While it’s a bit peculiar to give GOTYs for a single mobile device, none had as robust a library of games offering as Apple’s iPhone and iPod Touch did in 2009. More »
I’m just about done looking back at 2009 and just about done playing 2009 games. So I’m ready to share my fifth-annual list of my favourite in-game moments from the past year. More »
Some day this past summer, Sefton Hill was browsing the internet, reading comments about the demo for Batman: Arkham Asylum. He came across an acronym he didn’t know: GOTY. The lead creator of Arkham Asylum, he would learn it. More »
Every year in sports has its winners and losers, but in sports video games, the results aren’t about pennants and trophies. And they’re not always clear-cut, either. More »
Three unusual things happened to former Metroid Prime designer Mark Pacini in 2009: He received high praise he didn’t seek, saw a somewhat depressing game box and figured out that gaming in 2011 “is going to kind of suck.” More »
Looking back on 2009′s many kerfuffles and foofaraws, it may not have been the most contentious year the gaming industry has ever seen. But it certainly was among the most entertaining. More »
If you made Assassin’s Creed II this year, it was a good year – even if you had to trim the game, even if things didn’t click until August, even if, for five minutes, you had to suppress your accent. More »