made indie games doesn't mean its because people hate it for it being original. Most likely they hate it because its crap. Most independently made games are crap. Now there are some diamonds in the rough (looking at you flow), but that doesn't mean we got to love everything that comes out of the mind of a pot smoking emo whining art student.
byrc
Agnates
Posted 5:12 AM 12/8/08
@byrc: Do you kiss your mother with that mouth? There are more shitty games than good in the industry as a whole, whether we're talking commercial or indie. Judging indie games like that just because of the bad examples only make you a loser nobody else. It's not like they really need your likes' money, if that's ALL they were after then you'd see ALL of them go after Drama like Luc here or actually not see ANYONE work on indie games but instead waste their talent, skill and creativity by working for EA on yet another Fifa game. Thankfully, this isn't the case and people in the know (yeah, gamers more "hardcore" than any of the self proclaimed idiots on the internet) can enjoy many independent developer gems of games...
Agnates
MisterMcThursday
Posted 5:12 AM 12/8/08
@Maldron: weird dude. he should probably just stop reading internet newsites if he is so afflicted by them.
MisterMcThursday
maraxusofk
Posted 5:11 AM 12/8/08
lol emo pic is emo.
maraxusofk
Sunjammer
Posted 5:10 AM 12/8/08
This goes for some but not all of the "it's cool to rail on Luc Bernard because the other kids are doing it and i want to be cool like them so i can get CHICKS" out there. You know who you are.
I think it's fair to say that something like four out of five dudes complaining on the internet are big sloppy pussies with little to no output or footprint to speak of, not now, and probably not for their entire lives.
I think it's piss poor form to rail on another man's work like you don't have a choice in the matter of paying for it. It's just infantile bullshit, and worse, it's ungentlemanly. Or unladylike. Whichever you choose.
It's okay to say something is shit. But "hate" is an impossibly strong word, and there's just no moderation in the community. Go meet this guy face to tired insomniac downtrodden face and tell him his work wasn't worth shit, then let's take a measure of who's the bigger cunt.
He made a bad game and is depressed by it. You're being immature, impolite whiny little bitches. I don't know which is worse. Oh wait, i do. Shut the fuck up. You bought a team's hard long work for less than 5 effin bucks and you act like they stepped on your puppy.
Is it seriously too much to ask that folk NOT be gargantuan assholes? Especially when it comes to such a small and unfunded team? Jeez, no wonder he wants out of this business. Whiny bitch consumers who didn't even buy his game can't even wait to jump on the Let's Get EC bandwagon and scream bloody murder over what amounts to a gnat bite at impossibly worst.
Go make some games of your own that play good and challenging, then let's have a chat about your Effort versus Result, eh? Sickening.
Sunjammer
HoxtonHero
Posted 5:08 AM 12/8/08
Well that sucks. You need some tougher skin, son! Doesn't he know there's always gonna be haters?
HoxtonHero
Mantra_
Posted 5:08 AM 12/8/08
I think most of the posts here have proved his point: people hating for no reason.
Mantra_
cableshaft
Posted 5:08 AM 12/8/08
There are a lot of vicious, brutal idiots out there on the internets (see Gabe's Total Fuckwad Theory), and sometimes gamers can seem to attract the worst of the worst, but you've got to let yourself become immune to it, dig up the pearls of useful, honest criticism in that ocean of baseless negativity ('ur game suks ill kill u' is NOT useful criticism), and apply that information towards future games so you create better games in the future.
However you're not doing this to try to please the idiots. There is no way to please these people, unless you only make lowest common denominator games with lots of sexuality and violence and spend $6 million+ on graphics. They love to complain, and it's a guarantee they'll find something else, perhaps really stupid and minor - like the price of Braid - to complain about instead. No, that useful information is to convert a few people who were quietly neutral or indifferent to your games into ardent fans, and sell more copies, and get higher accolades.
But you need to not think of yourself as a perfect genius that creates perfect games (while still maintaining confidence in your work), and build up an incredibly thick skin, although not too thick that you entirely ignore what other people say.
cableshaft
TokeYo
Posted 5:07 AM 12/8/08
More than anything I think he needs to listen to people. His game had been previewed and the general feedback was that his game needed work on gameplay.
Poor platforming and no visceral connection to the character were often cited as being large floors. A year later and the only improvements were aesthetic.
Oh well, no big loss for the industry I guess.
TokeYo
byrc
Posted 5:06 AM 12/8/08
Did you play the game bobodahobo?
It plays like shit...like many games out there. Hence the reason for it being unoriginal.
BTW, I wasn't talkinga bout Madden or Halo.
I was talking about Doom and Call of duty....i'm a pc gamer.
I wouldn't touch halo with a hyper-dimensional pole that allows me to poke things from another dimension.
byrc
Bluetribal
Posted 5:51 AM 12/8/08
Even though I love 2D graphics and platforming, Eternity's Child doesn't look appealing to me. Now maybe if the gameplay was good I might've tried it, but I've been reading mediocre (non-Destructoid) gamer experiences for the most part.
So I don't care so much.
I do hope the guy takes some counceling, otherwise it's kinda hard to achieve anything in life if you let all the hate in.
Bluetribal
Eville1 says SKUse me a sec.
Posted 5:51 AM 12/8/08
@fulgore66: You do know there are whole forums dedicated to trolling and flaming and calling eachother out right? So I can tell you, it happened to me yesterday.
Eville1 says SKUse me a sec.
HaydenTenno
Posted 5:50 AM 12/8/08
@Lazarus2k8: Yes, emo is the most overused term. It's usally used by social outcasts, though. I tend to find the people that use the term "emo", end up being the most emotional.
HaydenTenno
XanderSan
Posted 5:49 AM 12/8/08
I was under the assumption people hate Uwe Boll because he makes crap films and taints gaming franchises with an unwashable stench of shame.
Personally I think the failing of the game is just that it just doesn't nail the simple fun concepts of a platformer. Braid is an example of a perfectly formed indie game, not only for all the clever concepts and fantastically screwy storytelling, but simply because it's fun.
Eternal Child is just a floaty, cruel and highly unresponsive mess. If he wants to push the problems onto the programmer and say 'I did my part' then fine, he can be an artist if he wants to, but he simply will not garner any respect as a game creator. Aquaria was created in much the same fashion, and is a far more accomplished title in every respect. What he needs to acknowledge is that he has created a game that is inadequate for enjoyment.
XanderSan
cableshaft
Posted 5:48 AM 12/8/08
@byrc: "if the only games that sell are big budget, super graphics, super violent, super sexual games....than why does NISA and Atlus still exist."
I made no assertion that only big budget games sell. I just made the assertion that (not even all big budget games, just those three criteria, and again this is probably a bit of an overgeneralization) games are the only ones that appeal to the anonymous idiots who choose to flame and spout hateful bile about every little nitpicky thing within games.
Obviously there are non-big budget games that sell, and sell amazingly well. But they don't sell well to the aforementioned crowd.
cableshaft
P-Flute
Posted 5:47 AM 12/8/08
Y'know, I understand this whole, "You've got to be a bit thick skinned to be here and be able to put up," thing, as there'll always be assholes out there.
But I find it funny how nobody's pairing that with, "But also, people should try to actually think before they say things and not be assholes."
Seriously, when you single out that former part of the issue, it just sounds like you're making excuses for people.
P-Flute
OpticNerve
Posted 5:47 AM 12/8/08
If Luc thinks that it's more forgiving or isn't as harsh or stressful to work on graphic novels/comics (and to actually get anywhere within the industry) then he's in for a big surprise. Comic fanboys and critics can be just as or even more brutal than game fanboys and critics sometimes.
OpticNerve
Awoken
Posted 5:47 AM 12/8/08
don't leave the industry because you don't like the haters, they're everywhere! The trick is to not let them get to you. it sucks to be surrounded by dumbasses. but if he was being held back by others lack of initiative, talent or ability this may prove better for him. Good luck whatever you do Luc, and never turn to the bottle to hide from your problems, they will always be there when you sober up again. Face them and make them right! buck up does apply.
Awoken
Lazarus2k8
Posted 5:46 AM 12/8/08
Oh, and fuck the people that think he looks emo or is acting emo. What are you, in high school? Get over yourselves and stop using that word. He's got long, black hair. He's probably into metal or something. You're stupid...
Lazarus2k8
DukeOfPwn
Posted 5:46 AM 12/8/08
Well, no more bad games from him. I paid the $5, but it was the worst $5 I've ever spent. The BK games were better than Eternity's Child!
DukeOfPwn
Lazarus2k8
Posted 5:45 AM 12/8/08
You people are assholes. He's calling it quits, this is what people do. Get over yourselves, we're reading a fucking videogame blog. At least he tried to make a decent game, probably working fifteen hour shifts with no overtime.
Creativity is hardly ever worth it, at least let him quit in peace.
Whatever, I'm drunk right now, flame me or something.
Lazarus2k8
Vexorg
Posted 5:44 AM 12/8/08
David Jaffe, call your office...
Vexorg
CCCombobreaker
Posted 5:43 AM 12/8/08
No shit. The video game community as a whole is the most hate filled group of people you'll find on the internet.
Learn to deal with it.
CCCombobreaker
RonJeremy4Pres
Posted 5:42 AM 12/8/08
I don't know anything about Eternity's Child, but goodbye to this stupid looking whiny emo guy...anyways people say that Beyonce chick who got on the cover of the SI swimsuit issue is the only hot one anyway, and I thought she left Eternity's Child...I can't stand pop music anyway, it's just sad that I can't avoid hearing this type of tabaloid news[stupidity/sarcasm].
RonJeremy4Pres
Tails437
Posted 5:42 AM 12/8/08
@Sunjammer
Well said. Better than I could have put it, anyways. I'm not familiar with Luc Bernard or Eternity's child, but I have a tough time believing either of them deserve this much malice (especially on the news that the game cost less than five bucks!). It's weird that kotaku seems to be leading the attack here, but then again, the leviathan that is kotaku seems to have a somewhat consistent bias in it's articles (Game makers good, non-game makers bad).
Tails437
byrc
Posted 5:39 AM 12/8/08
@bobodahobo and agnates
I still believe Luc is the quintessential representation of all that is wrong with so-called young "creative" individuals who think the gaming industry is somehow any different from an other type of industry built for profit. Most people who make these amateur/student games are frankly untalented; there is only a select few of talented, intelligent, and creative individuals who actually have something worthwhile to show to the gaming community.
The reason for my belief, stems from this: most of us remember a time in which we believed we could make the best game ever. However over time, most of us grew-up from our daydreams and went to college and got a real job. However some of us haven't grownup and believe they're the next best thing since sliced bread. They create these so-called artistic products that frankly no one likes. Now some of those few individuals are actually talented and create amazing things. Some of these amazing things reach the mainstream populous and become great financial success, others (most) are shunned by the mass-public and only a select few who like digging in manure are able to enjoy these truffles of gaming bliss.
I'm not saying Luc is an untalented artist (his art looks great), but its noticeable that he was inexperienced and not ready for what to expect. He's 22 he barely has any work experience. I don't have any problem with people trying new things, the problem I have is people who have little to show for, but get all high and mighty, and butt hurt when people don't like their trash.
byrc
Gray665
Posted 5:33 AM 12/8/08
Life is pain. Totally.
Gray665
vanlingo
Posted 5:30 AM 12/8/08
Call him defensive if you want, but it seems to me like it's the bloggers that are bowing up to criticism a lot more than he is.
vanlingo
hahnchen
Posted 5:30 AM 12/8/08
I wish him well in his future endeavours, he sure cares about the game, and I'm sure that Eternity's Child will get better, but he just needs to take a step back from his work in future.
No one's doubting his artistic ability, I'm sure the graphic novel will be a lot simpler. But he could just as well get a job in the games industry focusing on the art.
hahnchen
MyLittlePwny
Posted 5:27 AM 12/8/08
"Bruce, why do we fall?"
MyLittlePwny
UltimatePancakeSensation
Posted 6:16 AM 12/8/08
While indeed Luc did paint himself as an ass on the Destructoid forums, I don't think we should hold it against him too much. He's extremely green and going it for the most part alone in an industry that is incredibly harsh.
Someone's first foray into the game industry is bound to be freckled with all kinds of failures; it's not an industry that you can just naturally shine in because there are too many things that only experience can teach you to expect. Clearly Luc's attitude doesn't help us feel sympathetic for him, but in general we should commend him for trying, against gargantuan odds, instead of condemning him for his failure.
Because it's not just his work that is green, it's his attitude as well. Who hasn't made mistakes when they were young, only to eventually recover from them, learn from them, and come out a better person?
Consider the pressure this guy has been under. He has been acting as producer, designer, artist, director, and PR for his game. That has to be rough when he clearly can't take it. But like I said before, he tried.
It's still early in the game for Luc. He released his first game, and it was awful, and he didn't react very well initially. But he's going to finish his series, and in doing so he'll have some time to step back, take a deep breath, find out what went wrong, and do it better the next time. He'll grow as a person.
I wouldn't be surprised if he catches on while doing these next games and stays in the industry.
That being said, he's clearly attached to his work (as many artists are!) and a bit emotional. You can yell at him and put him down all you want, but what purpose does that serve besides cutting down someone who could in the future make a great game?
UltimatePancakeSensation
Eville1 says SKUse me a sec.
Posted 6:15 AM 12/8/08
@Lazarus2k8: Put the Nyquil cap back on and go tell mommy you need your stomach pumped. You, just like Luc, have admitted to posting while drunk. How pathetic. You're awefully rabid there man. Hit to close to home? How about you discuss the topic instead? Try it, might like it.
@Thriceborn: I agree about the creativity part. Even if I wasn't interested in the game or his art. Which is why I had said the same thing. He should have had some sort of buffer between himself and the community.
Eville1 says SKUse me a sec.
fulgore66
Posted 6:13 AM 12/8/08
@Eville1 says SKUse me a sec.: Like I said, I'm not trying to excuse his actions. I honestly had never heard of this game before now.
I just hate seeing artists (actors, film-makers, game designers etc.) in the internet age bombarded with completely uncivil negativity. It's making more burn out than it used to because of the sheer volume and the more personal level of attacks. This seemed like a good place to voice this concern.
Before the internet age, I never once saw shit like this:
"Jon Doe is a emo retard. lol. U iz the suxorz! Plz die thnx!"
fulgore66
Thriceborn
Posted 6:10 AM 12/8/08
This is sad for him, and sad for us and his creativity. Sure the game is bad but the man had good ideas.
He not only needed a good team of coders, but also a business person to keep him focused on more than the art.
Another thing, hatred, insults and rudeness are detrimental to the comment section. Please try to post in more polite manner?
Thriceborn
Lazarus2k8
Posted 6:10 AM 12/8/08
@Eville1 says SKUse me a sec.:
You sound like you're in high school, moron. Going into grade 11 now? or grade 10?
Fuck off. He didn't act emo at all, he tried, he made a few dumb comments and quit. He doesn't look emo, he didn't act emo, and you're a fucking douchebag high school student for calling him emo. GJ.
Lazarus2k8
Eville1 says SKUse me a sec.
Posted 6:07 AM 12/8/08
@fulgore66: Fair enough. Flip side: If he thought he couldn't handle it, why not let someone else approach destructoid? Why sacrifice the rest of the team? Most meldowns I've seen are more implosions. They don't really see themselves as having anything else to cling to. Which is why his blaming others really bothers me.
Eville1 says SKUse me a sec.
Billkwando
Posted 6:05 AM 12/8/08
@DiscipleofJamzy: As long as he does non-superhero graphic novels, he'll always be universally praised by that particular ghetto.
Um....where did that come from? Are you referring to the "ghetto" that spawned Sandman? Or Preacher?
Billkwando
Eville1 says SKUse me a sec.
Posted 6:04 AM 12/8/08
@Lazarus2k8: Wait, wait, I'm a moron and you speak for an entire cultural movement? I'm going to stick with, "I used the term, I get to decide what I meant by it." I was aiming that sisters jean comment at you actually and explaining that i didn't care what it meant as a movement. The emo part, as I believe I already explained (wait, moron what?) was aimed at him. Both his "quitting" and his comments on Destructoid. As other people have already pointed out, he went about it in the wrong manner and he could not handle it. So he, with his artsy dramatic flair decides to walk off in a huff.
Sounds pretty emo to me.
Eville1 says SKUse me a sec.
fulgore66
Posted 6:03 AM 12/8/08
@Eville1 says SKUse me a sec.: I'm not really trying to excuse his actions. Let me phrase this another way.
If the internet didn't exist, do you think he would have left the gaming industry? Obviously that's a rhetorical question.
A lot of people in this thread are telling him to get thicker skin. But I don't think everybody is equally capable of dealing with the kind of exposure these guys deal with now. This is the result. That's all I'm saying. Look at the meltdowns that Hollywood celebrities have. He's right that it can be emotionally crippling to be under that kind of scrutiny.
Anybody saying they could handle it better probably hasn't been there.
fulgore66
karasu is my homeboy
Posted 6:01 AM 12/8/08
I'm surprised at all the defenders. It's not like there's a developer who made a game people didn't like and suddenly he was a target. He went to message boards to discuss why people who didn't like his game were incorrect, no? When you jump onto the immature, gaming forum level you are talking about hating, you can't be shocked when you get burned by all the immature, gaming forum level hating. He could have rolled with the few bad reviews and kept going. He chose to make it a bigger issue than it was.
And can we drop the "try making a game yourself, at least he tried." No one needs to be a creator to have an opinion, just as I shouldn't have anything bad to say about a movie because I don't make movies. He put himself out there, and the world kept spinning as it had before. It's easy to see coming.
karasu is my homeboy
Stirdy
Posted 6:01 AM 12/8/08
Dennis Dyack might be a great guy but Too Human is absolute crap. Which wouldn't even matter (most games are absolute crap) except for the fact that he bitched and moaned so publicly about games being absolute crap.
Uwe Boll, on the other hand, is a complete doucheburger.
Stirdy
Billkwando
Posted 6:01 AM 12/8/08
I'd been wondering what Mark Slaughter was up to these days...
Billkwando
Tepoz
Posted 6:00 AM 12/8/08
I'm confused here. Is everyone arguing because EC is a bad game, or is eveyrone arguing because Luc Bernard is being blamed for how bad EC is? If he was in charge of the project then he's totally responsible. If he can't be blamed then do we automatically give a pass to the people who make Sonic games? If he wasn't responsible and was just used as the artist, then he's no more to blame for the final product than H.R. Giger is for Poltergiest II and III.
Tepoz
Lazarus2k8
Posted 6:00 AM 12/8/08
@Stirdy:
You said it great, it's not hard to be an asshole over other peoples failures when you're behind a screen name but the fact is that he tried and failed. He gave a weak excuse to save face, just like almost anyone would have done in the same situation. I know I'll get my account banned for this post, but I don't post often anyways.
Lazarus2k8
Lazarus2k8
Posted 5:58 AM 12/8/08
@Eville1 says SKUse me a sec.:
No, moron, he wasn't. He doesn't look emo and he's not acting emo. He didn't like the pressure and stress of his job. This happens, all the fucking time, in the real fucking world. Emo doesn't stand for emotional anymore, you said it for yourself.
"I don't particularly care how good you look in your sisters jeans and make up."
Dumbass. He doesn't sit around listening to MCR, he was trying to develop something that you would want to play. He failed, that happens. He tried, he failed, he gave up.
WHY IS THIS EMO?
Lazarus2k8
Stirdy
Posted 5:57 AM 12/8/08
You can all think back on this when you're quitting your Burger King jobs next summer.
Stirdy
cableshaft
Posted 5:56 AM 12/8/08
@bhlaab: "I seem to recall the Desctructoid review being full of constructive criticism. But this isn't about that, it's about doing a bad job and then throwing a hissy fit because you don't get universal praise for it."
Yeah, I read the Destructoid review as well, and it really did do a great job. I wish more reviews were that honest, really. But the bandwagon venom and hatred from anonymous posters it spawned was incredible (albeit expected if you pay attention to the behavior of the gaming community). So basically I was just confirming that this is out there from my own personal experience, and what you need to do to get past it. He shouldn't have reacted the way he did, no (especially giving up after a single title), and that's why I posted what I did.
cableshaft
Eville1 says SKUse me a sec.
Posted 5:56 AM 12/8/08
@fulgore66: Does that excuse his meltdown though? He blamed the programmers and said that the game didn't deserve a 1 because HE did his part right. It's all about him. Nevermind that games usually are a group effort. He was sacrificing his team to appease fan boys when we all know how well that turns out.
Eville1 says SKUse me a sec.
fulgore66
Posted 5:54 AM 12/8/08
@Eville1 says SKUse me a sec.: There is a huge difference when you are hidden behind a screen name.
fulgore66
Eville1 says SKUse me a sec.
Posted 5:53 AM 12/8/08
@Lazarus2k8: No, you are!
..Emo boy. Jeez, get over it. I call overly EMOtional people emo all the time. Why? Because EMO stands for EMOTIONAL. I don't particularly care how good you look in your sisters jeans and make up. He was being emo.
Eville1 says SKUse me a sec.
TheGuero
Posted 6:40 AM 12/8/08
I think it's awesome he's going to get into writing graphic novels. He could put more emphasis on story and character development, which is desperately needed for his beautiful work.
Sure, games weren't your thing Luc, it's okay. I for one will eat up any artistic pursuit you can come up with.
I wish you the best of luck my friend. I know you will probably read this too, haha. Oh, and I apologize for all the nasty things I said to you on Destructoid. It was all said in the heat of the moment.
TheGuero
fulgore66
Posted 6:40 AM 12/8/08
@Eville1 says SKUse me a sec.: :) Interesting example. However, I'm pretty sure it takes a special brand of person to go on the gong show. Probably the same type of mentality that says "being on a reality show sounds like a great idea". I'm pretty sure these people are immune. We should probably disect some reality show contestants for study.
fulgore66
Konchu
Posted 6:39 AM 12/8/08
Sad to see him go, his games had potential. But I think like many have said as well you have to distance you self from the public a little on these things. There are too many people that like to hate and much fewer that like to praise them as it is more fun to rip on a game than praise it.
There is a little fairness to some of the hate though and I am sure Luc sees some of these issues now as well. But it is especially personal when its your name on a product. I am guessing he is going back to graphic novels cause it is something he would have more control over and not have to rely on anyone else to make.
If I could recommend anything to Luc it would be taking a step back limiting reading internet posts. And spend that time making the next few episode and the WiiWare version the Best it can be. The WiiWare version has not came out yet after all it is still a clean slate(then release the special edition on the PC as DLC).
Konchu
Eville1 says SKUse me a sec.
Posted 6:36 AM 12/8/08
@fulgore66: Ah, don't get me started. "I remember the days when..!" Sadly I don't think that's right though. Kids growing up with the internet are finding out that they can be arrested for cyber bullying.
I'll tell you what, I remember the days when we just turned off that durned ol computer thing.
Eville1 says SKUse me a sec.
Tepoz
Posted 6:34 AM 12/8/08
Oh yeah, I think someone else has been down this road before:
[kotaku.com]
[kotaku.com]
Tepoz
Eville1 says SKUse me a sec.
Posted 6:34 AM 12/8/08
@fulgore66: Then what do you call the gong show? Stupid creativity being stiffled by stupidity? :D. Nah, I hear you man. But railing against things like that would be like holding the only pickle in an on coming herd of lesbians.
..Unadvisable.
Eville1 says SKUse me a sec.
S