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PC

Kingdoms Of Amalur: Reckoning Levelled Up Considerably During The Review Process

8:00AM Yesterday | Mike Fahey

Now that we’ve put the ever-questing of Kingdoms of Amalur: Reckoning through its paces, it’s time to see how it fared in the face of the assembled game critics. As far as I can deduce, it’s either horrible or the best thing ever. More »


PC

Kingdoms Of Amalur: Reckoning: The Kotaku Review

9:00AM February 8, 2012 | Mike Fahey

The lead designer of The Elder Scrolls III and IV, a New York Times bestselling fantasy author, and one of comics’ most notable creators walk into a development studio to create an action role-playing game based on an entirely original fantasy world. Stop me if you’ve heard this one. More »


PC

More Than 200 Hours Of Kingdoms Of Amalur

3:00AM February 4, 2012 | Mike Fahey

Perhaps proving that you can have too much of a good thing, a recent total completion playthrough of Kingdoms of Amalur: Reckoning clocked in at more than 200 hours, which has the lead designer wondering if maybe they might have overdone it a little. More »


PC

Reckoning’s Launch Trailer Should Prompt Much Chest-Beating

3:00PM February 2, 2012 | Pierre Bienaimé

You can’t help but feel the inspiration watching this Kingdoms of Amalur: Reckoning launch trailer. The diehard voice-over does well to remind viewers that once this game drops on February 7, fate will be theirs to write. More »


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Curt Schilling Faces His Own Reckoning Over Amalur’s Pass-Protected DLC

5:00AM January 30, 2012 | Owen Good

Curt Schilling, the head of 38 Studios, has taken to his studio’s own forums (and also NeoGAF’s) to face the music regarding a buggy demo version of Kingdoms of Amalur: Reckoning and plans for day-one downloadable content. He’s as plain-spoken here as he was on sports radio when he was a Major League Baseball all-star. It’s an attribute that got him in trouble in his baseball career, but gamers seem to respond to it little better. More »


PC

I See A Faster Fable In The The Kingdoms Of Amalur: Reckoning Demo

10:15AM January 18, 2012 | Nick Vannucci

You get exclusive items for Mass Effect 3 if you play the demo of Kingdoms of Amalur: Reckoning, but that shouldn’t be the only reason you play it. From the demo, Reckoning looks like it could be a fairly entertaining and worth-while RPG. If you played Fable and thought, “Man, this combat is too slow!” then Reckoning deserves your attention. More »


News

Mass Effect 3 In-Game Goodies Will Do Wonders For The Kingdoms Of Amalur Demo

4:00AM January 12, 2012 | Mike Fahey

Who’s going to download the January 17 demo for38 Studios fantasy action-RPG Kingdoms of Amalur: Reckoning? Now that folks that play it earn exclusive armour and weapons for Mass Effect 3, I’d say everybody. More »


PC

Hero’s Guide To Kingdoms of Amalur: Reckoning

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5:00PM September 25, 2011 | Logan Booker

A diverse, if fleeting, look at the characters, locations, combat and activities for EA’s upcoming Kingdoms of Amalur: Reckoning. The MMO-now-singleplayer RPG in development 38 Studios is shaping up nicely — it even has the mandatory lock-picking mini game. Still, it’s hard not to be wary of its transformation from MMO to solo affair; I’ve collected enough pig livers to last me a lifetime. More »


PC

Kingdoms Of Amalur: Reckoning Is Your Next Crazy EA Game

1:55AM August 17, 2011 | Stephen Totilo

Mega-publisher EA tends to publish interesting, unsafe bets in February. In 2009, they released Dante’s Inferno; in 2010, Bulletstorm. Today the company said Kingdoms of Amalur: Reckoning, a promising singleplayer action RPG of unusual pedigree, will hit February 7, 2012.


PC

Kingdoms Of Amalur: Reckoning Looks Like ‘Fable For Grown-Ups’

7:00AM June 7, 2011 | Luke Plunkett

I don’t mean that Fable is for kids. I just mean that this game is giving off a very Fable vibe with its colour palette, magic and designs. Only, instead of cute people with big boots, there are angry knights stabbing anything that moves. More »