wii
Dead Rising: Chop Till You Drop Makes Me Sad
Posted by AJ Glasser at 6:00 AM on October 9, 2008
First, it uses the word "till" instead of the abbreviation 'til. Technically, both are correct, but when I see "till" I think "plowing fields." So... you've got to chop up your zombies before you plow them?
Second, Dead Rising came out two years ago on Xbox 360 - why do we need a Wii port now? We've got an amazing lineup of horror games coming out in the next four months; one of them being Resident Evil 5. Would it kill Capcom to develop the Wii version of that instead of crapping out a Johnny-come-lately Dead Rising?
Third, as Wii ports go, this one is shaping up to be the most bastard of bastard step-children. They've chopped more content out of the game than zombies have limbs and only gone so far as to add poodles in return. The motion controls are twitchy at best (but, thank God, totally optional), the graphics are jagged enough to cut your eyes on, and the only two playable missions were a "kill as many zombies as you can in two minutes" mode and the one with the chainsaw clown on the roof. There's no more photojournalism of skanky zombies (despite Frank West still clutching his camera throughout the game), and all the missions are untimed - removing the desperate sense of urgency that ought to come standard with any zombie apocalypse.
"[We] wanted people to experience all the content," says Capcom's Chris Kramer - the man running the hands-on at Nintendo's Fall Media Summit. Chris meant this in regards to the untimed missions. By taking the pressure off, you actually have time to go through and do all of the missions instead of having to choose which ones to fail and go back for a replay later.
I still find it funny that he said "all the content" with a straight face immediately after telling me there'd be no Pokémon Snap with zombies. "We added poodles," he says, weakly.
Yes, yes they did. In addition to the max count of six zombies on screen at one time, there were two bloodstained poodles and a zombie parrot.
"We've been able to get about 30 zombies on screen in some of the screen shots," Chris tells me. "And this build is the old one from [the Leipzig Games Convention]; we have a new one at TGS that has more [zombies] and better graphics."
Gee, why not show off the new build here in the US? Where the skeptics like me live?
Chris shrugged and said he didn't even know there was a new build until that very day. He then muttered something about "the joys of working for a Japanese company."
If the build I was playing truly is a rough draft, then there might be hope yet. The motion controls might morph into something more intuitive. They might well get a lot of zombies on screen at one time - enough to make you freak out like you ought to when you get grabbed by two or three of them and dragged into a brain-starved horde.
I guess the folks at TGS will get a better idea of what to expect when Chop Till You Drop hits shelves in December. For my part, I'm completely underwhelmed and still sad - especially since I just now got the pun.
P.S. I get that the Wii can't do what the 360 can in terms of graphics and in terms of memory storage. But what I don't get is why developers treat the Wii like leper. With games like The Conduit and the Wii version of Guitar Hero: World Tour proving that the console can handle pretty decent-looking graphics and a lot of content, there really isn't an excuse for something as fugly and awkward as Dead Rising: Chop Till You Drop looks to be.

Comments (AU Comments · US Comments)
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AllOfUsAreLost
Posted 8:31 AM 9/10/08
@Parsifal:
Coming from the good ol' UK, we would rarely say Cash Register, we say Till. So yeah, it's a pun.
No worse than Left 4 Dead.
AllOfUsAreLost
hungry_for_worms
Posted 8:28 AM 9/10/08
I wonder how Capcoms gonna do the Maintenance Tunnels in the Wii version and its not like they can cut it out cause a significant Case takes place there. Guessing they'll probably section it and have it load different sections.
hungry_for_worms
gojirah
Posted 8:28 AM 9/10/08
@shittorainbow: Of course, Kotaku is a collective consciousness much like the Borg. The editors all make some kind of humming sound simultaneously and agree upon one opinion before posting. However, I don't know if AJ has been fully assimilated yet.
gojirah
MysidianMan
Posted 8:28 AM 9/10/08
"We've got an amazing lineup of horror games coming out in the next four months; one of them being Resident Evil 5. Would it kill Capcom to develop the Wii version of that instead of crapping out a Johnny-come-lately Dead Rising?"
THIS. A MILLION TIMES THIS
MysidianMan
geoffcbassett
Posted 8:26 AM 9/10/08
If they can port Resident Evil 4 and have it look as good as it did, there is no excuse for this game to look this horrible.
geoffcbassett
bfwings55
Posted 8:26 AM 9/10/08
@CHunterX: I understand this, and I agree. They did unnecessarily gimp the one title I wanted to port to the Wii. I did appreciate the P.S. at the end of the article. I just don't appreciate the tone that most of the Wii articles use. If there's an article on The Conduit, which is shaping up to be an amazing game, it still has the vibe of "but it's still on the Wii."
@Winterbringer:@Flawless101: Broad generalizations only make you look bad
bfwings55
TearsandScreams
Posted 8:23 AM 9/10/08
The sad thing is games like De Blob are going to be ignored, despite being MADE for the platform. Clearly with that somebody sat down and went "Ok, lets play to the machine's strengths, and utilise the remote". With Dead Rising they've gone "Right how do we do this?" and just made cut after cut. Or at least that's how it appears. I could be wrong, and we're staring at GOTY material. But I failed a maths test, and I don't normally get things wrong twice in one week.
TearsandScreams
psxman
Posted 8:23 AM 9/10/08
@BlinkinPark182: Both?
psxman
My360broked
Posted 8:23 AM 9/10/08
@Parsifal: I think you're thinking a "teller".
My360broked
shittorainbow
Posted 8:22 AM 9/10/08
@bfwings55:
Ya I agree, what the hell does Kotaku expect? It's amazing alone that Dead Rising is even on the Wii and they expect more from it? Kotaku, WTF? I rather play this then the 360 version...
shittorainbow
psxman
Posted 8:21 AM 9/10/08
@bfwings55: But hey, at least there's Wii Music to look forward to... *cough*
Yeah, there's no way I'm buying a Wii any time soon.
psxman
kicking222
Posted 8:20 AM 9/10/08
Hahaha, oh Wii, you suck.
...Except for "Super Paper Mario", which rules.
kicking222
R3Verb
Posted 8:19 AM 9/10/08
@bfwings55: I'm pretty sure they mentioned two good Wii games at the end there, and, as far as I can tell, they are all excited by The Conduit. And, at the end, he speciafically states he thinks they could do better on the Wii.
So, it sounds more like a "stop-making-shitty-games-and-bad-wii-makes agenda" to me.
While you have a "whine-about-everything-and-everyone-that-doesn't-give-EVERY-Wii-game-a-glowing-review/preview agenda".
R3Verb
Parsifal
Posted 8:19 AM 9/10/08
@aden.exe: Yeah. I totally get how a lack of hordes of zombies everywhere can detract from the experience, but if they can at least render in a group like that into your immediate area then it won't be as bad as originally though.
Those screen shots with like 4 zombies just wandering around a plaza were kind of sad, if you've at least got a shot and wandering into a swarm here and there then it can't be totally bad.
.....I just had a horrible thought.... we've yet to see the underground maintenance tunnels/parking garages...
Parsifal
Do Kesubei
Posted 8:18 AM 9/10/08
Comparing this to Monster Hunter Tri, it's obvious that Capcom could've done better.
Also, I like your writing style, Glasser.
Do Kesubei
Shteve
Posted 8:16 AM 9/10/08
@Mezodon: You do know that the people playing video games aren't perfectly divided in two. There's more than what people like to call hardcore or casual. If all people would have to be divided in two types, what a bland population would it be.
If you do hate the classification, why do you use it ? I bet it will sell decently well even though it doesn't seem to appeal to both "crowds".
Shteve
Parsifal
Posted 8:14 AM 9/10/08
@ShirtGuyDom: Isn't the till another name for the cash register? I'm a little fuzzy one that one, but that would make sense in the context of the pun.
Parsifal
Do Kesubei
Posted 8:14 AM 9/10/08
@alfredofroylan: Impossible, but nice try.
Do Kesubei
Stoli
Posted 8:14 AM 9/10/08
@slimky: Exactly. These kinds of games just won't sell as well on the Wii since may core gamers would rather have what the Xbox 360 will offer (better graphics, more on-screen action, achievements, etc.).
Basically, it's what they can churn out the cheapest that will still sell decently well (though I'll be really curious to see sales number for this one).
Stoli
Shiryu
Posted 8:14 AM 9/10/08
Im >SO< gonna buy this... I better start counting the days until March 2009, then.
Shiryu
BtownDesignGuy
Posted 8:12 AM 9/10/08
I really wanted this game to turn out well, but honestly, most of the screenshots so far look like PS1 screenshots.
Don't get me wrong, I'm a huge Wiivangelist. I managed to convince half my office to buy one. I'm totally stoked about The Conduit, and still think Metroid Prime 3 is fantastic. But Capcom really needs to up their game here!
BtownDesignGuy
Modus_Operandi
Posted 8:10 AM 9/10/08
You know I'm basically going to just use AJ Glasser's article's the only way theyre useful from now on. By that I mean Im going to read them and then have the opposite reaction to whatever reaction he has. So far each time Ive read any preview or review this guy writes I come away feeling either not informed about the game he's covering or feelign he has some bias going into the article.
Im not saying writers dont have preferences but when you preview something you have to know youre just tryignt o present information about whatever game youre presenting. Not everyone was a big fan of Dead Rising's first incarnation on the Xbox. Alot of people hated the fact that it was timed and didnt allow as much free roaming action as other sand box titles like GTA. Also alot of people really liked just going around killing zombies and not doing missions. 2 things he basically slams this verison for.
DId you ever think Glasser that Capcom was making a more liberal form of Dead Rising for those people or for the more "casual" crowd of the Wii? If this was a straight port you get the feeling he'd be slamming the game for that instead.
As for the graphics, its's the Wii. Pointing out one or 2 gamnes in other genres doesnt make sense. This is like asking why GTA doesnt look like Gears or Metal Gear. Theyre different engines. Considering this game runs on an engine made to for next gen systems and the PC its incredible it got repurposed to do a Wii game.
Modus_Operandi
MellowJade
Posted 8:10 AM 9/10/08
You know they should of learn, anything that's a port from the Xbox 360 is going to suck on the Wii >_>'.
MellowJade
Kenofthedead
Posted 8:08 AM 9/10/08
"Gee Bob, the zombi fields just aren't coming in right this season"
"It's your own fault nephew. How many times do I have to tell you? It's chop, till, and then harvest this unholy death crop?"
Kenofthedead
cholinms
Posted 8:07 AM 9/10/08
@nikoss: I thought it was more a complaint that they were using proper English instead of slang, but I could be wrong.
cholinms
BlinkinPark182
Posted 8:06 AM 9/10/08
@WittyUserName: The port or the fact people think this thread is Anti-Wii sentiment?
BlinkinPark182
2NinjasTapedTogether
Posted 8:06 AM 9/10/08
Plowing zombies eh?
That gives the term "Dead Rising" an entirely new meaning...
2NinjasTapedTogether
bigman88zz
Posted 8:04 AM 9/10/08
this makes me even more sad. dead rising wii vs. hitman:blood money on the ps2
[www.gametrailers.com]
fucking sad indeed
bigman88zz
Bonkerjerks
Posted 8:03 AM 9/10/08
Actually, "till" is part of the shopping pun. A "till" in Europe is word for a cash register.
The pun is like an onion, it has layers. :)
Bonkerjerks
Daisuash
Posted 8:01 AM 9/10/08
I wonder if there was anybody who really considered to buy this thing, i would be amazed if there was one...
Which anti-wii agenda??? The opinion is just a reflection of the truth behind the Wii, like it or not, the lack of HD graphics and next gen options has started to hurt it...
Daisuash
ArtemusWolfwood
Posted 8:01 AM 9/10/08
That's, uh...that's an enthusiastic PR rep there.
ArtemusWolfwood
Pudgey
Posted 8:00 AM 9/10/08
"In addition to the max count of six zombies on screen at one time, there were two bloodstained poodles and a zombie parrot."
lmao. Since I was just initially just glancing down rather than reading the whole thing properly, I honestly thought that this was the best Capcom had managed to squeeze out of the Wii.
Pudgey
alfredofroylan
Posted 8:00 AM 9/10/08
Just bring Capcom Vs Tatsunoko to America Capcom and all'll be forgiven
alfredofroylan
alfredofroylan
Posted 7:58 AM 9/10/08
@souleatingmonky:
It's a Capcom game dude
alfredofroylan
Winterbringer
Posted 7:57 AM 9/10/08
@bfwings55: So what? The Wii has a very crap line up of titles for people who actually play games with a story and some depth.
So yea, it will get a lot of crap game reviews. That doesn't mean we should start sugar coating it.
Winterbringer
WittyUserName
Posted 7:56 AM 9/10/08
That is sad.
WittyUserName
ZinkO: preferred the old theme AND comment system
Posted 7:56 AM 9/10/08
@souleatingmonky:
Man, the quality of commenters has plummeted lately.
ZinkO: preferred the old theme AND comment system
PsycheE
Posted 7:56 AM 9/10/08
They emphasis of the sharp AA on the two status bars is of typical xbox->PC port.
PsycheE
Numanoid
Posted 7:55 AM 9/10/08
@nikoss:
Oh, snap.
Numanoid
Jayl3w
Posted 7:54 AM 9/10/08
This... and with the... and it has... but with no...
Thank you Capcom, you just officially raped my psyche trying to figure out just what the hell you were hoping for here.
Jayl3w
Flawless101
Posted 7:54 AM 9/10/08
@bfwings55: How can you be pro Wii? the lack of "core games" for it to most gamers put them off. Not to mention, read the article in full.
Flawless101
Killtacular
Posted 7:54 AM 9/10/08
@bfwings55: anti-Wii agenda? Come on. Dev's shouldn't be taking titles that rely on major processing horsepower, dumbing them down, stripping out what made them unique in the first place and trying to dump them on the Wii audience. It's not anti-Wii at all, it's a shot at Capcom- and AJ's right.
Killtacular
Jayl3w
Posted 7:53 AM 9/10/08
@CHunterX: I wasn't aware they could reach any lower.
Jayl3w
nikoss
Posted 7:53 AM 9/10/08
@Kempatsu:
You were probably playing on an SDTV, that won't be an issue in the Wii version.
nikoss
aden.exe
Posted 7:52 AM 9/10/08
The number of zombies on the second picture and last picture impresses me, compared to all the other screens I've seen. I didn't think they'd get that many on screen at once on the wii, I wonder if the frame rate suffers much or at all.
But its still looking to be fairly anti-good. And completely unnecessary.
aden.exe
Kempatsu
Posted 7:51 AM 9/10/08
I remember squinting so hard to read the tiny ass text in the 360 version. I hated that...was that corrected on the Wii version?
Kempatsu
nikoss
Posted 7:49 AM 9/10/08
A Kotaku editor correcting somebody else's English, how ironic.
nikoss
icepick314
Posted 7:49 AM 9/10/08
how about get rid of the poodles and add couple more zombies instead?
man....the mall now looks like it's Tuesday afternoon....
icepick314
Ad-hominem
Posted 7:48 AM 9/10/08
Ugh. My eyes, they bleed. I kind of had hopes that the game would be decent, but I guess I'd prefer Capcom and other developers to make decent, original games for the Wii, instead of trying to force PS3 and 360 games that don't fit on it in.
Ad-hominem
souleatingmonky
Posted 7:48 AM 9/10/08
Nintendo sucks HUGE COCK!!!!!
i hate them. They only have like 7 or 8 good games and i haven't even taken My brawl cd since it came out cause they have done nothing else that's worth playing.
souleatingmonky
Pound my tom-tom
Posted 7:47 AM 9/10/08
your hating on the Wii's "no skill required" mantra? i'm more surprised they don't have a sticker on it like the "only on 360" one for 360 games
remember kids buy this game so Capcom can port over more games and make them not as good
Pound my tom-tom
ShirtGuyDom
Posted 7:47 AM 9/10/08
When I see "Till," I think "Till Lindemann," as in "the lead singer of Rammstein." Then I forget all about this sub-standard Wii port and remember how badass Rammstein is.
ShirtGuyDom
Zegridathes
Posted 7:47 AM 9/10/08
As I look at that last screen with the big 'Cynthia Ston[snip] New Album D.E.E.P.' faux-poster. I'm trying to imagine the meeting where they decide that game (programming) content needs to be cut out to leave enough room for the mall's requisite 15 pieces of flair.
Zegridathes
y2julio
Posted 7:45 AM 9/10/08
Called it!
y2julio
Mezodon
Posted 7:44 AM 9/10/08
Who is this game for anyway? As much as I hate these classifications, the "casual" crowd won't be interested and the "core" people will scoff at the ugly Wii port. I agree that I'd much rather see Capcom working on RE5 for the Wii. The Wii port of RE4 sold over a million copies, so it makes sense... and shooters belong on the Wii with the superior aiming anyway.
As of this post, I noticed that there is now anonymous commenting... hopefully it won't lead to a severe downturn in the quality of comments. If it's a problem, it'd be nice to a see an option to hide anonymous comments in the future.
Mezodon
alfredofroylan
Posted 7:43 AM 9/10/08
Oh Capcom I love your cheap ports ...... wait ... No I don't
alfredofroylan
slimky
Posted 7:43 AM 9/10/08
"there really isn't an excuse for something as fugly and awkward as Dead Rising: Chop Till You Drop looks to be."
Answer: Money
Doing a AAA title for the Wii might be as costly as doing one for the 360 or PS3. Most of the work (money) doesn't go in better graphics, but in optimizations (so you can add details and stuff). This is a risky bet for most of developpers, and a lot of them aren't ready to put so much money on a single title that can't be ported to a 360 or PS3 easily.
slimky
CHunterX
Posted 7:42 AM 9/10/08
@bfwings55: Stating that the game has removed content (and removed the entire point Frank was even in the mall) and removed zombies and still looks as ugly as sin is an anti-Wii agenda? Wii fanboy agenda reaches a new low.
CHunterX
gaijira
Posted 7:39 AM 9/10/08
Actually I think Dead Horse Rising might be better.
gaijira
psychicfriend
Posted 7:39 AM 9/10/08
ZOMBIE POODLES FTW!!!!
sorry.
psychicfriend
bfwings55
Posted 7:38 AM 9/10/08
Oh boy. Kotaku's anti-Wii agenda reaches a new low.
bfwings55
arniejolt
Posted 7:36 AM 9/10/08
I suppose you can't fault the title for being accurate
arniejolt
bigman88zz
Posted 8:56 AM 9/10/08
@parad0x360: hitman: blood money. i posted the video comparison a page back
bigman88zz
fauxbravo
Posted 8:55 AM 9/10/08
@alfredofroylan: what's the definition of a quality commenter? everyone has a right to their opinion, even those with smaller vocabularies.
fauxbravo
Dexyn
Posted 8:55 AM 9/10/08
@arniejolt:
Wait, you think this game is accurate to the original? Read the review again, clearly you missed the paragraphs in the article.
Dexyn
Demonbird
Posted 8:54 AM 9/10/08
@bfwings55:
Sometimes the truth hurts. As we see it right now dead rising wii is a hollow shell of the original. There is no changing that.
Doesn't mean they have a wii agenda. They reported just this last week over how excited they were with the news from the nintendo conference, and here you are slandering them.
Some games suck, some games are good. This one is shaping up to be a stinker. Accept it for what it is and take the good enws with the bad.
You're lucky these guys are even out there getting this information for you.
Demonbird
Majpain007
Posted 8:54 AM 9/10/08
@bfwings55: Thats because Dead Rising on the Wii sucks and looks like crap.
Majpain007
FrigidAir44
Posted 8:53 AM 9/10/08
@bfwings55: At my job this week, its kinda of a celebration of our company's outstanding record.
There is cake, ice cream, food, and it goes all week long. Of course, somebody brought in a Wii. Guess what game they are playing? Wii Sports. Why? Because that all the system is meant for: Wii SPORTS. Many of the Wii owners I know only OWN Wii Sports.
So everybody playing it currently is 40+, or somebody who doesn't really play video games. Wii bashing Agenda is right, there are no real hardcore titles for the Wii beyond the Nintendo core.
The rest are ugly assed party games or crappy ports. The Wii was full of potential, but became a sad money grab bag system.
FrigidAir44
WatershipDown
Posted 8:51 AM 9/10/08
@shittorainbow: Then you are a fool. Who would rather play a lesser version in every tangible way ...than something better?
WatershipDown
valero
Posted 8:51 AM 9/10/08
Looks like a bag of suck.
valero
DioBrando
Posted 8:50 AM 9/10/08
"What makes this truly sad is go back to the PS2 and Xbox and play Hitman Contracts (i think). There was a level in New Orleans that had hundreds of ragdoll enabled NPC's on screen at all times and there was no slowdown to be seen anywhere. I can see the Wii not being on the same level in terms of power and graphical tricks as the Xbox was but I know damn well its got more juice than the PS2."
Umm, if you go back, all of those crowd members were not only "clones", so to speak, but also ran under a single A.I. program. The zombies in CTYD all have their own actions, as well as unique models(or at least textures). Basically in Hitman, you were running into a bunch of ragdoll dummies.
DioBrando
Mezodon
Posted 8:46 AM 9/10/08
@Shteve: Why? Because more and more, the game companies themselves are using those classifications. And I was trying to look at this from Capcom's perspective of who would want to buy this game. It was a general statement.
Of course those classifications are inadequate and poorly defined... I enjoy Wii Sports and Mario Kart, but I also have a bunch of FPS games for the PC, so what does that make me?
Mezodon
boopadoo
Posted 8:45 AM 9/10/08
That's a harsh preview, AJ. Sure the PR rep might have lost steam, but it might have been feeding off of your negativity. There wasn't much he could say to sway you otherwise, could he?
Anyway, imagine you're in Wii-land, where you have is a Wii, there's no other consoles out there, and you see this wacky, violent zombie waggle-fest, with lots of characters on screen. As a Wii-only owner, wouldn't you pick this up?
It feels like State of Emergency for PS2 -- it was so different from other PS2 games at the time, that it could spur interest just from the screenshots.
I don't disagree with your preview, as it's your honest opinion, but to dock it for not being up to snuff with the competition (including the original version), and for being an old build is a bit harsh.
Save that fire for the review.
boopadoo
Sutekh
Posted 8:42 AM 9/10/08
@Modus_Operandi: he's a she. dunno if that fact changes any of what you've wrote.
Sutekh
RenRenRen
Posted 8:41 AM 9/10/08
@RenRenRen: Heh, should really refresh after reading/before commenting, you weren't there when I loaded the article, AllOfUsAreLost :<
RenRenRen
NoBullet
Posted 8:40 AM 9/10/08
Wow, what were they thinking when they took that second screenshot. This just makes the game look worse. There's like 4 zombies down there.
NoBullet
RenRenRen
Posted 8:38 AM 9/10/08
@My360broked: They're called Till's in the UK, not sure if anyone else uses it.
RenRenRen
parad0x360
Posted 8:36 AM 9/10/08
They shouldnt have bothered. The thing that made the 360 version so memorable when it came out was the number of zombies on screen. You go into the parking garage area and there are 1000's of zombies.
What makes this truly sad is go back to the PS2 and Xbox and play Hitman Contracts (i think). There was a level in New Orleans that had hundreds of ragdoll enabled NPC's on screen at all times and there was no slowdown to be seen anywhere. I can see the Wii not being on the same level in terms of power and graphical tricks as the Xbox was but I know damn well its got more juice than the PS2.
parad0x360
Lysergio
Posted 8:35 AM 9/10/08
@shittorainbow:
You are obviously retarded then. Sound like a Wii fan to me! You'd rather play THIS abomination than the far superior(NOT opinion) version? Lemme guess? You don't have a 360 right? Kotaku isn't saying it but I will: The Wii is TRASH.
Lysergio
DioBrando
Posted 8:33 AM 9/10/08
"With games like The Conduit and the Wii version of Guitar Hero: World Tour proving that the console can handle pretty decent-looking graphics and a lot of content, there really isn't an excuse for something as fugly and awkward as Dead Rising: Chop Till You Drop looks to be."
Considering Conduit isn't re-using a four year-old engine, I'd cut this still-early build of Dead Rising some slack.
It's somewhere between portmake and adaptation, and the fact that the motion control bonuses are optional show at least some thought in it.
Demos are usually a good indicator of a game, but you seemed to be acting as if the demo were the full title. An awful lot was cut? Timers and zombie count? I fail to see how two things equate to an awful lot, considering the latter is due to hardware limitations. If they'd kept everything, wouldn't it be a plain, boring port?
DioBrando
Sintonado
Posted 8:33 AM 9/10/08
i like the poodle addition lol. but i totally agree with the last line: the conduit and many other games support so many stuff and they cant even have "all" the content it used to have. tsk tsk! just wait for fatal frame guys.
Sintonado
Ashurahori
Posted 8:33 AM 9/10/08
Those textures look like PSP graphics.
Ashurahori
bfwings55
Posted 8:31 AM 9/10/08
@R3Verb: Even though you've only read one of my posts.
bfwings55
loserguy
Posted 9:19 AM 9/10/08
P.S The Amendment
I'm sorry if my previous post sounded a bit harsh, but frankly, if getting a bit peeved is what its gonna take to have some change and standards here, than consider me blowing my top!
To AJ - not that you're likely to pay attention (why should you? you've already got the job), but please try to remember that nobody here expects you to know everything, but we do expect some semblance of an understanding how this industry runs and what runs it - namely software and support of the public. Your lack of knowledge on the first is glaringly insufficient for starters, while you have an abundance for the latter. Passion alone can only take you so far.
I just went back and read your current Fire Emblem (again, for the DS) impression in which you assumed graphics were the tea of the day. That's fine, but it was your comment concerning the public's lack of familiarity with the game or its characters that only proves the point I was trying to make earlier. 18 year gap between NES and DS? Am I missing something? Did we suddenly discount the character's appearance in both latter-day Smash Bros. (which you mentioned), as well as the Gamecube and Wii releases?
Weren't there at least two games (and probably more) in those 18 years in which the public might have become accustomed to the franchise? Would it hurt to at least punch in a Wiki search or even (gasp!) Google to research a few subjects you may not be so familiar with? That's all we ask, particularly when its YOUR JOB to give us, the mere peons, as much exposure of things you're being treated to.
This is how we learn, and while in truth the world of videogame coverage is about as myopic as one can get, the ability to share and treat the experience with others remains one of its greatest joys. However, when you're being paid to cover and represent one of the largest (and growing) videogame blogs online it would help to have a knowledge breadth and familiarity that's at least better than a Newsweek or USA Today reporter.
Laugh and point all you like, everyone reading this knows EXACTLY what I'm referring to and how truthful I'm being. AJ should be treated no differently than anyone, and the only way that's going to change is by letting her know the truth. Please take this as helpful advice and not meanness, because we'd like nothing more than have you kick all sorts of ass her. Best of luck and please educate yourself on subjects you know little of.
Thanks.
loserguy
ca$h
Posted 9:18 AM 9/10/08
^
|
|----- This is for you Capcom. I hope you lose money.
ca$h
subnet6
Posted 9:12 AM 9/10/08
@fauxbravo: No need to defend commenters liks Souleatingmonkey. Kotaku is a place of diverse opinions and that's a good thing. But it's also a place where people learn to express themselves is a productive (or at least humorous) way. As far as I'm concerned any comment that starts out: "GAMECONSOLE X sucks HUGE COCK!" should be immediately nominated for the ban hammer.
On topic, this port is certainly looking to be a disappointment. I was initially excited about this game since many of my problems with the 360 version appeared to be corrected, however, it looks like they may be introducing new problems that didn't exist. It's possible it will still sell well, stranger things have happened.
subnet6
ReconToaster
Posted 9:10 AM 9/10/08
I'm kinda getting tired of hearing about how "great" the original "Dead Rising" was. It was fun, yes, for the first few hours. The tedious zombie killing had no variation and it got old very fast. I regretted buying it VERY much.
ReconToaster
loserguy
Posted 9:06 AM 9/10/08
I've got absolutely nothing against women videogame writer's, so if anyone reading this wants to bash me for being harsh, go ahead. But like our current presidential election the question of experience and judgment has come up and on this I call foul.
No offense to AJ, whom by all accounts seems like a nice person, but her impressions and viewpoints on Kotaku (particularly when it comes to Wii software) is so embarrassingly sterile that it threatens to bring down the blog's credibility as a truly diverse gamer's place. Many of us know (deny it all you wish) that Kotaku's not exactly sold on Nintendo's machine...that's fine, its not 'hardcore' enough, we get it. However, that doesn't give you free reign to piss all over the content when it comes to having obviously unqualified and incompetent people reviewing and impressioning the console's games.
As to this point, AJ is entirely out of her element. I don't care for one second that she game-tested for Sega. Hell, anyone who lived remotely near San Franciso tested for them (I bet even Nancy Pelosi logged a few hours with Sonic at some point). Also off the table are any other appearances of experience. All that goes down the drain when she utters things that are so uncompromisingly naive and ignorant, it helps nobody except those who'd attack her professionally.
This is a person who's experience with the Wii console's take on FPS apparently begins and ends with Red Steel. Don't believe me? Check out her initial impressions with The Conduit...not a mention of Metroid Prime, Medal of Honor: Heroes 2. She has a problem with portable strategy games for the Nintendo DS? Did anyone ever tell her that Advance Wars (both of them), Age of Empires, Final Fantasy Tactics exist on the platform?
Her current Dead Rising impression, while no doubt correct on the game's flaws, once more regulates the Wii console to the realm of child's toy as she seems to forget that (again) Metroid Prime 3, Mario Galaxy, de Blob, and many others have already shown that the Wii can (yes surprising) do great visuals. Instead we get her limited experience with The Conduit and (!!!!) Guitar Hero. Really, come on.
I know Kotaku probably hires cheap, but I say this with love if you guys ever want to be taken seriously. If a professional writer pulled this crap, the person who hired her would be out of his/her ass. Experience counts when you're writing for one of the hottest gaming blogs, and that assumes 'some' experience with the industry outside of game testing. I'm sorry to be harsh, but those of us who care about what goes on demand a bit more coverage this this superficial, uninspired and (as stated) unqualified tripe.
Sorry AJ...but you need more experience in subjects you know little of. That's how this game works.
loserguy
Defenestrated
Posted 9:05 AM 9/10/08
@Dexyn: Yes, more accurate... in the sense that you will wildly flail the wiimote around in a chopping motion until collapse from a combination of fatigue, boredom, and disgust.
Defenestrated
bfwings55
Posted 9:03 AM 9/10/08
@FrigidAir44: Oh my God, the king of all blanket statements. I shall respond in order.
First, congratulations on your success at work.
Wii Sports? Of course that's the game that is brought to the party! It's the most accessible and immediately gratifying game on the system. But saying that there are no "hardxxc0re" titles just because people enjoy playing this one is totally ignorant.
Oh yeah, EVERYONE who plays a Wii is an old fart or a 4 year old. Why would a person who actually plays video games want one!? Wow, blanket statements ARE fun!
Oh sure, there are ports and party games and shovelware, but those exist on every system. I could say that the 360 only has shooters with well-armored muscle men featuring bloom-on-brown graphics, but I know this isn't true. Just as there are more than enough great games for Wii.
bfwings55
bigman88zz
Posted 9:03 AM 9/10/08
@DioBrando: i dunno. the zombies here dont really seem to show much in terms of a.i. they seem like the same "move slowly, attack when close to human" zombies to me. and they dont look far from being "clones" themselves.
bigman88zz
LeChuck
Posted 9:01 AM 9/10/08
I still want to play it. Of course if I had or planned to get a 360 I wouldn't bother with Chop.
LeChuck
meltyman
Posted 8:59 AM 9/10/08
@Modus_Operandi: she, not he
meltyman
dae_giovanni
Posted 10:06 AM 9/10/08
@FreakyFavabean: You lost me at 'the Wii is clearly having trouble keeping up with the competition these days'. It depends on how you mean that, but the Wii is a clear sales winner. Since that's the point of what these companies are trying to accomplish-- profits-- I'd say that in many ways, the others are having trouble keeping up.
I think that the blame lies solely with Capcom for spending resources on this attempt as opposed to going with a Wii-specific, all-new game. But, since it's all about profit, that doesn't seem so likely. Capcom figures it can reuse an IP and capitalise on the largest current-gen install base, which, on paper, makes sense. Shame the game is failing to live up to expectations.
Me? No way I'm buying -or- renting it. In addition to not wanting to encourage mindless porting, I thought the original was vastly overrated.
Lastly-- I'm a fairly big Nintendo homer-- I write reviews for a Wii fansite-- and I don't think Kotaku has an anti-Wii agenda. I think GameInformer does (they go out of their way to bash the Wii), but Kotaku, in my opinion, mostly tells it like it is. Those who disagree shoud reread AJ's p.s. She clearly points blame at lazy-ass third-party devs.
dae_giovanni
Sunjammer
Posted 10:05 AM 9/10/08
Wow. Spectacularly shitty commentary from 99% of the people involved.
I'm disappointed in you lot, regardless of wether this article is flamebait or not.
Personally, as a Wii owner that enjoys the console quite a bit, i agree with the article. This "port" looks terrible and misses the point of the game it's a port of. Wack.
Sunjammer
svenhoek
Posted 9:56 AM 9/10/08
They should be making Dead Rising 2. Nuff said.
svenhoek
generalsean
Posted 9:54 AM 9/10/08
plowing zombies eh?
generalsean
dae_giovanni
Posted 9:50 AM 9/10/08
@fauxbravo: Like alfresofroylan said, it's a Capcom game, not a Nintendo one. I'd say that qualifies as a 'poor comment'. This is to say nothing of its semi-trollish nature (see, "Nintendo sucks HUGE COCK!!!!!").
If I said that RockBand2 is better on the PS3 than Xbox360, would you still defend my right to an opinion... or would you remind me that that version hasn't released yet, and wonder why I don't even halfway check my facts?
Also, I believe it was ZinkO who mentioned that the quality of comments seems to have plummeted, not alfredofroylan.
dae_giovanni
bfwings55
Posted 9:50 AM 9/10/08
@GreyFoxV1: It's not so much this article. I did read it with much more acidity the first time, but rereading it, it does sound like he wanted the game to be good. I would have appreciated it if he said some of the things he DID enjoy, and things it did right instead of just totally bashing it. How does it control? What kind of weapons did he get to use? We don't know. That wasn't the point of this hands-on, apparantly I just get annoyed how some articles report Wii news with a "nudge, nudge, wink, wink, Wii games *snicker*" tone.
bfwings55
GreyFoxV1
Posted 9:39 AM 9/10/08
@bfwings55: WEEO! Fan boy alert!
Simply stating the technical facts of the game and his opinion on how it dramatically effects the game play of a great game doesn't make this a biased article.
Get out.
GreyFoxV1
Mister Adequate
Posted 9:20 AM 9/10/08
@ReconToaster: Well, sucks for you, I still drag it out and play it now, having had it for nearly two years. I think it's awesomely fun. And I don't see how the Wiimake is going to match it at all.
Mister Adequate
FreakyFavabean
Posted 9:20 AM 9/10/08
Okay, the Wii is clearly having trouble keeping up with the competition these days. Developers have to stop making crappy versions of great games and make the most of what the Wii can do. And the system isn't entirely incapable. Mad World looks amazing, and I don't mean just for a Wii game. I want to play it about as much as I want to play any other game coming out this year. It looks like an awesome, unique concept with tons of style and a fun variety of gameplay. Also, there's The Conduit, which I have my doubts about but still looks like a solid shooter. I think it just still needs something to make people remember it as an amazing game. Now look at this. They take one of the best games on the Xbox, and insist that they have to cut out most of the game in order to make it work. To me, that's just unacceptable. There's really no excuse for them to think they can get away with that kind of laziness.
FreakyFavabean
Marlor
Posted 10:24 AM 9/10/08
@Ad-hominem:
The worst thing is that it could have worked.
The Wii's GPU is pretty much the same as the Gamecube's, with one difference. It runs at a much higher clock speed.
That means that while the Wii mightn't have all the fancy shaders that modern GPUs offer, it is really good at pushing lots of polygons.
Yet they limit the number of zombies on one screen to a small number. It makes no sense. They aren't playing to the console's strengths.
Marlor
bfwings55
Posted 10:22 AM 9/10/08
@bfwings55: Oh, AJ's a woman? Whoops. Ok. She wanted the game to be good, etc. My bad.
bfwings55
suntorytime
Posted 10:19 AM 9/10/08
Wait, did you just refer to Dead Rising as a horror game? Ok, maybe the bosses are a little creepy.. but running around with a lawn mower and flailing zombie parts wouldn't exactly be my type of horror game.
Taking away the timed mode does add casuality to the game, just add some alcohol and hey presto you got a game worth playing with a bunch of people.
Either way, the whole preview is written with very little panache (boooring), rather it just seems like a spiteful whinge. Surely there could have been some more info extracted from the PR guy if the interview was done professionally instead of having a shitty attitude from the getgo.
suntorytime
bfwings55
Posted 10:18 AM 9/10/08
@dae_giovanni: GI is terrible. And, yes, my reaction was a little knee-jerk. Kotaku has gotten better about the Wii-hating, but it used to be terrible. And I did read the P.S., and I definately think this should be the new mantra for Wii development.
bfwings55
Fabrice
Posted 10:18 AM 9/10/08
oh dear, very acerb.
Maybe the RE4 engine wasn't conceived to display hordes of zombies to begin with.
Fabrice
Sykoh
Posted 10:16 AM 9/10/08
Wii sucks huge cock and everyone but the Miamoto cock suckers (aka Nintendo fanboys) and little girls know it.
What's really pathetic are the fanboys that argue it's a better system because it sells well. Hannah Montana CDs sell well but that doesn't mean her shit ass singing is any good...
Sykoh
neojam
Posted 10:13 AM 9/10/08
But..But..But it got the zombie poodles.. :..(
neojam
Striderhayasa - Phillyyakk on PSN and Live.
Posted 10:46 AM 9/10/08
@FreakyFavabean: You think The Conduit needs something to remind people that it's an amazing game? It's comments like those that make me scratch my head and think "what the hell are you talking about?"
So...being a fun game to play isn't enough to be memorable? Here's my take...Wii games just need development that takes advantage of the hardware. We've seen the potential of it. We've seen it in Brawl, we've seen it in Galaxy and we've seen it in Metroid Prime 3. We just need games that are truly made for Wii that take advantage of the hardware. Dead Rising does not. It's clear a cheap ass money grab. I would recommend that anyone that has a Wii to leave that trash on the store shelves.
But the Conduit...dude, let me tell you. If that game gives a 16 player online experience with the same controls as the campaign and a good number of weapons with no lag...I am SO there. it would be one of the best online FPS games this generation because it does what every other FPS on 360 and PS3 can't do (with the exception of UTIII on PS3) give us great controls that go far beyond gimped dual analog
Striderhayasa - Phillyyakk on PSN and Live.
bigman88zz
Posted 10:38 AM 9/10/08
@Sykoh: the only problem with that is, some people would disagree with you, and fight tooth and nail to make you change your mind. sure to us, hannah montana sucks, but to them, their choice in liking hannah montana music is a valid choice, and we cant say it isnt, since its only an opinion that cant be proven or disproven.
bigman88zz
UltimatePancakeSensation
Posted 10:35 AM 9/10/08
Actually, I think this is the CORRECT way to make a Wii game. Many developers make the Wii version of a game alongside Xbox 360 and PS3 versions, and that doesn't work. The Wii has a totally different controller as well as totally different hardware. What is fun on another system is not necessarily fun on the Wii, and vice versa.
That's why Wii versions of most games suck. They're trying to be the Xbox and PS3 version, they don't realize that you CANNOT make an Xbox controller out of a Wiimote and a Nunchuk, and they toss in some waggle in place of button presses that just ends up frustrating instead of appealing. This is how you should not make a Wii game.
A Wii game needs to be made with the Wii's needs and features in mind. And sure, a company COULD accomplish this at the same time that they are working on the game for other systems, but historically they don't. A Wii game can't be JUST a port. It needs to be a significantly different game.
That's why I think that Capcom is going the right direction with Dead Rising. They're not just making a straight port; they're making a different game, and that's what needs to be done.
UltimatePancakeSensation
saintdestroy
Posted 10:34 AM 9/10/08
@loserguy: It's kind of funny. I've been wanting to say something along these lines, but this is probably one of her only articles where I actually agree with what she's suggesting, even if she's not doing a terribly good job of it.
Seriously though, she could at least fake it with 20 seconds worth of google research before she goes off and says things. She doesn't even bother doing that, it's weird.
saintdestroy
Striderhayasa - Phillyyakk on PSN and Live.
Posted 10:34 AM 9/10/08
@parad0x360: The sick thing is Gamecube was THE first last gen console to push large numbers of objects on-screen. Straight out of the gate Factor 5 did it with Rogue Leader filling the screen with Ties Fighters, Bombers and a Star Destroyer not to mention Rebel fighters.
Dead Rising on Wii looked like crap since it was announced and Capcom should be ashamed to even show it. After seeing Monster Hunter3, there's just no excuse for this kind of laziness.
Striderhayasa - Phillyyakk on PSN and Live.
chip5541
Posted 10:31 AM 9/10/08
I keep thinking the name is a rip on the Army of Darkness comic book.
[3.bp.blogspot.com]
chip5541
the-red-terror
Posted 10:30 AM 9/10/08
@Dexyn: you added "to the original". Now, to the title, there is quite a bit of accuracy. Lots of chopping. Of content.
the-red-terror
AnEternalEnigma
Posted 11:23 AM 9/10/08
Horrible.
AnEternalEnigma
fearing
Posted 11:15 AM 9/10/08
I agree about Resident Evil 5. That one just makes a lot more sense. You can play every other major Resident Evil game in the series on the Wii, but 5 won't be on there? They are even going as far as re-releasing the first one on there, even though the Gamecube has an excellent remake of it that is already playable on the Wii. So for a new person who wants to get into Resident Evil games now, honestly the best place to go to get the best versions of each game and all the major story (plus some extra with Umbrella Chronicles) would be the Wii, but they aren't doing the 5th one on there. Makes no sense to me. I'd rather see that than Dead Rising.
It seems like it would lend itself to a Wii port better as well anyway, you just have to down grade the graphics (and with a little work,the controlls could actually be better), it's not like there'd be a major issue with number of characters on screen like with Dead Rising. Come on Capcom, get with it.
fearing
King Seafoam
Posted 11:54 AM 9/10/08
You make Chris Kramer sound like he's deeply ashamed of this work and who he works for.
King Seafoam
BryanH
Posted 12:30 PM 9/10/08
Great article AJ, please don't listen to the haters, I enjoy your articles. Everything you wrote was truthful and well articulated, I hope you continue with the good work.
BryanH
HELLSRIDER
Posted 12:27 PM 9/10/08
Im with you AJ, with amazing games coming like the conduit and also look at bthe graphics of Monster Hunter 3, there really isnt an excuse for something this horrible.
HELLSRIDER
katsujinken
Posted 12:57 PM 9/10/08
I still think this will be worth keeping an eye on. Sure it'll be different than the original but that doesn't mean it can't be fun in its own right. And if it turns out to be crap, I won't be too upset over it. I have lots of good games for my Wii, as fun and easy as it is to make sweeping generalizations about all Wii games being childish and or unchallenging we all know that's not true.
katsujinken
em
Posted 12:45 PM 9/10/08
All I have right now is a Wii, but I defenitly think I'll wait till I have a 360 to play Dead Rising. It does look bad, seeing those screenshots.
And I liked the PS at the end of the article.
em
PenguinJim
Posted 12:44 PM 9/10/08
This is certainly the way to do it. Instead of waiting for the final release of games before reviewing them, just use any playable build - not even the latest one! Thank you for your World Exclusive First Review, AJ, I won't bother following this game any more. How much can they really expect to improve a game in the eight months prior to release, anyway? (Bearing in mind this was the Leipzig build)
PenguinJim
Does Not Equal (ダズノット)
Posted 1:06 PM 9/10/08
I still hope Capcom had to pay some serious cash for breaking this (and other) exclusives.
Does Not Equal (ダズノット)
RawSteelUT
Posted 1:45 PM 9/10/08
@UltimatePancakeSensation: They're not making a "different" game. They're making a lesser product.
RawSteelUT
RawSteelUT
Posted 1:43 PM 9/10/08
@Dexyn: I think it's a joke. As in, they're chopping the content until they drop.
RawSteelUT
RawSteelUT
Posted 1:41 PM 9/10/08
@Mezodon: I think, more than anything else, the Wii's zeitgeist has proven just how dangerous it is to try to artificially divide the market in lieu of real market research. Nintendo can't get the non-gamers to buy anything unless they bribe Oprah to talk about how awesome it is, and 3rd parties are still flailing at the mythical "casual" audience. Sorry, but PopCap remains the true king of quick, pick-up-and-play games.
RawSteelUT
RawSteelUT
Posted 1:38 PM 9/10/08
@Stoli: The logic behind crapping out the shittiest version of a game possible is the hope that casuals will be lured in by the name. I'm sure even Capcom doesn't expect it to do more than 100K worldwide, but that'll probably be enough.
At this point, I'd almost rather they just made NES style games on the thing as opposed to abominations like this.
RawSteelUT
klogg
Posted 2:01 PM 9/10/08
Nice post AJ. While you took some shots at the Wii, like how the "graphics are jagged enough to cut your eyes on," I really don't think your intentions were to bash the Wii seeing that the rest of the post was centered on developers and their ideas on Dead Rising.
Dead Rising just isn't a game meant for the Wii. Look what they had to do to port it over. Capcom knows they had a decent hit game and they're trying to further capitalize on it with a different console, with more often than not means a different audience. I congratulate them for trying and succeeding fairly well so far, but after playing the original, I just can't get excited for this.
klogg
Maton-Leonhart
Posted 2:52 PM 9/10/08
hmm i didnt even like the original 360 version, well, what do you expect from a "zombie slayering" game? lol
Maton-Leonhart
FreakyFavabean
Posted 3:15 PM 9/10/08
@Striderhayasa - Phillyyakk on PSN and Live.: Exactly, it's not the Wii that's the problem, its just that the people making the games for it are being lazy and blaming the Wii's limitations for it. It's only what the developers make of it. Capcom is saying that they have to cut out a lot of the game's features to make it work. Why not put more effort in and make something great instead?
Also, I'm sure the Conduit will be awesome. It looks great, and everyone says it controls really well. I'm impressed with what I see so far. I'm just saying that in order for it to be something really special, like Half Life or Goldeneye, it may need something more. Basically what I'm thinking is that I hope the levels don't get repetitive or frustrating. They need to make sure that the player is always having fun.
FreakyFavabean
PoloMarco
Posted 3:12 PM 9/10/08
Two words: User base.
Financially speaking, it makes sense for Capcom to put as many games as they can on Wii, since it's the most popular of the current-gen systems, though "popular" doesn't mean "versatile." I love my Wii edition of Resident Evil 4, as many others probably do, because it still looks good compared to the original version and the added Wii functionality actually improves the game. Gotta love the IR pointer.
With Dead Rising, the Wii version is going to end up being handicapped by the sheer fact that it was designed for a much more powerful system, and further mutilated by poorly implemented waggle controls. But despite these problems, it's very likely it will sell more than enough copies on Wii to justify itself, especially considering that creating a port takes a lot less work than making a game from scratch. And considering that titles like "Game Party" (which is utter trash) are the kinds of games that sell like hotcakes on Wii, Capcom may have little incentive to put a great deal of money into Dead Rising. After all, Okami was an excellently done port, but it simply didn't sell that well. Then again, it didn't sell that well on PS2 either, but only because mainstream America ignores most original IPs unless they're hyped to death.
PoloMarco
Crawl to China
Posted 3:12 PM 9/10/08
@bfwings55: I guess she didn't enjoy anything. It's possible you know, having a better example to point to.
"The motion controls are twitchy at best (but, thank God, totally optional), the graphics are jagged enough to cut your eyes on, and the only two playable missions were a "kill as many zombies as you can in two minutes" mode and the one with the chainsaw clown on the roof."
That's how it controls. Twitchy at best. In terms of weapons used, I'm going to assume the same ones from the original Dead Rising. Or perhaps a poodle? I could be wrong.
Crawl to China
FreakyFavabean
Posted 3:04 PM 9/10/08
@dae_giovanni: Yeah, sorry I didn't make that clear. I didn't mean sales, I just meant the general quality of the games. It's definitely mostly the fault of lazy developers. I love the games that Nintendo and a few other developers put effort into, but the I think that because of the Wii's limitations some developers just give up hope on making anything good with it. They need to realize that while the Wii isn't the most powerful system, it's still very capable of supporting great games. I didn't suggest that Kotaku has an anti wii bias or anything like that. I was just complaining about Capcom being lazy.
FreakyFavabean
XbhaskarX
Posted 7:28 PM 9/10/08
An slightly inferior port is one thing, but this is an embarrassingly inferior port being released 2.5 years later.
XbhaskarX
D00mM4r1n3
Posted 12:14 AM 10/10/08
I guess I am one of the few looking forward to this. I hated Dead Rising on the 360, mainly due to the timed missions. I'm hoping for an easier, laid-back, zombie chopping experience. Also, it's pointless to bash the graphics of a Wii version, the console is what it is and comparing the graphics to 360/PS3 games has no bearing on whether the Wii version is actually going to be fun or not.
D00mM4r1n3
Eisenhorne
Posted 12:14 AM 10/10/08
I agree with the article. The graphics are horrible and the jaggies WILL cut your eyes. The fact there are not as many zombies on screen is no revelation because we all know portables have more power than a wii. But to cut the time limit feature is a huge problem. This feature was a core mechanic in the game design and is crucial to how everything happens and what the player needs to do. This is just a game where they said "We need to make some more money how can we do that as cheap as possible, (PR guy raises his hand) -> we rip everything out of dead rising until it will run on a wii". All they need to do is change their logo to a shovel so the term shovelware will fit. I have a wii, 360 and PS3 -> to each their own but the wii and PS3 collect dust. The wii more than the PS3 and its not because of the system its because of the games. I tried No More Heros but the damn horrible graphics just made my eyes bleed. If a PS2 can make a game look good than these half asses attempts at wii games should smoke check any PS2 game but we are getting the opposite where PS2 games look better than wii and the PS2 is so old its stupid.
Eisenhorne
Shandy706
Posted 12:23 AM 10/10/08
@nikoss:
LOL, well played nikoss..
They patched the 360 version too I believe. Didn't matter to me, was already playing it on a 42" 1080p.
Shandy706
Liraco
Posted 1:12 AM 10/10/08
I agree, there's a lot of 3rd party games that are starting to show the Wii's real potential while other seem to be testing the waters with seeing how low they can go before it backfires.
Hopefully, if this game ends up as awful as it seems to be so far, this will put an end to Capcom's port-hungry antics and get them to actually start making something REAL for the Wii.
Liraco
Sugaray
Posted 2:22 AM 10/10/08
Let's face it, this ummm VERSION of Dead Rising is for 3 types of people only;
1. Wii-Nintendo fanboys
2. Wusses
3.Ninny Wusses
Sugaray
vyleside
Posted 3:11 AM 10/10/08
How many poodles would there realistically be in a north american mall during a zombie apocalypse anyway?
vyleside
mikeleddy83
Posted 3:28 AM 10/10/08
I'd prefer to have said it's a bastard from a basket!
mikeleddy83
bfwings55
Posted 3:58 AM 10/10/08
@Crawl to China: Poodle weapon would equal instant buy.
bfwings55
camar3na
Posted 5:56 AM 10/10/08
@Lysergio: @Lysergio: so if you dont like it then is trash? can you tell us what else you dont like so we can stay away from trash? do you like girls?
camar3na
DarkAinur
Posted 5:55 AM 10/10/08
@alfredofroylan: That made me laugh out loud. Hats off to you sir.
DarkAinur
King_of_Bandits
Posted 6:16 AM 10/10/08
Not that I take anyones opinion over my own but seriously did anyone actually expect this game to turn out any different then what these impressions have said? This game was no graphical showcase when it came out so what do you think a far less capable machine will produce. What is stupid is that Capcom chose this game to port, seriously did they not play their own game? Dead Rising would be nothing without the massive zombie hoards, whatever could be gained by pointer enhanced aiming is totally lost when there are like 15 zombies to shoot.
King_of_Bandits
mariospants
Posted 7:09 AM 10/10/08
Hey, there are plenty of great games for the Wii out there. This just doesn't happen to be one of them. No big deal.
mariospants
Syd_Lexia
Posted 7:32 AM 10/10/08
I know people don't have high hopes for this, and it will never be the 360 version, but perhaps Capcom can make it distinct enough to be fun in its own right, like the Wii version of RE4.
Syd_Lexia
DioBrando
Posted 12:50 PM 10/10/08
@vyleside: You'd be surprised. :D
DioBrando
philo138
Posted 6:55 AM 11/10/08
This thread of comments has BAN monday written all over it
philo138
JonasJuice
Posted 7:53 AM 9/10/08
@bfwings55: I don't think this has anything to do with an anti-Wii agenda. The game doesn't look good, flat out. Resident Evil 4 looks and plays better than this in almost every way, and has more zombies on the screen. This isn't even about the Wii. It's about a weak port on the part of Capcom.
JonasJuice
Kenology18
Posted 7:52 AM 9/10/08
The game looks good to me in the screens. Mind you, I haven't seen or played the 360 version, but that looks pretty good for Wii. I think it might be a fun title for those folks such as myself who weren't already spoiled by the visually superiour 360 version.
Kenology18
JonasJuice
Posted 7:52 AM 9/10/08
I agree man. It looks like weak effort from Capcom, to say the least. Still no release date yet, so maybe they're thinking about giving the game some heavy polish before releasing. In it's current form, it looks worse than RE4, with less zombies on the screen. Go figure.
JonasJuice