Amanita Design

PC

From Cute Little Robots To Strange Cowboys And Puppets

9:40PM April 5, 2011 | Luke Plunkett

You like Machinarium? Then you may like Osada, the newest game from Machinarium’s developers, Amanita Design. It’s free, and you can play it right now. More »


PC

Weird And Wonderfully Named Video Games Of Jakub Dvorský

5:00AM March 30, 2011 | Brendan Caldwell

Machinarium creator Jakub Dvorský was at this weekend’s GameCityNights event, announcing not one, not five, but three new games to come from Amanita Design. We (read: Kotaku’s favourite Englishmen at Rock Paper Shotgun) dispatched monocled investigator Brendan Caldwell to track him down and find out everything possible. More »


News

Machinarium Shuffling Onto WiiWare

7:39PM September 13, 2010 | Luke Plunkett

Machinarium – an adventure game we like very much – is headed to the Wii via its WiiWare service. Release date TBA. Yay!


Machinarium Review: Beautiful Robots

6:00AM December 23, 2009 | Luke Plunkett

In case you haven’t noticed, we’re playing catch-up here at Kotaku. Reviewing some games that were missed in the run-in to the holiday season. Which is great, because it means I get a chance to talk about Machinarium. More »


News

Machinarium Extends Its Reach To Retail Shelves

9:30PM December 9, 2009 | Luke Plunkett

Amanita Design’s Machinarium, one of the year’s most charming (and sadly underrated) PC titles, has previously been available only as a digital download. Next year, however, it’ll graduate to a boxed, retail copy. More »


News

So Apparently No One Cares About Valve’s Conflict-of-Interest

6:30PM October 20, 2009 | AJ Glasser

We’ve heard one developer say they didn’t feel exploited by Valve, despite Gearbox CEO Randy Pitchford’s assertion that that’s exactly what Steam does. Today, Ars Technica lets us hear from a few more. More »


Machinarium Out Next Month

6:30PM September 28, 2009 | Luke Plunkett

Machinarium, a cute little adventure game that stars robots and steals hearts, will be out on PC on October 16, the game’s developers (Amanita Design) let us know today. More »


Uncategorized

More On Machinarium

4:30PM March 8, 2008 | Luke Plunkett

Loads of you seemed to dig Machinarium when we posted some stuff on it the other day, which is great. So here’s some more. Hope you like it. The story revolves around a cute little unnamed robot, who’s thrown out of his robot town, then has to stop an evil brotherhood from blowing up the leader of the town, all the while trying to rescue his girl-robot-friend. Gameplay-wise it’ll be a textbook point-and-clicker, same as Samorost, although developer Jakub Dvorský says it’ll be bigger and “much more complex”. Oh, and yes, like I said last time, those screens are real: the entire game, animation included, is hand-drawn (new screen above). Loads more info, like what inspired the game, how it’ll differ from Samorost and what else the Amanita Design team are up to, is at the link below. Interview: Samorost Developer Jakub Dvorsky [IndieGames]

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