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If Peter Molyneux’s Kickstarter Isn’t Funded, His Marriage Might Be In Trouble
Peter Molyneux hasn’t really had to worry about the money needed to make games before. Back when he was making games as a smaller operation, he’d starve himself until a project was done and kick the software out into the world. Then, in his later days as a Microsoft exec, he had access to the huge coffers and resources of the company’s Xbox division. He may have had to lobby internally for the cash but it’s not like it wasn’t there.
Too Many Curious Cats Seem To Be Killing The Curiosity Cube
It seems the world is indeed curious about what’s inside the cube. 22 Cans, the new experimental studio headed by Peter Molyneux (Fable, Black & White, Populous), launched their much-discussed new mobile app Curiosity today.
Grand Gaming Experiment Curiosity Launches, Players Tap Out Dirty Words
Curiosity, the first experimental game from Peter Molyneux’s 22 Cans, is an iOS app that invites the entire world to tap away at a gigantic multilayered cube, revealing its secrets pixel-by-pixel. A “life-changing” secret awaits the single player that makes it to the centre. Right now it says “Fuckers” on the side of it.
Get Your First Look At Peter Molyneux’s Next Crazy Experiment Right Here
Game development’s most seductive over-promiser doesn’t work at Microsoft anymore. He’s doing his own thing, starting up a company called 22 Cans and promising a life-altering experience in his next game Curiosity. The world at large hasn’t really seen a look at the game. Until now.
Peter Molyneux’s Next Game Hides A ‘Life-Changingly Important’ Surprise
The creator of games like Fable and Black & White is releasing an experimental game called Curiosity for PC, Android and iOS. The concept is that players all around the world can click to tap away at a black cube, simultaneously chipping at it until it finally cracks. When it opens, it reveals a hidden secret. The catch: only the player to open the cube gets to see the secret.
How 22 Cans And Other Experiments Really Can Change Gaming Forever
Over the decades and centuries, many conventions we now take for granted in film, literature, photography and so on first came from independent, experimental artists. So it seemed like common sense to assume that the next best innovations in gaming would come from a vibrant indie scene, and from gaming developing a true avant-garde.
Curious? You Can Blow $10,000 On This In-Game Clicker
Game designer Peter Molyneux is launching a series of video game experiments. The first one is called “Curiosity”, and it has players chip away at a black cube to see the “truly amazing, absolutely unique” object inside. Molyneux is even offering a US$77,000 downloadable tool to help chip away at the cube.




















