Vlad Ceraldi, president and CEO of Hothead Games, wants to set the record straight: No one at Hothead or Penny Arcade hates the Playstation 3.
The reason Penny Arcade Adventures: On The Rain-Slick Precipice of Darkness, Episode One was so long in coming to the Playstation Network had nothing to do with favouritism, and everything to do with technology.
"Everyone seemed to come up with their own rumours", Ceraldi said. "They thought there was exclusivity or that Penny Arcade doesn't like the Playstation 3 but that wasn't it at all".
After announcing their game for the PC, Linux and Xbox 360 Hothead discovered they had to essentially build their own version of the Torque game engine to bring the Penny Arcade Adventures they wanted to consoles and it took much longer than they expected.
"At that point we were fully committed to getting the game done as soon as we could", Ceraldi said. "So we focused on PC, linux and what we had already announced, the Xbox".
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