Kingdoms of Amalur: Reckoning needed to sell three million copies just to break even, Rhode Island government Lincoln Chafee told reporters today during a press conference about the game studio run by Curt Schilling that has all but collapsed.
Reports are circulating that Kingdoms of Amalur creators 38 Studios has shut down Big Huge Games, the developers who helped build the hit action RPG that came out earlier this year. If this is true, the shuttering of an entire studio would be the biggest bit of fallout yet from the 38 Studio/Rode Island financial imbroglio.
Most likely spilled by a disgruntled current/former employee of developer 38 Studios, which isn’t exactly having the best time of it at the moment, a Kingdoms of Amalur fansite has what sure look like the first screens from Copernicus, the codename for 38′s upcoming MMO.
In the midst of the financial troubles hitting Kingdoms of Amalur‘s 38 studios, NBC reports that 38′s CEO Jen MacLean and senior VP John Blakely have left the company. [Polygon]
The future continues to look grim for Rhode Island game developer 38 Studios. After missing a May 1 loan payment and failing to make payroll last week, the beleaguered studio has had to lay off some employees.
In a week filled with video-game related drama, one of the main stages has starred 38 Studios. The developer, based in Providence, Rhode Island, is evidently out of money, and can’t repay their loans. Worse, the loan in question was from the state of Rhode Island, potentially leaving taxpayers footing the bill for incomplete MMO development. So with the situation changing almost hourly, here’s everything we know about the saga of 38 Studios.
While they may be having their share of financial problems lately, but the Kingdoms of Amalur creators 38 Studios are still working on new games.
Curt Schilling’s 38 Studios, who have been mired in financial troubles lately, have successfully repaid $US1.125 million of their $US75 million debt to Rhode Island after withholding pay from employees.