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App Review: Haunted Hollow Demonstrates How To Handle In-App Purchases

There’s quite a lot of extra content available for purchase in Haunted Hollow, the spooky new iOS strategy board game from Firaxis, creators of XCOM: Enemy Unknown. Between new creatures to add to your arsenal and special item unlocks, you could spend upwards of $18 on the free-to-play game, but that’d be stupid — the season pass is only $8.49.


Wow, Sid Meier Just Made A New Video Game

Legendary game designer and civilisation co-creator Sid Meier is a bit like Tom Clancy these days. His name’s on a whole bunch of stuff, but the level of involvement he actually has with each project, even civilisation games, varies.


2K Games Bails On E3, Too

Earlier this week Nintendo said it wouldn’t do a pre-conference keynote event at E3, though it’ll still have a booth there. 2K Games isn’t even doing that. A post on the publisher’s blog says they won’t be on E3′s floor.


Watch Gearbox Punk People With A Borderlands Midget Hiding In A Vending Machine

Gearbox has been pulling this stunt at PAX East this weekend, and today during their panel they showed this video of a whole bunch of people getting punked.


Borderlands Legends Is Better (And Cheaper) Than Ever Before

When making a mobile spin-off of a major console/PC game, one neat thing to include would be some equivalent of the most popular features of the franchise proper. There were no gun loot drops in Borderlands Legends for the iPhone and iPad. Now there are.


The Smartest And Dumbest Things Take-Two Interactive Did In 2012

Sometimes you just have to buckle down and put out good games. Take-Two Interactive — and their branches, 2K and Rockstar — did a minimum of futzing around this year, instead releasing a relatively slim, high quality roster. Almost all of Take-Two’s sequels improved upon their predecessors.


Now You Can Memorialise Your Fallen XCOM Soldiers On Facebook

One of the neater (and sadder) aspects of the new XCOM: Enemy Unknown is the fact that your base comes with a built-in memorial wall for your fallen soldiers. It’s a great idea, though the execution is only OK: You don’t get to post a picture of the soldier, nor any info beyond their name and rank.


What Does A Marine Think Of Spec Ops: The Line’s Violent War-Critique?

It’s coming up on the end of the year, which means it’s time to start looking back. And amid the Kickstarter campaigns and DRM-debates that kept 2012 so interesting, one game keeps coming back up: The brutal Spec Ops: The Line. It was a clever game that despite its hum-drum third-person shooter trappings was also a surprisingly successful look inside the mind of a killer, and an at-times subversive critique of the military shooter genre.


BioShock Infinite Won’t Have Multiplayer

Back in August, we told you that we’d heard BioShock Infinite was having problems with its multiplayer, a feature that hadn’t actually been publicly announced. They’re problems that, come November, seem insurmountable.


The Mystery Of XCOM’s Random Shooting Percentages Explained

Even though the game is nice enough to tell you the odds every time you squeeze the trigger in XCOM, there’s still an underlying feeling of “how the hell does this work”, or sometimes “WHY THE HELL DID THAT JUST MISS”.


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