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<channel>
	<title>Kotaku Australia &#187; News</title>
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	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>Welp, China&#8217;s Crackin&#8217; Down On Games Again</title>
		<link>http://www.kotaku.com.au/2009/11/welp-chinas-crackin-down-on-games-again/</link>
		<comments>http://www.kotaku.com.au/2009/11/welp-chinas-crackin-down-on-games-again/#comments</comments>
		<pubDate>Mon, 23 Nov 2009 00:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[censorship]]></category>
		<category><![CDATA[china]]></category>
		<category><![CDATA[crackdown]]></category>
		<category><![CDATA[politics]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367940</guid>
		<description><![CDATA[China&#8217;s Ministry of Culture sent out another nastygram to the country&#8217;s game operators, demanding they knock off the &#8220;low-brow cultural content,&#8221; and get their games back in line with the &#8220;core socialist value system.&#8221;
In other words, it&#8217;s China Crackdown time, which is also known as &#8220;Tuesday&#8221; to the rest of the world. The country&#8217;s already [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawkerassets.com/assets/images/2009/11/custom_1258899108669_g228586_chinese-flag-640.jpg" alt="" class="left" />China&#8217;s Ministry of Culture sent out another nastygram to the country&#8217;s game operators, demanding they knock off the &#8220;low-brow cultural content,&#8221; and get their games back in line with the &#8220;core socialist value system.&#8221;<span id="more-367940"></span></p>
<p>In other words, it&#8217;s China Crackdown time, which is also known as &#8220;Tuesday&#8221; to the rest of the world. The country&#8217;s already <a href="http://www.kotaku.com.au/2009/11/world-of-warcraft-lacks-approval-to-operate-in-china/">swatted World of Warcraft</a> (or one of its expansions, anyway), and more than 200 online games were smashed as part of <a href="http://www.kotaku.com.au/2009/10/china-cracks-down-on-online-gaming/">a national birthday celebration</a> back in October. This time, the country&#8217;s Ministry of Culture wants a content cleanup to make sure the games properly support approved political and cultural themes.</p>
<p>The ministry&#8217;s memo said violent games &#8220;have adversely influenced consumers and especially the physical and mental health of minors.&#8221; It also ordered game companies to knock off the killin&#8217;, both of humans and nonhumans. In particular they want them to refrain from &#8220;low-brow cultural content that is having a negative effect on the healthy development of the industry.&#8221;</p>
<p>Low-brow content that retards game development? Such as those fake Donkey Kong machines y&#8217;all <a href="http://www.kotaku.com.au/2009/11/homeland-security-seizes-fake-frogger-donkey-kong-machines/">sent us a while back?</a><br />
<a href="http://www.develop-online.net/news/33322/China-in-violent-content-crackdown"><br />
China in Violent Content Crackdown</a> [Develop]</p>
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		<title>Microsoft Responds To Class Action Claim Against Xbox Live Bannings</title>
		<link>http://www.kotaku.com.au/2009/11/microsoft-responds-to-class-action-claim-against-xbox-live-bannings/</link>
		<comments>http://www.kotaku.com.au/2009/11/microsoft-responds-to-class-action-claim-against-xbox-live-bannings/#comments</comments>
		<pubDate>Sun, 22 Nov 2009 18:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[banhammer]]></category>
		<category><![CDATA[lawsuit]]></category>
		<category><![CDATA[legal]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[piracy]]></category>
		<category><![CDATA[stfu]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367918</guid>
		<description><![CDATA[Microsoft&#8217;s response to a law firm&#8217;s attempt to round up Xbox Live users smashed by the recent mass-banning reminds everyone that the service&#8217;s TOS allow it to hammer pirates, anytime, anywhere, so STFU.
Well, not literally STFU, but one imagines that&#8217;s heavily implied with this kind of boilerplate, uttered by a Microsoft spokesperson on Friday to [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawkerassets.com/assets/images/2009/11/custom_1258890556169_thor.jpg" alt="" class="left" />Microsoft&#8217;s response to a law firm&#8217;s attempt to round up Xbox Live users smashed by the recent mass-banning reminds everyone that the service&#8217;s TOS allow it to hammer pirates, anytime, anywhere, so STFU.<span id="more-367918"></span></p>
<p>Well, not literally STFU, but one imagines that&#8217;s heavily implied with this kind of boilerplate, uttered by a Microsoft spokesperson on Friday to Canada&#8217;s Financial Post.</p>
<p>&#8220;Piracy is illegal and modifying an Xbox 360 is a violation of the Xbox Live Terms of Use. Microsoft is well within its legal rights to ban these users from Xbox Live.&#8221;</p>
<p>No suit&#8217;s been filed, remember. I think the firm involved in this saw the claims that a million XBL users were caught in the blast and went beating the bushes figuring at least some lucrative percentage of those were innocent. While Microsoft hasn&#8217;t specified the total number of pirates banz0red, it&#8217;s <a href="http://www.kotaku.com.au/2009/11/microsoft-denies-one-million-banned-report/">cast doubt on rumours</a> that it was, in fact, seven figures&#8217; worth.<br />
<a href="http://www.financialpost.com/story.html?id=2248043"><br />
Microsoft Stands Firm in Face of Possible Lawsuit Over Xbox Live Bans</a> [Financial Post]</p>
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		<title>Valve Rolls Out Patch For Left 4 Dead 2</title>
		<link>http://www.kotaku.com.au/2009/11/valve-rolls-out-patch-for-left-4-dead-2/</link>
		<comments>http://www.kotaku.com.au/2009/11/valve-rolls-out-patch-for-left-4-dead-2/#comments</comments>
		<pubDate>Sun, 22 Nov 2009 02:30:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[left 4 dead 2]]></category>
		<category><![CDATA[patch watch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[shooters]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367868</guid>
		<description><![CDATA[The PC version of Left 4 Dead 2 has been patched. Just fire up Steam and it&#8217;ll fix and update a slew of issues. Got a bug? Maybe it&#8217;s covered in this, check the jump for more.
Highlights of the fix include:
 • Fixed performance problem when rendering lots of decals, notably when fighting tanks with [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_custom_1258427957290_left_4_dead_2_review.jpg" alt="" class="left" />The PC version of Left 4 Dead 2 has been patched. Just fire up Steam and it&#8217;ll fix and update a slew of issues. Got a bug? Maybe it&#8217;s covered in this, check the jump for more.<span id="more-367868"></span></p>
<p>Highlights of the fix include:</p>
<blockquote><p> • Fixed performance problem when rendering lots of decals, notably when fighting tanks with shotguns<br />
• Fixed rcon response not working on Linux dedicated servers<br />
• Fixed matchmaking problem matching into Advanced and Expert games<br />
• Fix bug that would cause other specials to try to pummel a player a Charger disconnects or reconnects<br />
• Fixed versus mode results panel being cut off in transition stats screen in non-english<br />
• Found games: fixed non-player entries drawing the wrong type of icon in the selected item name label<br />
• Game mode selector on main menu now takes keyboard input</p>
</blockquote>
<p> There&#8217;s more via Steam.</p>
<p>Left 4 Dead 2 Patch Update [Steam via <a href="http://www.vg247.com/2009/11/22/left-4-dead-2-update-released-on-steam/">VG247</a>]</p>
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		<title>Rebellion Vows Dedicated Servers For Alien Vs. Predator</title>
		<link>http://www.kotaku.com.au/2009/11/rebellion-vows-dedicated-servers-for-alien-vs-predator/</link>
		<comments>http://www.kotaku.com.au/2009/11/rebellion-vows-dedicated-servers-for-alien-vs-predator/#comments</comments>
		<pubDate>Sun, 22 Nov 2009 01:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[aliens vs. predator]]></category>
		<category><![CDATA[controversy]]></category>
		<category><![CDATA[dedicated servers]]></category>
		<category><![CDATA[jason kingsley]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[shooters]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367846</guid>
		<description><![CDATA[You might recall last month that David Brickley, a Rebellion senior producer, was asked directly, three times, to confirm dedicated server support in Alien vs. Predator, and wouldn&#8217;t say yes or no. The studio&#8217;s chief now officially confirms its presence.
Speaking to GamesIndustry.biz, Jason Kingsley, the CEO, said:
 Despite rumours, Rebellion has always been planning to [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_custom_1256691067691_Aliens-Vs-Predator-GamesCom-2009-Preview.jpg" alt="" class="left" />You might recall last month that David Brickley, a Rebellion senior producer, was <a href="http://www.kotaku.com.au/2009/10/dedicated-servers-not-likely-for-aliens-vs-predator-either/">asked directly, three times,</a> to confirm dedicated server support in Alien vs. Predator, and wouldn&#8217;t say yes or no. The studio&#8217;s chief now officially confirms its presence.<span id="more-367846"></span></p>
<p>Speaking to GamesIndustry.biz, Jason Kingsley, the CEO, said:</p>
<blockquote><p> Despite rumours, Rebellion has always been planning to support dedicated servers for Aliens vs Predator PC and we can now officially confirm that this is the case. Rebellion has always appreciated fan support. We&#8217;re really looking forward to the release of Aliens vs Predator as much as you guys are!</p>
</blockquote>
<p> I&#8217;m not sure the earlier report was &#8220;rumour&#8221; as much as it just left a question unanswered. Regardless, you can expect dedicated servers in this game if that&#8217;s how you roll in multiplayer.</p>
<p>I am wondering, a little, if Rebellion waiting to see how much <a href="http://www.kotaku.com.au/2009/10/new-modern-warfare-matchmaking-service-will-definitely-reshape-pc-community/">hell Infinity Ward would catch</a> for its decision to drop dedicated servers in Modern Warfare 2, then DICE cashing in on the controversy by <a href="http://www.kotaku.com.au/2009/10/dice-makes-hay-with-dedicated-server-controversy/">vowing dedicated server support</a>, and decided the latter was their better marketing option.<br />
<a href="http://www.gamesindustry.biz/articles/dedicated-servers-for-aliens-vs-predator"><br />
Dedicated Servers for Aliens vs. Predator</a> [GamesIndustry.biz, thanks Warboy]</p>
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		<title>Close Your Eyes And BioWare Will Give You A Big Surprise</title>
		<link>http://www.kotaku.com.au/2009/11/open-your-browser-and-close-your-eyes-and-bioware-will-give-you-a-big-surprise/</link>
		<comments>http://www.kotaku.com.au/2009/11/open-your-browser-and-close-your-eyes-and-bioware-will-give-you-a-big-surprise/#comments</comments>
		<pubDate>Sun, 22 Nov 2009 00:30:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[chris priestly]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[mass effect 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[teaser]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367845</guid>
		<description><![CDATA[Well, you might want to open your eyes, too. Sometime &#8220;next week&#8221;, a surprise will go up on the official Mass Effect 2 website. Whatever could it be?
Well, it was also called &#8220;the coming surprise&#8221;, and, you know, ew. Alright, that was lifted out of context for a cheap laugh. Here&#8217;s the verbatim post on [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawkerassets.com/assets/images/2009/11/custom_1258842805934_me2fb.jpg" alt="" class="left" />Well, you might want to open your eyes, too. Sometime &#8220;next week&#8221;, a surprise will go up on the official Mass Effect 2 website. Whatever could it be?<span id="more-367845"></span></p>
<p>Well, it was also called &#8220;the coming surprise&#8221;, and, you know, ew. Alright, that was lifted out of context for a cheap laugh. Here&#8217;s the verbatim post on Mass Effect 2&#8217;s official fan page on Facebook:</p>
<blockquote><p>Man, so much time tied up today in meetings and &#8220;secret stuff&#8221; I didn&#8217;t get any time with ME2 at all. =( Still with the coming surprise for next week on the ME2 website, I&#8217;m sure fans will forgive me for no update. Did I, Evil Chris Priestly, just drop a hint? Yes. Yes I did.</p>
</blockquote>
<p> Read literally, that could mean it wasn&#8217;t Chris Priestly dropping a hint, but in fact it was <em>Evil Chris Priestly</em> his palette-swap nemesis from planet Zantrar 5.</p>
<p><a href="http://www.facebook.com/masseffect">Mass Effect on Facebook</a> [via <a href="http://www.hotbloodedgaming.com/2009/11/21/surpise-for-mass-effect-2-website-coming-next-week/">Hot Blooded Gaming</a>]</p>
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		<title>After A Trying Week, Saboteur Goes Gold</title>
		<link>http://www.kotaku.com.au/2009/11/after-a-trying-week-saboteur-goes-gold/</link>
		<comments>http://www.kotaku.com.au/2009/11/after-a-trying-week-saboteur-goes-gold/#comments</comments>
		<pubDate>Sun, 22 Nov 2009 00:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[pandemic]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[the saboteur]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367844</guid>
		<description><![CDATA[Pandemic Studios, scene of deep job losses and the effective closure of the studio earlier this week, pumped out one final piece of happy news &#8211; The Saboteur has been gone to gold master - with an apropos and semi-ironic signoff.
Says Mathew Everett, the Pandemic Community Manager, in a message on Saturday afternoon:
I am very proud [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawkerassets.com/assets/images/2009/11/custom_1258841567685_official_saboteur_game_cover_art.jpg" alt="" class="left" />Pandemic Studios, scene of deep job losses and the <a href="http://www.kotaku.com.au/2009/11/confirmed-ea-closes-pandemic-studios-says-brand-will-live-on/">effective closure of the studio</a> earlier this week, pumped out one final piece of happy news &#8211; The Saboteur has been gone to gold master - with an apropos and semi-ironic signoff.<span id="more-367844"></span></p>
<p>Says Mathew Everett, the Pandemic Community Manager, in a message on Saturday afternoon:</p>
<blockquote><p>I am very proud to communicate today that The Saboteur has officially gone &#8220;GOLD&#8221; on all 3 planned platforms (PlayStation 3, Xbox 360 &#038; PC). This has been a very difficult week for Pandemic Studios, but does not change the fact that a team of amazing people worked very hard to make The Saboteur a great game that fans will be able to enjoy this holiday season. As planned, The Saboteur will be available across Europe starting December 4 and throughout North America on December 8. Vive La Resistance!</p>
</blockquote>
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		<title>No PC DLC For RE5, Says Capcom</title>
		<link>http://www.kotaku.com.au/2009/11/no-pc-dlc-for-re5-says-capcom/</link>
		<comments>http://www.kotaku.com.au/2009/11/no-pc-dlc-for-re5-says-capcom/#comments</comments>
		<pubDate>Sat, 21 Nov 2009 23:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[no plans watch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[resident evil 5]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367842</guid>
		<description><![CDATA[Capcom&#8217;s announcement of a DLC bonanza on Wednesday conspicuously excluded PC versions and dates. That&#8217;s because the company doesn&#8217;t intend to release it for the PC. For now, anyway.
G4 spoke to a company rep who confirmed that lack of dates for PC versions was no accident. &#8220;No plans for PC at this point,&#8221; said Capcom. [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/shevacostume_01.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_shevacostume_01.jpg" alt="" class="left" /></a>Capcom&#8217;s announcement of a DLC bonanza on Wednesday conspicuously excluded PC versions and dates. That&#8217;s because the company doesn&#8217;t intend to release it for the PC. For now, anyway.<span id="more-367842"></span></p>
<p>G4 spoke to a company rep who confirmed that lack of dates for PC versions was no accident. &#8220;No plans for PC at this point,&#8221; said Capcom. And that was that.</p>
<p>That means no costumes, no new episodes, no new Mercenaries multiplayer, zip. You want that, grab the console version, or wait for Capcom to change their minds, I guess.<br />
<a href="http://g4tv.com/thefeed/blog/post/700866/Resident-Evil-5-Downloadable-Content-Not-Planned-For-PC-Version-At-This-Point.html"><br />
Resident Evil 5 Downloadable Content Not Planned For PC Version &#8220;At This Point&#8221;</a> [G4 via <a href="http://www.vg247.com/2009/11/21/resident-evil-5-to-miss-out-on-dlc-for-the-time-being/">VG247</a>]</p>
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		<slash:comments>5</slash:comments>
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		<title>The NIMF Is No More</title>
		<link>http://www.kotaku.com.au/2009/11/the-nimf-is-no-more/</link>
		<comments>http://www.kotaku.com.au/2009/11/the-nimf-is-no-more/#comments</comments>
		<pubDate>Sat, 21 Nov 2009 18:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[disturbance in the nonprofitforce]]></category>
		<category><![CDATA[esa]]></category>
		<category><![CDATA[esrb]]></category>
		<category><![CDATA[national institute on media and the family]]></category>
		<category><![CDATA[nimf]]></category>
		<category><![CDATA[parenting]]></category>
		<category><![CDATA[society]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367837</guid>
		<description><![CDATA[The National Institute on the Media and the Family &#8211; whose annual report cards were more fair and reasonable than such an Orwellian name might imply &#8211; will close at the end of 2009 after 14 years of watchdoggery.
The closure is apparently tied to the end of funding from a primary NIMF source, Fairview Health [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/11/original_nimf_1.jpg" alt="" class="left" />The National Institute on the Media and the Family &#8211; whose annual report cards were more fair and reasonable than such an Orwellian name might imply &#8211; will close at the end of 2009 after 14 years of watchdoggery.<span id="more-367837"></span></p>
<p>The closure is apparently tied to the end of funding from a primary NIMF source, Fairview Health Services, which had committed $US750,000 annually to the Institute. WCCO-TV of Minneapolis reported that Fairview Health Services knew back in the summer that, in light of the current economy, &#8220;We can&#8217;t continue&#8221; supporting NIMF.</p>
<p>NIMF was known for its annual Video Game Report Card, released around this time of year. <a href="http://www.kotaku.com.au/2008/11/nimfs_2008_report_card_praises_industry_scolds_parents-2/">The 2008 report</a> gave an A grade to the ESRB, for its new game rating summaries; a B+ to retailers, for following rating and sales policies, and an &#8220;incomplete&#8221; to parents for not availing themselves of parental controls or closely following what their kids play.</p>
<p>While NIMF occasionally <a href="http://www.kotaku.com.au/2009/03/media_watchdog_group_slams_nintendo_over_madworld-2/">blasted the odd violent video game here or there</a>, at least it wasn&#8217;t part of the tinhorn orchestra that obligated the ESRB and retailers to do all the parenting by themselves. Game Politics notes that the Entertainment Software Association gave NIMF a $US50,000 grant last year.</p>
<p>In a statement, NIMF said it hopes to continue its programs and research through other non-profit organizations.<br />
<a href="http://www.gamepolitics.com/2009/11/20/nimf-close-year-end"><br />
NIMF to Close at Year End</a> [Game Politics]</p>
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		<item>
		<title>Modern Warfare 2 Selling Just Fine On PC</title>
		<link>http://www.kotaku.com.au/2009/11/modern-warfare-2-selling-just-fine-on-pc/</link>
		<comments>http://www.kotaku.com.au/2009/11/modern-warfare-2-selling-just-fine-on-pc/#comments</comments>
		<pubDate>Sat, 21 Nov 2009 07:00:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[infinity ward]]></category>
		<category><![CDATA[modern warfare 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[sales]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367827</guid>
		<description><![CDATA[Proving that the Modern Warfare 2 &#8220;boycott&#8221; was more hollow tantrum than actual boycott, Infinity Ward have revealed that the PC version of the game has been outselling its predecessor.
&#8220;The PC version of Modern Warfare 2 has actually outsold the PC version of Call of Duty 4: Modern Warfare in its first week&#8221;, IW&#8217;s Robert [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/mw2bombing_01.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_mw2bombing_01.jpg" alt="" class="right" /></a>Proving that the Modern Warfare 2 &#8220;boycott&#8221; was more hollow tantrum than actual boycott, Infinity Ward have revealed that the PC version of the game has been outselling its predecessor.<span id="more-367827"></span></p>
<p>&#8220;The PC version of Modern Warfare 2 has actually outsold the PC version of Call of Duty 4: Modern Warfare in its first week&#8221;, IW&#8217;s Robert Bowling posted on the company&#8217;s message boards. &#8220;Making it the most successful PC version.&#8221;</p>
<p>The quote was made in response to claims that the PC version of the game accounts for only 3 per cent of MW2&#8217;s total sales, Bowling adding &#8220;Essentially, all this percentage proves is that the console versions sold great, not that the PC version sold poorly&#8221;.</p>
<p><a href="http://www.infinityward.com/forum/viewtopic.php?f=24&#038;t=183344&#038;start=20">3% of overall sales</a> [Infinity Ward]</p>
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			<wfw:commentRss>http://www.kotaku.com.au/2009/11/modern-warfare-2-selling-just-fine-on-pc/feed/</wfw:commentRss>
		<slash:comments>33</slash:comments>
		</item>
		<item>
		<title>Microsoft Denies &#8220;One Million Banned&#8221; Report</title>
		<link>http://www.kotaku.com.au/2009/11/microsoft-denies-one-million-banned-report/</link>
		<comments>http://www.kotaku.com.au/2009/11/microsoft-denies-one-million-banned-report/#comments</comments>
		<pubDate>Sat, 21 Nov 2009 04:00:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367786</guid>
		<description><![CDATA[There are some out there who believe that during the recent wave of Xbox Live bannings, Microsoft kicked as many as one million people off their online service. It&#8217;s a belief Microsoft execs do not subscribe to.
&#8220;We didn&#8217;t release the number,&#8221; Xbox Live GM Marc Whitten told VentureBeat. &#8220;I cannot explain to you why people [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/thorsmash.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_thorsmash.jpg" alt="" class="right" /></a>There are <a href="http://www.kotaku.com.au/2009/11/report-xbox-live-bannings-upwards-of-1-million/">some out there</a> who believe that during the recent wave of Xbox Live bannings, Microsoft kicked as many as one million people off their online service. It&#8217;s a belief Microsoft execs do not subscribe to.<span id="more-367786"></span></p>
<p>&#8220;We didn&#8217;t release the number,&#8221; Xbox Live GM Marc Whitten told VentureBeat. &#8220;I cannot explain to you why people would think it was a million people. It wasn&#8217;t a million people&#8221;.</p>
<p>So those who had money on it being one million, sorry. You&#8217;re out. Until the cold day in hell Microsoft actually discloses the figures, though, those with money on it being 999,999 or 1,000,001, you&#8217;re still in the running!</p>
<p><a href="http://venturebeat.com/2009/11/19/microsofts-xbox-live-chief-on-banning-modders-and-browsing-facebook-photos-on-tv/">Microsoft&#8217;s Xbox Live chief on banning modders and browsing Facebook photos on TV</a> [VentureBeat]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/microsoft-denies-one-million-banned-report/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
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