Looking ahead at 2017, the long list of games scheduled for release is astonishing. Several massive titles delayed out of 2016 join brand new games, exciting indies, fresh sequels and expected annual releases to make for a list with too many good-looking games to possibly play in a year.


You may have expected hacking, driving and shooting in Watch Dogs 2, but did you expect a discussion of Aliens vs. Predator? How about a chat about what's cool about Latin? Yes, the language. Ubisoft's developers have hidden some odd and interesting stuff in their latest massive open-world game.


Innovation is like a game of telephone. Someone creates a message, but as it spreads, it loses its meaning. Lessons that seemed clear back in the first-person shooter's formative years became taken for granted and eventually forgotten. Shooters today are all about weapon limits, level design set pieces and regenerating health. Doom's return in 2016 was like finally hearing those original lessons with startling clarity. Its immaculate design is a defiant reminder of the strength of classic shooter design.


We might not be in the era of taking your PlayStation 4 to a shop down the street and getting a mod chip. But ever since Sony announced you could run Linux on the original PlayStation 3 - and subsequently removed it in future iterations - people have been keen on the idea of Linux running on the PS4.

But as a talk at the annual Chaos Communication Congress showed, the PS4 is definitely not a PC. And while that makes things harder, it doesn't mean you can't get Linux going on the PS4 nonetheless.


It's the ultimate morality test.

You have a friend visiting. You're playing some games. Do you give them the slightly-dodgy third-party controller with a sticky button?

If your answer is no, you're either an angel, or you're lying. Because we all know if it was down to the official controller or this, there's no way you'd be releasing your grip on the real thing.


I don't think it's too much of a stretch to say that this was one of the most significant years for Japanese role-playing games in recent history, first and foremost because one of this fall's biggest games was a brand new Final Fantasy.


Suikoden II should have probably had a New Game Plus. Between the time-sensitive Clive quest, the branching endings, and the gruelling decisions over which monsters to recruit, there are a lot of reasons to replay the game. And, as it turns out, a replay-friendly feature might've actually been in the works.