fighting
SoulCalibur IV Review: Polishing The Stage Of History
Posted by Mike Fahey at 4:30 AM on August 2, 2008
I can't write about any version of SoulCalibur without saying how amazing the Dreamcast version of the first installment was, so we'll get that out of the way up front. The original SoulCalibur for the Dreamcast is the game that got me hooked on 3D fighters, and no other game before or since quite compares to the thrill of the first time I spun up the disc in my imported Sega console. Nevertheless, Namco Bandai continues to try, and now the fourth installment (fifth counting Soul Edge) is upon us, marking the series' first appearance on current generation hardware. SoulCalibur IV brings us new fighters, new modes, a robust character creator, and the addition of online play - a franchise first. On top of all that, they've added a healthy dose of midi-chlorians to the mix in the form of cameos from Yoda, Darth Vader, and the Secret Apprentice from The Force Unleashed. Do all of these new additions lift the franchise to new heights, or throw it off balance so it falls right out of the ring?
Love it or hate it, here's your SoulCalibur IV review.
Loved
Gameplay: Still the same great SoulCalibur gameplay we all know and love, with a few nifty additions to keep things fresh. Opportunities to pull off the new Critical Finisher moves are few and far between, but they definitely add to the humiliation of your opponents, and that's what fighting games are all about.
So Many Characters: I love a fighting game with tons of variety, and SoulCalibur IV features a very impressive roster indeed, with old favourites (Ivy!) joined by all-new favourites (Kamikirimusi!). The characters also seem a bit more realistic to me, as opposed to the slightly more exaggerated characters of the past two games.
Character Customization: So many characters, and then you create more! Sure, they're all just clones of existing characters, but the ability to make your mark on online play as Kotaku, the pink and yellow Talim kitty girl is priceless.
Skill System: Being able to power up and customise your favourite characters is a definite plus. The mechanic of leveling up fighting styles to allow for bigger and better skills rewards players who pick a character and stick with it.
Online: An amazing first for the series, so far online battles in SoulCalibur IV have been relatively lag-free and painless, at least from a game performance standpoint. Just wish I didn't have to fight so many damn Yodas.
Story Mode: Some people hate story mode for it's brevity, but I appreciate the developers mixing things up a bit. It's relatively fast and ridiculously easy, but still a pleasant change from just fighting a series of battles leading to a drawn cutscene.
Unlockables: Always a staple of the SC series, the game features unlockable characters, unlockable items for character customisation, and unlockable artwork. Just wish there was a bit more of the latter.
Hated
Balance: SoulCalibur has never exactly been gameplay balance central, and the addition of the Star Wars characters - particularly the tiny, unthrowable Yoda - sets the game askew even further. Adding in a character that is immune to some of the most powerful attacks in the game is never a good idea.
The Tower Of Souls: The extra modes in the SC series have been on the decline since they traded up the mission mode in SCI for SCII's room-to-room dungeon crawl. SCIII brought us a strategy game, and now we have The Tower of Souls. Going up is Mission Mode with no story and no way to know the special conditions you need to unlock items the first time through. Going down is tag-team survival mode. Bleh.
The Voices: Yes, yes - the cheesy announcer is part of what makes a SoulCalibur game. It doesn't make it any less painful to listen to. The character voices can be grating at times as well, especially Tira. I'd suggest switching to Japanese voices immediately.
I've found that the key to enjoying each new entry in the SoulCalibur series is not to expect a revolution. The first SoulCalibur was the launch of the revolution. Each successive title has added new troops, new tactics, and new battlefields, but for the most part they are just the evolution of the revolution SoulCalibur started.
SoulCalibur IV might not have the impressive impact of the original, but it's still a hit gamers will be feeling for a long time coming.
SoulCalibur IV was developed by Project Soul, published by Namco Bandai. Released on July 29th on PlayStation 3 and Xbox 360. Played Xbox 360 version. Completed story mode for all characters including custom, unlocked all hidden characters and artwork. Played multiple rounds online with both custom and normal characters. Got to floor 11 of the Tower before pausing for breath.
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Comments (AU Comments · US Comments)
There are currently no AU comments for this post.
elsilento
Posted 5:30 AM 2/8/08
I seriously love this game, probably one of my favorite fighters actually.
The thing I would add to make it top-notch. Create you own Jedi from scratch.
elsilento
aR-Tard
Posted 5:27 AM 2/8/08
Been lovin it..
already made customs for Altair, Joker, Hulk, Mistique, and when friends come over, they'll make themselves too XD
aR-Tard
Striderhayasa - Phillyyakk on PSN and Live.
Posted 5:24 AM 2/8/08
@AsWater: you bring up a good point. It took a long time for me to get used to the slower speed. Even still, my counters and parries are still off because of it. I'm not a fan of the new speed but I can deal.
----------------------------------------------------------
What I hate though is the changes in the move list for many of the characters. This started in SCIII. There are key moves for my main characters (Xianhua, Maxi, Kilik, Ivy, Raphael and Taki) that are either gone or totally changed. I'm struggling in certain matches because of this. It leaves me to think "why would they change that when it's not for the better?" It's times like these when I praise and curse Sega at the same time. Sega had the common sense to understand how to evolve a move set over time in VF5 and make sure that changes enhance the gameplay and not take away from it. But Sega sucks because PS3 owners STILL don't have VF5 online, which I still think is a better fighter overall.
Eh, don't get me wrong, I still enjoy SCIV and had a blast playing it online a couple of nights ago, but it's not the end-all be-all fighter that I'd wish for. I wouldn't say it's the best in the series even though first impression lend toward that mentality. I had more enjoyment playing SCII. But still, I think this all points back to the changed movesets which I'm not a fan of.
Striderhayasa - Phillyyakk on PSN and Live.
Mommar
Posted 5:23 AM 2/8/08
@Shiryu:
I agree with Methusalah. If you've got a Wii and a copy of Soul Calibur 2 you don't really need to drop another $400 for a 360 and this game.
Mommar
ReignFury
Posted 5:23 AM 2/8/08
@-EDGE-: Me too, Tekken 6 can't come soon enough!
ReignFury
Mommar
Posted 5:22 AM 2/8/08
@Madeira:
Yoda is pretty fun to bitch-slap in mid-leap isn't he?
Mommar
Methusalah
Posted 5:20 AM 2/8/08
@Shiryu: If you don't already have a 360 or PS3 I really don't think this should be the game to convince you to buy one. At least 90% of what soul calibur IV has to offer can be experienced by playing any of the previous entries in the series.
Methusalah
PapaBear434
Posted 5:18 AM 2/8/08
@JAcK0R:
Yeah, George Lucas went form being mystical and intriguing back when he created franchises and then set about ruining the same ones twenty years later by answering questions no one asked.
We were just fine with "The Force" being a mystical life energy that Jedi and Sith were able to tap into. Then Lucas had to go and make it a blood disease that could be measured (cue "It's over 9000!" reference.) He also had to turn Vader, one of the most mysterious, menacing, and sympathetic villains in cinema history and turn him into a sniveling little brat that we all wanted to bitchslap. Seriously, the Vader of the original trilogy would have force-choked the prequel version of himself until his legs stopped twitching.
We were just fine accepting that Indiana Jones fought forces that were created by biblical and other religious means. That God gave the arc and the grail special powers, and the shenkira stones were imbued by Kali herself. Lucas, in his infinite wisdom, had to explain in "Crystal Skull" that all of these religious phenomenons were actually alien tech that we as stupid humans mistook as magic and the power of God/gods.
Add to it that Lucas would replace every single last actor and set piece with CG if he could get away with it (though the new "Clone Wars" would prove that he's trying), I think George truly lost his way.
He spent twenty something years believing what everyone said about him, bought into his own legend that he was a creative genius, and forgot that he turned his scripts over to other writers and directors the first time around to flesh out his original versions and made them great. And it ruined him as a filmmaker.
Ok, end threadjack. Moving on.
PapaBear434
Gray665
Posted 5:17 AM 2/8/08
The biggest problem I have with the game is the lack of a team battle mode. For my friends and I SC 1 was endlessly replayable because of the 8 on 8 random battles we'd have. It was great not knowing your team until the next fighter came out and the matches seemed to end up the perfect length. Why Namco, why? I want my team battle back!
Gray665
Thugmunk
Posted 5:15 AM 2/8/08
wow you can't throw Yoda? Wtf?! And I thought Link was cheap from SCII.
Thugmunk
Shiryu
Posted 5:14 AM 2/8/08
Im still pondering if this will be THE game that makes me buy a 360/PS3/both. Im such a happy person with the Wii alone, but I have been a fan of Soulcalibur even before it was Calibur, al the way back to Soulblade (Souledge) on the PXS. Truly Character Customization is a must, I hope Namco has set the standads of fighters to come with this one.
Shiryu
twinturbo2
Posted 5:13 AM 2/8/08
Fahey, you forgot about the AI in Tower of Lost Souls and how horribly cheap it is. I haven't seen such horrible AI since the 2D Mortal Kombat games. Whoever programmed the AI needs to die a horrible death.
twinturbo2
Swift_
Posted 5:12 AM 2/8/08
From what I've been hearing on a lot of gaming podcasts, I'm surprised you decided to review the 360 version. I understand that the d-pad is horrendous and that it alters one's impression of how fluid the game truly is.
Agreement on the voices, I went Japanese in a mere minutes!
Swift_
dreamfall
Posted 5:11 AM 2/8/08
well I figure time goes on, the graphics of these games inherently becomes better without really saying. As far as the gameplay, as a diehard SCII fan, the system is intact- which is a good thing. Shit, having throwdowns and passing the controller is probably some of the most fun I've had in a long while. and beating fools with a hula hoop never gets old.
dreamfall
Methusalah
Posted 5:11 AM 2/8/08
@MASOCHIST187: Yeah, I am. 37". only 720p, but that should be enough. They are ok, but not significantly better than soul calibur 3. IMO the main graphical improvement is that the series has made the move to HD.
Methusalah
Batteries-Included
Posted 5:11 AM 2/8/08
I've got it on the PS3, and Vader isn't as cheap as I thought he would be with all the force grabs and stuff. If your opponent is quick at getting up, you can't use them at all, and if they dodge side to side, you can hardly use any of the force attacks. Keep in mind though, I've only put about 3 hours into the game so far, and was using a variety of characters, so I'm no Vader expert.
Batteries-Included
Madeira
Posted 5:10 AM 2/8/08
@Madeira: *Cassandra's*, *shield*... yeesh
Madeira
DaiMacculate
Posted 5:10 AM 2/8/08
@Madeira: heh that would explain me not knowing that yet, I hate playing with Cassandra (to be fair I hate about 2/3rds of the fighters in any SC game in terms of me playing AS them, so its nothing too specific to her, I'm just very picky).
But yeah, I just think Yoda and the Apprentice are both a bit unbalanced, but if anything thats "accurate", a "Jedi" really Should be superior to most of the SC cast :P
DaiMacculate
Archaotic
Posted 5:09 AM 2/8/08
@AsWater:
It's always been like that. The Apprentice can do some Force Jumps into the foreground and the background, but most characters can't sprint in every direction because of the limitations of 8-Way Run. Ironic name.
Archaotic
Ryumeka
Posted 5:09 AM 2/8/08
@EvilSuperSean: Are you talking about the Game exclusive? That was a preorder bonus only.
Ryumeka
EvilSuperSean
Posted 5:07 AM 2/8/08
@Ryumeka: There's a limited edition, but it's just a steelbook case, with an extra DVD and a booklet of character profiles. Strangely, it comes with the normal edition and has an extra disc holder for the game. Which makes the normal box a bit useless!
EvilSuperSean
Madeira
Posted 5:07 AM 2/8/08
@DaiMacculate: You can spam Casssandra's forward + A, A, A sheild combo and rip the AI without any problem using just that move, and she's not a broken or unbalanced char.
Madeira
decoy-b
Posted 5:06 AM 2/8/08
Good review, I like the game but I think it's just due to a lack of better fighting games out there. It just feels like they've been phoning it in since soul calibur. It's starting to feel kinda generic now.
I think for 5 they should switch things up, change the art style, get rid of alot of the old characters and add some more original new ones. Basically the kind of things that make a great game but alienate some of the more "hardcore" fans.
decoy-b
kidko
Posted 5:05 AM 2/8/08
He said "a bit more"
kidko
SigmundTheSeaMonster
Posted 5:05 AM 2/8/08
@Captain_Collide: Nice! Guess what fabric section my weapon will snip first!
SigmundTheSeaMonster
AsWater
Posted 5:05 AM 2/8/08
Oh, and is it just me or is there no dashing in any direction but forward?
AsWater
zanzibarlegend
Posted 5:04 AM 2/8/08
@def PD: hate to be the bearer of bad news but yes... they did it again! here i was last nite unwrapping my copy, i went straight to play online with kotaku buds. i picked Taki thinking at least she retain some of Sc3 moveset.......WRONG! i know must go and re-learn how to use her again.. sigh.
but all in all lovin it, and vader is the shiznit, so all in all good times ahead... with a bit of re-study of my fav characters... no biggie.
by the way..... no to sound like a pretentious prick, but wtf does Namco have to do to forget SE on the dreamcast? its a classic, i get it.. but i challenge Mr. Fahey or anyone on here to tell me what SC can do to emulate a classic? please elaborate. Yoda being broken does not add up to a RED comment on balance of gameplay. u mentioned one character who clearly is not even integral. if the game was broken i would give you HATE comment. but the little green guy is messing it up? i don't think that's fair and i dont even own a 360.
zanzibarlegend
Xideo
Posted 5:03 AM 2/8/08
Does it have those silly quick time events in story mode like in 3?I never knew why they put them in there.
Xideo
Striderhayasa - Phillyyakk on PSN and Live.
Posted 5:03 AM 2/8/08
@PapaBear434: nope Vader is actually not bad
Striderhayasa - Phillyyakk on PSN and Live.
JAcK0R
Posted 5:03 AM 2/8/08
*Claps hands over ears upon Midi-Chlorian mention*
Midi-what now? What are those? If they really existed, I'd bet they're a stupid plot device, though.
Tira's voice is annoying? I thought she was delightfully insane.
JAcK0R
AppleJax
Posted 5:03 AM 2/8/08
Fuck all ya'll. I can't even complain about this game yet. Ordered online and still waiting for it to be delivered. And it was shipped via USPS with no real tracking info, so not even sure exactly when it's coming, but at least it's on its way.
AppleJax
MASOCHIST187
Posted 5:03 AM 2/8/08
@Methusalah:
This isn't meant to be a jab, but are you playing on a HDTV? To me the graphics look incredible.
MASOCHIST187
PapaBear434
Posted 5:03 AM 2/8/08
@Captain_Collide:
Yeah, looks realistic to me. Especially the two people in the lower left.
Wait, those aren't people? I thought it was two naked obese men wrapped up in a parachute.
PapaBear434
AsWater
Posted 5:02 AM 2/8/08
I'm of the Hate the Story Mode Camp. Its quick and easy, and so...soulless. I enjoyed SCIII's arcade mode thought it got a little repetitive doing the same quick-time events only to see the EXACT same animation for each character. I was hoping SCIV would improve on it but instead just threw it all out the window.
Part of what made Soul Blade so cool (for me) was seeing the end cutscene. They were so cool! Li Long anyone?
One other thing that has bothered me so far is the announcer. Its like even way more chessy than normal. And I loved the announcer's lines since forever. So it MUST be REALLY REALLY bad if I can't even enjoy them.
The slowing of the game threw me off so bad. I played about 3 hours yesterday trying to connect my combos with Cassie only to find out some didn't work out. The timing is off. Well not the timing, I guess me. I'll spend the weekend calibrating myself to the game.
AsWater
You Cannot Untoast
Posted 5:02 AM 2/8/08
@londonlad:
Oh, so you're getting beaten constantly? It's never been a strictly finesse game, ever. You can play it with flair, but it's still possible for some button masher to get the best of you from time to time.
You Cannot Untoast
PapaBear434
Posted 5:01 AM 2/8/08
@KirbyMorph:
Guilty as charged. Never played it on the DC, only watched it. I did play it on the 360 (I think, the one with Spawn) and on the GameCube. Just felt weak in the skill department. And, as I said, mashing can whoop most people, and knowing the couple of cheese moves for a character is usually enough to finish off anyone else.
Maybe they've diluted it since the DC days, I don't know.
PapaBear434
Captain_Collide
Posted 4:59 AM 2/8/08
"The characters also seem a bit more realistic to me, as opposed to the slightly more exaggerated characters of the past two games."
Really now?
Captain_Collide
Canuckssleepinthenude
Posted 4:57 AM 2/8/08
Spot on... except I haven't fought any Yodas online yet. *knocks on wood*
Canuckssleepinthenude
Ryumeka
Posted 4:57 AM 2/8/08
Is there any word on a Limited Edition for UK stores?
Is the Clothes DLC the one included on the LE disc?
Ryumeka
TheHun
Posted 4:56 AM 2/8/08
@djricekcn: do you enjoy fighting games in general?
I find this review to be spot on, though i haven't tried the tower of souls mode. Japanese voices are a must!
TheHun
sir_carrot
Posted 4:56 AM 2/8/08
Very much looking forward to this and will burrow on through the negatives - this sounds more and more like what I've been wanting.
It's just a shame about Yoda, and the included extra mode - I enjoyed the buggy extra modes from the last games, and hoped this one would finally have an entertaining, polished incarnation.
Alas. Still - the mode sounds a bit 'Tower of Druaga'-ey, and it is from Namco, so no doubt there will be some fun included fan service there (not referring to the obvious fleshy sort).
sir_carrot
-EDGE-
Posted 4:56 AM 2/8/08
@PapaBear434:
Not that you asked me, but Vader is a pretty solid addition to the franchise. Other then the "how" he got there story being a bit of the weaksauce. He feels overall like a balanced fighter. That said, one of my ongoing and continuous love/hate things about the SC series is the characters are a bit hit or miss in terms of balance.
-EDGE-
Wahrheit
Posted 4:56 AM 2/8/08
@PapaBear434:
Vader is balanced imho. Apprentice is not.
Wahrheit
KirbyMorph
Posted 4:55 AM 2/8/08
@PapaBear434: You obviously didn't play Soul Calibur on the DC if you think its always been a mindless button masher.
And Vader is supposed to be fairly balanced from what I hear.
KirbyMorph
Fangeh
Posted 4:55 AM 2/8/08
@KirbyMorph: Yup. And I did switch immediately. Too bad it also makes Yoda/Vader/Apprentice speak Japanese as well.
Fangeh
Ness
Posted 4:55 AM 2/8/08
If the professionals say Yoda is broken, then by golly he's broken. Unthrowable? Pint-sized? If that's not broken then you've never played a fighting game.
Ness
Dauragon C. Mikado
Posted 4:55 AM 2/8/08
I find it hard to purchase fighting games as of late. Nobody around me really gives a shit about fighters anymore. The days of all night tekken/virtua fighter/soul calibur throwdowns with my friends are definitely over, at least for me..
Dauragon C. Mikado
KirbyMorph
Posted 4:54 AM 2/8/08
Anyone know if they include the Japanese voices in the US version?
KirbyMorph
Madeira
Posted 4:54 AM 2/8/08
@Eville1 says SKUse me a sec.: Same here. I figure Namco had to do that, if he could dash in as quick as Yoda should, he'd be unbalanced for sure.
It's actually pretty amazing how well they captured Yoda's personality and movements, and he looks phenomenal. It's fun to pick him occasionally to break things up.
Madeira
PapaBear434
Posted 4:52 AM 2/8/08
Though, I have to ask this: Did you guys do the PS3 version? Is Vader equally unbalanced as Yoda, or a little better on the cheap-o-meter?
PapaBear434
PapaBear434
Posted 4:51 AM 2/8/08
Good review, but SoulCalibur has always seemed like a button-masher with a loosely connected storyline loosely (and badly) traded from a bad Japanese cartoon.
Nothing against it, as it's easy to pick up and play, but I could beat people who claimed they were masters at it by closing my eyes and blindly smacking buttons. That doesn't bode well for future gameplay too me.
PapaBear434
djricekcn
Posted 4:49 AM 2/8/08
I haven't played SC series since I for DC but all I have to say is I gave IV about 3 hours and I regretted buying it. I think it's a boring game.
Note: This is "my" personal opinion, not yours
djricekcn
xMaverick
Posted 4:49 AM 2/8/08
Yeah... this game still needs to improve how characters work... or mayhaps I'm just a nub?
I think some characters are far too cheap and thus, are horribly exploited.
Makes a reasonably fun fight go awfully stale when the dingbats who use em use only the combos that cover their bases... left and right over and over. Christ...
It's annoying.
xMaverick
DaiMacculate
Posted 4:48 AM 2/8/08
@Madeira: I have to say, I haven't played Yoda versus every character yet or anything, but from what I've played AS him against the AI he is all but broken. Real human players may have some strategies to defeat him (will probably try out online for the first time tonight), but the computer CANNOT handle him that I've seen, and this was me basically just mashing with him, I haven't really analyzed his moveset or anything.
DaiMacculate
-EDGE-
Posted 4:48 AM 2/8/08
Loving the game so far on the PS3 (Vader doesn't suck). However it has left me longing for the next Tekken installment.
-EDGE-
chuffhoncho
Posted 4:47 AM 2/8/08
@mikes_stalker: That's a lot of "still", my friend.
Nice review. I'll give it a go.
chuffhoncho
londonlad
Posted 4:46 AM 2/8/08
I hate this game. It's too watered down for the masses and has turned into a kilik and mitsurugi button mash fest.
londonlad
wired_fenix
Posted 4:46 AM 2/8/08
You pretty much nailed it dead on Mike. Good review.
And yes, screw Yoda.
wired_fenix
MajinMexican
Posted 4:46 AM 2/8/08
We have been staying late at work playing this game every day. It's been a lot of fun and I think after the hype dies down we might dedicate atleast one day a week where we stay after, order pizza and just play in the conference room (like we did last night).
And in classic SC tradition I've gotten angrier beyond belief at thier "Mission Mode" where I wanted to through my controller through the tv at frusteration of getting hit right before I preformed the perfect I needed to unlock the treasure
MajinMexican
Chances
Posted 4:46 AM 2/8/08
I'll stick with Virtua Fighter 5.
Chances
mikes_stalker
Posted 4:44 AM 2/8/08
So it is still a party fighting game still. That's cool, but I like the voices still. Not a fan of the English this time around, but the announcer shouting over the top lines sure is still awesome. Nice review!
mikes_stalker
Vindicoth
Posted 4:44 AM 2/8/08
I agree about everything except for the Voices. They don't bother me at all. I can't believe you didn't mention the graphics at all though.
Vindicoth
Eville1 says SKUse me a sec.
Posted 4:44 AM 2/8/08
@Madeira:
Agreed.
And no speedy dash? I felt hampered by his hopping around instead of a run forward move.
Eville1 says SKUse me a sec.
AndrewG009
Posted 4:44 AM 2/8/08
Commendably so, you really hit on the points that are the reasons why I picked this game up and odds are why I'm going to go back through the series and play through them (I've never really gotten into the Soul Calibur games) But you said the Dreamcast version is the best? I will have to try that. Right after I try playing as Tira again.
AndrewG009
dynendal
Posted 4:43 AM 2/8/08
So you're saying that I should get the PS3 version. Ok.
Fuck Yoda. If I had to have a campy character I'd go with Vader anyways.
dynendal
Methusalah
Posted 4:43 AM 2/8/08
I'm pretty sure I'll get some flack for this, but I'm actually pretty disappointed by this edition of Soul Calibur. The classic enjoyable gameplay is there, but there just aren't enough new additions to warrant the purchase of a $60 game. Not enough new characters, only slightly better than last-generation graphics, minimal number of gameplay modes. It's not a bad game by any stretch of the imagination, but I really think they could have done a lot more considering the power of this console generation.
Methusalah
Madeira
Posted 4:43 AM 2/8/08
Not being able to throw Yoda isn't that big of a deal. He has a few issues that balance him out- it's easy to smack him out of the air when he goes for a throw, and surprisingly he has some speed issues with some of his more useful moves. He isn't broken or overpowered or whatever, he's barely a mid tier char.
Madeira
Wahrheit
Posted 4:42 AM 2/8/08
I'd say I agree. Lucky I don't mind a grind, because that's what tower of souls is.
Wahrheit
def PD
Posted 4:42 AM 2/8/08
Hopefully this one is nowhere near as broken as 3.
Are the moveset lists the same as the ones in 2 or 3?
That was another thing I disliked about 3; they changed a bunch of the move commands.
def PD
Octo1
Posted 4:42 AM 2/8/08
I rented it and I am glad I did. The game was fun but its not worth the price tag. Will eventually pick it up when its cheaper.
Octo1
Eville1 says SKUse me a sec.
Posted 4:41 AM 2/8/08
Fucking tower mode. Ball licking sunsabitches!!
I love the game though. Breakdancing Voldo's gonna git yuuuu.
Eville1 says SKUse me a sec.
Someguy925
Posted 4:41 AM 2/8/08
Online is fun, but it can never replace the arcade experience mainly because 50ms will always screw you up.
Someguy925
IceCold
Posted 4:38 AM 2/8/08
Excellent Review.
IceCold
fenderfuel08
Posted 5:54 AM 2/8/08
Soul Calibur IV is a great game and is really what the fighting genre needed... It's as easy as Smash Bros, meaning the moves are easy to learn, with alot of them only requiring 2-3 buttons, and the AI is easy enough that you can whoop its ass if you have skill.
Recent fighting games, such as DoA4, have become so hardcore with final bosses that take controller-throwing 10-15 continues to beat and with attacks that take 6 button presses...the fighting genre is near death because it has become so niche and unaccessible to most gamers. Soul Calibur 4 fixes that problem, and it does with flying colors.
The Star Wars characters, love or hate them, are the best extra bonus characters ever in a fighting game. Yes, they are obscenely overpowered and ublalanced, but its Darth Vader and Yoda we are talking about here. You can't have it both ways--either Star Wars characters fight like they do in the movies and whoop major butt or you get dumbed down, slow, and practically useless characters like the Spartan in DoA4, which did not resemble anything of the likes of master chief as far as super-human speed, reflexes, and strength are concerned.
fenderfuel08
Hoppasaurus
Posted 5:51 AM 2/8/08
I haven't read all the comments thus far, so maybe someone beat me to my point, but here goes anyway: though I've been really enjoying the game so far, my biggest gripe is the move list. Why the hell am I supposed to use a fucking legend to translate moves to their corresponding buttons when they could have just listed which buttons to press to accomplish each move? This is seriously driving me bonkers.
Does anyone know if there is a way around this? i.e if there is a way to change the move list view to actual buttons instead of "B" "G" etc?
Hoppasaurus
kainzero
Posted 5:51 AM 2/8/08
"soul calibur hasn't exactly been gameplay balance central?"
uhhh, as far as i know they've all been balanced aside from one or two characters who get stuck in low tier like SC3 talim.
kainzero
zanzibarlegend
Posted 5:50 AM 2/8/08
@Meohfumado: AMEN my brother.
zanzibarlegend
i.roboto
Posted 5:50 AM 2/8/08
Good review but a little early to discuss balance imo.
It's cool to say that the game is not balanced: every fighter known to earth isn't and we all know each character will seed themselves in their own tier.
But I'd be careful in writing Balance in such a way that you make it seem as though some characters are overpowered.
Yoda can't be thrown and all highs whiff him no doubt - but he does jack damage and his armor is weak. Having said that, there are definite drawbacks to using him as well.
i.roboto
Meohfumado
Posted 5:47 AM 2/8/08
I've played almost 100 XBox live games and haven't seen a single Yoda yet. Mostly Siegfried/Nightmares, Cervantes and Kilik in my experience.
And people who complain about button-mashers/spammers...every try parrying? Easiest way to beat a masher right there.
Meohfumado
djricekcn
Posted 5:46 AM 2/8/08
@TheHun: Yes, I do enjoy fighting games.
djricekcn
stoneagedan
Posted 5:43 AM 2/8/08
My Game preorder case never came :(
Normal box only, though apparently the extra stuff is on it's way.
I find it a lot easier to button mash through than DOA4, that's for sure, but I suspect given time I'll enjoy it more. i enjoyed previous SC games, and found that there was a little more tactical balance in them once you learned the reach and speed of the weapons. Most other fighters don't ahve that - it's all about memorising combos and special mvoes for a lot of fighters. I find it relatively tedious using one character endlessly, and the SC series has always been relatively forgiving for people who switch regularly. It's not necessarily button mashing, it's jsut the basic one button moves are actually worthwhile.
Am dyeah, the 360's Dpad is awful, but it's goot a perfectly good stick. Easier to do rolls on that too.
stoneagedan
zanzibarlegend
Posted 5:42 AM 2/8/08
@PapaBear434: "Seriously, the Vader of the original trilogy would have force-choked the prequel version of himself until his legs stopped twitching."
ROFL!!!2
Best Quote i have read in 08 so far. seriously. Even as a diehard SW fan you speak the truth..lol
zanzibarlegend
DaveStampeed
Posted 5:35 AM 2/8/08
i love playing this game but the gripes i had where the computer a.i being irratic in difficulty especialy when it rallies a combo utilising the tagging in tower of souls.
also where the hell is team battle? oh how i miss soul calibur 2...
DaveStampeed
Nightshift Nurse: Mile High Colonic
Posted 5:33 AM 2/8/08
I think Soul Calibur 4 is by far and away the weakest addition to the series to date. Perhaps Namco can salvage it through copious amounts of worthwhile DLC, but only time will tell on that front. For my money Soul Calibur 3 is still the best in the series and the only one I consistently return to for single-player action.
Nightshift Nurse: Mile High Colonic
OtisElevator
Posted 6:17 AM 2/8/08
Pink Afro Voldo FTW.
OtisElevator
Meohfumado
Posted 6:16 AM 2/8/08
@terminalboredom: If they are using the same move over and over again...it should be easy to time and set-up a parry and then own them, shouldn't it?
Meohfumado
sharnaff
Posted 6:12 AM 2/8/08
I just want In on some of that sweet sweet Voldo action.
sharnaff
londonlad
Posted 6:09 AM 2/8/08
@terminalboredom:
Yup, couldn't agree more, it's all i see! It doesn't help that you can't block the move and the 8 way moving is more sluggish than it used to be so you can't even move outta the way when he's charging up!
londonlad
finelicker
Posted 6:09 AM 2/8/08
I used to love the character 'show off' that was unlocked in the DC original, where the character would strut his stuff on his own with his weapon.
Alas, not in this version though.
finelicker
londonlad
Posted 6:08 AM 2/8/08
@You Cannot Untoast:
No, no i'm not actually getting beaten much, i'm pretty good at SC, it's just that more often than not i come across a serious button masher and i don't remember the DC version being anywhere near as bad.
londonlad
stoutbear
Posted 6:08 AM 2/8/08
Is Vader's apprentice available from the get-go or unlockable?
stoutbear
AstrayPenguin
Posted 6:07 AM 2/8/08
@AndrewG009:
The first is Soul Edge (Soul Blade in some places), Soul Calibur is the 2nd and then they started to add numbers, acting like the 1st game never existed.
Bring back weapon breaks! Real men use breakable armaments!
AstrayPenguin
terminalboredom
Posted 6:07 AM 2/8/08
TOO MANY high level people spamming the same moves over and over. Oye GEEZ.
Seriously, they're all using Cervantes or that huge jubblied ninja chick that's a Cervantes model swap, and just using those same 2 vertical/horizontal Raiden-like warp moves over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and...
terminalboredom
CarbonFalcon
Posted 6:03 AM 2/8/08
@Methusalah:
So how disappointed would I be by buying this, as someone who has never purchased a Soul Calibur game before? I only rented SC 2 for Gamecube and played that decent amount (some friends had bought it too.) I'm excited for this game when I do finally get it since I don't own ANY fighting game. However, I think I'm going to rent it this weekend first.
CarbonFalcon
Whahaa
Posted 5:59 AM 2/8/08
for the record, soul edge/blade was what kicked off 'the revolution', sc1 mucked it up, then sc2 put it back on the right track.
Whahaa
get2theDeLorean
Posted 5:59 AM 2/8/08
@Hoppasaurus: no way around it. and yes, its crap!
get2theDeLorean
KeroseneClimax
Posted 5:57 AM 2/8/08
This game is alright, but I knew it wouldn't blow me away. I knew off the bat that this game wasn't going to be as huge as it's predecessors, I knew that the game would have some hang-ups, and I also knew it could never be bad enough for me to hate it, but this game feels like it took three steps forward and two steps back for the series. Even SCIII did a few things better than this game. I had high hopes for this title, and I'm far from disappointed, but I definitely expected more.
Now then, I need to continue some Amy/Cassandra/Mitsurugi practice so I can continue kicking the shit out of all those Kilik scrubs out there. I love watching them disconnect after getting their poster child gets owned by the likes of Shura or Taki. FNG's need to be embarrassed when they only pick the long-range characters they can't play as.
KeroseneClimax
Prism Ra
Posted 6:44 AM 2/8/08
Yoda is like the Oddjob of this game. No one should be allowed to pick him.
The music in the game is lackluster. The story is lame and doesn't engage me in the least. Stuffing Star Wars characters into the game totally cheapens the games already lacking mythos and internal consistency. This one is going on eBay. Sorry Namco.
Prism Ra
arstal
Posted 6:43 AM 2/8/08
So far, the only balance things that are pretty set is that
there's no clear top tier as of yet
Rock, Apprentice, Vader, Yoda considered low tier. no one minds the SW chars stinking, but we all want a better HHH, I mean Rock.
arstal
terminalboredom
Posted 6:41 AM 2/8/08
DoA4 was great, except for the actual fighting. 80% of my matches degenerated in to slideshow territory due to opponents with bad connections.
terminalboredom
spectralpulse
Posted 6:40 AM 2/8/08
I just wanted to add, did anybody else find it weird that they included coupon for fried chicken in the game manual. WTF.
spectralpulse
Methusalah
Posted 6:39 AM 2/8/08
@KeroseneClimax: Maybe they'll unlock it in a future overpriced "add-on".
Methusalah
R3load
Posted 6:36 AM 2/8/08
@PapaBear434: I agree with Papa to an extent. I do understand where hes coming from with the button mashing, with the SC series's move sets its easy to throw together some serious combos by simply pressing buttons, but its only a button masher if that is all the particular person does, most wont make it far with the combo breakers.
I'm loving SC4, but im pissed with their limited online setting, DoA does it best atm (im unsure of VF5 online setting), please add Loser Stays, Tournament, and Tag Mode to the online. Hmm, is Tag mode available online? Maybe I should check first. Lol.
R3load
KeroseneClimax
Posted 6:35 AM 2/8/08
@MrSatan: Yeah, you're not the only one missing the pre-fight taunting. I picked up Mitsurugi and pressed X in expectation of him saying something intimidating, only to be greeted with a bizarre silence. It was almost like something crucial was missing. Like a limb, maybe. That is just something else that SCIV did that fell below my expectations.
KeroseneClimax
Strangelove
Posted 6:35 AM 2/8/08
@Gray665:
Considering I was there with you playing SC1 and we talked about this at lunch today, I totally agree.
Boo-urns, Namco!
Strangelove
spectralpulse
Posted 6:33 AM 2/8/08
I picked it up yesterday, i have been enjoying it ever since. BTW make a female using Voldos fighting style. Meow..
spectralpulse
Kaonazhie
Posted 6:32 AM 2/8/08
I wonder, can you use the Japanese voices in the PAL copy of the game?
Kaonazhie
Methusalah
Posted 6:30 AM 2/8/08
@MrSatan: Lol, that was one of the first things I noticed was absent. I got over it though :)
Methusalah
Rengenki
Posted 6:29 AM 2/8/08
woah we can switch to japanese voices?!
Rengenki
terminalboredom
Posted 6:27 AM 2/8/08
@MrSatan:
I miss that too.
Except now it's usually replaced by hysterical laughter from someone on the other end when they realize they're going to be fighting my Raphael clone that looks like Prince.
PURPLE RAIN, BISH!!!11!!1
terminalboredom
Methusalah
Posted 6:26 AM 2/8/08
@CarbonFalcon: If you don't own any of the previous entries in the series then by all means buy this one (assuming you have a system that can play it).
Methusalah
MrSatan
Posted 6:25 AM 2/8/08
Funny, i haven't seen anybody complaining about the fact the removed the shouting at the start of the match. That was one of my favorite things, making my character go "Urrrryaaaa" and then we battle.
MrSatan
terminalboredom
Posted 6:24 AM 2/8/08
@Meohfumado:
I used to be able to parry almost anything in SCII...I usually end up getting nailed trying to do the same in IV.
Maybe it's cause I've spent most of my time online, and haven't learned the proper non-slight lag adjusted timing yet.
Anyways, the move in question is unblockable however, in any fashion that I'm aware.
I suppose I could just join them and do the same, but that would just be stupid.
terminalboredom
MrSatan
Posted 6:23 AM 2/8/08
@PapaBear434: You my friend are full of shit. I would like to see you beat me with your eyes closed and mashing buttons. I would block, evade, and own you back to the stoneage. Say what you want about this game being a button masher, but it will only get you so far. Any experienced opponent will use the Techs and Throws to their advantage. You need to play the game more before you make dumbass comments.
MrSatan
Ghede
Posted 6:22 AM 2/8/08
@PapaBear434: My god. I just realized. He is turning star-wars into Dragon Ball Z. All we need are three more movies with wishes making sure no character ever dies ever.
Ghede
terminalboredom
Posted 6:21 AM 2/8/08
@londonlad:
OK, I thought it was just me sucking. Seriously, I'd rather go up against a masher who's using the Apprentice.
I think I dodged that move successfully maybe 3 times, and I played through about 5 levels worth of ranked matches last night. I had ONE truly good match against someone ranked WAY higher than me who was using a custom female Nightmare character. It was fairly even, 2 to 3, every match pretty much down to the wire.
I sent him a nice message afterwards thanking him for not using the same one unblockable move over and over again, like 90% of the rest of the online players. If more fights were like that, this game would be 10 times more fun.
Even despite all the cheese, after about 60 matches against players of all stripes, my win % still hovers around 45.
terminalboredom
Striderhayasa - Phillyyakk on PSN and Live.
Posted 7:05 AM 2/8/08
@R3load: yeah...I understand. Because Maxi is a lot like Eddy Gordo. You can press a bunch of buttons and they'll lick off with all kinds of sick moves. But take some time and learn Maxi. He's a nasty character to face. As a matter of fact....add me. I'll set up a lobby later and we can practice if you want.
Striderhayasa - Phillyyakk on PSN and Live.
Striderhayasa - Phillyyakk on PSN and Live.
Posted 7:03 AM 2/8/08
@PapaBear434: it's funny because SC has always been deceptive that way. It's deeper than the average fighter but it's still not at deep as VF5. SCIV isn't as deep as VF5:Evo IMO. But what SCIV does well, it does very good.
I dunno, SCIV is fun, there are some points of disappointment in it (the difficulty, changed or missing moves, slower speeds, no enclosed arena, some truly cheap moves) But to be honest, I still think Naruto Ultimate Ninja Storm is going to be better than SCIV. If Sega releases the latest VF5 update with the Takahashi (?) the sumo and the new Karate guy on PS3 with online support, I'll put SCIV down and never look back.
VF5 is still king IMO.
Striderhayasa - Phillyyakk on PSN and Live.
R3load
Posted 6:59 AM 2/8/08
@Striderhayasa - Phillyyakk on PSN and Live.: Ahahahaha. Bro, when I made that comment that is the exact character I had in mind hehe. I love Maxi and I literally have no idea how to play him, so I just push buttons because that dude goes crazy, so Im sure he's a beast when played knowledgeably.
The only person I know how to play is Kilik though. I need to sit and learn other characters movesets, maybe I can win more at that time, lol. Im pissed that they removed his staff twirl though, I loved using it to stop chargers.
R3load
ramauro
Posted 6:57 AM 2/8/08
They use a legend for the command list because it's multi platform. It's really not hard to remember guard is (g) kick is (k) horizontal is (a) vertical is (b). Imagine having a strategy guide with two sets of commands for every move, that would suck.
ramauro
PapaBear434
Posted 6:51 AM 2/8/08
@zanzibarlegend:
"This Week in Comments," here I come!
PapaBear434
Striderhayasa - Phillyyakk on PSN and Live.
Posted 6:50 AM 2/8/08
@R3load: true...for example, I like to use Maxi, who is constantly thought of as a button mash character. But I actually know how to use him. So the combos I do are intentional as well as the parries and counters.I still get static for using him because once he starts, he can constantly attack without spamming the same moves... no range thought
VF5 online is similar to SCIV's online. If you play ranked matches, you may or may not get a lot of lag. You may or may not get disconnected. But when you set up a lobby and host, the connections are the best. I played that way for at least two hours I could have been in the same room with the guys that rotated throughout the night. Almost 0 lag. But to be fair, I had a similar experience when I hosted VF5 games on Live. SCIV online is the best? I'd say no. Good but not the best. As good as VF5 maybe.
Striderhayasa - Phillyyakk on PSN and Live.
opt2not
Posted 6:49 AM 2/8/08
@Chances: Good. SC doesn't need your complaints.
opt2not
PapaBear434
Posted 6:49 AM 2/8/08
@MrSatan:
Actually, that's what the three people said, almost exactly, without the insults.
It's not THAT complex of a fighter when you put up next to Marvel vs. Capcom 2, for instance. Though, 2D vs. 3D is a very apples and oranges comparison I suppose.
Even still, your flaming is noted, friend. Good to know you're such a contributor to the online arena.
PapaBear434
gothamdarkknight
Posted 6:49 AM 2/8/08
People that whine about button mashers are just crappy button mashers. The good button mashers are clearly owning you. Button mashing itself is an art. If you were as good as you think you were you would have your own strategy to counter it. Dazzles me how people don't know how to GI the same moves.
gothamdarkknight
Dionyza
Posted 6:48 AM 2/8/08
You cant throw yoda, but you can hit him like a baseball, which is pretty fun!
Dionyza
cynopt
Posted 7:26 AM 2/8/08
Good review, but Yoda's just not that powerful. A lot of his moves are easy to exploit and counter with a bit of good timing, and thanks to his mostly airborne moveset, he has an infuriating tendency to toss himself out of the ring using even the basic attacks.
cynopt
Altersparck
Posted 7:21 AM 2/8/08
Online play is nice, but nothing beats having someone else in the room to humiliate. I enjoyed playing this game with my friend and I look forward to buying it for myself in a couple of weeks.
Altersparck
PapaBear434
Posted 7:51 AM 2/8/08
@zanzibarlegend:
Well, that's if someone nominates me, of course. I mean, I'm not going to be as pompous as to nominate myself. If only SOMEONE would nominate that comment for me...
*wink*
/pander_mode change = off
PapaBear434
zanzibarlegend
Posted 7:48 AM 2/8/08
@PapaBear434: you can bet on that sir! {^_^}
zanzibarlegend
fenderfuel08
Posted 7:47 AM 2/8/08
How do you power up characters that aren't created? I've leveled up Vader's style to Lv. 9 so far but in character creation it won't let me select him, or any pre-made character for that matter.
Is it create a character only?
fenderfuel08
stupidjason
Posted 7:46 AM 2/8/08
Man alive I love this game, 3 stunk but this game brings a lot of it back. Am I the only one who likes the tower? I hope it lasts forever ^_^
stupidjason
BossMonk
Posted 8:22 AM 2/8/08
"The characters also seem a bit more realistic to me"
Stopped reading there.
BossMonk
HuffmanDickings
Posted 8:48 AM 2/8/08
"The characters also seem a bit more realistic to me, as opposed to the slightly more exaggerated characters of the past two games."
Really? The reality in this game is:
-Yoshimitsu can use his sword-chopper freely and indefinetly.
-Algol sits down on a throne that comes out of nowhere and teleports without restraint
-Cervantes teleports also.
-Ivy
If anything this game is a move into bizzare territory... not that it's a bad thing
Did anyone else notice that most of the joke weapons in this game is food, by the way? LIke, Ivy's is an extendable sausage.
HuffmanDickings
outforprophets
Posted 8:47 AM 2/8/08
@fenderfuel08: The reason is you can't edit any of the Star Wars characters or make characters that use their move sets.
outforprophets
outforprophets
Posted 8:45 AM 2/8/08
It takes about 30 - 45 minutes to unlock all the characters in the game. The reason why I prefer the really short single player fighting modes:
So I don't have to grind through some bullshit like Subspace Emissary to unlock everyone.
outforprophets
Vezroth
Posted 8:42 AM 2/8/08
I played Tira in SCIII because they made Raphael a less crazy over-powered bastard. I loved him in SCII, but I think he went too far in the other direction in III. I like how he plays in SCIV an think that Amy is one of the best combonations of Raphael from III and IV. HOWEVER! I think they totally battered Tira. After playing her relentlessly in III on my friends PS2 I become quite evil with her and delighted in how completely flipped she was. I enjoyed her move-set and loved her voice actress.
In IV? She sounds like a 3 year old child and it drives me insane. They totally destroyed her move set from the top to the bottom and added a move (I'm sure you've done this) that is entirely to easy to pull off that KILLS YOU ALL THE FUCKING TIME! Yoshi has moves much like that, but it takes a bit of effort to pull them off and unless your button mashing like an idiot it's not likely to kill you. But at the end of the match when you're trying as all hell to get that last bit of damage off before you die... and you hit that three button combo and kill yourself with that damned move.
Personal opinion: They screwed up on some things. I like the fact they slowed the game down it makes for more (sometimes) interesting fights but it feels much to much like playing Tekken and I despise Tekken. Over all, I feel like the things they screwed up do not outweigh the good things they did, especially considering the hype.
Vezroth
Madriker
Posted 8:29 AM 2/8/08
That's a decent review.
I suggest not to bother reading any player reviews for, at least, a solid week. Too many biased whiners out there.
Madriker
Spenze
Posted 9:07 AM 2/8/08
The online ranking is completely broken. People just bail when they're about to lose and there's no penalty or tracking of it.
Spenze
Jel-op
Posted 9:01 AM 2/8/08
I'll rent this i think. The character customization seems really cool. Maybe a buy when it comes down in price.
Jel-op
gaijira
Posted 8:58 AM 2/8/08
@Vezroth: To me, Tira's English voice is even worse than that. It sounds like that same hackneyed 25 year old anime dub actress desperately trying to sound like a 3 year old child. Either that, or some genetic monstrosity created in an American toy lab, the result of a horribly failed attempt to produce an actual living Pokemon specimen. As it lays there on the table begging for its life in what it dementedly thinks is a cute, endearing manner, the scientists think "Well, maybe we can use it for voice work..."
gaijira
fuchikoma
Posted 8:58 AM 2/8/08
My experience stops at Soul Calibur... but based on that I'm disappointed, not surprised there are balance issues.
I didn't even own it, but I'd go to friends' houses when they were blowing through quest/story mode and I could pick up Mitsurugi and just mash whenever they came into range and it would take them out. With Maxi I kinda had to keep a rhythm, but if I did, I'd get perfect victories even though I didn't know what the buttons were.
Sadly for me, no balance = no game when it comes to fighters...
fuchikoma
justinslot
Posted 8:52 AM 2/8/08
@outforprophets: Which sucks, I totally wanted to make a flaming pink Vader. But I understand Lucas might want to protect their copyright. (Don't get why we can't edit the guest manga characters, though, who I thought were created for this game.)
justinslot
outforprophets
Posted 9:22 AM 2/8/08
@justinslot: Totally I'm with you. I would have loved to see a Jedi version of myself or some bad ass character.
outforprophets
Vezroth
Posted 9:21 AM 2/8/08
@Spenze:
Reminds me of the bygone days of Xbox Live when I even bothered with it, Mmmmm... the dark and horrible days of MechAssault when people would get 16 of their friends on and kill them endlessly to artificially inflate their rankings, then drop as soon as they died once in a given match. Ah, those were the days. /sarcasm
Vezroth
Ryodestined
Posted 9:18 AM 2/8/08
I can agree with this review. The character balance IS fine except for Yoda. Secret Apprentice is alright and I haven't experienced Vader yet (360 version, it's just a matter of time until the DLC comes out). I'm a little mad they trimmed down the fighting styles/weapon choices from SC3 to SC4 in character creation, but all the extra options softens the blow. I just tried the Tower, and I'm really just dealing with it for the extra items. I like the shorter story mode, but I'm disappointed the cutscenes are less thrilling (compared to SC3).
Ryodestined
Vezroth
Posted 9:17 AM 2/8/08
@gaijira:
Thank you for making me laugh out loud. That was very amusing.
Vezroth
Lainface
Posted 9:45 AM 2/8/08
Great review. Hopefully, I can get on Live this weekend so I can get a little play time with peeps online.
I really hope that I don't see a mountain of Yodas. This one will be very said if she does.
Lainface
camdentayler
Posted 10:09 AM 2/8/08
Not to be the correcty-type, Mike, but there IS a way to know the conditions necessary to unlock items in Tower of Souls. In the intro before each fight, in which the camera pans around the stage, a little text box pops up with a hint for the unlockable.
I think one of them said something like, "Cleave to your vitality," which I'm guessing is a winning with a perfect. If only I was good enough to test that theory.
camdentayler
Ultrasinc
Posted 11:02 AM 2/8/08
You can't mash buttons in SC4. They took out a LOT of moves and slowed the game down to almost Tekken speed....
The game only flows when you know the characters
Ultrasinc
yoshitsune
Posted 10:58 AM 2/8/08
The English voices are not that "grating." Normally, I stick with the Japanese voices, but this time, the English ones are alright. Most of you probably don't even know what they are saying in Japanese.
yoshitsune
ChuckNorrisKommando
Posted 11:39 AM 2/8/08
button mashing...I say Noob Mashing lol I seen some people trying to do the same moves over and over again...people are going to beat you faster than you can do your crap again. I still need to re calibrate to this SCIV as it plays slightly differently than the previous versions.
ChuckNorrisKommando
NeoChaos
Posted 1:47 PM 2/8/08
@yoshitsune: You can enable English subtitles, you know.
That being said, I do agree that he English voices are much better in IV than they were in II (I skipped III and considering the backlash against it, that may have been for the best). Even one of my friends, who's a borderline Japanophile and studied Japanese in college, admitted that the English voices were actually decent this time around.
NeoChaos
the_answer
Posted 2:01 PM 2/8/08
@terminalboredom: haha.. i'm one of them
the_answer
JadedBlack
Posted 2:18 PM 2/8/08
Well Since I have the chance to play every SC game in franchise except for SC Legends. I tell you the truth, I do these button mashing same on my character alot instead of improvising what else I can do, but that's not the whole review about this game. Since I kinda thought they would go for the same tactics as SC II and SC III, for once there guard breaking seems a little to be off from and sometimes that would be frustrates me since now I need to change my tactics and my plan for now on. I susprisingly I want the best out from them with freely fighting styles and just try to strategizning you learn those fluid steps in the games, but as I play much more from this, it still has that sense of capabilities it would have shown in the previous SC serious. But it tends to show whatever it brings, Realism or not. SCIV show providing gameplay that has quickening result that everyone brings for what emotion of what this game has and belive me I am gonna have a tough time trying to rephrase my strategy. SCIV has a lot of depth, not that kind of depth that has in the past nine years in the franchise. Like this game, needs to return back to SC roots once again. I love those guard breaking in SC II, it has feeling to it.
JadedBlack
GhostWhoWalks
Posted 4:36 PM 2/8/08
@camdentayler: They do, but only after you've attempted the stage once before. And even then, those descriptions are fairly vague, and the game doesn't tell you the specific requirements until AFTER you've already fulfilled them. I needed a listing provided by GameFAQs to figure some of them out.
GhostWhoWalks
GhostWhoWalks
Posted 4:33 PM 2/8/08
I can dig it. Got the game myself, and for the most part, it fixed the flaws of SCIII and improved upon (most) of what was done right. The story mode for SCIII was long and involved, but it was also LONG; while the SCIV story mode doesn't have much in the way of interaction between characters who share a plot line, it's short-but-sweet, providing half the number of fights SCIII did, but in a quarter of the rounds.
The balance here is, from what I've seen so far, actually improved from SCIII, even with Yoda. The guy may be small, but he's also rather slow, has a short reach, and jumps up into the air with some of his attacks, exposing him to those high attacks that normally miss him. Sure, he's immune to throws, but it really only causes problems for the computer (which doesn't seem to realize it can't throw him); a normal human knows to just stick with regular attacks, which serve them well.
Everything else about the review is spot-on, including the voices. Some of the voices provided for the created characters border on painful and don't have enough variety in them (would you like the guy who trash-talks or the slightly older guy who trash talks? I seem to recall that atleast one of the voices of each gender in SCIII used much more humble phrases...).
GhostWhoWalks
Iarwain
Posted 7:47 PM 2/8/08
It would appear that Yoda was a bad inclusion then. I'm just glad I bought the PS3 version. Yes, Vader isn't exactly the best character in the game either, but I've not seen either Vader or the Apprentice being used online yet, which is nice.
I'm a bit annoyed with the Tower of Lost Souls though. Modes like Weapon Master Mode on Soul Calibur II were great, because they had a bit of narrative between chapters, and the different scenarios and rules kept the battles fresh and interesting. The Tower mode has none of that, you don't even know the special conditions, so you just fight as you normally would. Waste of time.
Iarwain
londonlad
Posted 8:27 PM 2/8/08
@Ultrasinc:
Are you playing the same game? The moves are too quick, go and play soul calibur on the dreamcast and you will see the speed soul calibur is supposed to be.
londonlad
InsidiousTuna
Posted 1:01 AM 3/8/08
My favorite custom character is my Shindokie [kotaku.com] male bondage queen in assless chaps. Completely realistic.
InsidiousTuna
Grele_Mokit
Posted 2:51 AM 3/8/08
"the fourth installment (fifth counting Soul Edge)"
Sixth counting SoulCalibur Legends. Yes, I know it's a totallly different type of game, but technically it's still part of the series.
Grele_Mokit
InsidiousTuna
Posted 3:18 AM 3/8/08
@Grele_Mokit: Does it have to be?
InsidiousTuna
Jest
Posted 6:32 AM 3/8/08
@PapaBear434: Eh, he's a low tier character.
Jest
Chunky-MonkeyLOL
Posted 7:10 AM 3/8/08
Eh...the voices are fine although Tira's was pretty grating. But then...it grew on me. And now I love it. I know, I'm one sad, sad little man.
Chunky-MonkeyLOL
MaTsKaT
Posted 8:59 AM 3/8/08
Well done review. I tell my buddies that Lotaku has the best reviews. I didnt see a number or percentage or fraction in that whole review.
I give the review a 10.0
:/
MaTsKaT
Yozansen
Posted 11:55 AM 3/8/08
I dislike this review.
firstly
''So Many Characters: I love a fighting game with tons of variety, and SoulCalibur IV features a very impressive roster indeed, with old favorites (Ivy!) joined by all-new favorites (Kamikirimusi!).''
old favourite Ivy yet you didnt mention her moveset was drastically changed?Kamikirimusi is just a guest charater.
Secondly the announcer,he has been in soul calibur since forever how can you dislike the announcer?
The EPIC 'SOUL CALIBUR' at the start of soul calibur games is the spirit of it.
Yozansen
P-Flute
Posted 11:51 AM 3/8/08
A true shame about the tower bit. I'm probably one of the few who really liked the "Strategy" sidegame of III, even though it was crap in a few ways.
But all in all the fighting system still sounds stupid convoluted. Huzzah.
P-Flute
Reikson
Posted 1:12 PM 3/8/08
@fenderfuel08:
Ya fighting games do need to lighten up a bit.
I just wish they invested a bit more in a story mode, even something as simple as the one in SSBB would be great.
Something that would really tie all the characters together.
It has a lot of potential. Well...
As much potential as IBS (Inflating Breast Syndrome) allows I guess.
Reikson
Geminosity
Posted 1:27 PM 3/8/08
I'm rather enjoying Soul Calibur IV myself but... I dunno. I hate to be the odd one out here but I hated Soul Calibur II. The fighting was ok I guess but it didn't feel right to me after the joy of number 1 (which is and will probably always be, the best) plus I didn't like any of the characters (nightmare changed for the worse in II).
I don't like the clothing systems they have though; I miss the old SC way of just playing the darn game instead of fussing over silly stats =P
What the heck is up with the item selections as well? Undergarments is a single thing so if I see a cool undergarment top then I can't wear any undergarment shorts or anything like that and most of the female undies are pretty dire so far. This matters because not all of us like being reduced to a bikini if the armour shatters... it just looks silly =o
It's fun but I still think there's a huge amount of room for improvement. On the upside I'm happy they slowed things down a notch as while I do have a gamer's reflexes, twitch bores me; slower is more tactical =D
Geminosity
Tori Floyd
Posted 1:39 PM 3/8/08
Great points Fahey. I wouldn't be able to review this game, as my absolute love for it overshadows those annoying voices and lack of events beyond the basic fights. Although I have been playing it on PS3, so maybe avoiding this whole Yoda problem has put me in better spirits.
I've seen button-mashers win, yes. But speaking as someone who started out as a button masher on this game, you pick up what buttons you are mashing and what they do pretty quickly. It's a short lived period for any SC player, and I don't know why people always get their feathers ruffled about it.
Tori Floyd
Fabrice
Posted 2:08 AM 5/8/08
yoda isn't even a top tier character.
Fabrice
mrpeepants
Posted 3:22 AM 6/8/08
virtua fighter, doa, soul caliber, tekken are all good games but roughly the same thing each time released.
mrpeepants
YuniYoshi
Posted 5:53 AM 2/8/08
I was surprised when I found out I could no longer soul charge.
YuniYoshi
Ad-hominem
Posted 4:42 AM 2/8/08
I notice nothing on Vader. Did you play as him, or did you just play everything for the 360 version?
And does this include the DLC?
These are very important issues to me.
Well, maybe not. But still.
Excellent review.
Ad-hominem