third person shooter
Fracture Impressions - How Is This Different Than Halo?
Posted by Kotaku US Edition at 5:00 PM on August 21, 2008
Last week, I went to the stronghold of George Lucas LucasArts in the posh Presidio of San Francisco for some hands-on with the multiplayer mode of Fracture. Too bad I can't tell you about it, because the embargo expires tomorrow.
But! I can tell you about the single player mode that I snuck back in to see today...
After being plied with sushi and diet coke, I sat down with Fracture big wigs Chris Norris and Paul Armatta to play through a few levels of the campaign. I won't lie - I suck at shooters, so I was anxious about embarrassing myself, even on the lowest difficulty setting.
When I told this to Chris, he replied: "[Former LucasArts president] Jim Ward always said easy needs to be easy."
And so it was. It was so easy, I was able to run up and punch three guys in a row, unlocking the "pugilist" Achievement.
Still, melee is melee for any shooter - much like a shotgun to the face never gets old. The big question, then, is: How is this different than Halo? Pretty much everyone asks this question whenever a shooter comes out; and you can bet your arse developers ask themselves the same question whenever they make a shooter in this post-Halo world.
Fracture's answer: deforming terrain. The whole shtick of gameplay involves raising and lowering terrain with a nifty excavation tool/weapon in order to get into areas, defeat enemies, and create your own cover (suck it, Gears of War).
The idea, Chris says, is not to make something so overwhelmingly new that you turn off Halo-fans, but to make something familiar enough to comfort them - and then add something new and super cool they can latch onto.
Paul admitted he didn't think too much of the terrain deforming gimmick when he first started playing Fracture. He's more of the run and gun type (like me, if I didn't die so much). But now, he says, the he uses the terrain gun without even thinking about it.
Part of this is due to level design - there's a strategy/puzzle element to moving terrain around. If you were to tear through an area without any thought to where the bad guys were or how you'd get to them, you'd be dead in a matter of minutes, even on easy. But with the terrain gun, you can make cover, elevate platforms to reach higher places, or wreck enemy regiments by caving in the ground beneath their feet.

The story behind single-player is the U.S. has split into two factions - the Atlantic Alliance (good guys) and the Republic of Pacifica (the bad guys). The RP have decided that bio-engineering is good and the AA disagrees... forcefully. Caught up in the middle of this is war-baby-turned-badass Jet Brody, our hero. Jet's a demolitions expert on the frontlines of the war between the RP and the AA.
Through the course of the game, Jet travels from war-torn, post-apocalyptic San Francisco, to the war-torn, post-apocalyptic "Midwest" (like... Iowa, or something), and then on to the slight less war-ton, semi-pre-apocalyptic Washington D.C. Supposedly, he's after some Big Secret Thing that may or may not end the war; he's also on the trail of an RP scientist named Mariko who's also onto the Big Secret Thing. Contrary to popular shooter formula, there's no sexual tension there (which is great because Jet looks like someone took a lawnmower to his face right before puberty).
These 150+ years of back story plus the current Jet-Mariko plot twist is brought to you in a series of cutscenes framed like news casts and in-game cinema scenes where stuff blows up and Jet has smartass remarks. No 90-minute-order-a-pizza movies, here - the longest expository newscast we saw was easily less than five minutes.
What struck me was how well every element of the game blended together. Fracture is still a few months off (October-ish), but the cutscenes and the voice acting - combined with some really great music from Michael Giacchino (Ratatouille, the next Star Trek film) - knit together to tell a story that's more interesting than what mere Halo-clones usually come up with (*cough* Haze *cough*). Plus it looks pretty good; post apocalypse is usually washed-out sepia at best, but the San Francisco fight under the Golden Gate bridge was bright and vivid.
The last thing I got a look before I had to get out the door was the driving. As per Halo's formula for Awesome Shooter, there had to be some sort of all-terrain vehicle - but because it's Fracture, said vehicle had to be able to raise and lower terrain. And boy did it ever; you get these underground charges you can launch ahead to erupt beneath enemy barricades. Or you can use them to make a ramp for you to drive over and catch mad air before slamming down on people on the other side. Overall, the driving handled way better than anything I've ever driven in a Halo game, and it didn't feel tacked-on at first glance (I'd have to play all the way through to make absolutely sure).
So, long story short, here's what you need to know about Fracture's campaign mode:
1) Averages 10 hrs in length (more if you suck, less if you rock).
2) Three difficulty levels (and they aren't kidding when they say "hard").
3) Three locations - San Francisco, Washington D.C., and the Midwest.
4) Rechargeable "shield" HP, a la Halo.
5) Tons of Achievements available (but no Trophies... yet).
6) Frequent checkpoints (awesome!).
7) Short-ish cutscenes.
8) Friendly A.I.s that'll help you survive.
9) Hostile A.I.s that adapt to the terrain you change.
10) You cannot just run and gun; you've got to take your time, think, and use the terrain gun.
Check back tomorrow for more on fisting, vortex grenades, and other multiplayer tidbits.
That's right: fisting.

Comments (AU Comments · US Comments)
There are currently no AU comments for this post.
Kewk
Posted 5:25 PM 21/8/08
"Fracture Impressions - How Is This Different Than Halo?"
How is Unreal any different from Quake?
Kewk
Defenestrated
Posted 5:25 PM 21/8/08
@LittleBigPlaneteer: I'm thinking it's because, for better or for worse, Halo is the most iconic FPS franchise of the past couple console generations. Hell, my mom knows what Halo is... can't really say that for any other FPS.
It's the industry standard, people compare stuff to it as both an easy frame of reference and a relative measure of quality.
Defenestrated
SynKade
Posted 5:25 PM 21/8/08
I've never really cared for this game, ever since it was announced. However, one thing has kind of struck me and has since I first read about who the badguys were.
How the hell can the West coast be the villians? Seriously, someone answer this for me. The West has never done anything even remotely bad to warrent becoming a villian. For Christ's sake! We have San Francisco! The gayest, happiest place on the fucking planet!
SynKade
Mattz
Posted 5:23 PM 21/8/08
@LittleBigPlaneteer: Halo is taken as a standard because it's the most widely known game there is in the FPS market since Doom. Even non-gamers have seen the Master Chief statues towering in the windows of game stores and a lot of folks have heard of Red Vs Blue, even if they personally hate the Halo series.
Let's also not forget that Bungie's dudes are backed by the infinite majesty of Microsoft's pocket as well and people who make a game that receives comparable favour on less money are considered up and coming, eligible for signing to big name publishers. Toiling in obscurity because they dared to make something that was radically different to Halo is a choice a lot of people can't face. I know I wouldn't if there was a fat cheque and security for my family for working from the same hymn book.
Mattz
SSJ4_Macd
Posted 5:23 PM 21/8/08
Jet Brody....seriously thats an awful name, awful. It sounds like some cheesey 80's action hero "Jet brody is...the curfurfinurfinurfinator"
SSJ4_Macd
LostinCreationLLC
Posted 5:22 PM 21/8/08
Jet Brody? Did they get that name from a "Generic FPS name Generator"?
LostinCreationLLC
LittleBigPlaneteer
Posted 5:22 PM 21/8/08
@silentbob343:
Pretty sure Call of Duty 4 sits on top of said genre
LittleBigPlaneteer
silentbob343
Posted 5:21 PM 21/8/08
Haze was joked as a halo clone for the mantel solider getup. I'm not crazy about Halo, I certainly don't think it was the be-all end-all to FPS genre as some fans do, there is no denying it has made its place at the top of said genre.
silentbob343
LittleBigPlaneteer
Posted 5:15 PM 21/8/08
@GreyFoxV1:
Yep, it probably was bad. It also wasn't a Halo clone and never intended as one. I just don't get why Halo is being set on such a pedestal in this article for comparisons. This is the first time I've heard anyone comparing Fracture to Halo and I think it's silly.
LittleBigPlaneteer
tzaketh
Posted 5:12 PM 21/8/08
I can't wait for this fisting twist.
tzaketh
GreyFoxV1
Posted 5:12 PM 21/8/08
@LittleBigPlaneteer:
Not sure but it sure was bad.
GreyFoxV1
willz0rz
Posted 5:10 PM 21/8/08
by the looks of the article name, i was expecting an exponential pwnage of this game, but to my surprise, I found a very nice insight deeper into the gameplay of Fracture, therefore making me even more stoked. thank you.
ps wewwwwwttttsaucceeee
willz0rz
cowondinosaur
Posted 5:08 PM 21/8/08
I'm looking forward to the fisting.
cowondinosaur
LittleBigPlaneteer
Posted 5:08 PM 21/8/08
I find it comical that this article seemingly compares everything to Halo as if it's the golden standard. Do you have a lot of experience with FPS's Amanda? Like outside of Halo?
LittleBigPlaneteer
CarbonFalcon
Posted 5:07 PM 21/8/08
Hmmm, I'm not expecting much from this, but I could be surprised. We'll see when the reviews come out.
CarbonFalcon
LittleBigPlaneteer
Posted 5:06 PM 21/8/08
What made Haze a Halo clone again?
LittleBigPlaneteer
ZetaCrossfire
Posted 5:03 PM 21/8/08
Im so looking forword to this game
ZetaCrossfire
Ilia Chentsov
Posted 5:52 PM 21/8/08
Shouldn't it be "how is this different from Halo"?
Ilia Chentsov
Netnavi
Posted 5:49 PM 21/8/08
@SynKade: haha! True but someone had to be the "bad guys". Maybe they flipped a coin?
lol or maybe because they think Hollywood is evil. Lucasarts would have first hand knowledge right?
Netnavi
Tyrannical
Posted 5:41 PM 21/8/08
Is this some kind of sequel to Shattered Union?
[www.gamefaqs.com]
Tyrannical
SmilingPolitely
Posted 5:39 PM 21/8/08
Am I the only one who misread Chris Norris as Chuck Norris the first time? The Internet has done strange and wonderful things to my perception.
"I'm looking forward to the fisting."
@cowondinosaur: Not the choice of words I'd have used, but I guess it works. ^^;;
What I'm more interested in is where FPS games will go from here. Why stop at a single weapon that's specifically designed for terrain deforming? If this game, or even just the basic concepts therein, goes over well, we might see terrain deforming rocket launchers and what have you hit the next iteration of mainstream FPSs.
SmilingPolitely
TheExiledLeader
Posted 5:34 PM 21/8/08
@tzaketh: Thats what she said. LoL back on topic...
This game looks kinda cool actually
I downloaded a trailer on XBL a while back about it
I'm really interested in the story and the morality choices that have happened in this stories universe
And the terrain edit idea is pretty cool
I just hope they get it right
It's one of those make or break deals
If it's good, it could be extremely entertaining and engaging
If it sucks, its going to bring the WHOLE game down
I hope there is a demo for this game before launch :D
TheExiledLeader
Marius13
Posted 5:30 PM 21/8/08
Intriguing. I will have to keep my eye on this. Although, it is kind of sad, even though it is very popular, that when you design a FPS you have to think "how is this different than Halo".
Well, I guess "how is this different than Doom" or "how is this different than Wolfenstein" wouldn't work now-a-days...
P.S: The first time I wrote this it didn't show up, so if this ends up being a double post then sorry!
Marius13
Marius13
Posted 5:26 PM 21/8/08
I am intrigued. Always good when people try to break the mode. Although, I know how popular it is, but kind of sad when people have to think "how is this different than Halo" when designing a FPS.
Oh well, I guess it's always been like that. How is this different then Doom or Wolfenstein just wouldn't sound right now-a-days....
Marius13
bmac320
Posted 6:16 PM 21/8/08
This game has an excellent concept going for it but I will see how well the final execution turns out to be because it seems like the game play is gonna be decent and not 60 dollar-awesome.
bmac320
Channing
Posted 6:11 PM 21/8/08
@LittleBigPlaneteer:
The title of the article is "How is this different from Halo?" Perhaps some gamers have been wondering that. Maybe not. In any event, it's the thesis of the article. Why wasn't it compared to, say, CoD4? Probably because the game looks like it has a lot more in common with Halo (being future-y) than it does with CoD4.
Channing
SSJ4_Macd
Posted 6:07 PM 21/8/08
Wow even just mentioning halo brings out the butthurt in you guys. We get it you dont like halo you'd rather go fornicate yourslef with a spartan helmet than play the game ok. But as it stands it is one of the most, if the the most, recgonised shooters around the world right now. And yes i think game companies should be asking themselves what can we do to show were diffrent. I love halo but by no means to i think its the best shooter ever created, but it sertainly is on of the best. And i think it bodes well for this game that they are being compared to "the gold standard" of FPS at the moment, it shows it has some potential!
SSJ4_Macd
Fabrice
Posted 6:07 PM 21/8/08
COD4 isn't a Scifi shooter.
Fabrice
Neverkilled: zombiefied, in the summertime
Posted 6:06 PM 21/8/08
I want a zombie theme fps, where you play as the zombie.
Neverkilled: zombiefied, in the summertime
silentbob343
Posted 6:06 PM 21/8/08
@LittleBigPlaneteer: Nobody is saying that Halo is the best, but we can recognize it as being on top esp. in terms on finacial and popular success.
silentbob343
LittleBigPlaneteer
Posted 6:01 PM 21/8/08
@Milkzhakes:
COD4 is consisitently topping the charts on Live and has replaced Halo 3 as the most played game right now.COD4 was the best selling game of last year. COD4 is a superior shooter to Halo 3 . Only a close minded Halo bot would say Halo 3 is a better FPS. Just because the Halo franchise is more popular doesn't mean Halo 3 is the FPS king right now. Right now, you'd have to give it to COD4. It's tops in the genre whether you want to admit it or not
LittleBigPlaneteer
Milkzhakes
Posted 5:56 PM 21/8/08
@LittleBigPlaneteer: "Let the game stand on its own two feet rather than measuring it up to Halo every chance you get." gotta agree with that there though.
Milkzhakes
FoxyGaz
Posted 5:55 PM 21/8/08
Hmmm, sounds interesting, but people have got to stop comparing everything to Halo. It's really not that great past the first one.
FoxyGaz
Milkzhakes
Posted 5:52 PM 21/8/08
true halo is seen as the gold standard because is the most widely known game of its genre.
\@LittleBigPlaneteer: no, im pretty sure halo sits on top of said genre.
Milkzhakes
LittleBigPlaneteer
Posted 5:52 PM 21/8/08
@Mattz:
@Defenestrated:
I realize it's popularity in mainstream culture and it's notoriety as the best FPS ever, but this is Kotaku and the readers here certainly aren't the typical mainstream crowd. We know better than to think Halo is the best thing ever and everything else falls short, and only should be compared to Halo, etc, etc... No, that's sort of insulting my intelligence as a reader here. Much too many comparisons to Halo in this article. To even compare Fracture directly to Halo, and even put that in the title is just a bit disappointing. Let the game stand on its own two feet rather than measuring it up to Halo every chance you get.
LittleBigPlaneteer
aelfin
Posted 6:37 PM 21/8/08
@LittleBigPlaneteer: it's compared to Halo because every game in every genre is inevitably compared to it's most recognisable proponent. In this case, Fracture to Halo. The crux of the information in this example being "what differs this game from the game most people regard to be the 'standard', whether or not that game is the 'best' or not in it's genre".
aelfin
Burguois, Teabagger of Olde
Posted 6:26 PM 21/8/08
@LittleBigPlaneteer: Sorry, but you're undoubtably wrong. Call of Duty 4 is a fun game but it still doesn't hide the fact it's Call of Duty 2's multiplayer with an MMO unlock system.
Halo 3 offers far, far more. The day you see games like Basketbomb or Rocket Race appear in Call of Duty's online experience is the day you can categorically call it the superior game.
Burguois, Teabagger of Olde
stevenjazz787
Posted 6:23 PM 21/8/08
@Neverkilled: zombiefied, in the summertime: Left 4 dead still lets you plays as infected right?
stevenjazz787
Thief
Posted 6:22 PM 21/8/08
I think Halo is a pretty cool guy, eh kills aleins and doesn't afraid of anything.
Thief
LittleBigPlaneteer
Posted 6:22 PM 21/8/08
@Channing:
Again as I said, I'd prefer if the game was allowed to stand on its own two feet. I'm fine for a minor reference or two to Halo, but I think there's like 5 or so references to it throughout the article (plus the title). and she implies at one point that Fracture is a Halo clone (along with Haze).
I think calling it a Halo clone is a bit of a stretch. In other articles for this game, neither the editors, nor any of the commenters made a single comparison of this game to Halo. In fact, there were more people referring Crysis and Unreal Tournament.
Anyway, just my opinion. I'm not trying to bash the article as a whole. I just would like a little less emphasis on Halo as the measuring stick. Also don't get me wrong, I'm not a Halo hater either, I'm just not stuck in the mentality that it is the greatest
LittleBigPlaneteer
photoboy
Posted 6:18 PM 21/8/08
@LittleBigPlaneteer: Well said. I've never been particularly impressed with the Halo franchise, and with "How is this different to Halo?" in the title I nearly didn't even bother reading the article, as it implied this game is just a Halo clone. Having now read the piece it appears to be an interesting sounding game with a unique gameplay element and the constant references to Halo were totally unnecessary.
Also, one other complaint about the article, what system is this coming out for? Achievements are mentioned so presumably that means 360, but it could mean Games for Windows or technically even PS3 (although it should be called a trophy then).
photoboy
MaloMan
Posted 6:46 PM 21/8/08
That guy in the yellow looks a little bit too much like hes wearing the nano suit from crysis
MaloMan
Yagami Ichigo
Posted 6:44 PM 21/8/08
@Neverkilled: zombiefied, in the summertime: You should try out Zombie Panic Source. It's a Zombie mod to Half-Life 2. lawlz
As for the article, I'd have to agree with LittleBigPlaneteer. Halo was a fun game, but it's not nearly the best FPS I've ever played, In my opinion anyway. That's what people seem to forgot, it's all opinion.
Yagami Ichigo
Snake726
Posted 7:07 PM 21/8/08
Can it still be called post apocalyptic if there was never an apocalypse?!
Snake726
Ladi
Posted 7:38 PM 21/8/08
But the sexual tension is what makes it all so much *fun*. Even when the tension is between a bioengineered super soldier who was been trained from a young age to be a killing machine and a bit of artificial intelligence.
Ladi
Refused
Posted 8:45 PM 21/8/08
I never would have compared Fracture to Halo really. Halo made recharging health standard in console games, as consoles aren't nearly as fast paced as PC FPS. So im not surprised to see that function in Fracture, but I never really knew a lot about the game to make the comparisons
@LittleBigPlaneteer: CoD4 is in no way shape or form a superior FPS to Halo. Yeah its more popular and probably made more money. But thats because its ridiculously easy and appeals to more casual gamers. Its multiplayer mechanics are horrible. Halo 3 is a fraction of what Halo:CE was, but its still better than CoD4.
Everything is compared to Halo because its the most well known of the genre. Haze is a FPS with space marines and vehicle sections. So is Halo. Plus like Yahtzee said, swap the L and O for a Z and E ;D
Refused
elevenoverzero
Posted 10:15 PM 21/8/08
I dunno...
It still looks like you're fighting on a big rubber sheet. Terrain deformation with sheer rock faces bursting from the ground and crumbling soil giving way would be hot.
But this is... not that.
elevenoverzero
BtownDesignGuy
Posted 10:00 PM 21/8/08
I have a hard time knowing what to think of this game, just for the fact that it belongs to a category of games I now call "lay-off-ware." A lot of us have been through a lay-off this year, and I have no doubt it wasn't easy for any of us. So how do we justify our excitement over a game when we know the staff is going to be axed when the game is done?
And while we're at it... with all the Acti-Bliz layoffs, how can we even stand to pay a monthly subscription fee for WoW?
BtownDesignGuy
RandolphCarter
Posted 9:54 PM 21/8/08
The terrain mechanic sounds interesting. It could make for some really good puzzles if done right.
Remember when FPS's were called "Doom Clones"?
RandolphCarter
NoMoMoJo
Posted 10:36 PM 21/8/08
Wait, fisting? Did I miss someth... oh, the mele. GOTCHA.
NoMoMoJo
CheckersMcGavern
Posted 10:29 PM 21/8/08
@Refused: Doom is a FPS about space marines... ssoooo..... by that logic.... wouldn't Halo be compared to Doom? OMG! DOOM WENT TO THE FUTURE AND COPIED HALO! GIT'M! GIT'M ALL!
CheckersMcGavern
Strangelove
Posted 10:21 PM 21/8/08
Visually, at least, it reminds me more of UT3 than Halo.
Strangelove
scruffy, the janitor
Posted 11:03 PM 21/8/08
@CheckersMcGavern: order!ORDER!!
on what grounds do you say this Mr. McGavern?
scruffy, the janitor
Crawl to China
Posted 11:02 PM 21/8/08
@LittleBigPlaneteer: I think primarily it was because it's a futuristic shooter, rather than a realistic one. COD4 does very well for that, 1 shot 1 kill, but Halo is actually more fun to me because I actually like having to put more effort into my kills.
I prefer the tactical positioning of grenades and melees over hiding in cover.
And like what has been said before, Halo has become the mainstream iconic FPS of this generation. I wouldn't say it's an insult to anyone's intelligence.
Crawl to China
DissmalScientist
Posted 10:46 PM 21/8/08
Are we actually debating why a FPS that features a post-apocalyptic Earth where you fight as a bio-engineered super soldier is being compared to Halo?
DissmalScientist
Numerous
Posted 11:29 PM 21/8/08
Do any enemy or allied troops have a terrain deformation weapon as well, or just the main character?
Numerous
elevenoverzero
Posted 11:27 PM 21/8/08
Halo was inspired by literature.
Why are we talking about Halo again?
elevenoverzero
CheckersMcGavern
Posted 11:13 PM 21/8/08
@scruffy, the janitor: On the grounds that my client, the good people at Bungie, have found evidence of a temporal rift that leads back to 1993!
CheckersMcGavern
PapaBear434
Posted 11:10 PM 21/8/08
I, for one, am not looking forward to the fisting. But yet, I'm intrigued.
PapaBear434
Neostorm
Posted 11:46 PM 21/8/08
@Defenestrated: Most iconic meaning I see in on TV, pop cans, ceral boxes , billboards, ... etc and therefore everyone and there brother can't avoid it.
Neostorm
CheckersMcGavern
Posted 11:38 PM 21/8/08
@elevenoverzero: Because some people have nothing better to do than compare a new game to the most popular game in it's genre.
CheckersMcGavern
karasu is my homeboy
Posted 12:16 AM 22/8/08
@Silverbackne: To be fair, this clearly plays exactly like Mass Effect, Unreal Tournament 3 and Gears of War, so you have an extremely valid point.
(Note: You will need charged batteries in your sarcasm detector for this post)
karasu is my homeboy
Silverbackne
Posted 12:08 AM 22/8/08
Hmm, another futuristic sci-fi shooter with dudes in oversized, glowy armor? We definitely need more of these games.
Silverbackne
Modus_Operandi
Posted 12:06 AM 22/8/08
When the outgoing team members who worked on this game call it a "mess", that gives me pause. It also doesnt help that the redesigned art for the soldiers is a direct rip-off of Gears and Unreal. I mean come on. Homage is one thing. This is just blatant.
Modus_Operandi
karasu is my homeboy
Posted 12:01 AM 22/8/08
@Refused: See I disagree with "COD4 is easier than Halo 3." I highly, highly disagree. But you've made up your mind already so I'm pretty sure I can't change it.
karasu is my homeboy
karasu is my homeboy
Posted 11:58 PM 21/8/08
@LittleBigPlaneteer: I know. It's ridiculous that the headline for this third person shooter is "What makes this different from a first person shooter?"
Uh, for starters...that.
The Halo comparisons in this post are extremely out of place.
I'm definitely looking forward to this game. I hope a lot of people pick it up so it's online isn't DOA like Timeshift.
karasu is my homeboy
GusherKid
Posted 11:58 PM 21/8/08
Uh... I'm pretty sure developers don't ask themselves how their games are different than Halo. Halo is irrelevant.
GusherKid
Toasticus
Posted 12:45 AM 22/8/08
@LittleBigPlaneteer: "COD4 is consisitently topping the charts on Live and has replaced Halo 3 as the most played game right now."
This assertion is incorrect. Although COD4 did place first on XBL for a while, many players have gone back to Halo 3 over time. See: [thevgs.net]
Toasticus
Toasticus
Posted 12:36 AM 22/8/08
@Modus_Operandi: Yeah, visually this looks like UT3 Jr. Me-too-ism is an ugly thing.
Toasticus
Toasticus
Posted 12:35 AM 22/8/08
@LittleBigPlaneteer: [kotaku.com]
The Haze devs actively compared their game to Halo. So there you go.
Toasticus
Grandreaper999
Posted 12:33 AM 22/8/08
I honestly dont see what halo did that goldeneye didnt. lol... people comapring everything to halo is the reason its now immortalized, and therefor some sort of unattainable goal to reach. To be better than halo. The only major difference I noticed with halo was that it was slow moving and smooth, the weapons also felt much like toys. I still think the UT series blows most if not all shooters out of the water.
Just make a damn game, if it sucks it sucks- and If it's not halo, dont be afraid of it.
Grandreaper999
TK423
Posted 1:29 AM 22/8/08
10 hours? You're kidding, right?
TK423
AntiheroKing
Posted 1:27 AM 22/8/08
@Sullyville: *facepalm*
AntiheroKing
Sullyville
Posted 1:20 AM 22/8/08
Because my cock's name
is Jet Brody, I am getting
a kick out of these replies.
Sullyville
Cygnoid
Posted 1:19 AM 22/8/08
I love how the generic, bland Halo all of a sudden became the gold standard of console first person shooters. You use guns and armor in Haze? Halo clone. You drive vehicles in Fracture? Halo clone. There's a melee weapon in Doom? Halo clone. How skilled of you, Bungie.
In my day, we called first person shooters "Doom clones" and they didn't even have 3D characters. We had to make do with sprites and use our imaginations, and walk fif-TEEEN miles through the snow to school, uphill both ways...
Cygnoid
AntiheroKing
Posted 1:19 AM 22/8/08
It's simply the nature of people to compare things. And if you compare things, then there will inevitably come something that stands out, collectively. It's not to say that because a majority feels that Halo is one of the best games that it in fact is or isn't, but being that the vidya game is still a business, it's foolhardy to ignore any demographic data.
I think it may seem more insulting to some because it (FPS) is such a powerful genre at this time. If someone compares a new game to the likes of say, God of War, then it's a good thing, whether or not anyone ever said God of War was the best action/adventure game.
tl;dr It's ultimately meant as a compliment to the game, so take it as that: This game looks good.
AntiheroKing
Jehnn
Posted 1:14 AM 22/8/08
My attitude for most of the article: :D
My attitude at "Averages 10 hrs in length": D:
If we're going to wean this generation off of short Halo clones, can we at least stop making them short? Seriously, 10 hours isn't much. I want my games to take more than a week to finish. I'm not asking for a 500+ JRPG-style experience, but a well-told 20-hour story never hurt anybody.
Jehnn
HaydenTenno
Posted 1:55 AM 22/8/08
@LittleBigPlaneteer: No, just no. :|
HaydenTenno
wandering_nomad
Posted 1:38 AM 22/8/08
@TK423: Are you complaining because that's too long or too short? Because after all the fanfare for Halo 3's six hour campaign I can't tell any more.
wandering_nomad
mjbyrne
Posted 2:47 AM 22/8/08
back to back lucas arts games, and both look fairly good (one being AWESOME)...oh yeeeeeeeaaaaaa.
mjbyrne
karasu is my homeboy
Posted 2:44 AM 22/8/08
@Grandreaper999: Didn't Halo invent shock damage?
Correct me if wrong. That's a pretty big contribution to gaming if you ask me.
karasu is my homeboy
vagrantwade
Posted 3:03 AM 22/8/08
Littlebigplaneteer, Big ignorant sony fanboy...or THEE biggest most ignorant sony fanboy? Stay tuned at 11!
vagrantwade
taduman
Posted 3:47 AM 22/8/08
@Mattz: It is the most widely known in and out of the gaming industry. But reayy, is it better than COD4?
Don't think so...
taduman
Refused
Posted 3:42 AM 22/8/08
@CheckersMcGavern: When did I say any game copied another game. I have a tendancy to write huge walls of text so I always try and keep my comments short. If I didn't I could have further gone on to explain that the Halo setting, gameplay, as well as other aspects aren't exactly original anyways. Please understand I wasn't claiming that any game copied Halo. I simply stated obvious similarities between the two games. Saying the two games can't be compared is rubbish and my statement was just trying to point that out.
@karasu is my homeboy: Yeah you're probably right with that last bit. For the record I certainly ain't talking about Assault Rifle starts. Try playing the Major League Gaming/Gamebattles Clan Site settings. Otherwise there aint much point in playing Halo as all the default maps and settings suckkk :D
Refused
stranger
Posted 3:36 AM 22/8/08
So is this AJ Glasser from LucasArts PR or what?
I'm not sure if I just read an actual preview, or a 'tell us why is your awesome game is so awesome' preview. That and I really have to agree with everyone regarding the constant need to reference Halo as the standard of quality for FPS games.
It tells me, coupled with the admission of having little to no skill with shooters, that the author probably doesn't play too many FPS games. Which makes me wonder. Why is this person writing a preview for Fracture, and why should I trust their seemingly enthusiastic hands-on when it fails to address any of the shared concerns many gamers have had in reaction to what's already been out there in the media for months?
There's uncanny levels of similarity between Fracture and a lot of other FPS games out there, not just Halo. So much so that one could suggest a concept dreamt up by a marketing department rather than one envisioned by a passionate dev team. The only tactile difference in Fracture seems to be the whole 'terrain gun' mechanic, which still sounds gimmicky to me. Otherwise it looks like UT, seems to play like Halo, and borrow it's story from the big book of sci-fi cliche that's been making the rounds in the development community for the last 20 years.
I think these concerns have been shared among gamers whenever a preview has been posted thus far in the game's development, and the author's disregard for the community's already well established skepticism towards Fracture further speaks to an fundamental disconnect between the author, the genre, and such a title's potential audience.
Are you sure it was just Diet Coke and sushi they were serving that day? Or was there maybe some PR flavored Kool-Aid being passed around as well? After reading this preview it's hard to tell...
stranger
Le-Rectum
Posted 4:17 AM 22/8/08
F**k why hasn't anyone called this game out? While the the terrain deformation looks at least temporally amusing i haven't seen anything else of interest from Fracture. The terrain deformation should be one of the mutiple facets but instead it's the only thing their showing. Fracture's 10 hours long? I'd rather watch the Ryan Gosling starring Fracture seven times (he's so dreamy, reminds me of James Dean).
Le-Rectum
lordargent
Posted 4:54 AM 22/8/08
LittleBigPlaneteer: fnd t cmcl tht ths rtcl smngly cmprs vrythng t Hl s f t's th gldn stndrd. D y hv lt f xprnc wth FPS's mnd? Lk tsd f Hl?
Offtopic, but I think the "a" in the Disemvoweling icon should be broken in two, maybe add a splash of blood for good measure :D
lordargent
CheckersMcGavern
Posted 5:59 AM 22/8/08
@Refused: Fair enough. To be truthful, I had only jumped into the middle of the conversation and was just joking around. I had no intentions of making it a serious part of the conversation/debate.
I do agree that games of the same genre can be compared. However, I have to agree with those who say games should be allowed to be judged based on their own merits and not solely on a comparison of what the set standards are in the industry. After all, that's really only a result of popular opinion and not based purely on quality. But then again, those 2 things are rarely considered different.... right? >_<
CheckersMcGavern
Placentasaurus
Posted 7:24 AM 22/8/08
Sounds good, but there are lots more games coming out that look much better.
Placentasaurus
Lawl01
Posted 1:59 PM 22/8/08
I guess it's different from that fact that it isn't Halo..
Lawl01
Refused
Posted 12:30 PM 22/8/08
@CheckersMcGavern: I will have to agree with you there! And yeah I think sometimes people do judge quality based upon popularity. Its a shame really, especially when great games get outsold by EA Sports titles :(
Refused
mrrobsa
Posted 11:29 PM 22/8/08
Sorry AJ, but I'm not a fan of your writing, you seem uninformed.
Not everyone uses Halo as a (console) FPS benchmark, if you'd been tracking this game you'd already know 'what makes it different from Halo'.
And has been pointed out, King of the Hill is not new or unique to Fracture.
Research sir, research.
mrrobsa
PEWPEWGreenLaser
Posted 5:26 PM 21/8/08
@LittleBigPlaneteer: The fact that it sucked. Ohsnap. I'm mostly kidding anyway. I _really_ don't want to open that can of worms.
On topic: I can't believe Lucas Arts is going to be receiving my money for TWO games in the SAME YEAR. What is this, 1998?
PEWPEWGreenLaser