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	<title>Kotaku Australia &#187; animal logic interactive</title>
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		<title>Why Did Animal Logic Choose LA? It&#8217;s Where The Talent Is!</title>
		<link>http://www.kotaku.com.au/2008/06/why_animal_logic_chose_la_its_where_the_talent_is/</link>
		<comments>http://www.kotaku.com.au/2008/06/why_animal_logic_chose_la_its_where_the_talent_is/#comments</comments>
		<pubDate>Thu, 19 Jun 2008 03:00:00 +0000</pubDate>
		<dc:creator>Logan Booker</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[animal logic]]></category>
		<category><![CDATA[animal logic interactive]]></category>
		<category><![CDATA[au]]></category>
		<category><![CDATA[gdaa]]></category>
		<category><![CDATA[tax rebate]]></category>
		<category><![CDATA[tom crago]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/06/why_animal_logic_chose_la_its_where_the_talent_is.html</guid>
		<description><![CDATA[Upon hearing the news that Oz animation studio Animal Logic had opened a gaming studio, Animal Logic Interactive, in Los Angeles, I couldn&#8217;t help but be sad. To me it seemed the government&#8217;s lack of support for developers had finally manifested itself in a way we could all appreciate.
Jason Hill of Screenplay managed to get [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="alogic_2.jpg" src="http://media.kotaku.com.au/mt/images/2008/06/alogic_2.jpg" width="535" height="320" class="center" />Upon hearing the news that Oz animation studio Animal Logic had <a href="http://www.kotaku.com.au/games/2008/06/animation_house_animal_logic_opens_gaming_studio_in_la.html">opened a gaming studio, Animal Logic Interactive, in Los Angeles</a>, I couldn&#8217;t help but be sad. To me it seemed the <a href="http://www.kotaku.com.au/tags/tax+rebate">government&#8217;s lack of support for developers</a> had finally manifested itself in a way we could all appreciate.</p>
<p>Jason Hill of Screenplay managed to <a href="http://blogs.smh.com.au/screenplay/archives//018877.html">get in contact with AL&#8217;s CEO Zareh Nalbandian</a> to find out exactly what motivated the company to go with LA over Melbourne or Brisbane:</p>
<blockquote><p>&#8220;We felt that there was a rich pool of talent &#8230; that we have more options in Los Angeles at this point of time than we have elsewhere.&#8221;</p></blockquote>
<p>Options and talent? Sure, those are important factors, but I find it hard to believe that tax breaks had nothing to do with it.<span id="more-294101"></span>Nalbandian also clarified how ALI will function as a business:</p>
<blockquote><p>&#8220;We&#8217;re actually pursuing the games business from the point of view of being a creative production company in the same way that we work in film. We aim to start with a core of around five to 10 people and within that paradigm of being key creatives, key technical leadership and key production heads so that we can drive the creative and technical production enterprise, but not necessarily try to do everything else ourselves.&#8221;</p></blockquote>
<p>The article goes on to quiz GDAA president Tom Crago about the development, and the general state of the industry. Well worth a read.</p>
<p><a href="http://blogs.smh.com.au/screenplay/archives//018877.html">The Logic behind tax breaks</a> [Screenplay, via <a href="http://www.tsumea.com">Sumea</a>]</p>
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		<title>Animation House Animal Logic Opens Gaming Studio In LA</title>
		<link>http://www.kotaku.com.au/2008/06/animation_house_animal_logic_opens_gaming_studio_in_la/</link>
		<comments>http://www.kotaku.com.au/2008/06/animation_house_animal_logic_opens_gaming_studio_in_la/#comments</comments>
		<pubDate>Thu, 12 Jun 2008 04:30:00 +0000</pubDate>
		<dc:creator>Logan Booker</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[animal logic]]></category>
		<category><![CDATA[animal logic interactive]]></category>
		<category><![CDATA[au]]></category>

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		<description><![CDATA[Unless you&#8217;ve seen Happy Feet, you probably haven&#8217;t heard of Animal Logic. The company is a digital animation studio based in Fox Studios in Sydney. It&#8217;s also worked on 300, 28 Weeks Later and the Oz flick The Black Balloon. Excluding the hunk of aborted crap that was 28 Weeks, it&#8217;s a excellent portfolio.
Now AL [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="happyfeet.jpg" src="http://media.kotaku.com.au/mt/images/2008/06/happyfeet.jpg" class="center" width="535" height="240" />Unless you&#8217;ve seen <i>Happy Feet</i>, you probably haven&#8217;t heard of Animal Logic. The company is a digital animation studio based in Fox Studios in Sydney. It&#8217;s also worked on <i>300</i>, <i>28 Weeks Later</i> and the Oz flick <i>The Black Balloon</i>. Excluding the hunk of aborted crap that was <i>28 Weeks</i>, it&#8217;s a excellent portfolio.</p>
<p>Now AL wants to do games. Games! Here&#8217;s what CEO Zareh Nalbandian had to say:</p>
<blockquote><p>&#8220;As production values for games increase exponentially, so do the opportunities at the convergence of high end digital film making and game creation. ALI is uniquely poised to lead this convergence with its commitment to visual innovation, quality, talent and great ideas&#8221;.</p></blockquote>
<p>Hey, if <a href="http://www.kotaku.com.au/games/2008/06/_ninja_theory_thinks_it_could_make_beowulf_cheaper_way_cheaper_-2.html">Ninja Theory reckons it can do decent, realistic 3D movies on the cheap</a>, then there&#8217;s nothing stopping Animal Logic from doing the same for games.</p>
<p>My only question: Why open the damn thing up over in LA? Oh, that&#8217;s right, the government <i>still</i> sucks at supporting developers in Australia.</p>
<p>Press release after the jump.<span id="more-293109"></span><br />
<blockquote><b>FOR IMMEDIATE RELEASE</b></p>
<p><b>ANIMAL LOGIC INTERACTIVE LAUNCHES IN LOS ANGELES</b></p>
<p>Giancarlo Mori appointed as Senior Vice President to spearhead company&#8217;s move into convergence of digital entertainment.</p>
<p>11 June, 2008 &#8212; Los Angeles &#8212; Australian founded animation and visual effects studio, Animal Logic, today announced its expansion into the game and interactive entertainment business with the formation of Animal Logic Interactive (ALI), to be headquartered in Los Angeles.</p>
<p>Giancarlo Mori will oversee the new business division of Animal Logic, which will focus on original game and interactive entertainment design and development for traditional and emerging platforms and media.</p>
<p>With over 20 years experience in software development and 12 years in senior roles in the games industry, Mori is a logical choice to lead Animal Logic&#8217;s foray into the medium. The game industry veteran most recently served as VP of Production, North America Studios, for Activision where he oversaw numerous key releases including Tony Hawk, Gun, Shrek and other DWA Animation titles.</p>
<p>Whilst ALI is based in LA, Mori anticipates a very organic exchange of creative development between the Australian and US company operations, harnessing the talent, technology and ideas which will flow from both campuses.</p>
<p> &#8220;With Animal Logic&#8217;s commitment to innovation, and the potential for creative and business synergies between its original properties, this is a unique opportunity to push the boundaries of interactive entertainment. Today, games are evolving in directions that allow for very new experiences, appealing to expanding audiences. Being passionate and open to the evolution of popular culture and of the craft of game-making is key to creating new compelling titles and franchises.&#8221; Giancarlo Mori said.</p>
<p>Animal Logic&#8217;s CEO, Zareh Nalbandian said &#8220;As production values for games increase exponentially, so do the opportunities at the convergence of high end digital film making and game creation. ALI is uniquely poised to lead this convergence with its commitment to visual innovation, quality, talent and great ideas.&#8221;</p>
<p>ABOUT ANIMAL LOGIC<br />
One of the world&#8217;s most highly respected digital production companies; Animal Logic produces award-winning design, animation and visual effects for the film, television and advertising industries. Recent credits include &#8220;Happy Feet&#8221; and &#8220;300&#8243; and the company is currently producing &#8220;Guardians of Ga&#8217;Hoole&#8221; in association with Village Roadshow Pictures to be distributed by Warner Bros. Animal Logic has a studio in Sydney, Australia and offices in Los Angeles. Information about Animal Logic is available at www.animallogic.com.</p></blockquote>
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