role-playing
Fable II Online Co-Op So Not Making Launch Date
Posted by Luke Plunkett at 1:20 PM on September 27, 2008
"Sorry". That's what Microsoft and Lionhead are no doubt mouthing wordlessly, awkwardly, as they let us know that Fable II's online co-op feature - one of the game's bigger selling points - won't quite be ready for the game's launch in October. Instead, it'll be released as part of an update, which they're hoping to get out "within the first week of launch in North America", so hey, while it's a bummer, it's not a BUMMER.
Fable II - Almost There [Gamerscore]

Comments (AU Comments · US Comments)
There are currently no AU comments for this post.
Locke562
Posted 2:01 PM 27/9/08
I thought the game was "Finished" in July.
Locke562
Kenninator
Posted 1:59 PM 27/9/08
@Archaotic:
They're releasing online co-op a week later, so I guess you won't have to wait long to buy it. :p
Kenninator
Simple_Man
Posted 1:56 PM 27/9/08
Be honest. No one wants to play as Dick Dastardly wielding a rapier. Everyone will be playing Hot Gypsy Girl, so the cross was really quite misplaced.
Simple_Man
tmoney1492
Posted 1:55 PM 27/9/08
Little Big Planet is doing the same thing. I really don't like this whole let's just release and patch later mentality that seems to be going on. Civilization Revolution was near unplayable for PS3 users upon release.
tmoney1492
Anza
Posted 1:53 PM 27/9/08
You've got to be kidding me...? The biggest feature is the co-op online gameplay and it's NOT FINISHED!? Honestly I knew everything with this game was working out to well... oh well just means by the time it starts I can invade my friends worlds and kill their families MUAHAHAHAHAHA!
Anza
endekks
Posted 1:53 PM 27/9/08
Don't worry. Molynneauueeueuaeux is a genius and must have some expert reason for this. Maybe like the exploit in the Pub Games hew knew this would happen and did it on purpose.
endekks
Cunder
Posted 1:52 PM 27/9/08
I wonder how much it will cost to buy an extra mode for a game. Microsoft has a tendency to force pay on stuff to download that involves full games most of the time. I pretty sure they might end up using this mode to there advantage.
Usually I'm pretty let say, disppointed when something like this comes up. So far I haven't been happy with handing Microsoft stuff like this when this should of come on in the game in the first place.
Cunder
Wolfers
Posted 1:51 PM 27/9/08
@Firemane: My question exactly.
Wolfers
Killtacular
Posted 1:51 PM 27/9/08
@EGBTMagus: Alright, I'll take the bait here... (if my comment shows up correctly attached to yours, anyway.)
I highly doubt everyone is ok with it, but I think there's a little more slack since they mention the 'first week' specifically. LBP was vague with their timeline.
Also, I'd have to think LBP has a slightly larger amount of interest at this point- a lot of things are riding on this title. So, it's going to be a lightning rod for the ps3 haters and fans alike much more than Fable II.
Killtacular
DaFron
Posted 1:49 PM 27/9/08
@DocRimbo: I work for a non-gaming software company, so I don't know if this applies. For us there's a lot less process (i.e., time) involved in a hot fix than there is in a full release. In other words, that week might translate to an extra month of development and testing.
DaFron
Thugmunk
Posted 1:49 PM 27/9/08
@AnEternalEnigma: Sorry, but if you're offline or on dial-up, why would an online component of the game matter? I can see your point for those of us who actively use broadband internet over Xbox live to have to wait.. but if it's just a week, wait a few days before you buy it.
I concede that it sucks, but as they say it ain't that bad of a bummer.
Thugmunk
Placentasaurus
Posted 1:45 PM 27/9/08
Oh god, they'll probably charge for it, knowing Microsoft.
Placentasaurus
AnEternalEnigma
Posted 1:42 PM 27/9/08
Welcome to the next-generation, where we release unfinished games with the idea of just patching it later, offline or dial-up user be damned.
AnEternalEnigma
pewpewlazer
Posted 1:41 PM 27/9/08
Week is no time at all, anyone complaining has never been a fan of the half-life series
pewpewlazer
QualityJeverage
Posted 1:40 PM 27/9/08
In the first week? That's no big deal. I'm not worried.
QualityJeverage
EGBTMagus
Posted 1:39 PM 27/9/08
I love how people shit on LBP for dropping online coop level creation yet Fable 2 drops coop altogether at launch and everyone is ok with it...
no bias here...
EGBTMagus
RaptureScientist
Posted 1:39 PM 27/9/08
I prefer to play my first go around in an rpg in single player mode anyways, guess I won't be too disappointed.
RaptureScientist
CanaryWundaboy
Posted 1:38 PM 27/9/08
1 week.
Ill be counting.
CanaryWundaboy
Indypunk
Posted 1:37 PM 27/9/08
@Strife56:
Hahaha, I was thinking the same thing Strife.
Indypunk
Killtacular
Posted 1:35 PM 27/9/08
@Archaotic: Give the man his week, if it comes and goes with no patch, I'll help you light the torches.
Killtacular
outofreach
Posted 1:35 PM 27/9/08
seems idiotic to hype coop as Fable 2's biggest feature and then release without it up and running.
Guess it's living up to it's predecessor by doing so.... consistency is refreshing.
outofreach
Firemane
Posted 1:34 PM 27/9/08
what if you have an arcade system, are you screwed?
Firemane
Quicksilver4648
Posted 1:34 PM 27/9/08
Wait, then what the hell was with the whole "Fable 2 is now Gold" thing.
Quicksilver4648
Archaotic
Posted 1:34 PM 27/9/08
@Killtacular:
Didn't they promise the same thing about multiplayer in Black and White 2, but the patch miraculously kept getting delayed and delayed and delayed?
The point is, you can't trust a Lionhead promise. ANY promise.
Archaotic
Killtacular
Posted 1:32 PM 27/9/08
@Archaotic: Look I agree with you on the Lionhead Hype of Christmas past, but if it's really out in a week, that's hardly a hangin' offense.
Killtacular
Archaotic
Posted 1:32 PM 27/9/08
@PureEgo03:
Well, LittleBigPlanet is shipping with the co-op, but not the multiplayer level creation software. So you can do everything in the game except team up to make levels. Similar, but different.
Archaotic
Strife56
Posted 1:30 PM 27/9/08
@KaneRobot:
Like that time I encountered that flying Pig...
Cheeky S.O.B he was alright, I hope someday I'll get one of his parents in my pork sandwich...
Strife56
Indypunk
Posted 1:30 PM 27/9/08
...and a single tear ran down my cheek.
KaneRobot, I thought the same thing. If it happens.... well..... I'll..... I'll go cry a bit. Yeah. That'll show 'em.
Indypunk
scotty
Posted 1:30 PM 27/9/08
@Strife56: Dude, you said "gits" :|
Not cool.
scotty
PureEgo03
Posted 1:29 PM 27/9/08
I heard the same thing about Little Big Planet. Game's not even out yet and its alreadya trend setter. Or maybe Peter liked the way they introduced multiplayer to the Incredible Hulk, months after what little interest that game had generated was already past.
PureEgo03
Archaotic
Posted 1:28 PM 27/9/08
And the string of broken Lionhead promises begins. Wonder what OTHER features won't make it into the final game?
Seriously, Molyneux does this every time. And this time, he almost tricked me, too. Almost. Until every feature he promised is confirmed to be present in the game (aside from the dog, fuck the dog), I won't be buying.
Archaotic
Strife56
Posted 1:28 PM 27/9/08
*slowly looks around grinning at the rest of the crowd*
Ahem... And what was that all you gits were saying about LittleBigPlanet the other day?
Yeah, that's right, IT'S OKAY NOW ISN'T IT?!
Strife56
Kenninator
Posted 1:26 PM 27/9/08
Yeesh, I was worried it was cut. Better fix any bugs and not release co-op early, than release it with the game with a ton of problems.
Kenninator
TheExiledLeader
Posted 1:25 PM 27/9/08
@TheExiledLeader: I really hate my browser
TheExiledLeader
Kotakuite
Posted 1:25 PM 27/9/08
TheExiledLeader has a point, we DON"T want another Castle Smashers Bros.
Friggin People with their long dev time and they don't get a touted feature right. *COUGH* Mercenarys 2
Kotakuite, Google that shit.
Kotakuite
Killtacular
Posted 1:25 PM 27/9/08
sigh... alright. You have 1 week PM. 1 Week.
Killtacular
scotty
Posted 1:24 PM 27/9/08
It's still a bummer, no matter how you spin it...
;_; oh well.
scotty
DocRimbo
Posted 1:24 PM 27/9/08
Yeah, I don't get the making of games. I mean, I can wait a week, no big deal. But really, they can't put in a few extra hours, or put a few more people on it, and get it out on time? A week just seems like a totally bizarre, insignificant amount of time . .
DocRimbo
TheExiledLeader
Posted 1:24 PM 27/9/08
Damn I heard this a few other places and was hoping it was just people hating Fable 2 but damn... Nothing too bad though don't NEED to start co-op asap...
TheExiledLeader
Kotakuite
Posted 1:24 PM 27/9/08
Well Fuck That Shit. I was standing right their when at PAX next to the dev, and he had just said it was gonna make it. Bull.
TT
Kotakuite
KaneRobot
Posted 1:23 PM 27/9/08
Run for cover if they announce it'll cost extra.
Not that I expect it to, but stranger things have happened.
KaneRobot
TheExiledLeader
Posted 1:23 PM 27/9/08
Daum I heard this a few other places but I was hoping it was just anti Xbox rumors but daum.
TheExiledLeader
MasterNinja
Posted 1:23 PM 27/9/08
As long as it works properly. Don't want another Castle Crashers on our hands so soon.
MasterNinja
Grimalkin
Posted 1:23 PM 27/9/08
Hmm... well it's not so bad.
Grimalkin
Derangel
Posted 2:28 PM 27/9/08
@Locke562: Finished in the sense that they had everything made and in the game. They had to do bug fixes and the like. The best assumption would be that there were some bugs in co-op that couldn't be worked out before it had to be finalized, approved, and sent to the presses to be ready for release. They've probably been working on it since they sent the game for final approval. So by the time it comes out, if it comes out when they say, they'll have had around a month to get it right.
Derangel
Mini-Boss
Posted 2:24 PM 27/9/08
Its a Lionhead game, and a Fable game to boot. I'm not surprised in the slightest. I've been extremely skeptical of this game from the beginning, and this does not help in the slightest.
One week will turn into two, then a month, and then almost 2 months later, it'll be released, but it still won't work and cause widespread RROD.
Mini-Boss
Moonshadow101
Posted 2:24 PM 27/9/08
@AnEternalEnigma: Well, since the previous generations consisted of cutting those features early and pretending they never existed, I'll take this one. Thanks.
Moonshadow101
ruba-dub-dub
Posted 2:23 PM 27/9/08
@pewpewlazer: oh man, tell me about it. i'm still waiting to finish HL 2. :/
ruba-dub-dub
akashhhhh
Posted 2:48 PM 27/9/08
@Wolfers:
That's a terribly interesting question.
akashhhhh
AKuda
Posted 2:46 PM 27/9/08
Thats BS. All those promises of coop at launch were fraggin BS.
AKuda
gogt200
Posted 2:45 PM 27/9/08
Ok, now I'm scared. How many games are going to say "We're gonna have this!" and then turn around and say "Oh, that isn't ready to ship. Oh well, we'll just release an update later." Seriously, the first time I heard this was from Rock Band, now I'm starting to hear it everywhere. Is this going to be the next hype machine? Gaming Gods help us if it is, we'll never be able to know what a game is actually going to be if it is. Heck, for all we know, Fallout 3 we ship as "Hello Kitty's Happy Fun Time Tigger Adventure!:)!" with special guest Barney and Big Bird. I am really beginning to get worried about developers now. Please, for the love of all that is good and holy (or bad and unholy, or non-existent, however you swing), don't be lazy, developers! Don't say "We'll have this." and don't deliver. If you need more time to work on something, just delay. Who cares if you don't make that November deadline, ship a full, completed, non-rushed game. Just don't mistake this as an excuse to become the next Duke Nukeum Forever.
gogt200
Archaotic
Posted 2:43 PM 27/9/08
@thisguyisjoe:
I know, that's the feature I wish WAS cut. Stupid AI-controlled rat following me around and aggroing enemies. I wish you could kill it and leave it behind forever.
Archaotic
eclipsegryph
Posted 2:42 PM 27/9/08
I didn't even know that online co-op WAS a selling point. Seriously, all I really want is a good single player RPG. Multiplayer need not apply.
eclipsegryph
thisguyisjoe
Posted 2:41 PM 27/9/08
@Archaotic: that last feature, the one in parentheses, is confirmed to be in the game
thisguyisjoe
enewtabie(Future LittleBigPlanet Master Creationist)
Posted 2:37 PM 27/9/08
A week isn't bad.As long as it comes out.I have my copy preordered and I actually can't wait to play this RPG.(It'll be the first I've been anxious to play in a long long time)
enewtabie(Future LittleBigPlanet Master Creationist)
Talleh
Posted 2:36 PM 27/9/08
Man, I really do wonder something. If the patch is put in an entire week after, that's the furthest it would go I'd expect, as they said "within the first week", will it have as much an impact as if it were included? Playing through a game is going to definitely be fun, but there are going to be experiences that you wont be able to have with your friends then, unless you make a new guy. From what I've heard, the beginning of the game is pretty fun, and would be more fun, with friends. I mean, it'll be great to play any part of the game, but missing out for an entire weeks worth of playing, and believe me, I'll be playing, that I could have shared with a friend.
Talleh
LanciePants
Posted 2:34 PM 27/9/08
"within the first week of launch in North America"
Which when translated from game developer talk, to reality speak means six months after launch...
LanciePants
Yukikoua
Posted 2:30 PM 27/9/08
I would honestly rather it actually work and wait, rather than it work half-way at launch.
Yukikoua
Blah8
Posted 3:05 PM 27/9/08
This seems to be a trend developers are getting into; releasing content after the fact because they can't get it in on time for their release dates. I guess it's both good and bad. It's good in that they're now able to take more time to make quality features, but it's bad in that buyers have to wait for these updates with content that should have been, and was promised to be, included in the first place.
Blah8
spline9
Posted 3:01 PM 27/9/08
@gogt200:
This is actually more common than you realize. Trust me, I've worked "in the industry" and seen many games go through plenty of cuts. Thats part of the reason why so few details are released about certain games. If you dont know its supposed to be there, theres nothing to be dissappointed about. They dont just start pulling features just to mess with us. There usually is a reason for it. If there is a critical bug with a certain feature that they cannot fix before a certain timeframe (ie: holidays), you bet its getting cut.
Being able to see a healthy number of games through their development, I've become pretty forgiving in this matter. I only require that the game be fun and as bug-free as possible. And yeah, it would be nice to not tease us so I'm fine with being kept in the dark. Besides, if you "discover" an awesome unmentioned feature in a game, its so much better than anticipating it and being disappointed that its not as cool as you thought or worse yet, got cut from the game.
spline9
Ryumeka
Posted 2:53 PM 27/9/08
I'm going to go out on a limb and say it has (or had) something to do with the new XBOX dashboard.
Ryumeka
Cakey4242564
Posted 2:51 PM 27/9/08
at least theres a time to play solo a bit.
Cakey4242564
lunarcore
Posted 3:23 PM 27/9/08
Same opinion I had over the LBP news. Dissapointed. I think the LBP feature is more important though, and a bigger loss.
lunarcore
SG_Mahonay
Posted 3:10 PM 27/9/08
Oh Peter, you are certainly excellent at shooting yourself directly in the face. Telling people at E3 the game was done...
SG_Mahonay
tk.
Posted 3:47 PM 27/9/08
@DaFron: Yeah, it probably needs to go through a whole test cycle before they can add it, because you never know if something you add in feature X, Y, or Z is going to affect functionality in already-tested features A, B, and C, so I can see how you would need to do comprehensive retesting of things, especially with a feature like co-op that would affect the whole of gameplay.
tk.
Phantom6612
Posted 3:44 PM 27/9/08
@Blah8:
I agree.
Though, what I wish would happen is thus: a developer will actually be able to finish a game on time with all the features promised or actually conceived to be in the game.
The ability to add extra content should be exactly that: extra content. Something the developer had as an afterthought or thought might make a nice addition to the game. They can work on that near release or after and then patch it in to the game.
The patching ability is also nice when bugs do show up. Though, the games with massive problems is still unacceptable.
Phantom6612
MasterYong
Posted 3:35 PM 27/9/08
This is something that has always bothered since Live went online... it seems like it's more and more common for games to be released with a title update on launch day, or patches coming shortly after launch.
Just seems like for $60 the game should be, you know, finished when I buy it. The hardware is standardized after all.
MasterYong
BryanH
Posted 3:29 PM 27/9/08
Anyone who things Microsoft would charge for this is just being silly. Its been announced as a part of the game, to then turn around and charge for it would be asinine and do far more harm then good. Could I be wrong? Of course, but it just doesn't seem like something any halfway smart company would attempt. And the people at Microsoft, while they have bouts of stupidity like everyone else, are still smart enough not to do something like that.
Also, had to laugh at the guy who said this screw over the offline users. That's high comedy.
BryanH
Prime-Omega
Posted 4:08 PM 27/9/08
"within the first week of launch in North America"
Is this one of those sentences where they're actually saying, "co-op will have been fixed already 2 months ago so it's ready for the European launch"?
Prime-Omega
okenny :) ...building bridges (to hide under)
Posted 3:54 PM 27/9/08
@PureEgo03: I thought it sucked for LBP too when I heard that. Now hearing THIS really makes me sad but oh well :( I planned to play through the game alone at least once so I guess I don't mind the delay that much.
okenny :) ...building bridges (to hide under)
lunarcore
Posted 3:50 PM 27/9/08
@MasterYong: Some of these updates fix things that would have just remained in the older games. Also it has been this way for PC developers for years.
lunarcore
Gouki4u
Posted 4:24 PM 27/9/08
Riiiiight. Because Lionhead has a lot of credibility when it comes to keeping promises. Looks like I'll be waiting an extra seven days before deciding if I want to buy this one.
Gouki4u
lifeinthefridge
Posted 4:23 PM 27/9/08
Uhhg I'd rather them delay the game a week please. All there going to do is cause confusion for people who don't read up on stuff like this.
I hate how now a days its become acceptable to release an unfinished game on disk and think its acceptable to update it later.
lifeinthefridge
Derangel
Posted 4:11 PM 27/9/08
@MasterYong: There is no such thing as a perfect game. Developers would have to spend years just doing bug fixes alone to make a game perfect. As games get more expensive and complex its just something you have to deal with. Its price we pay for the evolution of the industry and for gamers demanding it continue to happen at a break-neck pace. Make no mistake, games will get more expensive as long as the cost of development, advertising, and 1st party fees continue to increase each generation. At the same time we will see move games pushed out in a buggy state simply because its not financially sound to keep delaying them.
Derangel
giovonti
Posted 4:40 PM 27/9/08
@DocRimbo: The game goes gold and leaves the development studio quite a bit of time before it gets produced, ship and into the customers hands. So I'm guessing the feature is actually taking more than a month to develope.
giovonti
Bananabox-Ninja
Posted 4:57 PM 27/9/08
Okay, they are working on it. But it does set me back on buying this game on release day.
Bananabox-Ninja
Slatz_Grobnik
Posted 4:52 PM 27/9/08
Excuse me, but isn't it always co-op?
Clearly, it's not, but, perceptually, the first thing to get tossed is the co-op. This makes me sad.
Slatz_Grobnik
CyberSkull
Posted 5:09 PM 27/9/08
So will the servers not be ready or the in game code not be ready? Why not just delay the game for a week if the latter is the case?
CyberSkull
Cagny
Posted 5:42 PM 27/9/08
@Archaotic: Wow, you sure know how to cry and pout.
Cagny
uzivatel
Posted 5:27 PM 27/9/08
I was going to solo the game on the first playthrough no matter what (+ I am not sure if I buy it on launch), but I understand many people are going to be disappointed ... I guess it is better than releasing the game with broken co-op, then again much worse than releasing game with working coop.
uzivatel
Ravel
Posted 5:21 PM 27/9/08
Usually you try and finish the game before it goes gold Lionhead.
Oh well, as long as the update doesn't take too long.
Ravel
Ravel
Posted 5:17 PM 27/9/08
@scotty:
And you said dude *facepalm*
like catch you on the flipside homie lol
Ravel
Derangel
Posted 5:17 PM 27/9/08
@CyberSkull: Delay it for a week? Try a month or more. Do you think games appear on shelves by magic? Its takes a couple weeks, or more, to get copies ready and shipped out to stores. Add the time it takes for Lionhead to get the game approved by MS so it can go gold, which is probably another week or two. They've probably been working on it since they sent it off for finale approval.
Derangel
FilthyAssistant
Posted 6:04 PM 27/9/08
why is interaction with other human sacks required for enjoyment of video game unit? does not process why accompaniment is necessary for fulfillment of primary functionnnnnnnnnnnrrrrrrrrrrrrrrr
FilthyAssistant
Iarwain
Posted 5:49 PM 27/9/08
I don't mind at all. Nothing can dampen my excitement for this game. I think the online co-op is a great feature, but it's all about the single-player for me, for the first few weeks anyway.
Iarwain
demonknightinuyasha
Posted 6:27 PM 27/9/08
so kinda related but not completely, have they made any mention of a pc release for this? i know they released the original on pc later and such. did they announce that was happening right away when the xbox version released (i dont remember anymore).
I want to play this game at some point, but at this point as i dont have a 360 i'm wondering if its a matter of having to wait a while of having to break down and get a 360 lol
demonknightinuyasha
XanderSan
Posted 6:14 PM 27/9/08
Within the first week? Isn't that kind of weird? I mean if it's going to be within a week of launch anyway couldn't they just work harder now, considering the game has gone gold and everything else should be finished by now?
XanderSan
EaGle1337
Posted 7:05 PM 27/9/08
@enewtabie(Future LittleBigPlanet Master Creationist): i pre ordered the limited edition, online being taken out meh, it'll work right once it's released then if it was included.
EaGle1337
chewychomp
Posted 6:57 PM 27/9/08
yea so... i didnt even realize that fable 2 was gunna have co-op, just figured it would be an immersive single player rpg. but now that they plan on to add on co-op multiplayer, that's pretty cool. i really havent been following the game progress at all, so im totally oblivious to this. the co-op sounds fun, but i doubt it will live up to anyones expectations. im just hoping for a good solid single player experience.
chewychomp
XbhaskarX
Posted 6:50 PM 27/9/08
First LittleBigPlanet, now Fable 2.
It's not a huge deal, but it's still annoying.
XbhaskarX
EaGle1337
Posted 7:12 PM 27/9/08
i don't really care that multiplayer was delayed, most rpgs are best single player anyways.
EaGle1337
Dehnus
Posted 7:10 PM 27/9/08
Hmm.. is it just me, or might this more be a "feature" to stop people from illigaly copying it. After all, if they copy the disk and use it in a modded Xbox they wouldn't get this feature. BUT if you have it legally you'll be able to download the patch. Although crackers will get it to work eventually. It will take them some time.
Given MS' trackrecord, I don't put such a trick beyond them.
Dehnus
FilthyAssistant
Posted 7:39 PM 27/9/08
@AKuda: "You'll also be able to cut grass, and watch a tree grow as your character does and and and and *explodes in a torrent of shit*" - Peter Molyneux
FilthyAssistant
dowingba
Posted 8:02 PM 27/9/08
Why is it that we're paying $10 more this gen for games that are 10% less finished?
dowingba
dowingba
Posted 8:13 PM 27/9/08
@Thugmunk: In this particular case, it's not so bad, because it is an online only feature. But in a whole hell of alot of other cases, even offline features are delayed pending updates. It's ridiculous.
dowingba
dowingba
Posted 8:09 PM 27/9/08
@Derangel: BS. Games now are shipping with way more bugs than ever before, simply because now there's no quality control due to the idea that they can just patch whatever problems come up after launch. Games like DOA4, which was totally unplayably broken at launch, would have been panned by critics last gen, but this generation it gets good marks despite the game breaking glitches simply because the developer said something like "oh yeah we know about that, we already have a patch in the works!"
Not to mention the new DLC model also has developers releasing games with less content than last gen.
So let's sum up: less content, more glitches. Wow I'm glad the console game industry is "evolving" so nicely.
dowingba
Nexus6
Posted 8:48 PM 27/9/08
At least it'll give me a week to get familiar with the game.
Nexus6
Gen.Grievous
Posted 8:41 PM 27/9/08
Shouldn't matter much, plenty of stuff to do on your own. It has to be alot better than Fable 1 though. It was such a disappointment after all the hype by P. Molyneux.
Gen.Grievous
excaliburps
Posted 8:36 PM 27/9/08
I'm pretty sure a lot of people are a bit cautious when developers are going the "patch" route on consoles. And with good reason too. The reason most of us like gaming on consoles is because of the fact that patches are virtually nonexistent. No installs,requirements,etc.
Not saying Lionhead is the one to blame. If they slipped the release date up they might gobble up some of that GoW2 money. Which MS can't have.
The real kick to the nuts would be if they charged for this. Adding additional wallpapers,themes for the charge won't make it sweeter.
excaliburps
Raptr569
Posted 8:56 PM 27/9/08
It's better that they are telling this now rather than later.
Gives us all time to make a half decent charactor before online play.
Raptr569
Kamakazie
Posted 9:14 PM 27/9/08
Ahhhh there we go, I was scared Fable 2 was actually going to have everything Peter Molyneux said it would!
Kamakazie
G_the_fresh
Posted 10:08 PM 27/9/08
Well, I can wait for a week if this game is even half as good as Molyneux has said.
G_the_fresh
DrCr4nK
Posted 10:27 PM 27/9/08
Disappointing. Really one of the things I was excited about. Too few are the RPGs that allow a friend join in.
DrCr4nK
Sandvich
Posted 10:10 PM 27/9/08
@EGBTMagus: Welcome to the video game culture and the weirdo, nonsensical brand loyalty that abounds within it.
I personally have never given a flying shit what anybody else is playing and never will. So the whole "neener neener - your system's game is borked" barely makes my eyes roll.
I just like playing fun games. Who's with me?
Sandvich
macr0planet
Posted 10:45 PM 27/9/08
@macr0planet: I have no one to play Co-op with anyways, so it shouldn't bother me. But then again, I'm not getting LBP and there after game patch bothered me too
/frown face
macr0planet
macr0planet
Posted 10:44 PM 27/9/08
Well that sucks. Same crap that Sony did with LittleBigPlanet. Why would MS be able to get it out in another week (if that's really true) and not at launch?
macr0planet
CrazyBlue
Posted 10:31 PM 27/9/08
Doesn't bother me, i wasn't planning on using the online co-op until I got to a good level anyway. Besides at least when we get it it will be working, unlike Castle Crashers. (Still love CC though!)
CrazyBlue
johnpnj
Posted 11:00 PM 27/9/08
It's only a week...and I think most people are initially going to want to play single-player at first, and develop their character before they let anyone else run amuck in their world.
Besides, offline co-op will be there, and that's fine for the first week.
Give it time...either that or we get a delay, and the people who are ONLY interested in single-player get screwed.
johnpnj
macr0planet
Posted 10:50 PM 27/9/08
@macr0planet: their* rather
macr0planet
BR4DL3I9H
Posted 11:30 PM 27/9/08
I will tell you want, peter here is an achievement for you "release a game thats been in development for 4 years without the much hyped co-op system, or see another company do so"...its worth a full 1000 points.
BR4DL3I9H
Refused
Posted 11:53 PM 27/9/08
I was going to finish it by myself first. As long as its free, then there is no problem.
Refused
Scuba Steve
Posted 12:23 AM 28/9/08
I wonder if it'll be release in DLC that you have to buy.
Scuba Steve
Kinuki
Posted 12:32 AM 28/9/08
Once again, a great example of the laziness of development teams nowadays. How can you just not have one of the biggest features of your game make it onto the Gold master? Pure fucking laziness; knowing they can just patch it in later is keeping them from making sure the game they release at retail is as complete and bug-free as possible.
Kinuki
auberondreaming
Posted 1:05 AM 28/9/08
@Kinuki: Are you a developer? I am, and let me tell you games are HUGE fucking programs, millions of lines of code thousands of art and music files. I think its a nice thought on their part that they dont want to delay the game, because if it is not ready until a week after the release date the game would have been pushed back a full two months to be printed at that point. Most of the code will ship on the disc, with the extra libraries to download a whole WEEK later. I love when people call other professionals lazy with no fucking clue about the process or whats involved.
auberondreaming
MouseCircus
Posted 1:24 AM 28/9/08
@Archaotic: Seems to me like you're just whining.
They've already demonstrated the feature in various previews. It was in the E3 build.
There's probably just a few bugs that they're trying to work out.
No developer would create a feature, hype it, demonstrate it to every journalist available and then completely cut it.
MouseCircus
Kirk Douglas
Posted 1:48 AM 28/9/08
@Murdoc:
It was disappointing because you could play it for 20 hours and beat it, all the quests, and max out your character at the same time.
It was also disappointing that your character could be a "jack of all trades and master of none".
Kirk Douglas
Murdoc
Posted 1:37 AM 28/9/08
@Gen.Grievous: If you thought Fable 1 was dissapointing then just ignore this game.
Fable 1 was only dissapointing if you compare it to the gibberish he was talking about for years leading up to it, aside from that I thought it was a pretty fantastic game.
Murdoc
Murdoc
Posted 1:35 AM 28/9/08
@auberondreaming: Developer as well and totally agree.
I don't think it's laziness on the developer and not to just blame one person, but it's more the commitment of the publisher to release that day.
I'm all for delaying a game that isn't done, but if the thing is completely solid just missing a couple features that doesn't effect the singleplayer experiance(since that's what Fable is about) then why not ship without when you said you were? If they said they were going to delay it a month or 2 to get this feature in people would be bitching for them to just release it and add coop later.
Murdoc
McClain
Posted 1:59 AM 28/9/08
Peter Molyneux strikes again!!! anyway that sucks
McClain
Kinuki
Posted 2:23 AM 28/9/08
@auberondreaming: Wow, congratulations, I guess video game developers are the only people with hard jobs with deadlines, huh? I must thank you, however, for setting me straight. I never would have guessed that video games are complex programs; I thought they were just magic pressed into disc form! And that delaying the production of the Gold master would delay the game because of production time? Pfft, I never would have known! Drop the condescending assumptions. Just because I don't work for a video game developer doesn't mean I have "no fucking clue" about making software.
The point is that such a vital part of the game should never have slipped in the first place. It's like shipping the newest version of Photoshop with the selection tools missing. When you make it one of the biggest features of your game, dropping it because you couldn't meet the deadline comes off as unprofessional, because developers know they can just patch it in later. I'm sorry, but I'm not going to run to make Lionhead feel better when they've made such a big blunder. Guess what? It's your job. If you don't get it done, fine, life happens, but that doesn't change the fact that you fucked up.
Kinuki
UltimatePancakeSensation
Posted 2:57 AM 28/9/08
What ever happened to releasing 100% of a game all at once?
I am sad to see that this type of thing seems to be happening more and more these days, and while some may shrug it off as no big deal, I feel that it's unfair to the consumers.
A big game is released unfinished, with promises of the features that it was supposed to have in a future patch. This puts everyone else in a bad place. Review magazines and sites, which many consumers use to assist gaming purchases, are put in a position where they have to review the game without some of its content. If that content comes along and isn't up to snuff, there isn't going to be another review to tell you that...and while that's fine for many informed gamers who frequent gaming sites that will have this information, your average joe is left out in the cold.
Also, while most people surely have Xbox Live, there are definitely going to be those who don't, and these people aren't going to be able to get the full game because part of the full game is really DLC. This is different than patches or bug fixes, which may have been difficult to detect during the final weeks of the project; this is intentionally leaving out part of the game with a promise that it can be downloaded later.
I just feel like it's an indecent practice...if the game isn't done, push it back and finish it; don't sell me 90% of a game and promise me the rest later.
UltimatePancakeSensation
Brian Crecente
Posted 2:54 AM 28/9/08
What the hell? Is it so important to hit the ship date that they need to ship a game that hasn't been completed yet? I mean knowingly. This is absolutely absurd. Sit on the game and ship it when it's done. Don't deliver gameplay and promises.
Brian Crecente
Grandreaper999
Posted 2:53 AM 28/9/08
I want this on my PC.
Grandreaper999
VinLieger
Posted 3:33 AM 28/9/08
This is typical of molyneaux. He always comes out shouting about these huge ideas but never follows through. Im guessing we will have to wait at least a month if not more for this "update"
VinLieger
MafiaAce
Posted 3:32 AM 28/9/08
If they don't lie about it being released within a week, that's fine. There was probably a good chance I wouldn't have even tried out the first week I play the game. But if they dick around with it and it doesn't get released until November, then I think we will have a reason to be angry.
MafiaAce
Slothboy
Posted 3:29 AM 28/9/08
What? Fable 2 not delivering everything it promised?
I'm shocked. SHOCKED!
This has never happened before. The first Fable was EXACTLY what they said it would be.
Slothboy
JakeLL
Posted 4:05 AM 28/9/08
Damn you Molyneux and your complete inability to deliver what you promise!!!!!!
JakeLL
JoshReflek
Posted 4:18 AM 28/9/08
i dont even need to read the comments, everyone knows peter promises the sky and the heavens only to deliver a sketch and a promise of better execution 'next time'.
I still want to play fable2, but after seeing the first vids of the 'new' combat, it soured any real expectations for faster paced combat....
it would be great if he could produce the intended content.
i wont be suprised when any form of multiplayer is totally cut......fable1 was supposed to be an MMO at one point, then it just had multiplayer, then system link, .....and it shipped with nothing.
i fully realise that anything promised by lionhead will still be rather cool in it's own way, but only a poor shadow of it's intended direction that frustrates for its inconsistancies and lame functionality. (pickpocketing, lockpicking, haste magic, casting spells, changing emoticons/expressions, bow and arrow combat, "acorn into a tree".....and on n' on n' on..)
JoshReflek
ruba-dub-dub
Posted 4:48 AM 28/9/08
@scotty: offline co-op available at launch. this is more a glitch with MicroSoft's servers right when the game went gold.
ruba-dub-dub
ruba-dub-dub
Posted 4:48 AM 28/9/08
@outofreach: offline co-op available at launch. this is more a glitch with MicroSoft's servers right when the game went gold.
ruba-dub-dub
ruba-dub-dub
Posted 4:47 AM 28/9/08
@Quicksilver4648: offline co-op available at launch. this is more a glitch with MicroSoft's servers right when the game went gold.
ruba-dub-dub
ruba-dub-dub
Posted 4:47 AM 28/9/08
@Slothboy: offline co-op available at launch. this is more a glitch with MicroSoft's servers right when the game went gold.
ruba-dub-dub
ruba-dub-dub
Posted 4:47 AM 28/9/08
@VinLieger: offline co-op available at launch. this is more a glitch with MicroSoft's servers right when the game went gold.
ruba-dub-dub
ruba-dub-dub
Posted 4:58 AM 28/9/08
@JakeLL: offline co-op available at launch. this is more a glitch with MicroSoft's servers right when the game went gold.
ruba-dub-dub
ruba-dub-dub
Posted 4:58 AM 28/9/08
@JoshReflek: offline co-op available at launch. this is more a glitch with MicroSoft's servers right when the game went gold.
ruba-dub-dub
ruba-dub-dub
Posted 4:57 AM 28/9/08
@Brian Crecente: offline co-op available at launch. this is more a glitch with MicroSoft's servers right when the game went gold.
ruba-dub-dub
ruba-dub-dub
Posted 4:56 AM 28/9/08
@Kinuki: offline co-op available at launch. this is more a glitch with MicroSoft's servers right when the game went gold.
ruba-dub-dub
ruba-dub-dub
Posted 4:54 AM 28/9/08
@TheExiledLeader: offline co-op available at launch. this is more a glitch with MicroSoft's servers right when the game went gold.
ruba-dub-dub
ruba-dub-dub
Posted 4:54 AM 28/9/08
@DrCr4nK: offline co-op available at launch. this is more a glitch with MicroSoft's servers right when the game went gold.
ruba-dub-dub
ruba-dub-dub
Posted 4:54 AM 28/9/08
@Kamakazie: offline co-op available at launch. this is more a glitch with MicroSoft's servers right when the game went gold.
ruba-dub-dub
ruba-dub-dub
Posted 4:53 AM 28/9/08
@Scuba Steve: offline co-op available at launch. this is more a glitch with MicroSoft's servers right when the game went gold.
ruba-dub-dub
ruba-dub-dub
Posted 4:52 AM 28/9/08
@dowingba: offline co-op available at launch. this is more a glitch with MicroSoft's servers right when the game went gold.
ruba-dub-dub
ruba-dub-dub
Posted 4:52 AM 28/9/08
@Mini-Boss: offline co-op available at launch. this is more a glitch with MicroSoft's servers right when the game went gold.
ruba-dub-dub
ruba-dub-dub
Posted 4:51 AM 28/9/08
@XanderSan: offline co-op available at launch. this is more a glitch with MicroSoft's servers right when the game went gold.
ruba-dub-dub
ruba-dub-dub
Posted 4:51 AM 28/9/08
@SG_Mahonay: offline co-op available at launch. this is more a glitch with MicroSoft's servers right when the game went gold.
ruba-dub-dub
ruba-dub-dub
Posted 4:50 AM 28/9/08
@AKuda: offline co-op available at launch. this is more a glitch with MicroSoft's servers right when the game went gold.
ruba-dub-dub
ruba-dub-dub
Posted 4:50 AM 28/9/08
@Locke562: offline co-op available at launch. this is more a glitch with MicroSoft's servers right when the game went gold.
ruba-dub-dub
ruba-dub-dub
Posted 4:49 AM 28/9/08
@Anza: offline co-op available at launch. this is more a glitch with MicroSoft's servers right when the game went gold.
ruba-dub-dub
343winks
Posted 5:09 AM 28/9/08
Well Molyneux did say that all the features he said WILL be in the game. I remember him even saying "If we cant get it done by release date we WILL leave hooks to allow us to fix it an add it later"
That is fine by me. I rather have it perfectly and added later, then not have it in at all.
343winks
AlejandroLestad
Posted 5:37 AM 28/9/08
Do you know what does it mean, my family will live for longer, but they'll die as soon one my 'friends' kill them all
AlejandroLestad
MPSai
Posted 6:53 AM 28/9/08
Well you'll still get local co-op. My brother and I are gonna jump right in and play it together when it comes out!
MPSai
flukielukie
Posted 8:31 PM 28/9/08
Why is ruba-dub replying to every single comment. Talking about the offline co-op, The ONLINE co-op is still a feature not in the game.
If its a week then fine. If its more then there will be some angry people out there.
flukielukie
DocRimbo
Posted 12:21 AM 29/9/08
@DocRimbo: Ok, sounds good. As I said, no idea.
DocRimbo
TheRockingDead
Posted 3:34 AM 30/9/08
So much for the "Fable 2 is done!" announcement from two months ago.
TheRockingDead
DeannaCaballerial
Posted 2:14 AM 28/9/08
I have to agree. After the string of broken promises that was the first Fable, why not be cautious. Sounds like a savvy consumer to me, as opposed to a fanboy.
DeannaCaballerial
RockingMonk
Posted 1:29 AM 28/9/08
@Sandvich: I second and third that.
RockingMonk
JeanKonowalchuk
Posted 10:52 PM 27/9/08
It's not that big of a deal. I think a later release date would be more disappointing.
JeanKonowalchuk
HB0MB
Posted 1:47 PM 27/9/08
I don't see a good reason to just push back the release and release the complete game.
Another example of releasing an unfinished game and adding to it with DLC later. sighs...
HB0MB
noteDhero
Posted 1:45 PM 27/9/08
I love how they just sort of snuck that out late at night on the weekend...
noteDhero
Lla_Med_Redrum
Posted 1:40 PM 27/9/08
This is going to hurt the games overall review score
Lla_Med_Redrum