America’s Army

News

China’s Glorious Mission In Action Shows How The PLA Will Train Its Army With Games

12:00AM July 2, 2011 | Brian Crecente

Development of the People’s Liberation Army video game, soon to be used to train China’s armed forces, seems to be coming along nicely since last we heard about it. More »


In Real Life

China Has Its Own America’s Army

6:30PM May 17, 2011 | Luke Plunkett

Sadly, it’s not called Capitalist Running Lackey Pig Dog Army. Nor is it called China’s Army. It’s called Mission of Honor, which for fans of Chinese rip-off naming conventions is still pretty great. More »


News

Medal Of Honor Should Let Soldiers Lay Down And Shoot, Gamer Argues

5:00AM April 28, 2010 | Stephen Totilo

Gamers have needs. They have requests for the games that they play, some of these demands surprisingly specific. Today, let us consider the case by one gamer for the ability to shoot from a prone position and some accompanying news. More »


In Real Life

Indoctrinating The Veterans Of A Virtual War

6:00AM March 1, 2010 | Owen Good

In the past year, 70,000 men and women enlisted in the U.S. Army. Sixty-seven times that amount – 4.7 million – played Modern Warfare 2 on a console or PC, released one day before Veteran’s Day. More »


News

Ever Wonder How Much Money Has Been Sunk Into America’s Army?

8:30PM December 9, 2009 | Luke Plunkett

America’s Army may be the US military’s most super-effective recruitment tool, but that kind of effectiveness comes at a price. More »


News

America’s Army: Super-Effective

7:00PM November 18, 2009 | Luke Plunkett

Of all the US Army’s various recruitment methods – and they have many – it appears none are anywhere near as successful as a humble, free video game. More »


News

Unmanned Aircraft System Hovers Over America’s Army

11:00AM August 12, 2009 | Andrew Freedman

America’s Army 3 is bringing Northrop Grumman Corporation’s MQ-8B Fire Scout Vertical Unmanned Aircraft System to the digital battlefield, allowing players to experience some of the military’s newest technology. More »


Uncategorized

America’s Army Devs Create Virtual Peace

8:20AM December 2, 2008 | Stuart Houghton

Virtual Heroes – the developers behind the America’s Army military simulator – have turned their hand to more socially useful, less killing-y areas with humanitarian aid simulator Virtual Peace.


Uncategorized

Peacemongers Protest Ubisoft HQ Over War Games Claims

11:00AM August 7, 2008 | Michael McWhertor

San Franciscans who had an open afternoon took to the streets today to protest the work of Ubisoft and the United States Army, claiming that the America’s Army line of video games “has been developed by the United States Army to recruit children under the age of 17 in violation of the U.N. Optional Protocol and international law”. Fortunately, Wired’s Game|Life was on hand to capture the action, beat by beat.

In short, the protest group Bay Area Direct Action feels that, due to the ‘Teen’ rating of the America’s Army series, Ubisoft is in violation of “international law” by making joining the Army seem totally rad — just like sitting on your arse playing video games all day, instead of focusing on how you could be maimed or killed or mentally scarred for life.

Wired points out how wrong this is in between bouts of dissecting how ill-prepared the group was with clever signs, pun-laden chants and logic. Since it went down in San Francisco, so a genuinely crazy guy shows up. It’s worth a read.

Activists Protest America’s Army Game With Songs and Stickers [Game|Life][Image]

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Uncategorized

America’s Army Player Saves Real Life

7:40AM January 18, 2008 | Mark Wilson

It’s the stuff press releases are made of, but the story is great to boot. Paxton Galvanek never had medical training, but he’d gone through medic certification in the America’s Army video game. Then one November night as he drove down the highway with his family, he watched as an SUV flipped multiple times in the opposite lane.

As his wife called 911, Galvanek pulled two injured passengers from the truck, assessed their wounds, and properly prioritised/administered treatment (direct pressure and elevation) to one of the accident’s more brutal injuries, a mutilated hand. In short, he did things just as he should have in a circumstance that could have ended even worse. And yes, Galvanek thanks his training in a video game for his performance under pressure:

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