industry news
First Warhammer Brawler Footage Looks Hot
Posted by Luke Plunkett at 2:40 PM on September 5, 2008
We know THQ are working on a Warhammer brawler. And that it's both "brutal" and "intimate". Now, courtesy of this leaked demo vid, we know that it's called Warhammer 40K: Space Marine and, more importantly, we know how it looks. And boy does it look great. Bearing in mind this is early, raw footage (so excuse the empty levels and clunky run animation), the way they've already nailed the heavy and, yes, brutal feel of both the combat and the universe itself should have Warhammer fans excited.
[thanks Kave!]

Comments (AU Comments · US Comments)
GlockEH
Posted September 5, 2008 8:44 PM
Ha zah!
It's still here: http://www.gamingshogun.com/Article/2249/Warhammer_40K__Space_Marine_Video.html
Raidei
Posted 2:06 PM 5/9/08
Sweet Emperor on the Golden Throne, that looks AWESOME. Definitely looks like a winner to me, especially with the backgrounds. Can't wait to fight some Chaos and Greenskins this way.....
Raidei
Theoutlet
Posted 2:03 PM 5/9/08
I'm loving it. Warhammer Online stole of WoW, and now 40k is stealing from gears. Wow.
Oh, I'm being sarcastic in case the tools can't notice.
Theoutlet
Archmagnus
Posted 2:03 PM 5/9/08
The only thing that sucks about this is it makes me long for the cancelled Warhammer 40K MMO (yeah i know it's been revived but it's a different developer, Vigil)
And for the record, the look of Marcus Fenix and the rest of the Gears is unabashedly inspired by the look of the Space Marines from Warhammer 40k.
That being said, this looks like a cool mix of Gears of War meets God of War style action. Can't wait to see more!
Archmagnus
eternalsunshineofcoralfang
Posted 2:03 PM 5/9/08
Great looking game though I hate it when developers give fancy names to features already seen in many games or pretend that they've invented the whole thing.
That goes for those working on DeadSpace too. It just rubs me the wrong way (like that guy saying how they are reinventing the genre by building suspense ie. showing the bodies and letting the players imagine what happened there), its just pretty BS in my opinion
eternalsunshineofcoralfang
e-friend
Posted 1:56 PM 5/9/08
40K has had the chain sword since the 80's.
Back to "DEY STOL IT FRAM GEERZ!!!"
e-friend
RaptureScientist
Posted 1:55 PM 5/9/08
@Luke Plunkett:
As a fellow 40k fan, I'm obliged to agree.
The background detail really captures the scale that I think we all try to envision when playing actual 40k.
I really hope THQ puts some serious dollars behind this thing because it could be a BIG deal.
RaptureScientist
Thorgryn
Posted 1:55 PM 5/9/08
Oh, and I hope that they go the extra mile and let you chop bits off your enemies. lopping off an arm or leg would make the whole fighting with a chainsaw sword so much better.
Oh and add a lot more blood
Thorgryn
sakipooh
Posted 1:54 PM 5/9/08
looks like a cheap attempt at making gears..with 50% less epicness
sakipooh
hammerhand
Posted 1:54 PM 5/9/08
@Halosucks3: Also looks a bit "300" inspired in one of those "Cinemations". And cinemations make me wand cinnamon rolls.
hammerhand
Thorgryn
Posted 1:53 PM 5/9/08
It looks rather interesting and I probably will buy it... but one thing that distracted me was the developer constantly saying 'and we call it (insert overly flowery term here)'
Looks like you are a sarge from a tactical squad, due to the boltpistol and chainsword layout. Shoulder pad says tactical squad as well, nochapter badge on the other shoulder that I saw. The space marine shouldn't have any problems with having to fire his bolt pistol to see in the darkness, since space marines senses are all pegged to the max as far as acuity.
Thorgryn
Murderdolls
Posted 1:52 PM 5/9/08
curb stomp
chainsaw
third person
Gears of War is that you?
Murderdolls
hammerhand
Posted 1:52 PM 5/9/08
Looks great, thanks squishy. Now if only the bodies stay (like in that recent Conan game) so I could see my body count... it would also be awesome if the chainsword left holes in the armor of the people you stab and you could also change your armor to look like different legions. But for alpha or pre-alpha, wherever they are at, it looks great.
hammerhand
GreyFoxV1
Posted 1:51 PM 5/9/08
"Cinemation" sounds stupid and they need to stop saying that.
GreyFoxV1
Ajax103
Posted 1:50 PM 5/9/08
Wow, that looks like Heavenly Sword, but with guns and head-stomping! I hope they have the Tyranids somewhere in the game, that was my army.
Ajax103
Halosucks3
Posted 1:50 PM 5/9/08
I know it's the first we've seen of this game but for what is supposed to be a heavily melee oriented game, the melee portion looks terribly slow and boring. The game overall looks fantastic. I think they're really borrowing a lot from gears. I'm not a huge follower of the Warhammer story so maybe it's actually the other way around.
Halosucks3
okenny :) ...building bridges (to hide under)
Posted 1:49 PM 5/9/08
@okenny :) ...building bridges (to hide under): *mod
okenny :) ...building bridges (to hide under)
okenny :) ...building bridges (to hide under)
Posted 1:48 PM 5/9/08
I'm not complaining because what I saw has me pretty excited but everything from the art style to the comparisons you could make (especially the one the narrator makes) reminds me of Gears or a very very clever UE3 mode. The red skull was just too much for me to not make comparisons.
...I wonder if they used the same focus group epic used?
okenny :) ...building bridges (to hide under)
LittleBigPlaneteer
Posted 1:45 PM 5/9/08
Whoa, this looks pretty sweet.
LittleBigPlaneteer
SolDieR
Posted 1:45 PM 5/9/08
Not bad at all.
SolDieR
Kuririn
Posted 1:41 PM 5/9/08
i can see a bunch o us scrambling to reload lol.....
ILL HOLD OFF THE NINJAS!!!
Kuririn
Squishy3
Posted 1:39 PM 5/9/08
@Luke Plunkett: Also curse lack of a edit button, you're welcome Luke.
Squishy3
Squishy3
Posted 1:38 PM 5/9/08
@Kuririn: hope this one doesn't get pulled :)
Squishy3
Luke Plunkett
Posted 1:38 PM 5/9/08
@Squishy3: Thanks! OK everyone, vids back up! Get it before its down again!
Luke Plunkett
Kuririn
Posted 1:37 PM 5/9/08
@Squishy3: thank you squishy!!
Kuririn
hammerhand
Posted 1:36 PM 5/9/08
Aw, man, face punched off? That's what I've always wanted to do in a brawler.
hammerhand
Squishy3
Posted 1:34 PM 5/9/08
[www.gametrailers.com]
mirror on gametrailers. quick luke, edit it in!
Squishy3
FlapDangerous
Posted 1:33 PM 5/9/08
oh god i want to see this sooo bad
FlapDangerous
Grue
Posted 1:33 PM 5/9/08
That's faster than Ninja-fast. It's as fast as a Rocket-car powered by Ninja technology.
Ninja can do anything you can do better, Ninja can do anything better than you!
Grue
Garro
Posted 1:31 PM 5/9/08
@Luke Plunkett: You mean the ministorum adepts courtesy of the Ordo Hereticus work fast.
Garro
Luke Plunkett
Posted 1:31 PM 5/9/08
@TheNocturnalSun: As a 40K fan? It was pushing a 9.
Luke Plunkett
okenny :) ...building bridges (to hide under)
Posted 1:31 PM 5/9/08
Must be some kind of illegal video bat signal that flashes the skies that lets Google know to down a video. Goodness!
okenny :) ...building bridges (to hide under)
Luke Plunkett
Posted 1:26 PM 5/9/08
hahahahaha
SORRY!
I'll update the post.
Man, those legal ninja moves fast.
Luke Plunkett
TheNocturnalSun
Posted 1:26 PM 5/9/08
just how hot was it on scale of 1-10?
TheNocturnalSun
TheNocturnalSun
Posted 1:25 PM 5/9/08
wow up less than 5 mins
TheNocturnalSun
Direct_Port
Posted 1:24 PM 5/9/08
Going, going, GONE!
Direct_Port
nitromic
Posted 1:05 PM 5/9/08
Damn, missed it
nitromic
ParadoxControl
Posted 12:56 PM 5/9/08
damn! this is the second time I've missed out on seeing this thing! just leave it up THQ!
ParadoxControl
TheWP
Posted 12:26 PM 5/9/08
They moved fast to get rid of that vid...
TheWP
Clamchop
Posted 12:21 PM 5/9/08
Mirror!
Clamchop
Master TyTy
Posted 2:26 PM 5/9/08
Gears of war?
Master TyTy
Luke Plunkett
Posted 2:22 PM 5/9/08
@Moonshadow101: "What riveting adventures would mindless drone #204 get into before being ground up and having its biomass repurposed?"
hahaha, exactly.
Try and remember, people, this is early, early stuff. Not meant for public viewing. And even then it looks great.
Luke Plunkett
Cennus
Posted 2:21 PM 5/9/08
This makes me want to paint some models. :(
Cennus
DMC-Man
Posted 2:20 PM 5/9/08
Looks good. I prefer Necrons though...
DMC-Man
modulus
Posted 2:18 PM 5/9/08
Also, this Astartes looks like an Iron Hand. Can anyone confirm?
modulus
Spartan1308™
Posted 2:18 PM 5/9/08
@Murderdolls: Yeah. The "cinemaction" moments are clearly straight out of Gears.
Spartan1308™
Moonshadow101
Posted 2:18 PM 5/9/08
@Laho: Jumping around between all of those aesthetics would be inane. A game has to decide what it is, and unless you want the game to come out in 2080 on twenty blu-ray discs, it's best to stick to one storyline and one character.
Besides, how would you even play a Tyranid? What riveting adventures would mindless drone #204 get into before being ground up and having its biomass repurposed?
Moonshadow101
Halosucks3
Posted 2:17 PM 5/9/08
@Mit:
Eh if Blizzard cancelled Ghost it must've been shit.
Halosucks3
Mit
Posted 2:13 PM 5/9/08
This makes me want StarCraft Ghost. More companies need to branch out with their franchises and expand them into different genres.
Mit
modulus
Posted 2:12 PM 5/9/08
Wow, this looks really intense. Really captures the feel of 40k.
modulus
tzaketh
Posted 2:12 PM 5/9/08
While at the moment, the combat is clunky, the guy moves like crap, and the "cinemaction" scenes are really repetitive, I'm very, very interested in this. Seeing as how it was leaked, it's obviously not meant for viewing yet, especially considering that somewhat entertaining explosion towards the end.
And yes, it does look a lot like Gears with better architecture. But then again, Gears COGs are thoroughly influenced by Space Marines. And it's hard to do a dark, gritty future without looking like Gears.
tzaketh
Moonshadow101
Posted 2:11 PM 5/9/08
If there's one thing I can see, it looks about right. The art style on the characters all seemed to have been really nailed, and the general concept of the fighting looks really promising.
It did look pretty awkward at moments, but that's pretty easy to chalk up to earliness issues. Definitely high hopes on my part.
Moonshadow101
Laho
Posted 2:10 PM 5/9/08
WHAT? ALL YOU CAN BE IS A SPACE MARINE?
Lame. This is like Fire Warrior all over again. At first you think you'll get to play various races, but then it ends up you can only be one dude.
I want to be able to play a Tyranid Warrior, or a Chaos Marine, or a Ork Boy, not just a Space Marine...
Well it'd be ok if there's a few segments where you get to use Terminator Armor to.. maybe assault a space hulk... and then you'd get terribly wounded and end up in a Dreadnaught. Oh man that would be a sweet way to end the game on a grand scale.
Laho
SarcasmOD
Posted 2:10 PM 5/9/08
@Theoutlet: If we're tools than you must be an entire Home Depot. First of all, it's obvious you know nothing about Warhammer, and if anything, the design of GEARS characters are very very very similar to what Space Marines have looked like for years, not to mention the chainsaw melee weapons were in Warhammer first. Basically, the only thing they're taking is that it's a 3rd person shooter and you have some 3d fatalities. This new game is not about shooting people, its about decapitating them. That is a huge difference. And how exactly did Warhammer online copy WoW? Hey they're both MMO's, they must be the SAME!! I mean, you can level up in both games, you can cast spells in both games, there are other people to talk to in both games. Gosh they're like mirror images.
Wise up before you put something down
SarcasmOD
Luke Plunkett
Posted 2:09 PM 5/9/08
Enough with the this stole from gears/gears stole from this, will ya? Its BORING and POINTLESS.
Luke Plunkett
Garro
Posted 2:45 PM 5/9/08
@Moonshadow101: Hey, being a Lictor would rock to no end. Ever read Warriors of Ultramar? One Lictor, one, landed in a field, took out a trainstation, hopped train into the city, and proceeded to gauce general mayhem. In fact, it's not that much different from any special ops character; they need to tag objects with pheramones so the hive has points of attack.
@Ibramgaunt: Well Gaunt stabbed his uncle through the chest (although he even mentioned himself it wasn't supposed to be used that way) so ya know... I mean considering how badly off the mark 40k games can be, I'm trying to quell my anal rumblings and enjoy the potential badass.
I can't wait to see this polished up a bit more, because the potential is huge. If they're really spending a good amount of time on the background aesthetic, I can only imagine how beautiful an Imperitor class titan would be. Maybe it might even walk over you... Glory!
Lastly, I love me some Gears (honestly it's one of my personal favorite action games), but stop with the comparisons! 40k has out-brutalized any game in existance, ever. I will go tit for tat, toe for toe anyone to prove that. Chainswords have been around for forever, and if we're really all cheering, "power armor and grit is the same always and forever" then fuck me.
Garro
wrecks
Posted 2:43 PM 5/9/08
Gun and Run.... Cinemaction... Orchestrating your Ballet of Death...
How about:
Bellowing your Opera of Evisceration?
Stepping your Tango of Exsanguination?
Dancing your Dandy Dance of Disembowelment?
wrecks
zdevex
Posted 2:41 PM 5/9/08
@aelfin: I know those "names" were getting on my nerves.
zdevex
Siskoraban
Posted 2:41 PM 5/9/08
I came.
Siskoraban
raviadso
Posted 2:39 PM 5/9/08
Smells like Viking: BfA meets Too Human to me, but I'll wait to judge until we see an actual build past early alpha.
Still with a studio that is known for making game spinoffs for Nickelodeon its hard to imagine this game will crack the 80th percentile in metarankings.
raviadso
beantastic!
Posted 2:39 PM 5/9/08
@Murderdolls: One little correction: chainSWORD.
Chain. Sword.
And while it does look a bit like Gears graphics-wise, I tend to think it look a bit more straight up action without the cover system.
And as a 40k fan, I have to say I am very excited about this one.
beantastic!
aelfin
Posted 2:39 PM 5/9/08
"Cinemaction", "scope of war", "ballet of death". Maybe spend less time thinking up names for stuff and more time making the game! Looks fairly neato so far though. Kind of reminds me of Too Human with buttons.
aelfin
zdevex
Posted 2:39 PM 5/9/08
It looks good, however the combat has me kind of worried. I hope he was playing on super easy, otherwise it appears that the enemies just stand around and wait for you to kill them, doing very little to actually attack you. Those that did try to attack seemed to find their somewhat slow attacks instantly blocked/countered by the marine. It definitely has potential, but I really hope he was playing on easy, or at very least that the first level is super super easy.
zdevex
jbiller
Posted 2:36 PM 5/9/08
40k MMO. DO IT NOW.
jbiller
CFStang
Posted 2:33 PM 5/9/08
Looks good already, they've got the environment down. I've wanted a strict Space Marine based game and even thought Gears was a great mold to craft a WH 40K game out of. The success of Gears may have proven to GW and THQ that a game that blended guns and melee together in that fashion was viable and could be done.
CFStang
Squishy3
Posted 2:32 PM 5/9/08
@Luke Plunkett: You'd obviously get to wait around on the ground as biomass until the rippers salvaged every piece of organic lifeforms off of the planet and be remade into another Tyranid.
Squishy3
interstate78
Posted 2:30 PM 5/9/08
I wonder if they read the tips@kotaku.com because I sent them that during my lunchbreak today, it was first leaked on VGbloggers.com then when it was pulled it was on Youtube.
Kotaku, where do I write to send tips?
interstate78
Ibramgaunt
Posted 2:27 PM 5/9/08
I was gonna send some tips in earlier this morning but decided against it for reasons that the ninjas have been removing this video wherever it pops up...
I'm glad you were able to find it properly...
that being said however a few things irk me seeing as how I'm a pretty hardcore canonical fanatic...
The bolter only stuns WHA? it is a tiny explosive rocket and it stuns? the chain sword can impale?? wha it has a blunt tip? I suppose with the strength to pick up a truck you can thrust a blunt end into just about anything (no pun intended).
The gothic architecture was spot on... the art direction for the cultists and Chaos space marines was spot on but they were too weak...talk about plot armor...that space marine better be an uber leet company commander or 3 chaos space marines is completely unbelievable if we are talking canon.
My two cents...
Ibramgaunt
Terrorsaur.
Posted 2:27 PM 5/9/08
Because its Warhammer it automatically gets +50 points on my scale.
But thats about it...I think its wayyyy too early to make a conjecture.
But the concept is made of so much win, its oozing into the sewers and infecting our oceans.
Terrorsaur.
Ibramgaunt
Posted 2:57 PM 5/9/08
@Garro: true enough on the stabbing thing I as well will quash my anal ramblings until a final build is around or even after because I can bitch and bicker but I'm still going to buy this game...
Ibramgaunt
Laho
Posted 2:53 PM 5/9/08
Also I'd say Gears is as badass a game BECAUSE it takes so much of the "feeling" of 40K. So imagine what a game purely based on 40K will give you, since you get the full deal, instead of a watered down version!
Laho
zdevex
Posted 2:52 PM 5/9/08
@l33tm3at: I am pretty sure that is what he was getting at in the interview. I felt like he was saying, "ranged weapons are what you use to light up the screen while you run towards someone, they don't really do damage, so to speak"
I hope their is a good balance, but it definitely seemed they were focusing on the melee weapons.
zdevex
Squishy3
Posted 2:52 PM 5/9/08
@beantastic!: force weapons are only available to a Librarian, so unless you change characters and ranks throughout the game, we won't be seeing a usable force weapon.
Squishy3
Laho
Posted 2:51 PM 5/9/08
@modulus:
Doesn't look like Iron Hand. It's hard to tell with the gritty filter they have going and the asstastic quality of flash video, but the armor seems more blueish than dark grey, and he doesn't have a mechanic hand.
@Moonshadow101:
What does it matter? Ripping through masses of guardsmen as a Warrior would be great fun. And if you want story as a mindless drone, how about Starcraft, as a Zerg? Voice of the swarm talking in your head etc.
But at least switching the armor type to Terminator and finishing with Dreadnaught for an epic finale would be great.
Laho
WDYC
Posted 2:51 PM 5/9/08
It looks well and all and I'm quite expecting this to hit the PS3 soon but the combat is lacking, I was expecting something in the vein of Gears or God of War, I want to chop some body parts there, more attacks, I know this is very early and it looks good but I sincerely hope they add way more basic attacks and the chance to chop things in the instant that chain sword touches something at least in the weak enemies.
WDYC
Raidei
Posted 2:50 PM 5/9/08
@modulus: From what I can see of both shoulders, the logos look NOTHING like any Astartes logo I can find....
Raidei
Garro
Posted 2:48 PM 5/9/08
@CFStang: If they added Space Marines and Chaos skins into Gears for multiplayer I could die happy.
Garro
l33tm3at
Posted 2:48 PM 5/9/08
Ok this has got me excited. Please don't suck. My heart can't take another bad wh40k action game. Also please don't nerf the bolter and other guns for the sake of the chainsword. kthnks
l33tm3at
beantastic!
Posted 2:48 PM 5/9/08
@Ibramgaunt: I'm thinking the protagonist marine is a Veteran Sergeant or some such, judging by his gear, and the fact that there looks to be bionics on one of his arms, and the classic bare head.
Now what I would like to see is the ability to choose wargear or upgrades like terminator armour or purity seals, or maybe force weapons?
I'm probably asking too much.
beantastic!
HoxtonHero
Posted 3:26 PM 5/9/08
@Kai200X:
That's why its called a game and not real life.
Looks interesting. I wanna see more!
HoxtonHero
yargh
Posted 3:24 PM 5/9/08
Looks cool, but "cinemaction" is stupid. Sure it's cool the first time you see each kill, but after that it will just be a massive annoyance. Hopefully you can turn them off/skip them.
yargh
Bakeroo
Posted 3:23 PM 5/9/08
I'm not even a 40k fan, and this looks promising.
Bakeroo
AuraHACK
Posted 3:20 PM 5/9/08
@Kai200X: I know, right! Ugh... what a bunch of jerks the developers are for RUINING the trademark realism the Warhammer franchise evokes.
And why is it the first game I thought of while seeing him control the character was Metal Arms?
AuraHACK
thecactusman17
Posted 3:19 PM 5/9/08
Two things:
Cinemaction is so bad it's become a mem on 4chan.
Also: Bolter needs beefing. Seriously, 40k players know that the only way none of those traitor guardsmen didn't die spectacularly on the first was because despite all appearances, EVERY SHOT MISSED.
thecactusman17
Kai200X
Posted 3:14 PM 5/9/08
I'm sorry, but in this type of games I think those so called "cinemaction" moments are stupid. When you wasting your time perform those moves, in game the character will be invincible, but in real life, those enemies around you already kill you.
Kai200X
Yin
Posted 3:37 PM 5/9/08
A bit grey for warhammer, don't you think? I enjoy Warhammer having colors, but I guess that won't sell to the gears-people.
So, when am I getting "Warhammer 40k: Sister of Battle"? Or even better... "Warhammer 40k: Sister Repentia" - with limited/no sight you run berserk into battle swinging a chainsaw, dressed in rags, hoping to be forgiven. Awesome.
Yin
Omniel
Posted 3:36 PM 5/9/08
looks good, the only thing I really dont like is, the finishing moves, the way the camera zooms in seemed liek it would get annoying, waiting for an animation to play out, I hope they include an options that will allow the player to keep the camera the same during finishing moves, sure they are cool, but it would get annoying after the 10th time.
Omniel
Kyune
Posted 3:34 PM 5/9/08
Looks like it's got potential, but I really hope that the majority of the game isn't spent being the single person charging into whatever group of enemies is in front of me--that and the firearms seem so pathetically ineffective that I feel like I would be better off throwing sticks and stones.
Kyune
Psudonym
Posted 3:31 PM 5/9/08
I don't care if anyone else said it first, it probably bears repeating. Gears of Warhammer.
I think I can dig that.
Psudonym
mugido
Posted 3:28 PM 5/9/08
@Theoutlet:
You must be living in bliss. It's called Warcraft because Blizzard was denied the right to call it Warhammer.
mugido
Kral2
Posted 4:03 PM 5/9/08
Brown, and dark. What a great combo..
I love how he says like "look at this great gothic architecture" that no one can see until he fires at it.
Kral2
tzaketh
Posted 3:49 PM 5/9/08
@Yin:
Well, to be honest, until you start dealing with Eldar and Tau (which would be awesome as long as we pretend Fire Warrior never happened) Warhammer 40k doesn't really have that much color. It's very dark and gray and gritty.
Warhammer Fantasy on the other hand... There's a reason I always preferred fantasy minis. The 40k story was more interesting, the races more inventive, but damn, if all the models didn't follow the same basic structure of "Black base coat, work your way up using drab colors, add some wear and tear, then douse in black ink". Except, of course, for Tau and Eldar. And some of the more original Tyranid markings.
I'd definitely like to see a mission in which you're tearing and Eldar craftworld apart, however. That would be so absolutely amazing, because of the bright tones and contrast. Imagine the difference-- you're in your Thunderhawk, and your drop pods crash into the surface of the craftworld. Up until then, it had been dark blue gothic design. Door blasts open-- and BAM, MIRROR'S EDGE. Would give you a definite feel of the differences between races.
Somehow, I doubt that will happen, however. But a man can dream.
tzaketh
Intellectualdiot
Posted 4:27 PM 5/9/08
No self-respecting gay male would associate themselves with Bratz. It's Barbie or nothing for us, thank you very much. Don't any of you read The Advocate?
Intellectualdiot
Aughndibi
Posted 4:25 PM 5/9/08
Damn it. Now the video is gone forever.
Le sigh.
Aughndibi
LionheartAce
Posted 4:23 PM 5/9/08
@Unstop: They make Bratz games... they can't stop being gay.
LionheartAce
nitromic
Posted 4:22 PM 5/9/08
@sakipooh: More like the guys at Warhammer were thinking.
"Hey look at how Marcus Fenix looks exactly like a space marine from Warhammer. Oh, yeah and look at that chainsaw sword that they added a gun to and called it revolutionary...wait we did that first. Look at the brutal depiction of futuristic warfare with aliens and beefy marine dudes.........Wait a minute, we did that first too and they made game from it. Let's make a game that is better than Gears because Warhammer is forever cool."
nitromic
Yin
Posted 4:17 PM 5/9/08
@tzaketh: I'm not sure I agree. Tau seem to me like one of the races with the most desaturated colors (note that I'm only going by offical art and offical miniature paintings here). And Space Marines are pretty bright colors. If that's supposed to be an Ultramarine in that trailer, he's not blue enough.
The overall W40k official art/miniatures are pretty colorful, hailing a lot from it's 80's heritage perhaps, which is awesome in my opinion. Colorful and gritty can work together you know :D
Yin
Unstop
Posted 4:16 PM 5/9/08
THQ needs to stop being so gay and stop taking vids down. Also ballet of death is a quote from computer gaming world magazine (now dead) in reference to Max payne 2
Get some originality THQ and stop getting your panties in a bunch a holes.
Unstop
Calhoun
Posted 4:07 PM 5/9/08
Alright, after running this past a few focus groups and putting it into a test market I have some feedback for the guys in the studio.
A) Save the "cinemaction" for boss fights, it's ridiculous to have that going off every time you kill someone, which is roughly every three seconds.
B) Stop saying "cinemaction". That is awful, and whoever came up with it is awful by merit of association.
C) I ain't even touching "ballet of death".
Calhoun
Luke Plunkett
Posted 4:33 PM 5/9/08
@Aughndibi: No, it LIVES
It LIVES.
Luke Plunkett
tzaketh
Posted 4:58 PM 5/9/08
@tzaketh:
Also, just in case my post wasn't overly verbose and complex, here's something that argues against my claim:
[www.games-workshop.com]
The bright blue Tyrannic war vet is amazing, and a very interesting interpretation of the Ultramarines. But it's obviously not canon. You can do a lot of really awesome and interesting things with the minis, however.
tzaketh
tzaketh
Posted 4:55 PM 5/9/08
@Yin:
Well the thing about Warhammer 40k is that it's not really the actual colors that determine, well, how colorful it is. Rereading that, that makes no sense, so let me elaborate.
Space Marine gear is millennia old. Ultramarines blue is a nice, healthy blue-- but in just about any of the art of 40k, there's a lot of grit and grime and damage. And that's what you see in the game. While there are colors everywhere, it's all sort of obscured by the dark, the dirt, and the various other drab things that make up a 40k battlefield.
The thing about the Tau and Eldar is that while their paint schemes may be a drab beige (well, okay, only Tau) it's still a very clean beige, with clear cuts and defined edges, as opposed to Marines and Orks and particularly Chaos, who all have the sort of standard modern FPS dark brown filter applied to them and all their battlefield clutter.
Now while you can easily paint some odd chapter of Space Marines-- or hell, even use some that are technically canon, that utilize bright colors-- the notion that the bright colors would stay that way through thousands of years of battle is a bit off, particularly with stuff like Terminator Armor or Dreadnaughts.
Though I will say that I think there's a step in a more colorful direction with the newest rendition of the Ultramarines (replacing that god-awful yellow for a metallic gold) when you look at the art of Warhammer, Mankind's forces have a distinctly dirty look to them.
Look at this year's LA Golden Demon runner up, the absolutely beautiful Black Templar: [www.games-workshop.com]
tzaketh
belo
Posted 4:51 PM 5/9/08
They still got alot of work to go obviously but call me hyped.
belo
gsilverfish
Posted 5:36 PM 5/9/08
Does anyone else hear brawler and still think of Streets of Rage? I was imagining something in the vein of the old 6-player X-men or Capcom's Aliens vs Predator, but fought by hyper-detailed Warhammer collectible figures!
gsilverfish
Dajmin
Posted 5:28 PM 5/9/08
It has my attention, but sadly I'm just seeing yet another hack and slash button masher right now. It has nothing to separate it from any of the other zillion games like that out right now.
I know it's early, but that's the core gameplay right there and if it doesn't stand out then it'll fade into the crowd. I'd actually have PREFERRED a Gears-like game that was squad-based and used cover and focused more on ranged weapons but had the ability to get up close like that as the fight went on.
Dajmin
-Bass4TheFace-
Posted 6:02 PM 5/9/08
Yeah, I don't think the boltguns were meant to serve as a means of stunning, they serve as a means of killing. I think should allow the player to upgrade their equipment, so as to not undermine any aspect of the space marine. If I'm not mistaken, the space marines are intensely trained and sculpted to fight.
-Bass4TheFace-
Shockeh
Posted 5:58 PM 5/9/08
@Dajmin: I agree. I'm not seeing what there is to be excited about apart from 'Hey, we've got loads of animations for Gears style Chainsaw finishers now!'.
Sorry, Boltguns are used by Space Marines precisely because they kill things very well, not as a 'distraction' to let them get into melee. Oh well.
The endless 'buzz words' and 'evocative phrases' also just remind me of how bad a lot of the GW Fiction is for the exact same 'guidelines'. Let's 'emphasise' a few more 'terms' shall we? :)
Shockeh
Shockeh
Posted 6:20 PM 5/9/08
@exkon: And in response...
1. Bolter + Chainsword is a perfectly viable weapon combination of 1x 1H and 1x 2H. It's just not very good if you don't have True Grit. ;)
As for your wishlist, I actually hope the exact opposite. Keep it low key, don't try to have 'cameos' by the entire 40k universe. No Tau, no Necrons, no Terminators, the lot.
The only one I'd desperately agree with is Co-op. The 40k liscence suits it so very well, I can't believe they'd consider skipping it really.
Shockeh
exkon
Posted 6:16 PM 5/9/08
God DAMN I love me some WH40K....
A few nit picks cause I'm such a fanboy...
- Bolter with a chainsword?
- Bolter rounds needs to make traitor guards/humans EXPLODE.
Wishing they the devs would include:
- Different armors
- Terminator armor PLEASE!
- Different weapons
- More gore and dismemberment, it's a god damn chainsaw sword!!
- Please have co-op!! Space Marines usually fight in squads...
- Grey Knights playable!?!?
exkon
criffyred
Posted 6:15 PM 5/9/08
Meh...cinemaction? Really? I think that the finishing moves look cool, but could get pretty obnoxious, pretty fast a la Too Human.
criffyred
Chibirazi
Posted 6:48 PM 5/9/08
Well complete the camp,add a Heavy Bolter and coop and I would already buy it as it is BUT there are a lot things that could use improvements.
Alone the whole cinematic finisher thing would feel far more fluid if enemy´s actually could interfere while you execute them.Like you finish a traitor off,a csm attacks you from the right and some kind of dynamic cinematic extention starts where you have to do something(like having 2 secs to push a button or be interrupted)and if you succeed you repel/finish off/dmg that enemy too.
At last I think that would make the whole cinematic thing a lot better.
Also gimme the freaking option to wear a helmet.Im strictly against handsome looking deathmachines.
Chibirazi
Eclectus
Posted 7:28 PM 5/9/08
This is early footage, and already impressive. I wish the developement team luck, they should be proud of what they have already accomplished, now the challenge is polish and iteration. I see a lot of potential, particularly for coop.
As a fellow developer I say Bravo.
Eclectus
Anaralia
Posted 8:08 PM 5/9/08
Personally I didn't like it. A space marine not being able to mow down traitor guard with his Bolter? The Bolter not having a ranged advantage over the Autorifles/Bolt Pistols the Guard were using? Get out. They either need to make your character an Assault Marine WITH his Jump Pack, or make it Gears of Warhammer. Otherwise this looks set to be another Firewarrior in my opnion.
Anaralia
belger0g
Posted 8:45 PM 5/9/08
First impression, it looks awesome. But I'm not sure about the combat yet. A chaos servant taking a bolter round and not exploding? Might as well not let you use a boltgun. And finishing moves aren't as fun as staying in control all the time and making cool combos.
belger0g
cynopt
Posted 8:42 PM 5/9/08
Just got to the building-porn. Holy damn this is going to be good.
cynopt
cynopt
Posted 8:41 PM 5/9/08
Extremely good idea, and I like the results already, but ffs, enough with the damn cinekills. I guarantee the backlash is already getting warmed up for FO3; unless they make them optional somehow, it's just a waste of valuable dev time.
Nevertheless, permit me ZOMG all over myself:
40k FPS/BRAWLER!!!And it's actually good! WOOOooOOooOO! To quote a certain bastard-child, it's about damn time.
cynopt
Hedgeworth
Posted 8:36 PM 5/9/08
I quite liked what I saw; despite the obvious Gears of Warhammer comparisons which to be honest don't bother me anyway. I like Gears and I like 40K.
I even liked Fire Warrior.
You can start throwing things now if you like, but I think that if the game continues to develop and work out the kinks then with the basis they have here it could be a pretty decent brawler.
Hedgeworth
Josh2020
Posted 9:06 PM 5/9/08
I cant believe he actually said 'We call this orchestrating your ballet of death' seriously.
Josh2020
sakipooh
Posted 9:01 PM 5/9/08
@nitromic:
Sure, you may be right there, but when you are the second one off the boat it's already too late to make a first impression.
The look and feel has already been pushed into the minds of the world. It's too little too late.
sakipooh
revenGz
Posted 8:50 PM 5/9/08
yeah, as majority of others have already stated.
It looks really similar to GoW, which ain't a bad thing.
But looking at it, its like .. uhh they seem to taste the same. + DDR style finishing scheme?
revenGz
Bursar
Posted 9:44 PM 5/9/08
That's OK then, it wasn't just me that thought the cinemaction scenes were a bit rubbish. Boss fights, or the last mob in a group, fine. But in the middle of a fight so it can disorient you and cause you to lose track of some of the enemies? No thanks.
And although I haven't played any WH:40K for many years, I remember the weapons being more than stun guns.
And what's with the QTEs when using overkill? Haven't developers figured out that they're a PITA and most people would enjoy their gaming experience much more without them?
Bursar
Lemming
Posted 10:02 PM 5/9/08
@Anaralia: I believe the marine you play has a bolt pisto, rather than a boltgun, so they are weaker. While I agree it would have been way cooler to have a standard marine gunning things down, they are clearly going for the assault marine type, and while it's not preferable, it looks pretty faithful to the lore.
Lemming
jasethegamer
Posted 10:02 PM 5/9/08
I'm having a hard time seeing a Warhammer game that doesn't offer any way to customize your characters. Given that so much fun of the table top game was seeing what crazy things people used to customize their models I'm hoping that this is somehow carried over to this game. I'm definitely talking about more than just the ability to change the color scheme of your armor. I don't care if it actually effects the game play in any way just give me the ability to change my character model a bit.
jasethegamer
CapnHulk
Posted 9:49 PM 5/9/08
Yeah, the bolter seems super weak and it's a real missed opportunity. Ranged "cinemaction"(ugh) scenes against lesser minions and enemies would be awesome. Though I did enjoy the first person face smashing towards the end of the video.
However, he said that was just the first build of the game so I remain hopeful. Looks great so far and it's a good time to be a Warhammer fan.
CapnHulk
Spootythegameguru
Posted 10:21 PM 5/9/08
I'm intrigued.
Spootythegameguru
Duoae
Posted 10:17 PM 5/9/08
@ Lemming. I was thinking this when watching the video. It should be a bolt pistol and not a bolt gun as the latter requires two hands to wield effectively if i remember correctly. However the model they are using at the moment is a bolt gun not a bolt pistol. I'm sure GW will correct this before long as they are quite protective of the implementation of their IP....
Duoae
deadjesterx
Posted 10:42 PM 5/9/08
@Jzarod: I don't know. Duct tape might be forbidden technology. :)
deadjesterx
deadjesterx
Posted 10:42 PM 5/9/08
After having such a shitty morning, this perked me right up. I love 40k and this game seems to have captured the vision pretty damn well. Yeah, it's dark, but 40k isn't exactly very bright, not the imperium anyway.
There are some things that look a little clunky true, but you people have to remember that this is leaked alpha or pre-alpha footage which means nothing is even close to finalized yet. They might add squads later on, balance out the bolter more, tone-down or rework the cina-whatevers (stupid name). I'm not about to pass judgement on the gameplay yet based on such an early build. It looks deliciously brutal though.
There are some similarities to Gears, but I think only in a good way. Mostly visual really. The gameplay looks rather different, more emphasis on close-combat than shooting (which makes me wonder why the Marine isn't a Space Wolf...mmmm, frostblade...) And for anyone that wants to cry "teh stolenz frum Gearz" in terms of concepts like the chainsword, power armor, etc....just shut up. Delete what you were going to put in the comment box and walk away 'cause saying 40k stole from Gears is like saying Lord of the Rings stole from Warcraft. You've got it backwards.
deadjesterx
Jzarod
Posted 10:35 PM 5/9/08
I just want to add my two cents: I hope you don't always have to fire your weapon in order to illuminate dark areas. I'm not too familiar with 40K but they should have flashlights right? I bet they even have duct tape too.
Jzarod
NecronomiconUK
Posted 10:59 PM 5/9/08
Wow, just wow. Socks are officially blown off by this. Just looks stunning, I really hope THQ manage to pull this off.
Yeah, i'll sure they will get some stuff wrong here and there (for a start the Bolter is firing far too fast) but christ.... CHRIST... it just looks soooo right.
Anyone know a way i can save off this video? Bit concerned it'll get taken down and I just need to show my brother (he used to work at GW HQ)
NecronomiconUK
CaptainMurphy
Posted 10:55 PM 5/9/08
Joygasm!
CaptainMurphy
Blue_Six
Posted 10:54 PM 5/9/08
@Josh2020: I cant believe he actually said 'We call this orchestrating your ballet of death' seriously.
Thought the exact same thing and I'm afraid this won't do Warhammer 40K any justice.
The most fascinating and defining aspect of a Space Marine is that while their scale and understanding of brutality is practically unlimited, their strongest defining trait is still their untaintable love for their god emperor and how unshakable their faith and belief system is.
They're humble men.
And ignoring the guys BS-talk and basically the entire "we call this XY" and "we call that YX" verbal masturbation all over your own product, the ending portion was the only part that gave the slightest of glimpses what one might expect to read about in a 40K novel, but still, as far as the property is concerned, I have little to no hope for this game.
The amount of violence needed alone to stay somewhat "faithful" to the source material would warrant an AO+ rating all by itself, even with no sexual content whatsoever.
I call this "biting off more than you can chew" and "orchestrating the alienation of core fans of the property" and "streamlining an established license to the point where it's really not recognizable anymore" also we like to call this "not giving a shit about the fans" but we're really driven by the concept we dubbed "making a shitload of cash while we're at it".
Blood for the blood god. Skulls for the skull throne.
Blue_Six
bertfallen
Posted 10:51 PM 5/9/08
@Laho: Where does it say that ALL you can be is a Space marine? Dont let the title decieve you :P
bertfallen
Shockeh
Posted 10:51 PM 5/9/08
@Duoae: Bolters can be used one handed. In fact several units have rules specifically outlining how it's done.
In game, a Bolter can be bought for a Space Marine and used alongside a CCW.
@Lemming: Bolters & Bolt Pistols fire the same ammunition with the same strenggh. The only thing that changes is the range.
I'll stop being geeky now. *Embarassed*
Shockeh
Agnates
Posted 11:13 PM 5/9/08
Oh yeah, the game looks mediocre to me, maybe with a nother year or two of development it'll be good.
Agnates
Agnates
Posted 11:10 PM 5/9/08
Doesn't look like a "leak" to me what with the developer commentary and everything...
Agnates
deadjesterx
Posted 11:31 PM 5/9/08
@Agnates: It's unclear who that commentary was for. Granted even I was kind of like "this is a leak?" when the guy started talking, but I'm sure they include commentary when hyping the game to production execs and others in the company that know of the games existence but havn't seen it being played yet.
As for the gameplay, yeah, I wouldn't expect this to be out for at least another year if not longer. The menu alone is proof that this is no later than an alpha build, which means it's little more than a skeleton at this point.
deadjesterx
SanderCohen
Posted 12:04 AM 6/9/08
This genre is over-saturated, so they better come up with something novel.
SanderCohen
FATDAN
Posted 12:02 AM 6/9/08
I like the flash light.
FATDAN
vactoxic
Posted 12:01 AM 6/9/08
Definately early, but this is definately a game that 40K fans were waiting for! I mean what the hell was that Fire Warrior business about.
Now all we need is an updated version of the old Space Hulk Game :D
Consider me sold already.
vactoxic
paydirt76
Posted 11:57 PM 5/9/08
I like the direction they are going. It just has a "slow" feeling to it. So I hope they speed up the animations between cinematics. They have visceral down, but doesn't have the 40k feel of fast and visceral.
paydirt76
Agnates
Posted 12:14 AM 6/9/08
@paydirt76: 40K feel is FAST and visceral? I thought its origin is turn based tabletop wargames...
Agnates
BigWyrm
Posted 12:07 AM 6/9/08
The game looks pretty decent so far, but I really hope they add a lock-on ability that lets you strafe and back up from the enemy. It just looks really stupid to be fighting enemies and have to turn your back on them to get a few feet away and then turn back around again.
BigWyrm
KFJ
Posted 1:38 AM 6/9/08
They got the scale of a space marine right, the graphics are good, but I don't really like the way the bolters are, or chainswords, a single bolter round would kill anyone who suffered a direct hit, as a bolter round is pretty much a small bomb, and will explode inside you.
The chainsword should be a bit more powerful, too.
The voice of the Marines should be a bit heavier, too.
KFJ
the_silencer
Posted 1:07 AM 6/9/08
THis wasn't the first "intimate" 40k game. Firewarrior was a first person shooter that came out before for ps2 and PC.
the_silencer
Treesus
Posted 12:52 AM 6/9/08
Looks promising. I love how the marine towers over the traitor guardsman, and shrugs off pretty much all their attacks. The stuff about going deep into the lore sounds like a smart move (most devs just see the power-armour and leave it at that. They never realise the whole warrior-monk ethos of the Space Marines).
Treesus
TSlade
Posted 2:03 AM 6/9/08
@Deivion: If THQ comes through on the claims of hundreds of different animations, this shouldn't be too big of an issue. Otherwise, this looks really good- some nice ideas here.
TSlade
Deivion
Posted 1:57 AM 6/9/08
Those finishing video is gonna get really old and annoying really fast. Even worst later in game when you seen pretty much all of them.
Deivion
happyhatman
Posted 2:16 AM 6/9/08
The finishers shouldn't zoom in, it's a fucking terrible idea. It's irritating and disorientating, it also makes no sense to stand there for 5 minutes stabbing someone three or four times while his friends stand there and thoughtfully wait for you to finish.
happyhatman
exkon
Posted 2:12 AM 6/9/08
The traitor humans NEED to EXPLODE from bolter rounds. They are really just cannon fodder for a Space Marine. Would it unbalance the game? Maybe, but for all the lore, everytime I read about a human getting hit by a bolter shell, it usually followed by "red mist"
exkon
lunate
Posted 10:24 PM 5/9/08
I know it's early days, but i say it looks to be an even blend of:
- Gears of War plagarism.
- God of War plagarism.
- Fire Warrior mediocrity.
- Sonic 2006 engine stability levels.
lunate
Acute Gamer
Posted 2:39 AM 6/9/08
Is that gun loaded with blanks? Even if it's a melee orientated game all the weapons should work. The mg seems to work better as a flashlight than an actual weapon. lol
Acute Gamer
michaelmacmanus
Posted 2:34 AM 6/9/08
All you tools whining about how people are stating that this game "stole" from GoW, do a quick word search for "stole" in these comments. The only people using that term is YOU.
Others have stated that this LOOKS like GoW, and guess what? I kinda does. Deal with it and quit ****ing whining.
michaelmacmanus
Sourtone
Posted 3:57 AM 6/9/08
If the the MMO looked that good I'd be all over it..... couldn't we please have THIS as the MMO instead?
Sourtone
Concretepiggy
Posted 5:26 AM 6/9/08
I want a Chainfist! And customisable armour. But looks good so far, interesting to see what they are adding to this promising build.
Concretepiggy
Nisori
Posted 5:39 AM 6/9/08
Awesome.
Nisori
Cthulhu4prez
Posted 6:08 AM 6/9/08
So, yeah, that was pretty much made of awesome. I've been waiting for a game like this to come along for ever.
Cthulhu4prez
FreakyFavabean
Posted 7:22 AM 6/9/08
Wow, I love how it seems to go so fluidly from a Gears of War style third person shooter to a God of War (or Devil May Cry) action game. Now all this needs (other than needing to be finished) is Co-op, and I will be very happy.
FreakyFavabean
DoSe
Posted 8:51 AM 6/9/08
It looks good... but really that's the only thing i can comment for now. The "cinemaction" is hella dumb and even with 100 more animations will break the flow of the game imho when it occurs every 2 or 3 kills. And Bolter... gosh... i mean in every games of Warhammer 40k, the bolter is always nerfed (even the tabletop), but geez... only stunning? i want a "fine red mist" goddamnit. Bolter is not a flashlight to see how the interior of a building looks like; Lasguns are flashlights. I hope they really redo how Bolter works. Here's hoping since the game does look good.
DoSe
James in Dupont
Posted 9:59 AM 6/9/08
This would be so much better if it were just a Diablo clone with online coop so I could enjoy putting together a squad of ten marines and collectively wiping the floor with every enemy in sight.
James in Dupont
Chupakun
Posted 10:57 AM 6/9/08
Ah StarCraft: Ghost... what could have been.
Chupakun
Placentasaurus
Posted 10:55 AM 6/9/08
The environments look fucking JAWESOME, but the combat looks like it could get old, fast. The "cinemaction" needs smoothing out, and there needs to be a flashlight, maybe teammates, and the Bolter needs to actually tear giant holes in stuff, like it's supposed to. It's very early though, so I have hope that it'll end up great, since it already looks so damn good.
Also needs MOAR DAKKA!!!
Placentasaurus
Baron_VonBootymeat
Posted 11:29 AM 6/9/08
Looks good. Really good!
As a (slight) Warhammer fan as well as a games fan in general, I can breakdown the elements:
Up-close fight scene with Traitor Marine= Space Hulk
Scope of war = Killzone's Theater of war
Background busyness = Ratchet and clank:Future
Cinematching = Heavenly Sword in-game special moves
All of which combines to make (hopefully) an excellent game.
Baron_VonBootymeat
BuzzHonky
Posted 8:51 AM 7/9/08
Honestly, for being their first build of the game...that's not too shabby!
I got real excited when I saw at the very end the human shield and throw as you pull their grenade! I have always wanted to do something like that!!!
Lookin' real good!
BuzzHonky
darthus
Posted 8:30 PM 7/9/08
Engine and graphical style makes me think, "Gears of Warhammer 40K".
Also, was anyone else disgusted with the dude's ridiculous amount of buzz words? "We call these our 'Cinemaction' moments", "We call this 'Orchestrating our Ballet of Death'".
Seems like they have multiple people on staff whose sole job it is to come up with clever names for their gameplay elements. Those people should be laid off so their salaries could be used on game development.
darthus
Agnates
Posted 10:55 PM 7/9/08
@the_silencer: And there's always Space Hulk. Lovely game that was, depending on the version played at least...
Agnates
DaoKaioshin
Posted 10:18 AM 8/9/08
lone space marine with a semi auto instead of a bolter doesn't strike me as canonical warhammer
DaoKaioshin