Part of Panel Discussion’s mission is to look at the ways and places where comics and video games intersect and here in Crossover, we’ll be talking to game creators about the comics stories and creators who’ve shaped their sensibilities.
Going into Alan Wake’s American Nightmare, I’d worried that I hadn’t played the DLC that followed the 2010 game that introduced Remedy’s literary action hero. I loved the long-brewing Xbox 360 exclusive, but after months of never being able to slot in The Signal and The Writer add-ons, I’d decided to skip them after repeatedly hearing how I didn’t need to play, did I?
In the previous developer diary about Alan Wake’s American Nightmare, the creative triumvirate of the Remedy dev studio said that they’re making this new Xbox Live game with more of an action focus in mind.
You won’t be seeing much in the way of trees in the upcoming Alan Wake game. Where Remedy’s first outing with the writer-turned-hero took place in the creepy forests of the Pacific Northwest, American Nightmare puts players in a haunted desert. New weapons — including what looks like a nail gun — and new enemies shop up in these shots.
The Xbox 360 “House Party” of new downloadable games is official: Warp ($US10, February 15), Alan Wake’s American Nightmare ($US15, February 22), Nexuiz ($US10, February 29) and I Am Alive ($US15, March 7). You get $US10 in Xbox Points if you buy them all.
The next Xbox 360 “House Party” — a promotional rush of a bunch of new downloadable games, probably released one a week — will be headlined by Alan Wake’s American Nightmare, according to a trailer that’s leaked through Xbox.com.
As game consoles become more like cable television boxes, maybe it’s time for video games to start becoming more like cable television shows.
Next year Mr. Scratch is coming for you.