2d
Culture
2:00PM David Wildgoose | Time was, nearly every game was 2D. Side-scrolling or top-down view, the vast majority of games from the ’70s, ’80s and early ’90s depicted a two-dimensional play area. But since the proliferation of 3D games, 2D has become a dirty word. Why? More »
Why Do We Look Down On 2D Games?
2:00PM David Wildgoose | Time was, nearly every game was 2D. Side-scrolling or top-down view, the vast majority of games from the ’70s, ’80s and early ’90s depicted a two-dimensional play area. But since the proliferation of 3D games, 2D has become a dirty word. Why? More »
News
Create And Share Your Own 2D Sonic Levels
2:40AM Mike Fahey | PlaySega.com has recently launched a flash version of the original Sonic the Hedgehog, complete with a level editor that allows fans to create, share, and play their own Sonic levels online. More »Igarashi: Wii Ware Could Keep The 2D Dream Alive
9:20AM Leigh Alexander | Despite Castlevania’s periodic forays into 3D games (many of which incite fanboy rage), series creator Koji Igarashi is long-known as a staunch supporter of the 2D aesthetic. And he tends not to keep his secrets too near his chest, readily expressing his interest in certain things (warming up to the Wii remote just prior to the revelation of Castlevania: Judgment, for example). So when Iga, asked by MTV Multiplayer about a return to classic Castlevania form on the console, expresses affinity for Wii Ware, it’s easy to get fingers crossed for a traditional Castlevania on Wii: “I’m definitely interested in WiiWare and I think it’s one of the areas that 2D can still be very strong at,” said Igarashi. “I’m very much looking into that.” Hey, if Capcom can do it with Mega Man 9, we can dream, right? ‘Castlevania’’s Igarashi Looking At WiiWare [MTV Multiplayer] More »Street Fighter 2D VS. 3D
2:00AM Brian Crecente | For all of you fellow die-hard Street Fighter fans out there, this Street Fighter IV video should help put your mind at ease a bit. In it Street Fighter IV producerYoshinori Ono talks about what Street Fighter means to him and what he didn’t want to change when introducing a bit of 3D to the famously 2D franchise. More »