2k

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You'll Never Guess What Platforms BioShock 2 Is 'Destined For'

Posted by Luke Plunkett at 1:40 PM on October 24, 2008

While the first BioShock was a timed Microsoft exclusive, appearing on 360 and PC looong before it did on PS3, for the game's sequel, all bets are off. Confirming this for anyone who couldn't already figure it out for themselves today has been 2K, who told GameSpot that "BioShock 2 is destined for the PlayStation 3, Xbox 360 and Windows PC platforms". Sorry, Wii owners! Course, there's nothing stopping Microsoft throwing a few million at 2K for a month or two of exclusivity in the meantime - just like they did with Rock Band 2 - but even if they do, there shouldn't be the agonising wait for PS3 owners that there was first time around.

BioShock 2 trailer released, platforms confirmed [GameSpot]

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BioShock 2 Trailer, Now In Shimmering High Definition

Posted by Luke Plunkett at 3:00 PM on October 23, 2008


It was kind of an anti-climax to see the first BioShock 2 trailer as a piece of user-generated s-s-shaky cam. Ruined the mood. The breezy ambience. So let's all pretend we never saw the shitty version, and instead, pretend this proper version of the trailer is all new. One thing's for sure seeing it in a higher resolution; that little sister's not so little anymore.


sports

NBA 2K9 Shipping Without Activation Codes

Posted by Stuart Houghton at 1:20 PM on October 22, 2008

Oh dear. This is pretty much the exact opposite of a slam dunk.

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BioShock PS3 Already Getting A Patch

Posted by Brian Ashcraft at 11:00 PM on October 16, 2008

BioShock PS3 isn't out in North America until October 21st, but publisher 2K is already releasing a patch. According to 2K community manager, the patch will include "a fix for an issue where large blocky pixels would show up whenever viewing the Bouncer and Elite Bouncer variants of the Big Daddy", and "an issue where white/discoloured bars would show up at the right and bottom sides of the screen during the plane crash / water scene at the beginning of the game." 2K does not have an exact date for the patch, but it needs to be first tested and cleared with Sony. 2K does not know if it will hit until after the game launches. Expect more details from 2K to come.

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Is This The First BioShock 2 Trailer?

Posted by Luke Plunkett at 10:30 PM on October 16, 2008


The freshly-released PS3 version of BioShock has a little treat tucked away within; it (seemingly) includes the first trailer for BioShock 2. Watch it above (though be warned, it's in s-s-s-s-s-hhhaky cam). If legit, the game's called BioShock 2: Sea Of Dreams, and if we were forced to give our $0.02 worth, we'd say that little sister doesn't look so little anymore. We'll no doubt see a better quality version of this sometime soon (or can at least confirm this is real, since there's always an element of doubt when it comes to s-s-s-s-haky cams); we'll update when we do


[via VG247]

playstation 3

Bioshock PS3 Getting Patched

Posted by Kotaku US Edition at 1:00 AM on October 16, 2008

Bioshock for the PS3 isn't even out yet, but already 2k has decided it needs some patch work. I haven't played the demo that came out a few weeks ago, but I know there has been reports of graphical issues, specifically pixels appearing on the Big Daddy. If you're dead set on the PS3 version, and you've already given Gamespot your money, there's still some hope.

An updated post on the 2K forums has outlined some of the improvements expected to be fixed in the game. 2K Community Manager Elizabeth Tobey says they're still working on the entire list, and that the patch itself still has to go through testing and certification, so there is no definitive release date yet. But don't expect the patch to be released until after the game hits retail next week. Click the jump for the short list of expected bug fixes so far.

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New NBA 2K9 Launch Trailer

Posted by Adam Barenblat at 11:00 AM on October 7, 2008


We'll folks this will likely be the last NBA 2K9 trailer we post because you're finally going to be able to pick up the game tomorrow. That's not to say the promotional stuff didn't go out without a bang, this trailer still provides plenty of pretty graphics to look at.

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first person shooter

BioShock For PS3 Goes Gold, Demo Hits Thursday

Posted by Michael McWhertor at 5:30 AM on September 30, 2008

Heads up, kids. According to official word from 2K Games, the PlayStation 3 port of BioShock has "gone gold," with a shiny master disc containing final code of the game probably being transported by aluminium brief case from 2K Marin to the manufacturing plant right now. It's likely handcuffed to a trained courier who has authority to shoot you should you come within ten yards of the golden disc. Seriously, that's how this stuff works.

If you want to get a taste of last year's Xbox 360 super hit, a demo will be hitting the PlayStation Store in North America this Thursday. BioShock hits retail in North America on October 21 and goes global on October 17. Who's buying?


playstation 3

BioShock PS3 Has BioShock Xbox 360 Ending

Posted by Brian Ashcraft at 3:00 PM on September 26, 2008

Some people didn't like BioShock's ending. It was constricting, people complained. Maybe you didn't, maybe you did. But for better or worse, rest assured the Xbox 360's ending will be the same as the PS3's. According to PS3 version's senior producer, Melissa Miller:

When you get a chance to work on something that was really creative you get the temptation to re-do things...We chose not to.

That means that the PS3 version will have the same final hours that the Xbox 360 does. Of course, developer 2K Marin is adding extra features to BioShock PS3, but the grist of the game is still the same. Mmmm grist.

'BioShock' PS3 Developers Chose Not To Improve Game's Faulty Ending [Multiplayer]

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NBA 2K9 Introduces Living Rosters

Posted by Mike Fahey at 3:40 AM on September 23, 2008

The internet-enabled console age has been very, very good to sports gamers. Take 2K Sports' upcoming basketball title, NBA 2K9. They've just announced a Living Rosters feature for the title that will enable the game to download up-to-date statistics, player ratings, and player behaviours as the NBA season progresses. Nothing new, sure, but when you take into account the fact that they'll be releasing special animations for key players who breakout during the season you get something extremely close to awesome.

Just imagine your favourite player starts taking off, making a real name for themselves in the game. Kids on the playgrounds (they still have those, right?) start mimicking their moves, the team they're in becomes a showcase for their talents. The Living Roster system will allow 2K to deliver their moves into the game, changing as often as the whims of the hardcore basketball crowd. Of course some of us won't be satisfied until we get real-time facial hair growth, but it's a good start.

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