Hands On
Hands On
Calling Preview: Ju-on, Take Two
1:20PM AJ Glasser | Halloween might be long gone for 2009, but Japanese horror is fashionable all year round. Or at least Hudson hopes to make it so with Calling. More »
Hands On
Rooms Preview: Sliding Under The Fun Fence
12:40PM AJ Glasser | If the puzzles of the Professor Layton games and the moody, noir setting of 2005’s Hotel Dusk could somehow mate and produce offspring, Rooms would be it. More »
Hands On
8:00AM Stephen Totilo | The only game this season that lets you shout the clothes of Santa Claus is a platformer without a jump button, a mix of Katamari Damacy and Mario, and another strong third-party original for the Wii. More »
Rabbids Go Home Review: Strip-Platforming
8:00AM Stephen Totilo | The only game this season that lets you shout the clothes of Santa Claus is a platformer without a jump button, a mix of Katamari Damacy and Mario, and another strong third-party original for the Wii. More »
Hands On
4:20AM Stephen Totilo | With the subtlety of a tank, EA is making it clear: Battlefield Bad Company 2 is the company’s contender to Call of Duty’s throne. More »
Battlefield: Bad Company 2 Impressions
4:20AM Stephen Totilo | With the subtlety of a tank, EA is making it clear: Battlefield Bad Company 2 is the company’s contender to Call of Duty’s throne. More »
Hands On
Bonk: Brink Of Extinction Preview: Bringing Back Baldness
4:00AM AJ Glasser | I have an enormous soft spot for Bonk because his game was synonymous with “the cool babysitter is coming over tonight and he’s bringing his Nintendo”. How could a kid resist? More »
Hands On
Skate 3 Preview: Peer Pressure Is On
1:00AM AJ Glasser | Sequels are hard when the preceding games are good. It’s tough to think of what to improve, and changing too much might ruin what made the first game(s) good. More »
Hands On
8:00PM Stephen Totilo | Freeze-bullets. Framerates. Interactive cut-scenes. Even old friends from other Mass Effect games (yes, plural). These are some of the things, new or improved, that I recently saw in Mass Effect 2. More »
Mass Effect 2 Impressions: Looks Better, Shoots Differently
8:00PM Stephen Totilo | Freeze-bullets. Framerates. Interactive cut-scenes. Even old friends from other Mass Effect games (yes, plural). These are some of the things, new or improved, that I recently saw in Mass Effect 2. More »
Hands On
3:00PM David Wildgoose | Do you have what it takes to get a review published right here on Kotaku? Simon does, as he points and clicks like it’s 1998. More »
Reader Review: Torchlight
3:00PM David Wildgoose | Do you have what it takes to get a review published right here on Kotaku? Simon does, as he points and clicks like it’s 1998. More »
Hands On
Drawn To Life: The Next Chapter Review
1:30PM Michael McWhertor | Developer 5th Cell returns to the world of Drawn To Life with the straightforwardly titled Drawn To Life: The Next Chapter, picking up where the first game concluded, with a new brand of evil threatening the adorable Raposa. More »
Hands On
3:00PM David Wildgoose | Do you have what it takes to get a review published right here on Kotaku? Ben does, as he fills his entire house with plastic peripherals. More »
Reader Review: DJ Hero
3:00PM David Wildgoose | Do you have what it takes to get a review published right here on Kotaku? Ben does, as he fills his entire house with plastic peripherals. More »