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	<title>Kotaku Australia &#187; Media</title>
	<atom:link href="http://www.kotaku.com.au/media/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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			<item>
		<title>New Super Mario Bros. Wii Glitch Discovers Fountain Of Coins, Youth</title>
		<link>http://www.kotaku.com.au/2009/11/new-super-mario-bros-wii-glitch-discovers-fountain-of-coins-youth/</link>
		<comments>http://www.kotaku.com.au/2009/11/new-super-mario-bros-wii-glitch-discovers-fountain-of-coins-youth/#comments</comments>
		<pubDate>Sun, 22 Nov 2009 01:30:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[glitch]]></category>
		<category><![CDATA[new super mario bros. wii]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367849</guid>
		<description><![CDATA[
So far, it&#8217;s not known how if this glitch is repeatable or what circumstances would force it, but, dang, that box is barfing infinite coins and, thus, infinite lives, in New Super Mario Bros. Wii.

New Super Mario Bros. Wii Glitch Causes Infinite Coins/Lives [Go Nintendo]
]]></description>
			<content:encoded><![CDATA[<p><object width="500" height="308" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://www.youtube.com/v/Re4e7BitfiU&#038;hl=en&#038;fs=1&#038;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/Re4e7BitfiU&#038;hl=en&#038;fs=1&#038;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="500" height="308" class="left gawkerVideo"></object></p>
<p>So far, it&#8217;s not known how if this glitch is repeatable or what circumstances would force it, but, dang, that box is barfing infinite coins and, thus, infinite lives, in New Super Mario Bros. Wii.<span id="more-367849"></span><br />
<a href="http://www.youtube.com/watch?v=Re4e7BitfiU"><br />
New Super Mario Bros. Wii Glitch Causes Infinite Coins/Lives</a> [Go Nintendo]</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New Ninja Gaiden Sigma 2 Costumes In Action</title>
		<link>http://www.kotaku.com.au/2009/11/new-ninja-gaiden-sigma-2-costumes-in-action/</link>
		<comments>http://www.kotaku.com.au/2009/11/new-ninja-gaiden-sigma-2-costumes-in-action/#comments</comments>
		<pubDate>Sat, 21 Nov 2009 02:20:00 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[ninja gaiden sigma 2]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[screens]]></category>
		<category><![CDATA[tecmo]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367772</guid>
		<description><![CDATA[Tecmo recently updated the Ninja Gaiden Sigma 2 cast&#8217;s wardrobe, offering style savvy ninja masters new, sometimes inappropriate attire for Ryu, Momiji, Rachel and Ayane. If you didn&#8217;t download the pack, here&#8217;s a revealing look at what you&#8217;ve been missing.
Frankly, I think the four bucks is a small price to pay to improve upon Ayane&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://cache-foo-04.gawkerassets.com/gawker/assets/images/9/2009/11/ayane_dlc1.jpg"><img src="http://cache-foo-04.gawkerassets.com/gawker/assets/images/9/2009/11/ayane_dlc1.jpg" alt="" class="center" /></a>Tecmo recently updated the Ninja Gaiden Sigma 2 cast&#8217;s wardrobe, offering style savvy ninja masters <a href="http://www.kotaku.com.au/2009/11/ninja-gaiden-sigma-2-gets-fashionable-dlc/">new, sometimes inappropriate attire</a> for Ryu, Momiji, Rachel and Ayane. If you didn&#8217;t download the pack, here&#8217;s a revealing look at what you&#8217;ve been missing.<span id="more-367772"></span></p>
<p>Frankly, I think the four bucks is a small price to pay to improve upon Ayane&#8217;s look and give Rachel something more business-like to wear. But it&#8217;s also four bucks worth of <em>virtual clothing</em>. You&#8217;ll have to judge for yourself.<br />
<a href="http://cache-foo-08.gawkerassets.com/gawker/assets/images/9/2009/11/ayane_dlc2.jpg"><img src="http://cache-foo-08.gawkerassets.com/gawker/assets/images/9/2009/11/ayane_dlc2.jpg" alt="" class="center" /></a><a href="http://cache-foo-01.gawkerassets.com/gawker/assets/images/9/2009/11/momo_dlc1.jpg"><img src="http://cache-foo-01.gawkerassets.com/gawker/assets/images/9/2009/11/momo_dlc1.jpg" alt="" class="center" /></a><a href="http://cache-foo-05.gawkerassets.com/gawker/assets/images/9/2009/11/momo_dlc2.jpg"><img src="http://cache-foo-05.gawkerassets.com/gawker/assets/images/9/2009/11/momo_dlc2.jpg" alt="" class="center" /></a><a href="http://cache-foo-09.gawkerassets.com/gawker/assets/images/9/2009/11/momo_dlc3.jpg"><img src="http://cache-foo-09.gawkerassets.com/gawker/assets/images/9/2009/11/momo_dlc3.jpg" alt="" class="center" /></a><a href="http://cache-foo-02.gawkerassets.com/gawker/assets/images/9/2009/11/rachel_dlc1.jpg"><img src="http://cache-foo-02.gawkerassets.com/gawker/assets/images/9/2009/11/rachel_dlc1.jpg" alt="" class="center" /></a><a href="http://cache-foo-06.gawkerassets.com/gawker/assets/images/9/2009/11/rachel_dlc2.jpg"><img src="http://cache-foo-06.gawkerassets.com/gawker/assets/images/9/2009/11/rachel_dlc2.jpg" alt="" class="center" /></a><a href="http://cache-foo-10.gawkerassets.com/gawker/assets/images/9/2009/11/ryu_dlc1.jpg"><img src="http://cache-foo-10.gawkerassets.com/gawker/assets/images/9/2009/11/ryu_dlc1.jpg" alt="" class="center" /></a><a href="http://cache-foo-03.gawkerassets.com/gawker/assets/images/9/2009/11/ryu_dlc2.jpg"><img src="http://cache-foo-03.gawkerassets.com/gawker/assets/images/9/2009/11/ryu_dlc2.jpg" alt="" class="center" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A New Look At Borderlands&#8217; The Zombie Island Of Dr. Ned</title>
		<link>http://www.kotaku.com.au/2009/11/a-new-look-at-borderlands-the-zombie-island-of-dr-ned/</link>
		<comments>http://www.kotaku.com.au/2009/11/a-new-look-at-borderlands-the-zombie-island-of-dr-ned/#comments</comments>
		<pubDate>Sat, 21 Nov 2009 00:20:00 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[2k games]]></category>
		<category><![CDATA[borderlands]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[downloadables]]></category>
		<category><![CDATA[gearbox software]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[the zombie island of dr. ned]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367753</guid>
		<description><![CDATA[Who&#8217;s excited about fresh Borderlands content? Even if it&#8217;s zombie-related? I know I am, planning on downloading The Zombie Island of Dr. Ned as soon as is humanly possible. Or within my window of laziness. Anyway&#8230;
Gearbox Software released a batch of new media for the Borderlands expansion, content that looks like it would&#8217;ve been great [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_zombie_ned.jpg" alt="" class="center" />Who&#8217;s excited about fresh Borderlands content? Even if it&#8217;s zombie-related? I know I am, planning on downloading The Zombie Island of Dr. Ned as soon as is humanly possible. Or within my window of laziness. Anyway&#8230;<span id="more-367753"></span></p>
<p>Gearbox Software released a batch of new media for the Borderlands expansion, content that looks like it would&#8217;ve been great to play on or around Halloween and will give my Siren a bluish hue that I&#8217;ll really enjoy. More reanimated screens below.</p>
<p><a href="http://cache-foo-03.gawkerassets.com/gawker/assets/images/9/2009/11/800x600_screen01.jpg"><img src="http://cache-foo-03.gawkerassets.com/gawker/assets/images/9/2009/11/800x600_screen01.jpg" alt="" class="center" /></a><a href="http://cache-foo-03.gawkerassets.com/gawker/assets/images/9/2009/11/800x600_screen03.jpg"><img src="http://cache-foo-03.gawkerassets.com/gawker/assets/images/9/2009/11/800x600_screen03.jpg" alt="" class="center" /></a><a href="http://cache-foo.gawkerassets.com/gawker/assets/images/9/2009/11/800x600_screen09.jpg"><img src="http://cache-foo.gawkerassets.com/gawker/assets/images/9/2009/11/800x600_screen09.jpg" alt="" class="center" /></a><a href="http://cache-foo-05.gawkerassets.com/gawker/assets/images/9/2009/11/800x600_screen10.jpg"><img src="http://cache-foo-05.gawkerassets.com/gawker/assets/images/9/2009/11/800x600_screen10.jpg" alt="" class="center" /></a><a href="http://cache-foo-04.gawkerassets.com/gawker/assets/images/9/2009/11/800x600_screen12.jpg"><img src="http://cache-foo-04.gawkerassets.com/gawker/assets/images/9/2009/11/800x600_screen12.jpg" alt="" class="center" /></a></p>
]]></content:encoded>
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		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>ModNation Racers: Express Your Inner Pink Kitty Girl</title>
		<link>http://www.kotaku.com.au/2009/11/modnation-racers-express-your-inner-pink-kitty-girl/</link>
		<comments>http://www.kotaku.com.au/2009/11/modnation-racers-express-your-inner-pink-kitty-girl/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 22:20:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[modnation racers]]></category>
		<category><![CDATA[pink kitty girl]]></category>
		<category><![CDATA[play create share]]></category>
		<category><![CDATA[ps3]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367740</guid>
		<description><![CDATA[ The latest trailer for the PlayStation 3&#8217;s ModNation Racers gives us a much better feel for the sheer amount of customising you&#8217;ll be doing when the game launches next year.
Once more I get the distinct feeling that I will spend hours upon hours designing my racer, car and special tracks, only to get bored [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_modnation.jpg" alt="" class="right" /> The latest trailer for the PlayStation 3&#8217;s ModNation Racers gives us a much better feel for the sheer amount of customising you&#8217;ll be doing when the game launches next year.<span id="more-367740"></span></p>
<p>Once more I get the distinct feeling that I will spend hours upon hours designing my racer, car and special tracks, only to get bored with the actual racing afterward. I&#8217;ve not had a chance to play the game yet of course, so perhaps my tune will change, but in the meantime I have to ask myself how much being able to create a pink kitty girl racer is worth to me.</p>
<p>Millions.</p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" width="570" height="360" id="mbox_player_0096dab41619e5c68f"><param name="movie" value="http://player.motionbox.com/VideoPlayer.swf?"><param name="allowScriptAccess" value="always"><param name="allowFullscreen" value="true"><param value="video_uid=0096dab41619e5c68f&#038;security_token=prod3.897fe0a699a49a16&#038;type=sd" name="flashvars"><embed src="http://player.motionbox.com/VideoPlayer.swf?" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer" width="570" height="360" allowfullscreen="true" allowscriptaccess="always" name="mbox_player_0096dab41619e5c68f" flashvars="video_uid=0096dab41619e5c68f&#038;security_token=prod3.897fe0a699a49a16&#038;type=sd"></object></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Darksiders: Instruments Of Destruction</title>
		<link>http://www.kotaku.com.au/2009/11/darksiders-instruments-of-destruction/</link>
		<comments>http://www.kotaku.com.au/2009/11/darksiders-instruments-of-destruction/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 16:40:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[darksiders]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[thq]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367663</guid>
		<description><![CDATA[ In this video, titled Darksiders Book One: The Horseman&#8217;s Road, we get a look at the tools that former apocalyptic horseman War utilises in his twisted quest for redemption.
I&#8217;m liking the look of Darksiders more and more each time I see it. The gameplay does seem derivative of other action platformer titles, but I [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_livingstone.jpg" alt="" class="center" /> In this video, titled Darksiders Book One: The Horseman&#8217;s Road, we get a look at the tools that former apocalyptic horseman War utilises in his twisted quest for redemption.<span id="more-367663"></span></p>
<p>I&#8217;m liking the look of Darksiders more and more each time I see it. The gameplay does seem derivative of other action platformer titles, but I don&#8217;t see anything wrong with that. I don&#8217;t mind if a game looks or plays like another one, as long as it is entertaining. If we avoided things only because they looked like other things then we never would have had that crush on the girl at the record shop who looked like a punky version of Cameron Diaz, and then where would we be?</p>
<p>Note that this is the UK version of the video. Darksiders hits Australia on January 7.</p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" width="570" height="360" id="mbox_player_7a96dab4121ae7c1f5"><param name="movie" value="http://player.motionbox.com/VideoPlayer.swf?"><param name="allowScriptAccess" value="always"><param name="allowFullscreen" value="true"><param value="video_uid=7a96dab4121ae7c1f5&#038;security_token=prod3.c3303b7cd4a42fa5&#038;type=sd" name="flashvars"><embed src="http://player.motionbox.com/VideoPlayer.swf?" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer" width="570" height="360" allowfullscreen="true" allowscriptaccess="always" name="mbox_player_7a96dab4121ae7c1f5" flashvars="video_uid=7a96dab4121ae7c1f5&#038;security_token=prod3.c3303b7cd4a42fa5&#038;type=sd"></object></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Let&#8217;s Take Another Look At Aussie Left 4 Dead 2 Edits</title>
		<link>http://www.kotaku.com.au/2009/11/lets-take-another-look-at-aussie-left-4-dead-2-edits/</link>
		<comments>http://www.kotaku.com.au/2009/11/lets-take-another-look-at-aussie-left-4-dead-2-edits/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 05:00:06 +0000</pubDate>
		<dc:creator>David Wildgoose</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[au]]></category>
		<category><![CDATA[censorship]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[left 4 dead 2]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367626</guid>
		<description><![CDATA[Sick of seeing just how Valve has butchered the Australian version of Left 4 Dead 2 to placate the censors? Of course you aren&#8217;t. Yes, let&#8217;s take another look.
In this IGN AU clip, you&#8217;ll see: corpses vanishing before their ragdoll death animations have concluded; heads remaining perfectly intact despite a machete slicing straight through them; [...]]]></description>
			<content:encoded><![CDATA[<p>Sick of seeing just how Valve has <a href="http://www.kotaku.com.au/2009/11/whats-cut-from-aussie-left-4-dead-2-and-how-to-uncut-it/">butchered</a> the Australian version of Left 4 Dead 2 to placate the censors? Of course you aren&#8217;t. Yes, let&#8217;s take another look.<span id="more-367626"></span></p>
<p>In this IGN AU clip, you&#8217;ll see: corpses vanishing before their ragdoll death animations have concluded; heads remaining perfectly intact despite a machete slicing straight through them; corpses disappearing into concrete; flame retardant zombies; and infected miraculously blinking out of existence a fraction of a second <em>before </em>being killed by an explosion.</p>
<p>It is a travesty.</p>
<p><object id='ignplayer' width='480' height='270' data='http://media.ign.com/ev/embed.swf' type='application/x-shockwave-flash'><param name='movie' value='http://media.ign.com/ev/embed.swf' /><param name='allowfullscreen' value='true' /><param name='allowscriptaccess' value='always' /><param name='bgcolor' value='#000000' /><param name='flashvars' value='vgroup=l4d2_aussie_montage_111909&#038;object=14352241'/></object>
<div style='width:480;'>
<p><a href="http://au.xbox360.ign.com/dor/objects/14352241/left-4-dead-2/videos/l4d2_aussie_montage_111909.html;jsessionid=2h6gsf3b0r4g5">Left 4 Dead 2 Xbox 360 Clip &#8211; Left 4 Dead 2 &#8211; Aussie edited version montage</a> [IGN AU]</p>
]]></content:encoded>
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		<slash:comments>33</slash:comments>
		</item>
		<item>
		<title>Here&#8217;s What Monster Hunter Tri Looks Like</title>
		<link>http://www.kotaku.com.au/2009/11/heres-what-monster-hunter-tri-looks-like/</link>
		<comments>http://www.kotaku.com.au/2009/11/heres-what-monster-hunter-tri-looks-like/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 02:00:00 +0000</pubDate>
		<dc:creator>AJ Glasser</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[monster hunter tri]]></category>
		<category><![CDATA[rpgs]]></category>
		<category><![CDATA[screens]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367612</guid>
		<description><![CDATA[Supposedly, the graphics of Wii exclusive Monster Hunter Tri are sexy. Sadly, I can&#8217;t make that call having played the game on a Wii that was hooked up to a computer monitor that mangled whatever the game had to offer.
So instead, I give you these screen shots Capcom provided so you can make the call. [...]]]></description>
			<content:encoded><![CDATA[<p>Supposedly, the graphics of Wii exclusive Monster Hunter Tri are sexy. Sadly, I can&#8217;t make that call having played the game on a Wii that was hooked up to a computer monitor that mangled whatever the game had to offer.<span id="more-367612"></span></p>
<p>So instead, I give you these screen shots Capcom provided so <em>you</em> can make the call. What do you say?</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/ecology_rathian_preying_on_an_aptonoth_bmp_jpgcopy.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_ecology_rathian_preying_on_an_aptonoth_bmp_jpgcopy.jpg" alt="" class="left" /></a><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/block_bmp_jpgcopy.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_block_bmp_jpgcopy.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/ecology_jaggies_attacking_a_rathian_bmp_jpgcopy.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_ecology_jaggies_attacking_a_rathian_bmp_jpgcopy.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/enhancing_dance01_bmp_jpgcopy.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_enhancing_dance01_bmp_jpgcopy.jpg" alt="" class="left" /></a><br />
<img src="http://cache.gawker.com/assets/images/kotaku/2009/11/lagiacrus1_bmp_jpgcopy.jpg" alt="" class="left" /><br />
<img src="http://cache.gawker.com/assets/images/kotaku/2009/11/lagiacrus2_bmp_jpgcopy.jpg" alt="" class="left" /><br />
<img src="http://cache.gawker.com/assets/images/kotaku/2009/11/small_male_carnivore___hunter_bmp_jpgcopy.jpg" alt="" class="left" /><br />
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<img src="http://cache.gawker.com/assets/images/kotaku/2009/11/transform-slash_bmp_jpgcopy.jpg" alt="" class="left" /></p>
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		<slash:comments>4</slash:comments>
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		<title>3D Dot Game Heroes Launch Trailer Explains It All</title>
		<link>http://www.kotaku.com.au/2009/11/3d-dot-game-heroes-launch-trailer-explains-it-all/</link>
		<comments>http://www.kotaku.com.au/2009/11/3d-dot-game-heroes-launch-trailer-explains-it-all/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 00:40:00 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[3d dot game heroes]]></category>
		<category><![CDATA[atlus]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[ps3]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367596</guid>
		<description><![CDATA[
Atlus will be responsible for bringing the lush pixelised environments of 3D Dot Game Heroes to North American PlayStation 3s, publishing duties that we sincerely appreciate. So what is this game all about?
The standard fantasy drama formula is lovingly applied to 3D Dot Game Heroes. Peaceful civilisation thrives under the protection of some glowing orbs, [...]]]></description>
			<content:encoded><![CDATA[<p><object width="570" height="360" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://www.youtube.com/v/FaIM3y72YRw&#038;hl=en&#038;fs=1&#038;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/FaIM3y72YRw&#038;hl=en&#038;fs=1&#038;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="570" height="360" class="left gawkerVideo"></object></p>
<p>Atlus will be responsible for bringing the lush pixelised environments of 3D Dot Game Heroes to North American PlayStation 3s, publishing duties that we sincerely appreciate. So what is this game all about?<span id="more-367596"></span></p>
<p>The standard fantasy drama formula is lovingly applied to 3D Dot Game Heroes. Peaceful civilisation thrives under the protection of some glowing orbs, evil shows up, threatens peace, orbs are scattered and a lone, superdeformed hero signs up to save the day. Along the way, a Legend of Zelda overworld theme homage plays and virtual legends are made.</p>
<p>What makes 3D Dot Game Heroes different is its lovely presentation, layering on the 8-bit retro style and player character customisation. It&#8217;s formally announced for a May 11, 2010 release date with a $US39.99 price tag.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>First No More Heroes: Heroes Paradise Screens Score Touchdown</title>
		<link>http://www.kotaku.com.au/2009/11/first-no-more-heroes-heroes-paradise-screens-score-touchdown/</link>
		<comments>http://www.kotaku.com.au/2009/11/first-no-more-heroes-heroes-paradise-screens-score-touchdown/#comments</comments>
		<pubDate>Thu, 19 Nov 2009 23:00:37 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[grasshopper manufacture]]></category>
		<category><![CDATA[no more heroes]]></category>
		<category><![CDATA[no more heroes: heroes paradise]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[screens]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367571</guid>
		<description><![CDATA[No More Heroes finds higher resolution with the Xbox 360 and PlayStation 3 port of the original, now known as No More Heroes: Heroes Paradise. What does it look like? Like the Wii version, just a little prettier.
Better textures, improved lighting, more pixels, less clothing on the female characters&#8230; it&#8217;s all here! And it can [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/no_more_heroes_heroes_parad_01.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_no_more_heroes_heroes_parad_01.jpg" alt="" class="center" /></a>No More Heroes finds higher resolution with the Xbox 360 and PlayStation 3 port of the original, now known as No More Heroes: Heroes Paradise. What does it look like? Like the Wii version, just a little prettier.<span id="more-367571"></span></p>
<p>Better textures, improved lighting, more pixels, less clothing on the female characters&#8230; it&#8217;s all here! And it can be experienced there &mdash; and by &#8220;there&#8221; we mean Japan &mdash; on February 25 of next year. A North American and European release, sure to be announced by someone &mdash; a publisher whose name rhymes with Ubisoft, perhaps &mdash; is almost a given.</p>
<p>For now, enjoy a batch of No More Heroes: Heroes Paradise screens below.<br />
<a href="http://cache-foo-05.gawkerassets.com/gawker/assets/images/9/2009/11/simjpnomoreheroes0001.jpg"><img src="http://cache-foo-03.gawkerassets.com/gawker/assets/images/9/2009/11/500x_simjpnomoreheroes0001.jpg" alt="" class="center" /></a><a href="http://cache-foo-10.gawkerassets.com/gawker/assets/images/9/2009/11/simjpnomoreheroes0002.jpg"><img src="http://cache-foo-08.gawkerassets.com/gawker/assets/images/9/2009/11/500x_simjpnomoreheroes0002.jpg" alt="" class="center" /></a><a href="http://cache-foo-08.gawkerassets.com/gawker/assets/images/9/2009/11/simjpnomoreheroes0006.jpg"><img src="http://cache-foo-06.gawkerassets.com/gawker/assets/images/9/2009/11/500x_simjpnomoreheroes0006.jpg" alt="" class="center" /></a><a href="http://cache-foo-07.gawkerassets.com/gawker/assets/images/9/2009/11/simjpnomoreheroes0008.jpg"><img src="http://cache-foo-05.gawkerassets.com/gawker/assets/images/9/2009/11/500x_simjpnomoreheroes0008.jpg" alt="" class="center" /></a><a href="http://cache-foo-01.gawkerassets.com/gawker/assets/images/9/2009/11/simjpnomoreheroes0009.jpg"><img src="http://cache-foo-10.gawkerassets.com/gawker/assets/images/9/2009/11/500x_simjpnomoreheroes0009.jpg" alt="" class="center" /></a><a href="http://cache-foo.gawkerassets.com/gawker/assets/images/9/2009/11/simjpnomoreheroes0011.jpg"><img src="http://cache-foo-09.gawkerassets.com/gawker/assets/images/9/2009/11/500x_simjpnomoreheroes0011.jpg" alt="" class="center" /></a><A href="http://cache-foo-05.gawkerassets.com/gawker/assets/images/9/2009/11/simjpnomoreheroes0012.jpg"><img src="http://cache-foo-05.gawkerassets.com/gawker/assets/images/9/2009/11/simjpnomoreheroes0012.jpg" alt="" class="center" /></a><a href="http://cache-foo-10.gawkerassets.com/gawker/assets/images/9/2009/11/simjpnomoreheroes0013.jpg"><img src="http://cache-foo-10.gawkerassets.com/gawker/assets/images/9/2009/11/simjpnomoreheroes0013.jpg" alt="" class="center" /></a><A href="http://cache-foo-08.gawkerassets.com/gawker/assets/images/9/2009/11/simjpnomoreheroes0017.jpg"><img src="http://cache-foo-06.gawkerassets.com/gawker/assets/images/9/2009/11/500x_simjpnomoreheroes0017.jpg" alt="" class="center" /></a></p>
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		<slash:comments>9</slash:comments>
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		<title>Another Magic Moment From Battlefield: Bad Company 2</title>
		<link>http://www.kotaku.com.au/2009/11/another-magic-moment-from-battlefield-bad-company-2/</link>
		<comments>http://www.kotaku.com.au/2009/11/another-magic-moment-from-battlefield-bad-company-2/#comments</comments>
		<pubDate>Thu, 19 Nov 2009 18:20:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[battlefield bad company 2]]></category>
		<category><![CDATA[battlefield moments]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367521</guid>
		<description><![CDATA[When setting off explosives planted in a strategic location, it&#8217;s always best to wait until as many enemies as possible enter the building before hitting the detonator. 
You can almost hear the two players hiding behind the opposite building snickering as they watch the enemy team flood the building they&#8217;d just filled with explode-y goodness. [...]]]></description>
			<content:encoded><![CDATA[<p>When setting off explosives planted in a strategic location, it&#8217;s always best to wait until as many enemies as possible enter the building before hitting the detonator. <span id="more-367521"></span></p>
<p>You can almost hear the two players hiding behind the opposite building snickering as they watch the enemy team flood the building they&#8217;d just filled with explode-y goodness. I can certainly relate, although unfortunately I relate to the unfortunate people on the other team.</p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" width="570" height="360" id="mbox_player_0096daba1415e5c68f"><param name="movie" value="http://player.motionbox.com/VideoPlayer.swf?" /><param name="allowScriptAccess" value="always" /><param name="allowFullscreen" value="true" /><param value="video_uid=0096daba1415e5c68f&#038;security_token=prod3.a3dcf4009a84af7a&#038;type=sd" name="flashvars" /><embed src="http://player.motionbox.com/VideoPlayer.swf?" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer" width="570" height="360" allowFullscreen="true" allowScriptAccess="always" name="mbox_player_0096daba1415e5c68f" flashvars="video_uid=0096daba1415e5c68f&#038;security_token=prod3.a3dcf4009a84af7a&#038;type=sd"></embed></object></p>
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		<slash:comments>9</slash:comments>
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