News

BioShock 2 PC Widescreen Pissing People Off Again

In August of 2007, BioShock caused an uproar among players for trimming the standard 4:3 aspect ratio instead of providing proper widescreen support. Now BioShock 2 PC does the same thing. Here we go again.


October 3, 2009

Should A Game Demo Work In A Pirate-Themed Nightclub?

If something goes wrong when you, a video game producer, try to show a trio of Kotaku writers a DS game, should you blamed the pirate-themed nightclub you’re standing in? Or should you blame a questionable staple of game design?


September 10, 2009
In Real Life

Concept: Xbox 1080 Portable Looks Like Blaster From Transformers

OK, not literally, but enough that Soundwave’s Autobot colleague was the first thing I thought of. Him, or a shower radio.