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	<title>Kotaku Australia &#187; 1c company</title>
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	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>Get Some Russian In Your Independence Day</title>
		<link>http://www.kotaku.com.au/2009/07/get-some-russian-in-your-independence-day/</link>
		<comments>http://www.kotaku.com.au/2009/07/get-some-russian-in-your-independence-day/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 16:30:00 +0000</pubDate>
		<dc:creator>AJ Glasser</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[1c company]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[men of war: red tide]]></category>
		<category><![CDATA[screens]]></category>
		<category><![CDATA[strategy]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=343609</guid>
		<description><![CDATA[
War movies, games and books are a great way to reinforce patriotism on Independence Day; so here&#8217;s a trailer for a World War II game&#8230; that happens to be Russian.
Men of War: Red Tide is a standalone expansion to the March 2009 PC realtime strategy game, Men of War. The game puts players in the [...]]]></description>
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<p>War movies, games and books are a great way to reinforce patriotism on Independence Day; so here&#8217;s a trailer for a World War II game&#8230; that happens to be Russian.<span id="more-343609"></span></p>
<p>Men of War: Red Tide is a standalone expansion to the March 2009 PC realtime strategy game, Men of War. The game puts players in the shoes of the Black Coats &mdash; special Soviet forces that fought a ton of battles along shorelines during WWII. There are 23 missions in the game featuring Soviet, German, Italian and Romanian forces and a ton of military units at the player&#8217;s disposal like tanks, armoured cars, bombers, gunboats and other things that go boom.</p>
<p>This Independence Day&#8230; say it with Soviet Russia.</p>
<p><img src="http://kotaku.com/assets/images/gallery/9/2009/07/medium_3684021052_3565942ccd_o.jpg" alt="" class="center" /><br />
<img src="http://kotaku.com/assets/images/gallery/9/2009/07/medium_3683209125_ef7b046b09_o.jpg" alt="" class="center" /><br />
<img src="http://kotaku.com/assets/images/gallery/9/2009/07/medium_3684019394_4d7fe4c164_o.jpg" alt="" class="center" /><br />
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<img src="http://kotaku.com/assets/images/gallery/9/2009/07/medium_3683209377_d50094557c_o.jpg" alt="" class="center" /></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>XIII Century: Blood Of Europe — All The Brutality, None Of The Plague</title>
		<link>http://www.kotaku.com.au/2009/07/xiii-century-blood-of-europe-%e2%80%94-all-the-brutality-none-of-the-plague/</link>
		<comments>http://www.kotaku.com.au/2009/07/xiii-century-blood-of-europe-%e2%80%94-all-the-brutality-none-of-the-plague/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 01:20:00 +0000</pubDate>
		<dc:creator>AJ Glasser</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[1c company]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[russia]]></category>
		<category><![CDATA[screens]]></category>
		<category><![CDATA[strategy]]></category>
		<category><![CDATA[unicorn games]]></category>
		<category><![CDATA[xiii century: blood of europe]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=343550</guid>
		<description><![CDATA[
You thought things were hot in England during the 13th century, check out what they were up to in Eastern Europe.
Unicorn Games&#8217; hardcore strategy game, XIII Century, recreates the battles between Teutonian knights and their target, Pskov city (which is part of present-day Russia).This expansion, Blood of Europe, zeroes in on more of the legendary [...]]]></description>
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<p>You thought things were hot in England during the 13th century, check out what they were up to in Eastern Europe.<span id="more-343550"></span></p>
<p>Unicorn Games&#8217; hardcore strategy game, XIII Century, recreates the battles between Teutonian knights and their target, Pskov city (which is part of present-day Russia).This expansion, Blood of Europe, zeroes in on more of the legendary fights as well as adding. Eight new missions in particular focus on the battles fought by Dovmont, Prince of Pskov.</p>
<p>The game looks pretty good both in the overhead God view and in the zoomed-in battlefield mode that actually lets you see the heads fly during combat. A definite requisite in historical Russian combat.</p>
<p><img src="http://kotaku.com/assets/images/gallery/9/2009/07/medium_3680364059_8b449420ae_o.jpg" alt="" class="center" /><br />
<img src="http://kotaku.com/assets/images/gallery/9/2009/07/medium_3681179000_61158027bf_o.jpg" alt="" class="center" /><br />
<img src="http://kotaku.com/assets/images/gallery/9/2009/07/medium_3680363747_93b587dde2_o.jpg" alt="" class="center" /><br />
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]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/07/xiii-century-blood-of-europe-%e2%80%94-all-the-brutality-none-of-the-plague/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Trucking It In Rig &#8216;n&#8217; Roll</title>
		<link>http://www.kotaku.com.au/2009/07/trucking-it-in-rig-n-roll/</link>
		<comments>http://www.kotaku.com.au/2009/07/trucking-it-in-rig-n-roll/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 09:00:00 +0000</pubDate>
		<dc:creator>AJ Glasser</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[1c company]]></category>
		<category><![CDATA[racing]]></category>
		<category><![CDATA[rig'n'roll]]></category>
		<category><![CDATA[screens]]></category>
		<category><![CDATA[softlab-nsk]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=343301</guid>
		<description><![CDATA[If you can&#8217;t believe a developer would build an entire game around big rig trucking, check out these screens of SoftLab-NSK&#8217;s Rig &#8216;n&#8217; Roll &#8212; the only big rig simulator that covers all of California.
Players take the role of a young man in the year 2024 to drive ginormous trucks from one end of the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/2009/06/custom_1246397386969_Rig_n_Roll_01_01.jpg" alt="" class="left" />If you can&#8217;t believe a developer would build an entire game around big rig trucking, check out these screens of SoftLab-NSK&#8217;s Rig &#8216;n&#8217; Roll &mdash; the only big rig simulator that covers all of California.<span id="more-343301"></span></p>
<p>Players take the role of a young man in the year 2024 to drive ginormous trucks from one end of the Golden State. I guess that explains why there&#8217;s not much traffic in these screens. In the future, they&#8217;ll actually be done with roadwork on I-5 and the 101.</p>
<p>I&#8217;m actually sort of curious about this game. Curious in a morbid way that makes me wish for truck stop mini games of an entirely inappropriate nature. Look for it on PC sometime this year if you, too, suffer from this curiosity.</p>
<p><img src="http://kotaku.com/assets/images/gallery/9/2009/06/medium_3676614182_349f6629b5_o.jpg" alt="" class="center" /><br />
<img src="http://kotaku.com/assets/images/gallery/9/2009/06/medium_3676613138_0328f1548e_o.jpg" alt="" class="center" /><br />
<img src="http://kotaku.com/assets/images/gallery/9/2009/06/medium_3675796245_9cf316e12c_o.jpg" alt="" class="center" /><br />
<img src="http://kotaku.com/assets/images/gallery/9/2009/06/medium_3676610440_a3b4e78bb6_o.jpg" alt="" class="center" /><br />
<img src="http://kotaku.com/assets/images/gallery/9/2009/06/medium_3675793889_c33a19ba6a_o.jpg" alt="" class="center" /><br />
<img src="http://kotaku.com/assets/images/gallery/9/2009/06/medium_3675792147_31ec410e29_o.jpg" alt="" class="center" /><br />
<img src="http://kotaku.com/assets/images/gallery/9/2009/06/medium_3676606722_5a00ebc1b2_o.jpg" alt="" class="center" /><br />
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]]></content:encoded>
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		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Captain Blood Preview: Errol Flynn He Ain’t — But He’ll Do</title>
		<link>http://www.kotaku.com.au/2009/06/captain-blood-preview-errol-flynn-he-ain%e2%80%99t-%e2%80%94-but-he%e2%80%99ll-do/</link>
		<comments>http://www.kotaku.com.au/2009/06/captain-blood-preview-errol-flynn-he-ain%e2%80%99t-%e2%80%94-but-he%e2%80%99ll-do/#comments</comments>
		<pubDate>Tue, 30 Jun 2009 01:40:00 +0000</pubDate>
		<dc:creator>AJ Glasser</dc:creator>
				<category><![CDATA[Hands On]]></category>
		<category><![CDATA[1c company]]></category>
		<category><![CDATA[captain blood]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[original]]></category>
		<category><![CDATA[preview]]></category>
		<category><![CDATA[rafael sabatini]]></category>
		<category><![CDATA[seadog]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=343095</guid>
		<description><![CDATA[
The popularity of pirates is waning as the Pirates of the Caribbean franchise gives way to Twilight and Harry Potter – but Captain Blood aims to cash in on the tail end of the pirate craze.
Loosely based on the Rafael Sabatini books that spawned an Errol Flynn movie and possibly a 2011 remake by director [...]]]></description>
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<p>The popularity of pirates is waning as the Pirates of the Caribbean franchise gives way to Twilight and Harry Potter – but Captain Blood aims to cash in on the tail end of the pirate craze.<span id="more-343095"></span></p>
<p>Loosely based on the Rafael Sabatini books that spawned an Errol Flynn movie and possibly a 2011 remake by director Phillip Noyce, Captain Blood follows the adventures of a doctor sold into slavery who later becomes a pirate. Developer SeaWolf picks up the story between the time when Captain Blood is no longer a slave and the time when he settles down with Olivia de Havilland.</p>
<p><strong>What Is It?</strong><br />
Captain Blood is an action-adventure game for the Xbox 360 and PC. Players navigate Blood through linear levels on foot and through open water in his ship, the Arabella. The on-foot parts involve hacking and slashing rival pirates with a series of cutlass combos and occasionally shooting them with stolen pistols or muskets. The open water parts involve aiming cannons at attacking ships and clearing the deck of rival pirates that manage to board.</p>
<p><strong>What We Saw</strong><br />
I played one boss fight about five times without being able to beat it and then quit out to the main menu to play a boat level where the goal is to sink four or five attacking ships.</p>
<p><strong>How Far Along Is It?</strong><br />
Captain Blood is due out this winter. Publisher 1C says the game is still in alpha and there are some significant changes to gameplay in the works. It looks like the major gameplay elements are in place and the graphics look a lot further along than alpha.</p>
<p><strong>What Needs Improvement?</strong><br />
Hack, Hack, Slash, Slash, Rinse, Wash, Repeat: A lot of hack ‘n&#8217; slash games get a little repetitive and Captain Blood is no exception. Part of that comes from the weapons Blood had on him during that boss fight; as you progress through the game, you&#8217;re supposed to be buying better and better weapons which can be upgraded for more combos. Unfortunately, Blood only had the one cutlass with him and just two combos that never quite seemed to do enough damage. Worse, a lot of the animations repeated themselves during the boss fight – like a mini cut scene where the boss pulls a weapon out of his treasure chest.</p>
<p>Blood Falls Backwards: During the boss fight, the bad guy pirate would lob firebombs at Captain Blood. Whenever he&#8217;d get hit by the fire, Blood&#8217;s injury animation would cause him to fall backward into the fire. This would cause him more damage and he&#8217;d keep falling backward deeper and deeper into the flames until he died or the fire went out. I hope this is one of those &#8220;significant&#8221; gameplay changes the developer is still working on.</p>
<p>Rage Mode Doesn&#8217;t Do Much: There&#8217;s a special Rage Mode that the player can trigger with the right bumper which supposedly makes Captain Blood do more damage. All it did for me was turn the edges of the screen white and fuzzy and make the controller vibrate.</p>
<p>You Can&#8217;t Control The Camera. Ever: Boo!</p>
<p><strong>What Should Stay The Same?</strong><br />
<img src="http://cache.gawker.com/assets/images/2009/06/custom_1246319394298_CB011.jpg" alt="" class="right" />The Boat Levels: It certainly sounds repetitive to run back and forth across the Arabella&#8217;s deck, trying to get to different cannons to fire on enemy ships. However, because the firing of the cannon requires actual skill, it&#8217;s pretty exciting. Each cannon has a limited range of side-to-side movement and its arced trajectory is realistic. A misfired shot might go over an enemy ship to land harmlessly in the ocean on the other side, or it might graze the sails and render the enemy ship sluggish in the water. Distance and timing are key in this part of the game. Small, fast ships can zigzag up to or circle in on the Arabella and rake her while dropping off boarding parties. In the time it takes them to get there, they rarely present a target for more than a few seconds. Even when they do, it can take Captain Blood a long time to get from one side of his ship to the other what with all the deck clutter and frantic crew members in the way.</p>
<p>The Graphics: The colours in Captain Blood were pretty vibrant and the water looked amazing. Surprisingly, the environments reduced the repetitive feel of the gameplay – and since you spend about half the game on a boat or near a boat, water appearance is all-important.</p>
<p>Dodge Roll: It&#8217;s mapped to the right stick which is really helpful for getting out of bad melee situations and fire that you might fall backwards into.</p>
<p>Quick Time Events: I actually don&#8217;t mind them in Captain Blood, perhaps because they&#8217;re not necessarily required for boss fights or opening doors. If the captain gets knocked off a ledge or a cliff, he&#8217;ll grab onto the edge and a QTE will determine whether or not you succeed in climbing back up – but the timing is forgiving. Also, instead of just mashing a button over and over again to encourage Captain Blood to try harder when climbing up the side of a cliff face, the sly dog will do cool things like parry a cutlass slash or grab a guy&#8217;s leg and fling him over the side as he climbs up, making the whole QTE both useful in thinning out mobs and way more entertaining.</p>
<p><strong>Final Thoughts</strong><br />
Captain Blood reminds me a lot of THQ&#8217;s Conan from 2007 – it&#8217;s a simple action adventure game based on a popular (if way-old) book series. Oddly, Captain Blood is less bloody than Conan; but it still has this over-the-top violence that makes the linear levels feel more fun. So it&#8217;s like the pirate flavour of a game that was based on a book which was the barbarian flavor of Sabatini&#8217;s pirate adventures. Awesome. Go check out that Errol Flynn version if you haven&#8217;t already.</p>
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